Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Shop |
Viewpoint |
Fish Pond |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
Arlecchino | 5 | polearm | pyro | ||
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
Crimson Moon's Semblance | 5 | 47.54 | CrR% | 4.8% | Grants a Bond of Life equal to 25% of Max HP when a Charged Attack hits an opponent. This effect can be triggered up to once every 14s. In addition, when the equipping character has a Bond of Life, they gain a | ||
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Artifact Set
Variants | Name | Artifact Affix |
Fragment of Harmonic Whimsy | 2-Piece: ATK +18%. 4-Piece: When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks. | |
Fragment of Harmonic Whimsy | 2-Piece: ATK +18%. 4-Piece: When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks. | |
Unfinished Reverie | 2-Piece: ATK +18%. 4-Piece: After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field. | |
Unfinished Reverie | 2-Piece: ATK +18%. 4-Piece: After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field. | |
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Artifact Piece
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Item
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Skill
Icon | Name |
Normal Attack: Invitation to a Beheading | |
All Is Ash | |
元素战技替换技能 | |
Balemoon Rising | |
阿蕾奇诺重击远距离索敌 | |
阿蕾奇诺抵死回血 | |
4.6鲸鱼钩爪 | |
4.6音乐机制 | |
4.6音乐机制水下 | |
Shadecatcher Beacon |
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Achievement Category
Icon | Name | Reward |
Challenger: Series IX | 1 | |
Rhapsodia in the Ancient Sea | 1 | |
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Achievement
Icon | Name | Description | Shown | Reward |
Mare Nostrum | Light up the maps of the following areas in Fontaine: Nostoi Region. | ✅ | 5 | |
Sumphonia Sine Fine | Light up the maps of the following areas in Fontaine: Sea of Bygone Eras. | ✅ | 5 | |
A Mari Usque Ad Mare | Unlock all Teleport Waypoints in the Nostoi Region and the Sea of Bygone Eras in Fontaine. | ✅ | 5 | |
Sanctuary Pilgrim: Rhapsodia in the Ancient Sea | Unlock all the Shrines of Depths in the Nostoi Region and the Sea of Bygone Eras in Fontaine. | ✅ | 10 | |
Domus Aurea Guide | Follow 6 Seelie in the Nostoi Region and Sea of Bygone Eras to their Seelie Courts. | ✅ | 5 | |
(test)4.6完成仙灵 | (test)在诺思托伊区、旧日之海追随6个仙灵,并点亮仙灵之庭。 | ✅ | 66 | |
(test)4.6完成仙灵 | (test)在诺思托伊区、旧日之海追随9个仙灵,并点亮仙灵之庭。 | ✅ | 66 | |
Ancient Sea Treasure Hunter | Open 30 chests in the Nostoi Region and the Sea of Bygone Eras. | ✅ | 5 | |
Ancient Sea Treasure Hunter | Open 60 chests in the Nostoi Region and the Sea of Bygone Eras. | ✅ | 10 | |
Ancient Sea Treasure Hunter | Open 120 chests in the Nostoi Region and the Sea of Bygone Eras. | ✅ | 20 |
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Tutorial
Icon | Name | Description |
Legatus Golem | This ancient Legatus Golem uses its sturdy marble body to defend against attack while using music and searing flames to obliterate its foes. Use | |
Praetorian Golem | An ancient golem infused with will that uses its resilient marble body in battle. Use | |
Nightwind Horn | During your performance, you can hold the note button to cause the Nightwind Horn to play a long note. | |
Specially-Shaped Saurian Search | In the Specially-Shaped Saurian Search, you can speak to Ranjit and engage in challenges of varying difficulty. Ranjit will provide you with Negotiation Strategies that can be of great help in combat. On | |
Trillion Trinket Trawl | Follow Dvorak's checklist by defeating specific monsters, collecting designated Tevat regional specialties, or using the photo-taking function to take pictures of specific targets to obtain the corresponding venue decorations. | |
A Meeting of Melodies | During "A Meeting of Melodies," you must choose the most suitable note from of a selection of notes to fit into the empty spaces of a track to match the hummed melody of the original song. | |
Windtrace: Seekers and Strategy | During "Windtrace: Seekers and Strategy," you can play as either a Rebel or a Hunter. The Hunter not only possesses faster Movement SPD and greatly decreased Stamina consumption, but can also use extremely powerful As for the Rebels, they can use their | |
A Shining, Talking Cat? | Follow "Osse" and explore the ancient realm that lies beneath the deep waters! | |
Xtreme Carnival Ensemble | During the performance, different notes will appear on the screen. When a note falls on the Decision Line, strike the Decision Line to score points. The amount of points scored will vary depending on the timing of your stroke. | |
The Might of the Ancient "Symphony" | The enigmatic "symphony" seems to be from a now-destroyed civilization. You can use its power to unleash |
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Monster
Icon | Name | Grade | Drop |
Praetorian Golem | Elite | ||
Legatus Golem | Boss | ||
The Knave | Boss | ||
Primordial Bathysmal Vishap | Elite | ||
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Stage
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Domain
Icon | Name | Monsters | Reward |
Faded Theater | 100 1850 15 | ||
n/a | |||
Scattered Ruins | 300 | ||
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Chapter
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
The Mysterious Letter | You and Paimon return to Sumeru to visit some local friends. | •Return to Sumeru and take a look •Go to the Akademiya •Follow Cyno •Find Matra Aarav •Go to the 2nd floor of Lambad's Tavern •Leave Lambad's Tavern | ✅ | 400 31125 4 7 | |
After Repose | It's been some time since your last meeting. You and Paimon are invited to go camping with Cyno, Tighnari, and Collei. | •Wait until the next day (14:00 – 00:00) •Go to the east side of Gandharva Ville •Return to the tent and rest •Return to the tent and rest •Return to the tent and rest •Go to Cyrus's home •Return to the Akademiya | ✅ | 400 31125 4 7 | |
Footprints Sunken Beneath the Sands | Cyrus's strange situation puts everyone on alert, and Cyno went after him alone. As his friends, you, Paimon, and Tighnari could never turn a blind eye to his predicament. | •Go to Caravan Ribat •Go to Aaru Village •Head to the oasis and continue searching for clues •Follow the mysterious person •Talk to the mysterious person •Enter the mysterious area •Follow the mysterious person •Talk to the mysterious person •Wait for a bit, and talk to everyone •Wait for a bit, and talk to everyone •Enter the Temple | ✅ | 500 38100 4 8 | |
Sage of Sages | Sethos leads you into the ancient Temple of Silence. There, you learn why Cyrus went into the desert alone, and the origin of Cyno's power. Next, it's time to face the requirements of the Temple of Silence. | •Wait until nighttime (20:00 – 24:00) •Talk things over with your companions •Talk to Sethos •Talk to Cyno •Wait until the next day (20:00 – 00:00) •Go to the ceremonial hall •Prepare for the first bout •Prepare for the first bout •Participate in the first bout •Participate in the first bout •Prepare for the second bout •Participate in the second bout •Prepare for the third bout | ✅ | 500 38100 4 8 | |
The Dead Past is the Living Present | After the sands have settled, you and the others bid farewell to the ancient grounds and return to the Akademiya... | •Go to the temple •Go to the temple •Return to the Akademiya •Follow Cyno •Follow Cyno •Go to the café •Talk to Cyno •Go to the place Cyno mentioned •Go to where Cyrus is •Talk to Cyrus | ✅ | 400 60 31125 5 4 7 | |
(test)4.6赛诺2隐藏父任务$HIDDEN | (test)4.6赛诺2隐藏父任务$HIDDEN | ❌ | |||
The Child Who Doesn't Exist | It's a fine day. Yes, a fine day for a stroll around Poisson! | •Go to Poisson •Be a "House" guest •Help Lyney distribute supplies •Continue distributing supplies •Go to the temporary accomodations •Figure out what Freminet is hiding •Talk to Lyney and Freminet •Ask about Clervie's origins •(test)回到据点商量计划 | ✅ | 550 38100 4 8 | |
Sea Breeze Rendezvous | After discussing the plan with Lyney and the others, you go to the seaside to meet The Knave in an attempt to distract her... | •Go to the seaside to look for The Knave •Return to Poisson •Rest at the temporary accommodations •Follow Clervie •Follow Clervie •Follow Clervie •Look for Clervie | ✅ | 450 31125 4 7 | |
Birds in a Cage | After hearing some "secrets" of the House of the Hearth from Clervie, the conflicts between the children have begun to surface... | •Continue executing the plan •Go to the seaside to look for The Knave •Follow The Knave to the Court of Fontaine •Follow The Knave to complete the negotiations •Leave the Palais Mermonia | ✅ | 450 31125 4 7 | |
Into the Sunlight | The Knave is well aware of the plans Lyney and the others have hatched. She proposes a deal that seems to be a good chance to get to the bottom of all this... | •Follow The Knave to the nameless ruins •Go and appraise the situation •Engage in the duel with all your might •Engage in the duel with all your might •Talk to The Knave •Witness how The Knave deals with "bad children" •See how Lyney is doing afterward •Wait until two days later •Go see your friends at the Hotel Bouffes d'ete | ✅ | 550 60 38100 5 1 4 8 |
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Shop
Name | Owner | Currency |
Souvenir Shop | Mequignon | |
n/a | ||
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Viewpoint
Icon | Name | Description |
The Lovely Legends of Petrichor | There are many beautiful and moving legends about Petrichor, but none of them have changed life in the little town. Whenever the sea breeze carries the sound of the evening bell away, the townsfolk know that another leisurely day has passed. | |
Stage of Faded Gold | The conductor bereft of music once lamented a past that could never return here, at the end of all greatness and glory. | |
Secret Locale of the Ancient Order | Many secrets they uncovered here, but no answers. | |
Slumbering Eternal City | "There is a capital under the sea." | |
Where Only the Bell Tolls | This great cavern that sank beneath the waves was once a prosperous royal port. If the ancient bells' tolling could pierce the barrier of ocean, lost souls may yet find their homeward road. | |
Gradus ad Capitolium | The dazzling Ichor once ran through the waterways to the great lake in the north, carrying justice and gladness all across the High Sea. That was Pax Remuria — a wondrous time of glory and hope. | |
Domus Requiem | "Please grant them eternal rest, and may the light ever shine upon them." | |
Harmony's Shadow | "Fate is often naught but a shadow in which humans may glimpse happiness, all the better to push them upon the path to destruction." | |
The End of An Ancient Dream | "I had a dream... In that dream, even mortals had free will and their fates were undecided..." | |
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Fish Pond
Icon | Name | Anytime | During Day | During Night |
Petrichor: Southern Island | 23.43% 1.56% 23.43% 1.56% 23.43% 1.56% 23.43% 1.56% | 23.43% 1.56% 23.43% 1.56% 23.43% 1.56% 23.43% 1.56% | ||
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Event
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55 responses to “New in 4.6”
Why aren’t the 4* artifact piece pages and some in items loading?
Any leaks on banners?
I don’t think so yet, but I can assume this:
Phase 1 will have Arlecchino and Furina. (Typically they have reruns of Archons two patches after they come out)
Phase 2 would most likely have Cyno and (probably) Lyney. (Cyno is getting another story quest so that would most likely make sense for him to get a rerun. Lyney because I feel like he needs one.)
These are just my assumptions though. Probably take those with copious amounts of salt.
furina is not an archon
But Furina WAS an archon
According to Team Mew:
1. Arle & Lyney
2. Wanderer & Baizhu
why baizhu? didn’t he just have a rerun?
It’s been 4 patches already…
Still it wasn’t that long ago, and Furina is newer so I’d be surprised if she’s not there
Good ppl, do you have any news regarding Banner leaks?
Why aren’t new notes loading? I mean, those from “Ancient Engravings” to “Ancient Piece of Paper”. Is this some kind of glitch or is there simply no data about them, other than the fact of their existence?
Are any of these good for Dehya?
Are any of what good for Dehya?
uhh, I’m sorry for bothering you (again), but where is artifact’s lore? as i remember, in other versions it’s being added in like v1-v2, but now it isn’t, even short lore… it’s not in the beta yet?
I think those are usually added on pre-release patch. Sometimes there’s CHS version of lore in beta patches.
hmmm, sorry to bother you again, but… Artifact lore is not present in beta? as I remember, it appeared in v1 in other versions, but now it’s simply not here… even a short lore…
Anyone knows which 4* character will be given for free during the big event?
I’ve heard Gorou and I’ve heard Chevreuse
I think an electro catalyst user who creates some form of pull when reactions are triggered would be nice
I’m thinking a faruzan C6 style pull but when electro transformative reactions trigger
it would fix 90% of overloads issues while also working in aggravate/taser teams
also catalyst because hakushin ring
only problem with hakushin ring is that it doesn’t work off-field, but if you have a character that can quickswap or snapshot then not a problem
I do wish it lasted longer than 6s but its better than nothing
there’s also fav codex and a couple other support catalysts
Next time don’t share your thinks with us >:(
Why? 🙁
Best patch since Furina
Ugh, why aren’t the quest pages loading? do they even exist? ಥ╭╮ಥ
They weren’t, It was a deep night, when I was working, so I’d simply forgotten. Their lines are mostly ‘n/a’ anyway.
https://genshin.honeyhunterworld.com/new-in-4-6/?lang=EN