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"Returning Curios" Memento (I) |
"Returning Curios" Memento (II) |
"Returning Curios" Memento (III) |
"Returning Curios" Memento (I)

![]() | Name | "Returning Curios" Memento (I) |
Type (Ingame) | Quest Item | |
Family | Non-Codex Series, "Returning Curios" Memento (I) | |
Rarity | ![]() | |
Description | A memento discovered at a treasure site in the Veluriyam Mirage event, "Returning Curios." The treasure chest that contains it corresponds to the first code — "A sweet mist permeates all, gazing toward the dancing lamplight, I almost forget to breathe. In the end, memories of childhood guide me, and I take my seat beside the table in peace..." |
To the Traveler who has discovered this treasure, if you are reading this text now, you must have become one of Miss Idyia's most esteemed guests. The bag you find within the treasure chest is an old rations bag of mine. It accompanied me over mountains and hills and as across vast, empty deserts, lending me strength over all the decades of my life. Please allow me to use it to pay you a warrior's tribute, as well as to bestow upon you all the blessings of the world. I was once an ordinary mercenary who chose to live and fight in solitude. My reason to become a sellsword was simple: I wished to exact revenge on the bandits that terrorized the land. When I was still very young, my family's caravan fell to a bandit attack. My parents, who rode at the head of the caravan, never came back. I started treading this path to eradicate violence and greed. Swearing to eliminate the bandits to the last man, I set off on a crusade to erase all the pain that they have caused in the world. My methods were so extreme, even the other mercenary groups could not understand me, and gave me a wide berth. All things were as they should be. Eventually, one day, there would be no bandits, or there would be no me. But in a twist of fate, one day, I happened to easily track a group of bandits to their stronghold. Compared to previous experiences, the only difference this time is that I recognized someone among this group of bandits. Many years ago, I had once saved a youth who lost his parents to the bandits. Though I believed he'd come to despise the bandits even more than me, fate led me to rediscover him in the enemy's lair. His hair unkempt and his face full of relief, he knelt before me and begged for mercy, his voice low as he recounted all the horrors he'd seen. And even as I stood, shocked and flabbergasted, he had stabbed me with a weapon, and swiftly disappeared into the quiet night. Had Miss Idyia not rescued me, I'd have perhaps become yet another dry skeleton in these sands. Was there any meaning to the life I had led? Why would a victim of banditry also embrace their way of life? Deep within the Mirage, a youth shared their story against the flickering fire, their eyebrows knitted in a frown and their eyes full of tears. The lack of respect, the agony of exile, and the loneliness in living on one's own... Had I not harbored a burning hate or inherited an amount of family wealth, I would have likely become just like them. "If the lid won't work, why don't we try our luck with the bottom?" Miss Idyia's words as she tried to open a can finally allowed me to piece my thoughts together. There are many ills in the world that can only be treated by removing their direct causes. I know better than anyone the experiences that would drive someone to become a bandit. If I were to stop them from going astray... I could begin by doing what I can to improve their circumstances. If you ask me, I'd probably describe it as a different kind of struggle from physically beating someone in a fight. It's far less direct, far more difficult, and requires far more thinking, but I believe it'd also bring far more aid to many. |
"Returning Curios" Memento (II)

![]() | Name | "Returning Curios" Memento (II) |
Type (Ingame) | Quest Item | |
Family | "Returning Curios" Memento (I), Non-Codex Series | |
Rarity | ![]() | |
Description | A memento discovered at a treasure site in the Veluriyam Mirage event, "Returning Curios." The treasure chest that contains it corresponds to the second code — "A shooting star of vines carries me, traversing a forest so quiet and peaceful, to finally arrive in secluded dreamland so pure." |
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"Returning Curios" Memento (III)

![]() | Name | "Returning Curios" Memento (III) |
Type (Ingame) | Quest Item | |
Family | "Returning Curios" Memento (I), Non-Codex Series | |
Rarity | ![]() | |
Description | A memento discovered at a treasure site in the Veluriyam Mirage event, "Returning Curios." The treasure chest that contains it corresponds to the third code — "A blue, spotless ceiling, a floor of white candy, soft companions surround me, I too have wings!" |
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I think this is the first time there won't be a new character introduced with a patch. It feels wie...