Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Commission |
Shop |
Reputation |
Viewpoint |
Fish Pond |
Event |
Character
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 6.0 Forge Sword | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | When any Elemental Reaction is triggered, the equipping character's Max HP is increased by 16% for 12s. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Max HP will be further increased by 16%. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | City Sword | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | Increases Elemental Burst DMG by 20%. When the character's Max Energy Capacity is above 40 but not above 60, Elemental Burst DMG is further increased by 16%. When the character's Max Energy Capacity is not above 40, Elemental Burst DMG can be increased by a further 28%. | ![]() ![]() ![]() |
![]() | 6.0 Forge Claymore | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | When a reaction is triggered, the equipping character's Elemental Mastery is increased by 60 for 12s. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Elemental Mastery will be increased by a further 60 points. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | 6.0 Forge Polearm | 4![]() ![]() ![]() ![]() | 42.4 | Atk% | 9% | The equipping character's Electro-Charged DMG is increased by 48% and their Lunar-Charged DMG is increased by 12%. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Lunar-Charged DMG will be increased by a further 12%. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | 6.0 Polearm | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | For 3.5s after using an Elemental Burst, characters' Lunar-Charged DMG is increased by | ![]() ![]() ![]() |
![]() | 6.0 Event Catalyst | 4![]() ![]() ![]() ![]() | 42.4 | EM | 36 | When a character uses an Elemental Skill, a note will be played, increasing the equipping character's Elemental Mastery by 120 for 20s. | ![]() ![]() ![]() |
![]() | 6.0 Forge Catalyst | 4![]() ![]() ![]() ![]() | 41.07 | EM | 48 | The equipping character's Bloom DMG is increased by 48% and their Lunar-Bloom DMG is increased by 12%. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Lunar-Bloom DMG will be increased by a further 12%. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
![]() | 6.0 Catalyst | 5![]() ![]() ![]() ![]() ![]() | 44.34 | EM | 57.6 | When a nearby character triggers Lunar-Bloom, gain the Waxing Moon effect: This character's Elemental Mastery is increased by | ![]() ![]() ![]() |
![]() | 6.0 Forge Bow | 4![]() ![]() ![]() ![]() | 41.07 | ER% | 13.33% | Triggering any Elemental Reaction will increase the equipping character's Elemental Mastery by 60 for 12s. If the party's Lunar Phase is greater than or equal to 2, then the Nascent Gleam effect will be triggered, and Elemental Mastery will be increased by a further 60 points. This effect can be triggered even when the equipping character is off-field. | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | Night of the Sky's Unveiling | 2-Piece: Increases Elemental Mastery by 80. 4-Piece: When party members trigger Moonglare reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
![]() ![]() | Night of the Sky's Unveiling | 2-Piece: Increases Elemental Mastery by 80. 4-Piece: When party members trigger Moonglare reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
![]() ![]() | Silken Moon's Serenade | 2-Piece: Energy Recharge +20% 4-Piece: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
![]() ![]() | Silken Moon's Serenade | 2-Piece: Energy Recharge +20% 4-Piece: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
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Artifact Piece
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Item
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Skill
Icon | Name |
![]() | Verdant Trail |
![]() | Runo: Dawnless Rest of Karsikko |
![]() | 菈乌玛鹿灵二段跳 |
![]() | 占位 |
![]() | Runo: All Hearts Become the Beating Moon |
![]() | Pocztowy Demonspear |
![]() | Ancient Rite: Arcane Light |
![]() | 菲林斯元素战技 |
![]() | Ancient Ritual: Cometh the Night |
![]() | 菲林斯元素爆发连携技 |
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Achievement Category
Icon | Name | Reward |
![]() | Meetings in Outrealm: Series VI | ![]() |
![]() | (test)挪德卡莱第一辑 | ![]() |
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启30个宝箱。 | ✅ | ![]() |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启60个宝箱。 | ✅ | ![]() |
![]() | 月尘的寻宝者·其一 | 在伦波岛、希汐岛、帕哈岛开启120个宝箱。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成6个大世界限时挑战。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成12个大世界限时挑战。 | ✅ | ![]() |
![]() | 月尘的冒险家·其一 | 在伦波岛、希汐岛、帕哈岛完成24个大世界限时挑战。 | ✅ | ![]() |
![]() | 大地勘探·月华濯沐之岛·其一 | 点亮挪德卡莱区域中,伦波岛、希汐岛、帕哈岛的地图。 | ✅ | ![]() |
![]() | 远渡苍夜的霜林·其一 | 解锁挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有传送锚点。 | ✅ | ![]() |
![]() | 圣龛巡礼·月华濯沐之岛·其一 | 解除挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有地灵龛的封印。 | ✅ | ![]() |
![]() | 夜馈寻迹·月华濯沐之岛·其一 | 解除挪德卡莱区域中,伦波岛、希汐岛、帕哈岛所有月灵盈藏之所的封印。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 元素反应:月绽放 | When Certain characters can consume "Verdant Dew" or utilize their Talents to deal Lunar-Bloom DMG to enemies. This DMG can trigger CRIT Hits. |
![]() | 霜夜灵嗣 | An elemental lifeform that has gained an extremely high elemental affinity over long years of exposure to the moonlight. In battle, Frostnight Scions can convert themselves to enter a Gloomveiled state. While in this state, Frostnight Scions become more powerful. |
![]() | 荒野的幽魂… | A ghoul corrupted by the taint of the Abyss, doomed to stalk the frozen wilderness for all eternity... Those who march beneath the banner of the Wild Hunt are immune to regular attacks. You must first If you fail to suppress it completely, when the Grief-Stricken state ends, it will regain HP up to its newly reduced maximum and continue to fight... |
![]() | 愚人众特辖队 | A member of the Fatui's elite Oprichniki forces tasked with maintaining the line of battle. They wield powerful, modified weapons that harness the power of kuuvahki. Because of this, you might be able to effectively target them with kuuvahki-based attacks |
![]() | 巡陆艇 | A heavily armed ship that cruises on land and, thanks to certain modifications, can harness the power of kuuvahki to deploy special functions. Because of their reliance on kuuvahki, you might be able to make use of the properties of kuuvahki to more effectively attack. |
![]() | 蕴光的魔物… | A monster that has undergone a unique evolution due to being drenched in the ancient moon's power for long periods of time. Radiant beasts can wield their innate powers to capture their enemies in Glowing Chrysalides... Once captured, both the amount of DMG taken and the strength of healing received will be affected. However, you can escape from a Glowing Chrysalis by Radiant beasts have many mysterious abilities. Some even claim that the most powerful among them can change their Elemental Type under the right conditions... |
![]() | 重拳出击鸭 | 由废弃金属拼接而成的鸭型月矩力战斗机关,承载了不同的对敌策略。 在战斗进行到一定程度后,就将进入「歼灭鸭」模式,进攻欲望上升,为自身赋予护盾,还会召唤浮游的冲鸭机关进行骚扰。 此时,就得先想办法处理冲鸭机关, |
![]() | 蕴光月幻蝶 | 浸浴古老月之力而演化出了种种独特生态的魔兽。蕴光的魔兽们会驱使体内的力量,令敌人受缚「蕴光之茧」…一旦受缚,造成的伤害以及受到治疗的效果都将受到影响。 不过 蕴光的魔物有种种神奇之处,甚至有传言,其中的佼佼者能在特定环境下进行自身元素类型的变化… |
![]() | ??? | ??? |
![]() | 嘟嘟可爆轰大乱斗 | In "Dodoco's Blow-Up-Erative Bomb-Nanza," Travelers can choose between different types of Dodoco, form teams of four, and use various bombs to defeat the Spikey Fish, as well as their powerful backup bosses... |
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Monster
Icon | Name | Grade | Drop |
![]() | Blazing Brilliance: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Gleaming Charge: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Tangled Vines: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Icy Crystal: Frostnight Scion | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Wilderness Exile | Regular | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Wilderness Hunter | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Oprichniki Line Trooper | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Support Trooper | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Grenadier | Regular | ![]() ![]() ![]() ![]() |
![]() | Oprichniki Vanguard | Regular | ![]() ![]() ![]() ![]() |
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Stage
Icon | Name | Monsters | Reward |
![]() | Test Domain VIII | ![]() | |
![]() | Test Domain VIV | ![]() | |
![]() | Test Domain X | ![]() | |
![]() | Test Domain I | ![]() ![]() | |
![]() | Test Domain II | ![]() | |
![]() | Test Domain III | ![]() ![]() | |
![]() | Test Domain IV | ![]() ![]() | |
![]() | Test Domain V | ![]() | |
![]() | Test Domain VI | ![]() | |
![]() | Test Domain VII | ![]() |
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
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![]() | A Half-Step Beneath the Moon's Oracle | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 空寂的色彩 | n/a | n/a | |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | (test)测试用任务$UNRELEASED | (test)测试用任务$UNRELEASED | ✅ | ||
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Commission
Icon | Name | Description | Objective |
![]() | Spreading Evil | An Abyss Mage has been seen performing a ritual on the hilichurls. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | Spreading Evil | An Abyss Mage has been seen performing a ritual on the hilichurls. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | No Honor Among Thieves | A group of Treasure Hoarders have made camp in the wilderness and are up to no good. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | No Honor Among Thieves | A group of Treasure Hoarders have made camp in the wilderness and are up to no good. Defeat them to put an end to this threat. | Defeat all opponents |
![]() | "For the Harbingers!" | "For the Harbingers..." The Fatui are gathering to whisper and plot some nefarious scheme. They must not be allowed to run amok any longer! | Defeat all opponents |
![]() | "For the Harbingers!" | "For the Harbingers..." The Fatui are gathering to whisper and plot some nefarious scheme. They must not be allowed to run amok any longer! | Defeat all opponents |
![]() | Metal and Malice | The Fatuus appear to be wreaking havoc with various models of patrol boats. Stop them immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Metal and Malice | The Fatuus appear to be wreaking havoc with various models of patrol boats. Stop them immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Metal and Malice | The Fatuus appear to be wreaking havoc with various models of patrol boats. Stop them immediately and ensure all patrol boats are destroyed. | Defeat all opponents |
![]() | Increasing Danger | Hilichurls are building towers in the wilderness. Destroy them quickly. | Destroy the hilichurl towers |
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Shop
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Reputation
Icon | Name |
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![]() | Idol of the New Moon |
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Viewpoint
Icon | Name | Description |
![]() | Echoes of the Far North | "O Moon, benevolent mistress, whither dost thou lead us?" |
![]() | Pilgrimage to the Moon | Mortals often birth wishes from pain, and faith from wishes. Yet if faith need not always be given to illusory beings, why carve cold, silent stone into shapes from dreams and ballads? |
![]() | Moonlit Courtyard | And still the moonlight flows as ever. |
![]() | Lies of the Faithless | "We are all tainted by sin... so how could we ever hope to behold the moonlight in its purest form?" |
![]() | Silent Shallows | Steel structures rise from these pink geological layers like a jarring note in a melody. Mysterious lifeforms once dwelled here — mindless and voiceless, they lived without sound and vanished without a trace. |
![]() | The Clink-Clank Craftshop | Clink-clank, clink-clank! Countless mechanical creations, both large and small, are born here — along with the irresistible aroma of freshly made krumkakes! |
![]() | Borderland Town | This town lies like a ship wrecked at world's edge, where drifters gather to scavenge fragments of paradise from the wreckage of history and fabricated pasts. |
![]() | Fortress of Steel | This leviathan forged of white iron and black steel hungrily devours all it surveys – energy, blood, and tears alike. Yet what it seeks is not plunder, but power enough to withstand the looming calamity. |
![]() | New World's Prelude | Just as the frontier folk weave their prayers into verse beneath the moonlight, the craftsmen of the North temper defiant ambition into steel cold and bright as the moonlight. When the moon sets alongside the long night, the thing that tears through the old world may well be called the dawn of a new one. |
![]() | Secret Research | A massive vessel containing captured moonlight. |
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Fish Pond
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Event
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50 responses to “New in 6.0”
5.8 Character Kit and New Elemental Reaction (STC)
This’ll be buried tomorrow or Thursday, so sending this one out now just to make sure.
Ineva/Inef: Electro Polearm 5*
Elemental Skill
* Deals AoE Electro DMG, creates an Electro Shield, and summons “Velkhitar”
“Velkhitar”
* Summoned with E or Q.
* Every 2s, Velkhitar moves to the vicinity of an enemy and performs a discharge attack, dealing AoE Electro DMG.
Elemental Burst
* Summons “Velkhitar” to deal AoE Electro DMG. If Velkhitar already exists on the field while the Elemental Burst is used, resummons it at her location and the duration is reset.
==
Lunar Blessing (Talent?)
* When characters in the party trigger an Electro-Charged reaction, it is instead converted into a Lunar Electro-Charged reaction.
* Lunar Electro-Charged: When Electro comes in contact with Hydro, it forms a Thunderstorm Cloud that continuously strikes nearby targets afflicted with both Electro and Hydro, dealing Electro DMG. This DMG can CRIT, and the DMG dealt scales with all characters who applied elements in the reaction.
* Based on Ineva/Inef’s ATK, the base DMG of the Lunar Electro-Charged reaction is increased by 0.7% for every 100 ATK, up to a max increase of 14%.
* Ineva/Inef will also gain an additional passive effect probably in 6.0.
Ascension Talents
* If there is a Thunderstorm Cloud near Velkhitar, It will perform an additional attack. This DMG is considered DMG dealt by the Lunar Electro-Charged reaction.
* After using Elemental Burst, all party members have the “Parameter Restructuring” effect, increasing the EM of Ineva/Inef and the current on-field character by 6% of her ATK, lasting for 20s.
It seems like Nod-Krai’s character gimmick is all about Elemental Reactions. Can’t wait for what the other 6.x characters have on offer.
maybe rimegrass dendro+cryo reaction from current theater
omg hoyo’s devs are using chatGPT, finally!
Their retard tiny brain is understanding they could make more things! they can create more reactions! omg! incredible!
maybe in 3 years they’ll make new reactions for, idk for example hydro-geo team! omg!
thanks you GPT guys! you’re helping retard people making good things again!
Not obsessed laggot, at all
Future Story info:
*Varka is so geh.*****🧂(from 100% accurate leaker)
Can confirm.
More 6.x info (STC)
* The new male Lightkeeper mentioned previously is Electro and will be coming in 6.0.
* Durin will be playable and is Pyro.
* Varka will be playable in late 6.x and is Anemo.
* Mage “N” will be playable.
* A high priestess character will be playable in 6.0. Element unknown.
Gojo, Tanjiro and Sakata Gintoki voicing the three males of Nod-Krai in JP is crazy tbh
me when i pull out random things out of my ass
me when i realise in a few months they turn out to be true
Knew durin would become playable, he didn’t have the default Npc model, am surprised he’s pyro though. Figured he’d be cryo what with dragonspine.
Mini Durin being pyro reminds me of that one image of Big Durin when he fought against Dvalin. Around Durin there was fire everywhere. It makes sense if he’s pyro, imo.
Lore-wise, pyro is connected to death and rebirth. So there’s that too.
where the fk is mualani rerun?
Future versions info (STC) (if you care)
5.8 info (🧂)
* New character in 5.8 from Nod-Krai. Electro element character that supports Electro-Charged reactions. Uses the lady model (e.g. Yelan, Raiden), Unknown rarity
* New Mare Jivari map (not sure if temporary) and event featuring Bennett
* Yelan and Bennett skin
6.x info (🧂🧂🧂)
* Male DPS character from the Lightkeepers faction in early 6.x
* Columbina isn’t Cryo
If the male dps ends up being actually true, I want him to looks something like from Lotr and using a bow.
Mare Jivari should be permanent, we still NEED one Natlan map region to finish the sigils and pyroculi for the region. What I wonder is whether or not the new event with Bennett will feature a temporary map as well as most “summer” events have done.
my theory is that they’ll do something similar to the enkanomiya event in version 2.5 because I don’t think they’ll release two new areas in a single patch.
My long-held theory, which is even more likely given the recent 5.7 data management features, is that all limited-time areas from past events are going to become available again, just like in ZZZ. This also lines up well with the dev’s intention of using this time in Nod-Krai to clarify the story so far, so replaying Unreconciled Stars would actually be super apropos.
Curious as to why Citlali appears in every single quest during the Dain chapter… Maybe she’s more lore important than first thought? Her “curse” of a long lifespan could potentially be related to the Heavenly Principles or the shade of life or…some third thing I’ve likely forgotten. It’s never been stated WHY she stopped aging in the first place anywhere so far.
I hope they answer why she is imortal. I was really looking forward to know why in her character quest but it never happened. If they really tell us in the next dain quest that would be really cool.
IIRC Natlan people (and only Natlan) are sometimes born with random perks such as giant-ness (Tupac, and the current Night-wind chief), longevity (I think Citlali said she’s not the only one in history), or super-strength & super-eating (Varesa). It might be the special leylines producing errors/bugs (that are sometimes beneficial)?