
![]() | Name | The Viridescent Hunt |
Family | Weapon, Bow | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Critical Rate % | |
Base Substat | 6% | |
Weapon Affix | Verdant Wind | |
Affix Description | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing | |
Description | A pure green hunting bow. This once belonged to a certain hunter whose home was the forest. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 42.4 | 6.0% | ||
20 | 108.93 | 10.6% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 134.83 | 10.6% | ||
40 | 204.83 | 15.45% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 230.83 | 15.45% | ||
50 | 265.86 | 17.87% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 291.76 | 17.87% | ||
60 | 326.78 | 20.3% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 352.68 | 20.3% | ||
70 | 387.66 | 22.72% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 413.66 | 22.72% | ||
80 | 448.68 | 25.14% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 474.58 | 25.14% | ||
90 | 509.61 | 27.56% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing | |
2 | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing | ![]() ![]() |
3 | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing | ![]() ![]() |
4 | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing | ![]() ![]() |
5 | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing | ![]() ![]() |
2 responses to “The Viridescent Hunt”
Using this on new dendro archer
tignori