Splendor of Tranquil Waters

Splendor of Tranquil Waters
Splendor of Tranquil WatersNameSplendor of Tranquil Waters
FamilyWeapon, Sword
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
Conversion Exp300000
Base Attack44.34
Substat TypeCritical Damage %
Base Substat19.2%
Weapon AffixDawn and Dusk by the Lake
Affix DescriptionWhen the equipping character’s current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members’ current HP increases or decreases, the equipping character’s Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
DescriptionA scepter around which swirls pure water. In days long past, it once symbolized the highest authority over the seas.
Weapon Ascension Materials
Dross of Pure Sacred Dewdrop
Drop of Tainted Water
Transoceanic Pearl
Sublimation of Pure Sacred Dewdrop
Scoop of Tainted Water
Transoceanic Chunk
Spring of Pure Sacred Dewdrop
Newborn Tainted Hydro Phantasm
Xenochromatic Crystal
Essence of Pure Sacred Dewdrop

Table of Content
Weapon Stats
Weapon Affix
Item Story
Gallery

Weapon Stats

LvAtkBonus CritDMG%MaterialsTotal Materials
144.3419.2%
20110.1733.93%
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water5
Transoceanic Pearl3
Mora10000
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water5
Transoceanic Pearl3
Mora10000
20+141.2733.93%
40209.8249.44%
Sublimation of Pure Sacred Dewdrop5
Drop of Tainted Water18
Transoceanic Pearl12
Mora20000
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water23
Transoceanic Pearl15
Mora30000
Sublimation of Pure Sacred Dewdrop5
40+240.9249.44%
50275.4657.2%
Sublimation of Pure Sacred Dewdrop9
Scoop of Tainted Water9
Transoceanic Chunk9
Mora30000
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water23
Transoceanic Pearl15
Mora60000
Sublimation of Pure Sacred Dewdrop14
Scoop of Tainted Water9
Transoceanic Chunk9
50+306.6657.2%
60341.4664.95%
Spring of Pure Sacred Dewdrop5
Scoop of Tainted Water18
Transoceanic Chunk14
Mora45000
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water23
Transoceanic Pearl15
Mora105K
Sublimation of Pure Sacred Dewdrop14
Scoop of Tainted Water27
Transoceanic Chunk23
Spring of Pure Sacred Dewdrop5
60+372.5664.95%
70407.8172.69%
Spring of Pure Sacred Dewdrop9
Newborn Tainted Hydro Phantasm14
Xenochromatic Crystal9
Mora55000
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water23
Transoceanic Pearl15
Mora160K
Sublimation of Pure Sacred Dewdrop14
Scoop of Tainted Water27
Transoceanic Chunk23
Spring of Pure Sacred Dewdrop14
Newborn Tainted Hydro Phantasm14
Xenochromatic Crystal9
70+438.9172.69%
80474.5580.45%
Essence of Pure Sacred Dewdrop6
Newborn Tainted Hydro Phantasm27
Xenochromatic Crystal18
Mora65000
Dross of Pure Sacred Dewdrop5
Drop of Tainted Water23
Transoceanic Pearl15
Mora225K
Sublimation of Pure Sacred Dewdrop14
Scoop of Tainted Water27
Transoceanic Chunk23
Spring of Pure Sacred Dewdrop14
Newborn Tainted Hydro Phantasm41
Xenochromatic Crystal27
Essence of Pure Sacred Dewdrop6
80+505.6580.45%
90541.8388.2%

Weapon Affix

LvAffix ProgressionMaterials
1When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
2When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 10% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 17.5% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Splendor of Tranquil Waters
Mora2000
3When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 12% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 21% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Splendor of Tranquil Waters
Mora4000
4When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 14% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 24.5% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Splendor of Tranquil Waters
Mora8000
5When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 28% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Splendor of Tranquil Waters
Mora16000

Item Story

92 responses to “Splendor of Tranquil Waters”

  1. this weapon looking so good but being so bad for c6 is the reason why we need weapon skins, but hoyo will not care until the game is dying

      
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      • because c6 is an infusion, counts as normal attack damage and gains almost nothing from elemental skill damage, and some other people have already said and posted about it? I think you need to read more.

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        • Because C6 is not relevant for many people that’s why they want to min maxed her only with C2 combine with her weapon, this goes the same with newer archons nahida and raiden, and that’s why they switched her C2 with C6. the game is dying? who cares, they already has the audience, they only need consistently update the game and promote it

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          • this thread is literally all about c6 and you should re-read op because they didn’t really said “the game is dying”, rather implied the opposite.

  2. A nice bunch of people here seem willing to pull braizhu’s crap weaopon in a few days, very good! hoyo will thank you!

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  3. if your Furina is c6 (and you plan to maximise it) both green 5* swords are most likely better than this for her (PJC and LoFI)
    >Same base CV
    >PJC gives slightly lower hp + atk based on hp, her infusion says that it increases damage on hp, but doesn’t remove the atk scaling it has.
    >LoFI has even more CV on passive + way greater normal and skill damage bonus based on EM, if you manage to consistently vape her hits this will most likely be BiS on EM/EM/CRIT build
    I’ve barely done any calcs tho, not an spender so not really bothering much but based on passives alone those two seem to have better synergy than this for her c6, and the few calcs I did seem to corroborate this (might have missed something so feel free to correct me if your findings tell otherwise).

    This weapon, however, is clearly better at sustained elemental skill damage, so it actually seems better geared towards low spenders I guess, which won’t really frontload that much dmg without c6.

    Also the first part (skill dmg bonus) doesn’t say it triggers off-field, and IIRC her skill doesn’t snapshot. I hope this is just a typing error and it does trigger off-field. At least I assumed it would,

      
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  4. C6 Nilou is EATIN with this shit, and even better is Furina can support her and wear Nilou’s Key. Vape Nilou is gonna go crazy

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  5. Why the hell would you put a dps build on nilou if you’re going to play her bloom… are you serious? You’d just be wasting damage bcz what makes nilou dps role “good” is the vaporize potential, using her dps in bloom would not only stop her from vaporizing, but would also make no use of her passive to boost the bloom damage. ☠️

      
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    • Because C6 Nilou’s hydro dps is actually pretty high, almost as same as a C2-C3 Yelan. And even you might think play vaporize Nilou is stupid, but also it looks like there is no problem to combine Furnina into a bloom team, for example: Nilou, Nahida, Baizu, Furnina.

      Just image the combination of 2 hydro dps and the power of bloom, the output could be crazy if everything goes right.

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    • Some people just wanna have fun with unconventional builds. Hell, even taser Nilou clears all the content in the game.

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  6. they should really improve this weapon, I don’t want to c6 Furina only for her BiS to be something that doesn’t look good on her

      
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        • the most valuable stat for furina is cvalue. you have plenty of hp% and dmg% already with her kit at c2 so this weapon has max cvalue and all the other max cvalue weapons don’t suit her kit so it’s BiS and the same goes with c6 yelan. yelan needs around 30%-35% er with double hydro (mine at least). emblem gives 20% er and around 35% burst dmg (what is more ~2/3 of her dmg at c6). best dmg set give what ~3% more overall dmg then emblem?! who cares you lose this dmg with er substats. so you are wrong on both claims.

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          • “you are wrong on both claims”
            >says someone who didn’t check anything and just made up numbers
            even I know that if you check speedruns with c6 Yelan the top clears don’t use emblem for a reason, and I’m not even that much into meta

          • @bruh yeah, that’s the problem. you don’t know how math works but tries to be a smartass. I didn’t said eosf is BiS but it’s one of her BiS. if you know how math works and would do your work you would recognize it’s around the same dmg and it doesn’t matter. speedrunners take the best of all artifacts and it just depends what substats they get so the most suitable set is chosen if there is not one clear BiS set. seeing one speedrunner with sth else and assuming everyone does this is just dumb.
            and what’s with furinas weapon? gave you already up trashing this weapon? ohh what a shame!

          • So not being into meta now means not knowing math? nice argument kid, but I’m an engineering major lmfao, and who’s “trashing” their weapon here? only said it’s not BiS at c6 bruh
            Also you should improve your grammar before asking non-sensical questions

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