
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 1058 | 24.21 | 59.41 | 5.0% | 50.0% | 0% | ||
20 | 2745 | 62.79 | 154.11 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3652 | 83.54 | 205.05 | 5.0% | 50.0% | 0% | ||
40 | 5465 | 125.01 | 306.82 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 6110 | 139.75 | 343.02 | 5.0% | 50.0% | 9.6% | ||
50 | 7029 | 160.79 | 394.65 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7889 | 180.45 | 442.91 | 5.0% | 50.0% | 19.2% | ||
60 | 8818 | 201.7 | 495.07 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 9462 | 216.45 | 531.27 | 5.0% | 50.0% | 19.2% | ||
70 | 10400 | 237.89 | 583.9 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 11045 | 252.64 | 620.1 | 5.0% | 50.0% | 28.8% | ||
80 | 11993 | 274.33 | 673.33 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 12637 | 289.07 | 709.53 | 5.0% | 50.0% | 38.4% | ||
90 | 13593 | 310.93 | 763.17 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Forceful Fists of Frost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Coalescing frost about his fist, Wriothesley will unleash powerful Apart from this, Normal Attack combo count will not reset for a short time after using Icefang Rush or sprinting. Consumes a fixed amount of Stamina to leap and unleash a Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Icefang Rush | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adjusting his breathing, rhythm, and pace, Wriothesley sprints forward a short distance, entering the ·Increases Wriothesley's interruption resistance ·When his HP is above 50%, it will enhance the Repelling Fists of This effect will be canceled should Wriothesley leave the field. "Past convictions are past. It is our future choices that we must grasp." "Defy your fate, or else this glutton be, to pay your fate's due, by the crime and thee." | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Darkgold Wolfbite | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Activating his boxing gloves, Wriothesley strikes out with an icy straight, then uses Icicle Impact to cause multiple instances of After Icicle Impact ends, a Surging Blade will descend upon the opponent's position, dealing Ousia-aligned There are some things that even the Duke of the Fortress of Meropide can do little about — for example, complicated paperwork, the trivialities of a supervisor, or even... little kids pasting a whole host of cute but difficult-to-remove stickers on his boxing gloves. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | The Duke's Grace |
When Wriothesley crafts Weapon Ascension Materials, he has a 10% chance to receive double the product. |
![]() | There Shall Be a Plea for Justice |
When Wriothesley's HP is less than 60%, he will obtain a Gracious Rebuke. The next Charged Attack of his You can gain a Gracious Rebuke this way once every 5s. |
![]() | There Shall Be a Reckoning for Sin |
When Wriothesley's current HP increases or decreases, if he is in the Chilling Penalty state conferred by |
Constellations
![]() | Terror for the Evildoers |
The Gracious Rebuke from the Passive Talent "There Shall Be a Plea for Justice" is changed to this: When Wriothesley's HP is less than 60% or while he is in the Chilling Penalty state caused by Additionally, Rebuke: Vaulting Fist will obtain the following enhancement: ·The DMG Bonus gained will be further increased to 200%. ·When it hits while Wriothesley is in the Chilling Penalty state, that state's duration is extended by 4s. 1 such extension can occur per 1 Chilling Penalty duration. You must first unlock the Passive Talent "There Shall Be a Plea for Justice." |
![]() | Shackles for the Arrogant |
When using You must first unlock the Passive Talent "There Shall Be a Reckoning for Sin." |
![]() | Punishment for the Frauds |
Increases the Level of Maximum upgrade level is 15. |
![]() | Redemption for the Suffering |
The HP restored to Wriothesley through Rebuke: Vaulting Fist will be increased to 50% of his Max HP. You must first unlock the Passive Talent "There Shall Be a Plea for Justice." Additionally, when Wriothesley is healed, if the amount of healing overflows, the following effects will occur depending on whether he is on the field or not. If he is on the field, his ATK SPD will be increased by 20% for 4s. If he is off-field, all of your own party members' ATK SPD will be increased by 10% for 6s. These two methods of increasing ATK SPD cannot stack. |
![]() | Mercy for the Wronged |
Increases the Level of Maximum upgrade level is 15. |
![]() | Esteem for the Innocent |
The CRIT Rate of Rebuke: Vaulting Fist will be increased by 10%, and its CRIT DMG by 80%. When unleashed, it will also create an additional icicle that deals 100% of Rebuke: Vaulting Fist's Base DMG as You must first unlock the Passive Talent "There Shall Be a Plea for Justice." |
Skill Ascension
Gallery
360 Spin
Idle Animation #1
Idle Animation #2
Attack
Elemental Skill
Elemental Burst
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Party Switch when teammate is under 30% HP | ||||
Party Switch under 30% HP | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
Light Attack | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting |
Quotes
Audio Language:
Title | VoiceOver |
Hello | |
Chat: Stickers | |
Chat: Pets | |
Chat: Words of Advice | |
When It Rains | |
When Thunder Strikes | |
When It Snows | |
When the Sun Is Out | |
Good Morning | |
Good Afternoon | |
Good Evening | |
Good Night | |
About Wriothesley: Misunderstanding | |
About Wriothesley: Small Breaks | * Unlocks at Friendship Lv. 4 |
About Us: Committing to Jail | * Complete "Cataclysm's Quickening." |
About Us: Finishing the Jail Term | * Unlocks at Friendship Lv. 6 |
About the Vision | * Unlocks at Friendship Lv. 4 |
Something to Share | |
Interesting Things | |
About Neuvillette | * Unlocks at Friendship Lv. 4 |
About Furina | * Unlocks at Friendship Lv. 4 |
About Sigewinne | * Unlocks at Friendship Lv. 4 |
About Clorinde | * Unlocks at Friendship Lv. 4 |
About Lyney | * Unlocks at Friendship Lv. 4 |
About Navia | * Unlocks at Friendship Lv. 4 |
About Emilie | * Unlocks at Friendship Lv. 4 |
About Chevreuse | * Unlocks at Friendship Lv. 4 |
More About Wriothesley: I | |
More About Wriothesley: II | * Unlocks at Friendship Lv. 3 |
More About Wriothesley: III | * Unlocks at Friendship Lv. 4 |
More About Wriothesley: IV | * Unlocks at Friendship Lv. 5 |
More About Wriothesley: V | * Unlocks at Friendship Lv. 6 |
Wriothesley's Hobbies | |
Wriothesley's Troubles | * Complete "Reborn in the Land of Grievances" |
Favorite Food | |
Least Favorite Food | |
Receiving a Gift: I | |
Receiving a Gift: II | |
Receiving a Gift: III | |
Birthday | |
Feelings About Ascension: Intro | * Unlocks at Ascension Phase 1 |
Feelings About Ascension: Building Up | * Unlocks at Ascension Phase 2 |
Feelings About Ascension: Climax | * Unlocks at Ascension Phase 4 |
Feelings About Ascension: Conclusion | * Unlocks at Ascension Phase 6 |
Elemental Skill: I | |
Elemental Skill: II | |
Elemental Skill: III | |
Elemental Burst: I | |
Elemental Burst: II | |
Elemental Burst: III | |
Opening Treasure Chest: I | |
Opening Treasure Chest: II | |
Opening Treasure Chest: III | |
Low HP: I | |
Low HP: II | |
Low HP: III | |
Ally at Low HP: I | |
Ally at Low HP: II | |
Fallen: I | |
Fallen: II | |
Fallen: III | |
Light Hit Taken: I | |
Heavy Hit Taken: I | |
Joining Party: I | |
Joining Party: II | |
Joining Party: III |
Stories
Title | Text |
Character Details | To the great relief of the Maison Ordalie, most Fontainians are law-abiding citizens. As such, the Fortress of Meropide is not a place that they will ever visit in their lives. At the same time, there is an easily understood yet rather tragic truth, which is that those who have served time often find it difficult to reintegrate back into the "overworld," and few will actively speak of their experiences in the "underworld." Rather than a specific place, the Fortress is more like an idea, a warning, a symbol of misfortune and castigation — a byword amongst Fontainians. As for who controls this idea, that is unimportant. Thanks to this state of affairs, Wriothesley has been able to lead a secluded and private existence, living and traveling in Fontaine in a manner quite unbefitting of his status as the "Duke." Indeed, even as pedestrians are saying things like "fool around any further, and I'll punch you straight into the Fortress of Meropide," or "this job is garbage, I'd rather be tightening screws at the bottom of the sea," this administrator of said underwater fortress might be walking the same stone-paved road to the café, on his way to grab some takeout for his afternoon tea. |
Character Story 1 | Wriothesley does not, in fact, leave the Fortress often. Using the network of information and connections that he has personally built up over the years, he can gain any intelligence or resources he needs from the comfort of his office. However, he is also aware of one principle, which is that he cannot be imprisoned in that office by the host of duties that assails him, or he will either never get a good night's sleep, or soon find himself sleeping forever beneath the waves. Only two things are necessary for him to run this place comfortably: Mora and manpower. Fortunately, the Fortress itself is a giant factory, and he has quite the knack for making money — why, even the Palais Mermonia is one of his valued customers. Very importantly, giving the Palais some extra care is not considered to be hankering after power, and the Court of Fontaine for its part has little power of oversight over the Fortress, and thus simply represents valued customers and Mora — the more of both, the better. As such, Wriothesley is happy to comply with the Maison Gestion's exhaustively strict demands for proper documentation. (The Fontaine Research Institute of Kinetic Energy Engineering's incredible demand for Arkhium might have once made it a match for the Palais, but ever since the Institute became a mid-air tourist attraction, it has been forced to withdraw from the partnership. Till we meet again for another big contract, valued customer.) One of the most common pitfalls for the immensely wealthy is over-valuing money and undervaluing people. This is, again, where Wriothesley is a fortunate man, for he was not born rich, and thus knows how important it is to get along with others. He treats all who live at the Fortress equally. Be they criminals, guards, or ordinary staff, so long as they do what they should as they should, he will not nitpick. But as for those who overstep their station — well then, words must be had. The underwater space they dwell in is quite enclosed, and for most, there is nowhere else to go. If possible, of course, Wriothesley would prefer everyone to be reasonable, but where reasoned words fail, he will use even more persuasive means. Occasionally overlooking the trivial, meaningless, but inevitable clashes between people is fair enough. Most people know better than to raise a real stink, while as for those who don't... there are places where they can go. Just as flowing water can cleanse itself, so can a functioning society get rid of its rot. As such, not only has Wriothesley not been worked into oblivion, he has even found himself significant amounts of free time. Once, the famous Champion Duelist Clorinde paid him a visit, and said this in passing: "Why does it feel like you have even more free time than me? Your title wasn't bought, was it?" "One moment, please." So saying, Wriothesley rifled through three drawers before producing several thick documents with a flourish. "Now, let me see... 'excellent management'... 'leading tax contributor'... 'specially granted this title...' Well, what do you know? Good guess, that's pretty much what happened after all." * Unlocks at Friendship Lv. 2 |
Character Story 2 | No titles may be bought in Fontaine, which prides itself upon impartial justice — certainly not with Mora. That idle exchange between Wriothesley and Clorinde was pure nonsense, just a bit of verbal horsing around to liven up an otherwise bone-dry business interaction. However, while the title of "Duke" itself was not bought, Wriothesley's accession to administrator of the Fortress of Meropide cannot be separated from "money." Credit Coupons serve the role of currency within the Fortress. Here, Coupons are the medium of exchange, and this has been the case for a very long time, with only the details differing. When Wriothesley was incarcerated here as an inmate, trade in Coupons was much freer, and the range of items that could be bought more comprehensive. So long as you had enough of them in your pocket, you could obtain harmful drugs, know the winner of fixed matches, buy the hearts of people sitting on the fence, and even take away the right of others to continue breathing. Many of these were extralegal trades, but even the official channels had their various special tricks, too. If you lacked private connections, you could only buy food and water at exorbitant prices, and your fortune slip would not be some adage of unknown providence, but real, practical, extra work you had to finish by the end of the workday. Coupons in those days resembled nothing so much as the previous administrator's tool for controlling inmates. Hurling lawbreakers into a lawless chaos to fend for themselves was indeed one way of doing things, but Wriothesley could not approve of it. He was perfectly willing to adapt to his environment, but if the environment was not suited for survival in the first place, then he certainly wasn't going to take this lying down. He spent a great deal of time accumulating capital in the underground arena and used that money to make still more. He was always the observant type, and was quite persuasive, too, not to mention humble and reasonable — so before anyone knew it, he had already accumulated more Coupons than everyone else in the Fortress combined. This accumulated wealth made him a man of high repute amongst his fellow inmates. And just as Wriothesley expected, the hammer of punishment soon came swinging down. In a single night, his Coupon account was emptied in one cruel stroke by the Fortress's administrator. But as noted before, Wriothesley had a knack for convincing others. Words have the power to incite, and so long as all residents of the Fortress, rich and poor, understood that they could suffer a similar fate under such management, they would speak up for him. And if he acted in a sufficiently upright manner in a sufficiently impressive setting, others would join with him to fill the void in their hearts. As such, he challenged the Fortress's previous administrator to a duel, in the name of fairness, justice, and order. Of course, their respective standings made poor grounds for this fight even at the best of times, but on that day, not a soul, inmate or guard, said a word in protest. Very fortunately, said administrator's last-minute flight saved Wriothesley from having to get another person's blood on his hands. But unfortunately, that day was also the day he would have finished serving his sentence, but with the administrator missing, there was no one to sign his exit papers. And so, he walked into the office in the middle of the Fortress, and took over all relevant duties. * Unlocks at Friendship Lv. 3 |
Character Story 3 | After he obtained access to old court documents, Wriothesley pulled out his own case file. There wasn't much in it, but even that was already all that the Fontaine authorities had been able to uncover at the time. According to the accounting ledger of his host family, he had been taken in as an abandoned infant — beyond that, there was no more relevant information. While browsing through his file, Wriothesley encountered some names that he had vague impressions of, and some other foggy faces briefly floated into view before fading to the sound of turning pages. Had he been willing, he could have used his connections to discover how these old companions were faring, but he dismissed those thoughts even as they entered his mind. To them, he must represent a past they no longer wished to recall, and to him, these names no longer constituted any part of his life. He had a new identity, a new home, and new friends. This was a strange experience for him. He'd met and known many people, and of all of them, very few could be considered friends — and he even knew quite a few who weren't human at all, something he puts down to Melusines really enjoying hanging out with humans. Their appearance belies their age, but the goodwill they show humans truly does have an innocence that only one's elders may have, a belief that these young human souls are good-hearted to begin with, and thus worthy of all care and faith in the infinite possibilities their futures hold. Wriothesley himself has benefitted from this many times. When he was out on the streets with only the clothes on his back, it was a passing Melusine who gave him some hot soup. When he did not return completely unharmed from his bouts in the ring, Sigewinne would be waiting to greet him cheerily in the infirmary — not to mention how the officers of the Marechaussee Phantom have always been, within legal limits, his greatest help in investigating certain secret affairs. As such, he tacitly permits their visits to the Fortress, even if this can sometimes mean unneeded trouble. As for anything they might need to know, the Head Nurse warns them, and there's no need to go into details. In any case, anyone so capable of pasting stickers everywhere while he's not looking is hardly someone whose well-being he needs to worry too much about. * Unlocks at Friendship Lv. 4 |
Character Story 4 | Watching the crimson stain spread across the floorboards, a wildly inappropriate thought entered Wriothesley's mind. How many Melusine officers would it take to investigate all the traces of blood in this place? His thoughts then immediately leapt elsewhere. To think that his blood was so like that of those who had deceived him that they could run together, melding effortlessly. How revolting. But he had lost all capacity to vomit. Indeed, he could not move a muscle if he tried. Thought and warmth had both faded, and his mind had begun to fill with a seeping, murky fog — there was nothing in his life till now worth remembering. But he did not die. Fate, it seemed, wanted him to live with the burden of sin, and so when he woke up in his hospital bed, both of his hands had been cuffed to the metal rails. A well-dressed woman was looking at him nervously from her distant chair. No doubt, she considered him to be some manner of young psychopath. Producing pen and paper, she asked for his name, and he paused for a good long time. His thoughts drifted to an obituary he once saw in the papers, in which there was a person who had lived to a ripe old age bearing a long and complicated name. He didn't particularly like it, but he no longer wished to use the one his foster parents had given him. Thus did the woman write "Wriothesley" down, and inform him of his trial date (which was, would you know it, the day the doctors expected him to be able to get out of bed), before hurriedly taking her leave. The trial itself went very smoothly, which he was grateful for. The blood he had spilled had stained his hands and taken root in his heart, driving him to yearn for a just conviction. He told all present of the full circumstances around the killing, and even added some details, such that there was no real room for argument in this case. Argue they still did, though, first on the matter of past cases related to orphans in an inconclusive search for any precedent patterns, and then somehow for clemency, believing that the people he'd taken vengeance on were villains themselves in the first place, and that he should thus not have to bear the burden of guilt. This background noise did not change the ultimate result of the trial, and no sooner was it over than he was sent beneath the sea to serve time. Before he was to depart, the Gestionnaire in charge of recording his sentence asked him once again for his personal particulars. "You're... Wriothesley, then? Your birthday, please." "...Today." * Unlocks at Friendship Lv. 5 |
Character Story 5 | Wriothesley's mechanical gauntlets have gone through a great many iterations. Their origin can be traced back to his escape from his foster home. Given his age and constitution then, it was impossible for him to deal with a single adult, let alone more. As such, he was forced to try his luck on the streets, picking up odd jobs and doing apprenticeships, learning the art of lockpicking and the creation of small gadgets. He wanted to make sure that he would be well-equipped when he finally returned to destroy that accursed place. He fashioned a wrist-mounted device that could launch iron nails at high speed, penetrating any sufficiently soft surface. Unfortunately, it had limited uses, and lost all ability to function after a battle, just like him — and unlike him, it could not be saved. In the past, the underground pankration fights of the Fortress of Meropide had neither a fixed venue nor set rules. To win and keep earning, he had to constantly modify his gauntlets, because a trick you used once could be used against you the next time. Furthermore, even if he didn't render them scrap on the field, they could still be stolen or wrecked in some other way by others. He certainly had to start over countless times. Once he had the ability to garner better materials, his progress began to accelerate. He no longer needed to rely on chemicals to power the mechanism, and he would gain the support of professionals hailing from the Fontaine Research Institute. Those researchers enjoyed explaining the principles of mechanics to him even as they bellyached about all sorts of outrageous matters that occurred at the Institute. This, Wriothesley found fascinating — technological development increased the number of crimes that were committed, but they could also aid in solving them. Was that development then good or bad? That was hard to say. At that point, he no longer participated in matches all that often, with the gauntlets being saved for dealing with the trickiest of problems. They no longer took life, and instead brought him great praise and respect. But the people of the Fortress also know little of the crime he once committed. The only one who still remembers it like yesterday is Wriothesley himself. And no matter how much glory or repute he has earned, he still considers himself to be the same old Wriothesley he's always known. Neither a good person, nor a complete villain. He's just another soul, still living on in this world. * Unlocks at Friendship Lv. 6 |
The Wingalet | "But thusly do the ancient writers concur — 'Oceans will rise, empires will fall, and the only constant is change.'" After dealing with the spies that the Fatui planted, Wriothesley took a bit of a swim in the seas around the Fortress. He spent very little time in there, finding afterward that his skin had flushed a slight red tint, though it returned to normal shortly afterward. He did not go to the infirmary for a checkup, nor did he intend to reveal this to anyone. All manner of recent signs had indicated that the prophecy was gradually coming to pass, and all people, regardless of whether they believed in it or not, had their own views on the matter, and did not really need this extra information. He had encountered some inmates with academic research backgrounds, though their numbers were relatively few, and they were prone to mad babbling even when clear-headed. They called this a malady common to all historians, and begged his forbearance in the matter. Wriothesley, of course, did not mind, and indeed, he was very interested in their arguments. And according to some schools of thought, if rising and falling were common in this world, then that great sea that once swallowed Remuria may perhaps return someday. In that sense, the prophecy was not really a prophecy, then, but was instead the expression of a rational pattern. As with many other things, he was somewhat on the fence about this reasoning. The Fortress was no stranger to issues that needed "mediation," with eyewitnesses often giving different testimonies. As such, he would reserve judgment on all records, and especially historical chronicles, for was poetic exaggeration not common practice in such writing? "Even the great dragon beneath the abyssal depths submitted to his power..." And how was anyone to know if this so-called great dragon was not just some very large vishap? Once all embellishments were removed, what still remained were the actual things he needed to take note of. Throughout his as-yet unfinished life, Wriothesley has always seemed to be preparing for something. No matter what, he does not wish for people to be ruled by terror. And once the personal element of fear has been removed, what remains is something more akin to a sense of danger. He would like to make some preparations in response to the crisis, even if it might prove futile in the end. History is, after all, vast and terrible, and humanity is no more than seashells to be smashed upon the seashore by its great waves. Thus, he began to prepare for the creation of the Wingalet, expending vast resources and employing much manpower, though he did not put more stock into its success. It was a ship designed for fleeing disaster — an insurmountable chasm lay between it and golden Fortuna, bringer of civilization and glory. Nonetheless, if it could indeed serve its purpose, Jurieu and Lourvine's many quarrels would not have been for naught. "Thusly do the ancient writers concur — 'Oceans will rise, empires will fall, and the only constant is change.'" * Unlocks at Friendship Lv. 4 |
Vision | Standing before the registration counter at the Fortress, Wriothesley reached into his pocket to produce the sheet of paper that had his name and the length of his sentence on it. But out with that sheet also came a glass ball about the size of his palm. No, wait, this wasn't just some random glass ball. Wriothesley blinked. When had he come into possession of this? The person at the desk — a stern-looking lady with a wrinkled face — gasped, before steadying her shocked expression, gripping her pen tighter. Her lips moved, and moved again, but at last closed. "She must have a lot of experience about living here," he immediately thought, and so he did his best to hold the Vision in his palm, before asking in a small voice, "Miss, may I ask..." The senior registrar did not reply. She took the slip of paper from him and looked coldly behind him, as if sizing up the next criminal who'd come to register. However, when she had finished filling the necessary information in, she had written something unnecessary in the margins of the documents she passed back to him. "Hide it well." Wriothesley realized immediately that life at the Fortress would be even harder than roaming the streets. He felt fortunate that he had blocked everyone behind him from seeing what had happened, and more fortunate still that this kind-hearted registrar had been willing to give him a reminder. Sadly, he would not see her again, though this was no surprise, since staff turnover at the Fortress was quite high in those days. The first thing he did upon officially entering the Fortress was to quietly unravel a few threads of his clothing before using fine wire to sew his Vision into the space between the layers of fabric. He knew a thing or two about being homeless — certainly, that the biggest problem was never getting a hold of resources, but keeping them. People could not avoid sleeping, and occasionally being defenseless. The things you owned could be taken away with ease once you were asleep, and no one would call it a robbery. And a Vision was no ordinary treasure. There were sure to be those who would be interested in it for various reasons, and Vision wielders were often magnets for ill-intentioned gazes. In the days that followed, his suspicions would be verified, for in gossip alone he heard of two to three Vision thefts. As for what happened afterward and the fate of the victims, various inconsistent rumors existed that Wriothesley pretended to pay little mind to. He still felt quite fortunate, of course, but it was hard to feel genuine happiness at staying safe off the backs of other peoples' tragic fates. For a long time afterward, he would pretend that he had not been favored by the gods, and in truth, it was not hard — merely a return to his scrappy past. He could handle that much. This persisted until a time when his age had nearly doubled, and he received an official invitation from the Palais Mermonia. Common practice dictated that citizens who were to receive an honorary title must attend an investiture ceremony, and said ceremony was said to be far more involved for the granting of a title such as "Duke." Wriothesley tactfully declined attending the ceremony on the grounds of his unique duties, expressing the desire to simply sign and take the relevant certificates. Quite un-Fontainian of him, really, to dislike the spotlight and prefer to just muddle along. Many workdays and much correspondence later, the Palais finally agreed. Before leaving the underwater stronghold, Wriothesley took his Vision up once more, for the first time in many years. Weighing it in his palm, he found it lighter than before, and smaller to boot. Finding a good spot on his clothes, he hung it there. The first to comment on it was the Iudex, who was to bestow the title upon him. Neuvillette's smile was suitably polite, but he somehow seemed more pleased than Wriothesley himself. "Congratulations," said the Iudex. "You have found something you wish to do at last, I see." Wriothesley smiled back by way of reply, but made no further comment. * Unlocks at Friendship Lv. 6 |
589 responses to “Wriothesley”
I just wished he had more mage-like elements, like a catalyst he is. Even Heizou feels more avatar(?) like
Dont get me wrong, I love his play style, but like if they’re gloves turned ice magic shotguns when he enters his abilitie state it would be so fucking cool, plus give him some range which could be useful ngl
looking at how technologically advenced fontaine is i don’t think its much of a surprise that rizzley’s playstyle reflects that but i do get what ur saying
after ayaka, ganyu now face another powercreep wave from this cryo guy. they will get social credit reduction bcz powercreep china characters
No
I love him but just no.
Since Wrio’s C3 now buffs NA Lv instead of his Burst/Skill Lv, I think fair to also make Wanderer’s C3/5 raise their NA Lv instead and other characters whose focused on NAs just to catch up on the current constellation update. Nonetheless, I still think Wrio’s kit is a bit restrictive to get his own skill buffs and part of the reason why he’s a bit underwhelming.
I hope someone petitions to revise Wanderer’s and Ganyu’s C3 to be NA level buff as well. Like, Ganyu’s elemental skill is almost useless. Although, Ganyu is already doing quite a damage with NA/CA at max lvl 11 (with Tartaglia). She’s gonna be atomic bomb at max lol
The Tartaglia and Ganyu pair is more just cursed than a real combo
…Cursed in more than one way
I like his design but man does he look underwhelming, especially considering the ice dps alternatives.
He plays like Yoimiya or Wanderer, with almost the same multipliers, but weaker passives and base attack. And his E skill buff seems to be conditional to his current HP, which means below 50% he won’t do anything! At the same time he reduces his HP by 5% per hit and his A2 has a 5s CD… How are you supposed to play him when he has to drop below 60% every 5s, but should never drop below 50%? The 10% puffer is rediculously small and most healers heal either too fast (Bennet) or too slow.
Even if they fix his skill by making his his dmg buff always active, I don’t see a world where he can be a great dps, compared to alternatives from the same or different elements.
he’s pretty, what else do you need
“simple mobile game for kids” considering the monetization of this game, no, it’s not for kids.
+ criticism of a meh kit or suggestions isn’t “being mad”, it’s just our right as customers, you and the people like you are the reason why hoyo got away with making Dehya as bad as she is, and now hydro traveler too
literally noone said otherwise
I also noticed these cons, and it’s no surprise that his first constellation was so good. All these issues are basically fixed at C1, but it’s not that bad if he really is a standart character…
It’s far far worse if he’s standard
Sure you COULD get lucky and get a con
But to be safe you would have to do up ro 360 pulls on his first and only banner or risk never getting that c1
I mean it is a small window, but he can also take damage which counts for the buff. Also, you’re forgetting that he has a beefy 30% heal basically every 5 seconds. His attack speed is relatively ok for reducing his health, and you could pair him up with attack speed buffers. Plus, with the new hunter set, he basically has a permanent 36% CR buff.
Honestly not sure about his relativity in the meta, but I don’t think he’ll be that much worse than Yoimiya and Wanderer, considering his self-sustain.
Also you’d probably want to pair him with a shielder instead of a healer, if any.
bro, i know reading seems to a lacking skill nowadays but really? Whenever you fall below 60% you get an enhanced charge attack. Falling below 50% the skill simply wont provide enhanced NORMAL ATTACKS. Your imaginary 10% HP time frame is nothing to worry about as your charged attack will be buffed anyways wether you are below 50% or not
Honestly I didn’t think clearly when I was typing that comment.
I meant that there is a very small window to how much he is able to drop to before having a powered up charge.
Honestly thought he was meaning the same thing too lol
you should consider how much he will gain from melt and supports. thinking back, Wriothesley will be the first to use both Yun Jin and Shenhe, two quota-type additive buffers. pair in Nahida, Thoma, or Bennett and Kazuha, you will have a pretty chill team.
might just amplify all attacks using Shenhe, Kazuha, Thoma, and Yun Jin, or actually Bennett over Thoma. Thoma C6, Nahida EM passive and burning, Shenhe A1 plus additive multiplier buff, C6 Yunjin plus additive NA multiplier buff, plus Kazuha res shred and dmg bonus buff, and you can likely get the highest NA damage of any for Wriothesley. Wriothesley really gonna turn into One Punch Man.
does anybody know if Tulaytullah’s remembrance is one of the better weapons on Wriothesley? I know he is pretty much up-close cryo Wanderer and Cashflow Supervision is obviously his BiS as signature, but how does Tulaytullah’s remembrance compare to something like Solar Pearl, Widsith, Skyward Atlas, Dodoco Tales, Memory of Dust, and Lost Prayer? I just have Tulaytullah’s Remembrance sitting around on Lisa, but I’m curious if it’s actually a strong catalyst for Wrio as an Na enhancement weapon with high base atk and crit dmg ascension.
Tulaytullah’s in freeze performs very very closely to sig making it by far his second best (lost prayers in 3rd at much less)
Melt teams the gap between f2p weapons and 5*s is smaller so it’s less relevant there
But yes copper bell is good (high base atk, crit dmg and NA spd/dmg all fit perfectly with him)
Memory of dust and atlas are good atk stat sticks but dmg% or crit is preferred (especially with shenhe or yun jin)
Dodoco tales seems relatively unimpressive, widsith seems like his go to 4*
Cryo catalyst whose attacks are punches, and his combo isn’t interrupted by dashing
They had the perfect opportunity to give him some blunt attacks on normals that lined up exactly with icd so he could shatter and freeze on the same hit, but as expected they missed it, they really hate thinking about new possible playstyles for this game
Can someone tell me if he will be good with Shimenawa? I’m thinking of just going 4-piece Shimenawa on him.
I don’t think it’ll be worth it with the new set since it’s just a tiny charged attack damage bonus and mostly crit rate… which…he’s a cryo character already. They aren’t starved for crit. So yeah, will Shimenawa work?
Cryo characters usually have high crit rate because of blizzard strayer, not because they’re cryo.
Merechaussee is absolutely his best set (unless you already have a better BS set) and shimenawa’s 2pc and 4pc are both worse (atk has diminishing returns and consuming 1/4 of his energy isn’t great)
So unless you already have an amazing shimenawa’s set no, it’s not better.
It’s not just Blizzard Strayer that gives Cryo characters the crit boost — it’s also the resonance.
Cryo Resonance increases CRIT Rate against enemies that are Frozen or affected by Cryo by 15%. His signature weapon has 22%. Then there’s the base of 5% that every character has. That’s 42% already not including any stats from artifacts. If you used Merechaussee, you’d be up to 78% crit rate because of the set’s 4-piece bonus (+36% CR), and that’s not even including any of the actual crit rate stats you’d have from your Merechaussee artifacts. If you even got a measly 5% crit rate on all of your artifacts that’s an additional 25% crit rate, and you’d be over 100% crit rate by then. You mentioned diminishing returns — having over 100% crit rate is a prime example of that.
By the way I’m not saying it’s bad, I just think it’s way too much. The 15% charged attack bonus on that set isn’t even that much. I’d rather pick something that is going to give him way more damage than a tiny boost in damage and crit rate that is going go overboard. In Wrio’s case, they gave him a crit rate weapon, so he is not starved for crit. If Wrio did not have a crit rate weapon, I think Merechaussee would be best. For players not using his signature weapon, that is probably his best set.
I probably should have asked if anyone else is planning on going Shimenawa.
Fair if you’re not careful he can easily overcap on crit rate
Personally I really like having close to 100% crit rate (plan on using lost prayers so ~90% before subs) and as much crit dmg as possible and I’m biased against shim’s energy drain
I plan to farm as much crit dmg and atk as possible on the new set since i’d rather have more golden troupe than my 1000th emblem set
But really BS, Shim and Hunter are all viable
For anyone using widsith or a non CR weapon I wouldn’t recommend Shim tho
You can but Marechaussee is undefeated as BiS, even against Blizzard Strayer as that is highly dependent on opposing roster where non-freezable or freeze resistant opponents may appear, and is ineffective on bosses. Marechaussee depends on the character, not the opponent so it can be used on Wrio anywhere plus a better 2pc bonus.
Cryo resonance doesn’t affect opponent unaffected by cryo and those affected by cryo are those that either have a cryo shield, or cryo immune and not effective for melt teams. It’s super recommended to farm Marechaussee for him. It’s a 16% improvement over Shim as far as I know via Genshin-Scientist.
OKAAAAAAAAAAAAAYYY jean c2 looking kinda goood with himmm (dont care what other nerds tell me he is going full atk speed i dont care)
team: this dude, yun jin c6, jean c2, and wathever (yelan or xinq who cares)
(i think his ability E had to have been a parry and he would have been P E R F E C T)
ora ora build has my respect
Does mika not exist anymore? he gives more atk spd than any of those 2 you mentioned lool
people dont have the same characters??????? like….is a gacha….you need to pull for characters in order to have it or if the game give to you in an event…..if not then you dont have it….i don have mika because i dont pull for him, and its been ages since i pulled for anything in sumeru, all those charcaters are soooo uninteresting is not that hard geez
L for not having Mika. Skill issue
wtf with his c3 lmao its normal atk
So is Lyney’s, Freminet’s and Neuvilette’s
Hyv finally realised the normal attack talent exists
He’s gonna be the best shadowboxers we ever meet
This dude has had zero story presence whatsoever… they just decided to five star him because husbando and the only five star characters they ever release anymore are husbandos.
Where are all the five star waifus?
bro said this unironically
He’s gonna appear in the next story quest dumbass
there’s more waifus in the game?
Waifus are in 4.2, 4.3, 4.4.
Are you delusional or jealous that he’s loved? Waifu ratios are crazy in Genshin. Hope you’re joking though. It’s better than seeing another character that has exploding bust and thighs that looks uncomfortable to look at because the clothes are tight af.
You mean alhaitham right?
seems like Wrio will need something similar to Cyno’s scarabs to level up. Instant ptsd
cuz childe’s monkey suit is all the better; his tailor makes some cheddah
Bruh wtf are you on about, so far we have around 36 waifus (of which 13 are tall waifus) + 7 little girls for a total of 43 female characters, and that’s excluding Lumine and Aloy or it would go up to 45.
Meanwhile males we only have 26 total (+ Aether), of which only 11 are tall husbandos, it will go up to 13 only when Wario and Neuvi become playable, but will soon go back to disadvantage once Navia, Arle and Clorinde become playable.
And of the 35 five stars already in the game, 18 (+Lumine and Aloy) are all female.
You’re complaining about his relevance yet we literally have stuff like “Fireworks girl”, “Funeral girl” and “Dancing girl”, “Some unemployed Oni guy”, “Forgetful zombie little girl” (love all of them btw, but truth be told about their influence in the big scheme of things) who barely have main story relevance yet are all 5*, meanwhile Wario here is supposed to be some big deal, he basically takes care of Fontaine’s Azkaban.
Forgot about Freminet, so it’s 27 total males (+Aether).
Cyno, Alhaythem, Hat Guy, Baizhu, skip Dehya because standard banner, Lyney, Neuvillette, Wriothesley…
I get they want to add more husbandos to the game, but having SEVEN straight husbando banners in a row is NOT the way to do so. We haven’t had a five star banner-exclusive waifu since Nilou, which was a year ago!
Waifu collectors need something to spend their primos on, rather than hoarding them for an entire year waiting for the next waifu banner. Absurd comments like, “They still haven’t caught up to the 50/50 ratio that I desire” are no excuse for a waifu drought that has lasted THIS long.
There are rumors that Wriothesley might be Standard too, so if it happens, by your standards he won’t count either.
And it’s not about “They still haven’t caught up to the 50/50 ratio that I desire”, it’s the fact that waifu ratio is factually bigger than husbandos means that even if there are no NEW waifus, the accompanying banners for the new husbandos will likely have at least one waifu banner among them.
During Cyno’s patch, you also had Nilou on second phase, there was Raiden during Wanderer’s patch, Hu Tao and Yelan during Alhaitham’s patch, ShenHe and Ayaka during Dehya’s patch, all 3 other banners in Baizhu’s patch were all female (Nilou and Ganyu + Nahida), and we just had highly waited Eula banner (although people didn’t want to pull because of Fontaine) plus Kokomi on second phase, and right now we have Yelan along with Lyney.
What I’m saying is, no one is FORCING the waifu collectors not to pull for a year, besides the ones I listed there were many waifu re-run banners like Yoimiya and Yae Miko, they weren’t releases, but unless you are a whale, you are unlikely to have all of them and could have pulled many waifus along the way, not to mention we had 4* releases like Faruzan along with Wanderer, Kirara, etc.
Plus after the 3 Fontaine men releases, all the foreseeable releases are all women: Furina, Navia, Clorinde, possibly Arlecchino, there are rumors of Cloud Retainer and Chiori being released in 4.X as five stars.
And although we don’t know when they will be released or their rarities yet, most characters in the big leak were women (8 girls + 3 tall women vs 4 boys + 2 tall men), and we will also have 4* releases like Charlotte.
we have mona, jean,ganyu, hu tao, radien, keqing, yelan, shenhe, kokomi, yae miko, yoimiya, ayaka, nilou and dehya (all the waifus) for a total of 14 this isnt including he lolis because they are not waifus, now for the husbandos, diluc, venti, childe, albedo, kazoo, zhongli, baizhu, itto, ayato, wanderer, cyno, alhaithem, tighnari, lyney for a total of 14, so without Lolis included rn they amount is equal, however even if these two release there will still be more female 5 stars than male, wise tf up you horny dumbass who don’t know how to add
Lmao dude comes here accusing others of being horny dumbasses who don’t know how to add, then goes on to be wrong anyways, where’s Candace, Eula, Faruzan, Rosaria, etc?
There’s more than just 14 waifus even if you were listing only the 5 stars.
Where are the waifus you ask?
EVERYWHERE.
Wrio is currently our last confirmed male character until probably lantern rite.
And he doesn’t have story presence YET because the fortress of Meropide is being added in 4.1 along with new archon quests most likely heavily featuring Wriothesley.
We get like 6 women for every man in this game it’s ridiculous (and then half the men are skinny af)
Is it serious?…it’s obvious that it doesn’t appear in the story, normally the ones from the CURRENT version appear… and not the ones from the next one 🙄🙄🙄