Steady Breathing

Steady Breathing
Steady BreathingNameSteady Breathing
loc_gcg_name_hashChongyun: Steady Breathing
loc_gcg_card_name_hashSteady Breathing
Family, ,
RarityRaritystrRaritystrRaritystr
loc_gcg_tagsGCG_TAG_TALENT
GCG_TAG_SLOWLY
loc_gcg_golden_variant
Steady Breathing
Steady Breathing
loc_gcg_requires_card
Chongyun
Chongyun
loc_gcg_sourceReward for inviting Chongyun to a duel at The Cat's Tail and achieving all corresponding challenge objectives
DescriptionA card for the tabletop game, Genius Invokation TCG. It is built tough, and some special printing method has been used for the illustration on the card's face, resulting in a truly exquisite appearance.
loc_gcg_desc_hashSteady breathing makes a steady heart.
loc_gcg_card_desc_hashCombat Action: When your active character is Chongyun, equip this card.
After Chongyun equips this card, immediately use Chonghua's Layered Frost once.
When your Chongyun, who has this card equipped, creates a Chonghua Frost Field, it will have the following effects: Your Sword, Claymore, and Polearm-wielding characters' Normal Attacks to deal +1 DMG.
(You must have Chongyun in your deck to add this card to your deck.)
Chonghua Frost Field
Your Sword, Claymore, and Polearm-wielding characters' Physical DMG is converted to Cryo DMG.
Duration (Rounds): 2

Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Duration (Rounds)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.

Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Cryo DMG
Applies Cryo and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives Physical or Pyro DMG, in which case they will take +2 DMG)

loc_cgc_card_effect

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