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![]() | Name | Forest Regalia |
Family | Crafted Item, Weapon, Claymore | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 43.73 | |
Substat Type | Energy Recharge % | |
Base Substat | 6.67% | |
Weapon Affix | Forest Sanctuary | |
Affix Description | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character | |
Description | A weapon you obtained from an Aranara tale. It has taken on the shape of a greatsword that shall cut down the foes of the forest. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Obtained From |
Gallery |
Weapon Stats
Lv | Atk | Bonus ER | Materials | Total Materials |
1 | 43.73 | 6.67% | ||
20 | 118.57 | 11.78% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 144.47 | 11.78% | ||
40 | 225.99 | 17.17% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 251.99 | 17.17% | ||
50 | 293.36 | 19.86% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 319.26 | 19.86% | ||
60 | 360.9 | 22.55% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 386.8 | 22.55% | ||
70 | 428.69 | 25.24% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 454.69 | 25.24% | ||
80 | 496.72 | 27.93% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 522.62 | 27.93% | ||
90 | 564.78 | 30.63% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character | |
2 | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character | ![]() ![]() |
3 | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character | ![]() ![]() |
4 | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character | ![]() ![]() |
5 | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character | ![]() ![]() |
Item Story
"The forest used to be a giant maze many, many moons ago..." The last king of the forest had returned to Sarva, leaving one who once waited upon him to inherit the name "Tiger." In the past, wherever there was shade, there was the domain of the forest king. And as he wandered through his own territory, The birds and beasts that depended on the jungle would bow their heads as he passed by to show their respect and reverence. All Kings had their own palaces: as each successive king of the forest took the throne, the forest changed according to his image and vision. The palace of the last king of the forest was hidden behind a fence of trees and vines, and beyond a network of water and cliffs, It is the disc of pearls made by moonlight through leaves on still water. The king was at the water's edge, basking in the twice and much moonlight all by himself. Thus did the forest maze come about. Legend has it that the forest king traced the path of a maze in his dazzling dappled stripes. Each generation of Kings' palaces piled on top of each other so that the paths would intertwine from tree to tree. Streams would break off or would give birth to new branches, The forest paths growing ever more complex. Only the forest king, we Aranara, and the people from the king tree's sanctuary, Could freely go into the forest king's sanctuary and find their own way from tree to tree and stream to stream. ... Later, the last king of the forest died protecting the forest. The forest would make no new palace, and the maze would disappear henceforth. Or perhaps it was a dark herd of beasts that, like a hurricane, brought down the trees like waves of wheat. Either way, the maze was dead, and so was the forest king. The Aranara, who gave me this story, was very timid and did not want us to hear him sing, always seeking a place of solitude. One night, he went through a maze in the forest, and found a bright reflection of the moon in the water. Thus did he hear the story of the last king of the forest. Then the current changed and the moon's reflection was scattered. Much has changed, and yet, much will now remain unchanged forevermore. But even if you, like me, have never met a king, you would still get the impression that Tiger was a noble and powerful king of the forest. |
Obtained From
Recipe
Icon | Name | Recipe |
![]() | Forest Regalia | |
items per Page |
|
Unlocked By
Icon | Name | Family | Recipe |
![]() | Tale of the Forest King | Forging Recipe, Recipe | |
items per Page |
|
4 responses to “Forest Regalia”
Kaveh support weapon for Alhaitham
Who would this be good on currently? Dividied on if I should make this or the sword first
Only Dori, so you are better off crafting the sword, who is usefull for Traveler and Bennett.
Maybe Baedou if she’s supporting an on field electro quickbloom dps (mainly Cyno as of right now), or Razor for Zajef’s thundering furry. Dori is a good option too.