Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Shop |
Reputation |
Viewpoint |
Fish Pond |
Event |
Character
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 碧落之珑 | 5![]() ![]() ![]() ![]() ![]() | 45.94 | HP% | 10.8% | 施放元素爆发或创造护盾后的3秒内,将产生「定土玉圭」效果:每2.5秒恢复 | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | 水仙之梦 | 2-Piece: 获得15%水元素伤害加成。 4-Piece: 普通攻击、重击、下落攻击、元素战技或元素爆发命中敌人后,将产生1层持续8秒的「镜中水仙」效果。处于1/2/3层及以上「镜中水仙」效果下时,攻击力将提高7%/16%/25%,水元素伤害加成提升4%/9%/15%。由普通攻击、重击、下落攻击、元素战技或元素爆发产生的「镜中水仙」将分别独立存在。 |
![]() ![]() | 水仙之梦 | 2-Piece: 获得15%水元素伤害加成。 4-Piece: 普通攻击、重击、下落攻击、元素战技或元素爆发命中敌人后,将产生1层持续8秒的「镜中水仙」效果。处于1/2/3层及以上「镜中水仙」效果下时,攻击力将提高7%/16%/25%,水元素伤害加成提升4%/9%/15%。由普通攻击、重击、下落攻击、元素战技或元素爆发产生的「镜中水仙」将分别独立存在。 |
![]() ![]() | 花海甘露之光 | 2-Piece: 生命值提升20%。 4-Piece: 元素战技与元素爆发造成的伤害提升10%;装备者受到伤害后的5秒内,上述伤害提升效果提高80%,该提高效果至多叠加5层,每层持续时间独立计算,处于队伍后台时依然能触发该效果。 |
![]() ![]() | 花海甘露之光 | 2-Piece: 生命值提升20%。 4-Piece: 元素战技与元素爆发造成的伤害提升10%;装备者受到伤害后的5秒内,上述伤害提升效果提高80%,该提高效果至多叠加5层,每层持续时间独立计算,处于队伍后台时依然能触发该效果。 |
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Artifact Piece
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Item
Icon | Name | Rarity | Family | Recipe |
![]() | 节庆热度 | 3![]() ![]() ![]() | Currency | |
![]() | 卡维 | 4![]() ![]() ![]() ![]() | Char Unlock Item | |
![]() | 白术 | 5![]() ![]() ![]() ![]() ![]() | Char Unlock Item | |
![]() | 卡维的命星 | 4![]() ![]() ![]() ![]() | ||
![]() | 白术的命星 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | 悼灵花 | 1![]() | Character Ascension Item, Char Local Material | |
![]() | 万相石 | 1![]() | ||
![]() | 净光翎 | 1![]() | ||
![]() | 奇怪的脆饼珐提 | 2![]() ![]() | Crafted Item, Buff Item, Food, Strange Food | |
![]() | 脆饼珐提 | 2![]() ![]() | Crafted Item, Buff Item, Food, Ordinary Food |
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Skill
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Achievement Category
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 大地勘探·佑灵砾漠 | 点亮须弥区域中,荒石苍漠、浮罗囿的地图。 | ✅ | ![]() |
![]() | 穷碧落而下墟渊 | 解锁须弥区域中,荒石苍漠、浮罗囿的所有传送锚点。 | ✅ | ![]() |
![]() | 圣龛巡礼·佑灵砾漠 | 解除须弥区域中,荒石苍漠、浮罗囿所有地灵龛的封印。 | ✅ | ![]() |
![]() | 碛原引路人 | 在荒石苍漠、浮罗囿追随4个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | 碛原引路人 | 在荒石苍漠、浮罗囿追随8个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | 碛原引路人 | 在荒石苍漠、浮罗囿追随16个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | 荒场的寻宝者 | 在荒石苍漠、浮罗囿开启40个宝箱。 | ✅ | ![]() |
![]() | 荒场的寻宝者 | 在荒石苍漠、浮罗囿开启80个宝箱。 | ✅ | ![]() |
![]() | 荒场的寻宝者 | 在荒石苍漠、浮罗囿开启160个宝箱。 | ✅ | ![]() |
![]() | 荒场的冒险家 | 在荒石苍漠、浮罗囿完成4个大世界限时挑战。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 圣骸角鳄 | 因为啃噬伟大的生命体,而扭曲异变的爬行动物。在战斗中,会进入强大的噬骸状态。它的一些攻击将排出噬骸能量块; |
![]() | 圣骸牙兽 | 因为啃噬伟大的生命体,而扭曲异变的掠食者。在战斗中,会进入强大的噬骸状态。它的一些攻击将排出噬骸能量块; |
![]() | 丘丘风行游侠 | 神秘的丘丘人战士,一定程度上能够驱使风的力量。在战斗中,会借由风史莱姆进入滞空状态。通过攻击膨胀的风史莱姆,或许能使它坠落吧。 |
![]() | 丘丘水行游侠 | 神秘的丘丘人战士,一定程度上能够驱使水的力量。在战斗中,会利用水史莱姆发射水泡攻击。如果在此时打破水史莱姆,或许能使它受到反噬吧。 |
![]() | 深罪浸礼者 | 「深渊教团」的魔物,能够驱役多种元素进行战斗,并在战斗中运用对应的元素护盾抵御伤害。在战斗中,会创造元素之环,为威力强大的攻击进行吟唱。通过元素反应破坏所有的元素之环,或许就能阻止即将发生的灾祸吧。 |
![]() | 「仿生摹行」 | 操纵动物模型,使其在恰当的 |
![]() | 「仿生摹行·蕈猪」·校准延迟 | 操纵动物模型,使其在恰当的 调整延迟值,直至能根据节奏,准确地操纵动物模型。 |
![]() | 「仿生摹行·鼬类」·校准延迟 | 操纵动物模型,使其在恰当的 调整延迟值,直至能根据节奏,准确地操纵动物模型。 |
![]() | 「仿生摹行·鱼类」·校准延迟 | 操纵动物模型,使其在恰当的 调整延迟值,直至能根据节奏,准确地操纵动物模型。 |
![]() | 「追溯求真」 | 听取一篇 如果提出的问题具有某种 |
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Monster
items per Page |
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Stage
Icon | Name | Monsters | Reward |
![]() | 3.6月度主题因子测试3(test) | ||
![]() | 测试秘境 V | ![]() ![]() ![]() | |
![]() | 测试秘境 VI | ![]() ![]() ![]() | |
![]() | (test)草龙boss白盒 | ||
![]() | 追忆:??? I | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追忆:??? II | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追忆:??? III | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追忆:??? IV | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | ??? | ||
![]() | test 草龙地城剧情版 |
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | 善恶的赫瓦雷纳 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 善恶的赫瓦雷纳 | n/a | n/a | |
![]() | 善恶的赫瓦雷纳 | n/a | n/a | |
![]() | 善恶的赫瓦雷纳 | n/a | n/a | |
![]() | 碑铭的研究 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 微暗之火 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | n/a | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
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![]() | n/a | n/a | 白术 | ![]() ![]() ![]() ![]() ![]() ![]() |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | n/a | n/a | ❌ | ||
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![]() | n/a | n/a | ✅ | ![]() ![]() ![]() ![]() | |
![]() | n/a | n/a | ❌ | ![]() | |
![]() | n/a | n/a | ✅ | ||
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Shop
Name | Owner | Currency |
纪念品商店 | 哈立德 | ![]() |
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Reputation
Icon | Name |
![]() | 甘露池 |
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Viewpoint
Icon | Name | Description |
![]() | 岩穴吞没的秘殿 | 地下的古国曾依托幽深岩穴中的古老遗迹修造隐秘的门厅,为所有不再敬拜神明的人类指引前行的道路。 如今无神的国度已然覆灭,却依旧有徘徊在此的引路之人,宣讲着通往黑暗的扭曲福音… |
![]() | 荒原顶上的古松 | 寄宿在高耸的跋尔松中的善灵曾庇护过诸多归乡的勇士,然而古老的盟约今已无人能识… |
![]() | 废弃工坊的熔炉 | 在过去,曾有人类试图凭借自己的力量超越神明,这座巨大的熔炉似乎便是其象征。 虽然古老的工坊早已无人维护,但熔炉中的火光却依旧生辉。 |
![]() | 永世叹息之门 | 恢弘崇高的巨扉不过是通往地下世界的边门。如今重门紧锁,门后一度繁荣的古国也已化为丘墟。 |
![]() | 不再受垢的渊谷 | 「…渊底流溢的污泥终究退去,荼诃的遗胤也慑服于正法。千歌齐唱,霖雨暂息。」 |
![]() | 甘露滋养的归巢 | 至纯的甘露滋养了花灵们的故园,那是唯有无垢的勇士才被允许踏入的禁囿。散落四方的灵光百种,最终亦将汇聚于此。 |
![]() | 万千子种的母树 | 「赞美万千子种的母树,熄灭几欲焚天的劫火,降下涤荡污秽的甘霖。彼日灵光神耀,有如自灰暗山头初升的旭日。」 |
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Fish Pond
Icon | Name | Anytime | During Day | During Night |
![]() | 荒石苍漠 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 活动一 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 风沙轰鸣 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 合剂演进 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 忆昔诸途巡历 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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20 responses to “New in 3.6”
No world quest dialogue available this time?
Dear Hoyoverse,
There was no need to add a new hillichurl. <3
Love, Lily
RIP primordial jade catalyst… fk it
Actually, there is. The item was in the game since beta, parser didn’t catch it.
no 5 star weapon for Baizhu? strange
It is…. https://genshin.honeyhunterworld.com/i_n14505/
Go to Catalysts and search for Jadefalls Splendor. There you have it
hoyo sure loves dragging out the desert expansion. luckily, this is the last of it for a good while.
Preliminary conclusion on patch 3.6:
The patch so far looks like one clean, comprehensive buff for the Nilou-team (it’s hard to understand why to strengthen something that is already extremely broken, but still).
Kaveh, Baizhu, new set for 20% HP (now we can collect 2+2 HP)…
Also – the new characters look really good so far. I wonder if they will be nerf? Although Baizhu is from Liyue…
P.S. Also, Tartaglia finally got his sign-set. Our red-haired boy waited even longer than Xiao and now it’s here.
“Also, Tartaglia finally got his sign-set”
SECOND sign-set, LOL
The first one is bad enough, anyway.
Dendro Cores and Bountiful Cores are treated as different things, so unless the description is wrong, Kaveh’s kit won’t work with Nilou’s kit. He seems like an attempt to buff Bloom teams without having to rely on Nilou, and can also be used with Burgeon and Hyperbloom builds as well.
In Nilou’s passive it’s remarked that Bountiful Cores attacks are treated as Dendro Cores generated with Blooms. So Bountiful Cores should definitely recive Kaveh’s buff. Now, if HV will do it or not it’s another thing.
It says “Bountiful Core DMG” is treated as that of Dendro Cores’, not that the cores themselves are treated as Dendro Cores. A small difference that may make the difference.
Kaveh’s kit is worded in a slightly different way, mentioning that Dendro Cores’ rupture are affected.
So if Kaveh is programmed to check for “Dendro Core damage” to boost, then that’d be good. But if they follow the different wording and program it to check if the thing creating the damage is a “Dendro Core” or not, then RIP even more massive Bountiful Core damage. LOL
I guess we’ll see for sure once people do more testing in the beta.
Do you sometimes get surprised when vegetarians eat mushrooms? That’s the extend of your argument.
Isn‘t the artifact set Heart of Depth his Signature set?
supposed to be but it only buffs have of his kit and not much better than 2p/2p
No 4pc set signature or not should buff a characters entire kit. Emblem doesn’t buff Raidens E, kokomis doesn’t buff her e or ult. Thinking a 4 pc should legit have the same ability as a 5* weapon which is literally just doubling up on polar star is wild. Legit characters like yae if they want a 4 pc has to use thundersoother which wastes a 2pc on electro res. Every cryo uses 4pc blizzard cause they don’t get a signature set
if it’s not better than 2p/2p then it’s a bad signature set , raiden does most of her dmg on burst , kokomi’s set does do good dmg but i think it should be elemental dmg that changes depending on the user so she don’t miss out on kazuha buff , thundersoother sucs cuz if we do get another electro set we can do 15%/15% electro dmg , and we do need another cryo set that Chongyun + any future cryo claymore can use and have it buff melt and shatter or something , HoD is bad , clam is mid , raiden’s EoSF is good , and miko doesn’t have one
0% copium
hold on thundersoother is 35% i thought it was 30% lol nvm i take it back it’s not that bad but having a condition and being 5% better is still very bad considering it would be harder to farm , lets hope we get another electro and pyro sets so we can 2p2p and ditch them trash conditional sets , think HOYO would be kind enough to let us have that ?