
![]() | Name | 勘探钻机 |
Family | Weapon, Polearm | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 43.73 | |
Substat Type | Attack % | |
Base Substat | 6% | |
Weapon Affix | 石匠号子 | |
Affix Description | 受到治疗或进行治疗时,将赋予一枚团结标记,持续30秒,至多拥有三枚团结标记。施放元素战技或元素爆发时,将消耗所有的团结标记,产生持续10秒的「抗争」效果:每枚消耗的团结标记提高 | |
Description | 如今几乎绝迹的长柄钻机,常用于勘探与石料切割雕刻作业。 | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus Atk% | Materials | Total Materials |
1 | 43.73 | 6.0% | ||
20 | 118.57 | 10.6% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 144.47 | 10.6% | ||
40 | 225.99 | 15.45% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 251.99 | 15.45% | ||
50 | 293.36 | 17.87% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 319.26 | 17.87% | ||
60 | 360.9 | 20.3% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 386.8 | 20.3% | ||
70 | 428.69 | 22.72% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 454.69 | 22.72% | ||
80 | 496.72 | 25.14% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 522.62 | 25.14% | ||
90 | 564.78 | 27.56% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | 受到治疗或进行治疗时,将赋予一枚团结标记,持续30秒,至多拥有三枚团结标记。施放元素战技或元素爆发时,将消耗所有的团结标记,产生持续10秒的「抗争」效果:每枚消耗的团结标记提高 | |
2 | 受到治疗或进行治疗时,将赋予一枚团结标记,持续30秒,至多拥有三枚团结标记。施放元素战技或元素爆发时,将消耗所有的团结标记,产生持续10秒的「抗争」效果:每枚消耗的团结标记提高 | ![]() ![]() |
3 | 受到治疗或进行治疗时,将赋予一枚团结标记,持续30秒,至多拥有三枚团结标记。施放元素战技或元素爆发时,将消耗所有的团结标记,产生持续10秒的「抗争」效果:每枚消耗的团结标记提高 | ![]() ![]() |
4 | 受到治疗或进行治疗时,将赋予一枚团结标记,持续30秒,至多拥有三枚团结标记。施放元素战技或元素爆发时,将消耗所有的团结标记,产生持续10秒的「抗争」效果:每枚消耗的团结标记提高 | ![]() ![]() |
5 | 受到治疗或进行治疗时,将赋予一枚团结标记,持续30秒,至多拥有三枚团结标记。施放元素战技或元素爆发时,将消耗所有的团结标记,产生持续10秒的「抗争」效果:每枚消耗的团结标记提高 | ![]() ![]() |
Item Story
能够轻松钻入土地与岩石中的便利工具, 在勘探等各种作业中都有着广泛的用途。 从事石匠与建筑工人也会利用它的特性, 来削切石料,以初步塑造大体外形结构。 它与过去在工场、船坞流行的链锯相同, 依赖的动力来源是较为传统低效的燃油, 彼时可控的芒荒湮灭反应尚未被开发出, 当时的发条机关由于运动学与动力限制, 还大多停留在珍奇物件、嗜好品的程度, 各种劳力作业都还需要通过人力来完成。 长柄是燃料储存仓,因此不应粗暴使用。 但在过去也曾有用它战斗的描述与记载。 这种长柄钻的穿刺、削切能力无可比拟。 既然它能够如同热刀刺入黄油般深深没入岩石, 那对付不若岩石坚硬的东西的话更是不在话下。 后来它随着各种进步而退出了枫丹的历史舞台, 未经允许的持有也与一些其它工具一同,为行政命令所禁止。 |
8 responses to “勘探钻机”
Perfect for Chevreuse
gurren lagann reference
xiangling impact
I can’t take it anymore. I’m sick of xiangling. I try to play Dieluc. My Xiangling deals more damage. I try to play Yoimiya. My Xiangling deals more damage. I try to play Hu Tao. My Xiangling deals more damage. I don’t even try to play Dehya. I want to play Klee. Her best team has Xiangling. I want to play Raiden, Childe. They both want Xiangling.
She grabs me by the throat. I fish for her. I cook for her. I give her The Catch. She isn’t satisfied. I pull Engulfing Lightning. “I don’t need this much er” She tells me. “Give me more field time.” She grabs Bennett and forces him to throw himself off enemies. “You just need to funnel me more. I can deal more damage with Homa.”
I can’t pull for Homa, I don’t have enough primogems. She grabs my credit card. It declines. “Guess this is the end.” She grabs Gouba. She says “Gouba, get them.” There is no hint of sadness in his eyes. Nothing but pure, no icd pyro application. What a cruel world.
Looks good on Raiden, but since it doesn’t say it explicitly, I wonder if the unity symbol can be gained during her burst (ex. getting healed by Kuki’s E) so it can be ready again at full stacks for another rotation.
Shenhe said hi
good luck getting enough er on her tho
fav > every other spear in existence