
![]() | Name | 便携动力锯 |
Family | Weapon, Claymore | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 41.07 | |
Substat Type | Health % | |
Base Substat | 12% | |
Weapon Affix | 船工号子 | |
Affix Description | 受到治疗或进行治疗时,将赋予一枚坚忍标记,持续30秒,至多拥有三枚坚忍标记。施放元素战技或元素爆发时,将消耗所有的坚忍标记,产生持续10秒的「奋起」效果:每枚消耗的坚忍标记提高 | |
Description | 如今几乎绝迹的旧式动力锯,曾是深受工人信赖的切割工具。 | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus HP% | Materials | Total Materials |
1 | 41.07 | 12.0% | ||
20 | 99.26 | 21.2% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 125.16 | 21.2% | ||
40 | 183.68 | 30.9% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 209.68 | 30.9% | ||
50 | 238.34 | 35.75% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 264.24 | 35.75% | ||
60 | 292.62 | 40.6% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 318.52 | 40.6% | ||
70 | 346.65 | 45.43% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 372.65 | 45.43% | ||
80 | 400.66 | 50.28% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 426.56 | 50.28% | ||
90 | 454.36 | 55.13% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | 受到治疗或进行治疗时,将赋予一枚坚忍标记,持续30秒,至多拥有三枚坚忍标记。施放元素战技或元素爆发时,将消耗所有的坚忍标记,产生持续10秒的「奋起」效果:每枚消耗的坚忍标记提高 | |
2 | 受到治疗或进行治疗时,将赋予一枚坚忍标记,持续30秒,至多拥有三枚坚忍标记。施放元素战技或元素爆发时,将消耗所有的坚忍标记,产生持续10秒的「奋起」效果:每枚消耗的坚忍标记提高 | ![]() ![]() |
3 | 受到治疗或进行治疗时,将赋予一枚坚忍标记,持续30秒,至多拥有三枚坚忍标记。施放元素战技或元素爆发时,将消耗所有的坚忍标记,产生持续10秒的「奋起」效果:每枚消耗的坚忍标记提高 | ![]() ![]() |
4 | 受到治疗或进行治疗时,将赋予一枚坚忍标记,持续30秒,至多拥有三枚坚忍标记。施放元素战技或元素爆发时,将消耗所有的坚忍标记,产生持续10秒的「奋起」效果:每枚消耗的坚忍标记提高 | ![]() ![]() |
5 | 受到治疗或进行治疗时,将赋予一枚坚忍标记,持续30秒,至多拥有三枚坚忍标记。施放元素战技或元素爆发时,将消耗所有的坚忍标记,产生持续10秒的「奋起」效果:每枚消耗的坚忍标记提高 | ![]() ![]() |
Item Story
过去的工人爱用的链锯,用以切割龙骨与管道。 拥有着简单坚固的结构,易于维护与更换部件。 双手稳稳地握紧把手,便能将坚硬的钢材切断。 这等无坚不摧的利器曾一度是进步的代表标志。 后来,随着枫丹城区的扩张,所有阴影纷纷被秩序之光驱逐。 下水道之所以能成为灰河很大程度上也得益于这种便利工具。 灰河的居民相信,即使栖身于没有阳光与雨露的城下之城, 经由绝不缺乏的勤奋与坚韧,他们或将获得居于地表的资本, 或将能把自己栖身的「水之国」建设得如同地表上一般美丽。 这种链锯并没有随着船坞长剑、勘探钻机等道具一同被禁止, 因为在发条机关的早期生产作业中依然有着难以替代的作用。 再后来在城外绝对安全的地方建设起了发条机关最大的工厂, 能够熟练使用它的人就与它一同渐渐消失在了进步的洪流中。 |
20 responses to “便携动力锯”
Just because Navia used Whiteblind on the trailer and cutscene, doesn’t mean she is Def scaling. Speculations are Navia will be a HP scaling geo claymore user. Like a Noel but uses Zhongli stats. This will be best for Navia stats and aesthetic-wise.
yeah about that
I want one for my Dehya
It could have been a non-horrible option for Dori, shame the substat isn’t ER. HP% is an obvious benefit, but the main thing is the energy restore and EM. As most are aware, healing is one of the things that Dori can actually do properly. I mean the scaling is very high, so most use either an EM heavy build, Clam set, a Hybrid build since pure HP is overkill. The energy restore is very useful since there’s no guarantee that Dori will be onfield to self-battery or catch particles.
Overall kind of… meh once you get down to it though. You could just slap Nagamasa or Fav on her and skip the shiny new gacha item. Gotta be for some new character…
This is obviously Navia’s 4 star option for a claymore. It fits her colors and She’s going to use the EM for when she boosts up Shatter reaction like Nilou does for bloom or she just boosts crystallize
Let’s not jump to conclusion
I mean The Bell fits Freminet and is literally his weapon in the drip marketing
Do you wanna use The Bell Freminet?
I thought so
Actually, when Freminet came out in trailer, he was using the bell so everyone thought he is HP scaling while Navia came out in trailer/cut scene using whiteblind, but speculations are she is like a Noel but scales on HP.
Cope idea, but a shield stacking unit that assimilates Crystallize shields could be nice. Both Thoma and Kirara are 4* units, but due to their shield stacking mechanics their max shield HP can be pretty great. A 5* with shield stacks could be incredible, especially with Geo Resonance active (Yunjin and Albedo lovers unite). Throw on Petra set and some passive that gives shielded allies a DMG% boost depending on how many Crystallize shards have been absorbed/stacked and it could be quite a novelty.
“obviously” 🤡
another hp claymore and still no hp scaler user. certified hoyoshit moment
Dehya & Dori ?
Except it works well for neither of them? It literally works well on nobody at the moment. It will be no one’s BiS or not even 2nd BiS.
Maybe Kaveh. But why?
I said hp scalers, not split-scalers. Dehya is such a mess of a kit that even at c1 deals more damage with atk, hp is really only there for her mediocre tanking capabilities and she doesn’t even need it that much, specially because you will most likely run a healer anyways and her best/true use is that 9 seconds (actually 8-7 counting the time lost from her animations) interruption resistance every 18 seconds from her passive, and for Dori she only gets more heal with hp and unless you suck at this game you don’t need to build her for healing
certified hoyoshit moment indeed my brother
its going to be navia I can feeeeeeeeeeel it
so how you feeling now?
POV you tipped over Navia’s oven and all her macaroons are on the floor, Silver nonchalantly hands Navia this as she walks towards you.
”So this is why Furina screams please don’t kill on that trailer, she wasted macaroons”. are your last thoughts
I need this on my account for the drip. just imagine that fatui robot guy with enlarged body model upscaling a claymore to look even larger and said claymore is a CHAINSAW (small units like sayu make claymores smaller so it stands to reason if they ever make a larger unit it makes claymores bigger)
suddenly I’m playing warhammer 40k