
![]() | Name | 东花坊时雨 |
Family | Weapon, Sword | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Elemental Mastery | |
Base Substat | 36 | |
Weapon Affix | 怪谭·时雨心地一本足 | |
Affix Description | 攻击命中敌人后,会为命中的一名敌人施加「纸伞作祟」状态,持续10秒。该效果每15秒至多触发一次;持续期间该敌人被击败时,将清除该效果的冷却时间。装备者对处于「纸伞作祟」状态下的敌人造成的伤害提升 | |
Description | 稍微有些特别的油纸伞。尽管长久的旅行中已经习惯风雨,与之一同静赏雨景或许也有其中妙趣。 | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Obtained From |
Gallery |
Weapon Stats
Lv | Atk | Bonus EM | Materials | Total Materials |
1 | 42.4 | 36 | ||
20 | 108.93 | 63.61 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 134.83 | 63.61 | ||
40 | 204.83 | 92.7 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 230.83 | 92.7 | ||
50 | 265.86 | 107.24 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 291.76 | 107.24 | ||
60 | 326.78 | 121.79 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 352.68 | 121.79 | ||
70 | 387.66 | 136.3 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 413.66 | 136.3 | ||
80 | 448.68 | 150.84 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 474.58 | 150.84 | ||
90 | 509.61 | 165.38 |
Weapon Affix
Lv | Affix Progression | Materials |
1 | 攻击命中敌人后,会为命中的一名敌人施加「纸伞作祟」状态,持续10秒。该效果每15秒至多触发一次;持续期间该敌人被击败时,将清除该效果的冷却时间。装备者对处于「纸伞作祟」状态下的敌人造成的伤害提升 | |
2 | 攻击命中敌人后,会为命中的一名敌人施加「纸伞作祟」状态,持续10秒。该效果每15秒至多触发一次;持续期间该敌人被击败时,将清除该效果的冷却时间。装备者对处于「纸伞作祟」状态下的敌人造成的伤害提升 | ![]() ![]() |
3 | 攻击命中敌人后,会为命中的一名敌人施加「纸伞作祟」状态,持续10秒。该效果每15秒至多触发一次;持续期间该敌人被击败时,将清除该效果的冷却时间。装备者对处于「纸伞作祟」状态下的敌人造成的伤害提升 | ![]() ![]() |
4 | 攻击命中敌人后,会为命中的一名敌人施加「纸伞作祟」状态,持续10秒。该效果每15秒至多触发一次;持续期间该敌人被击败时,将清除该效果的冷却时间。装备者对处于「纸伞作祟」状态下的敌人造成的伤害提升 | ![]() ![]() |
5 | 攻击命中敌人后,会为命中的一名敌人施加「纸伞作祟」状态,持续10秒。该效果每15秒至多触发一次;持续期间该敌人被击败时,将清除该效果的冷却时间。装备者对处于「纸伞作祟」状态下的敌人造成的伤害提升 | ![]() ![]() |
Item Story
「稻妻的伞,与其说是用来遮雨的工具,不如说是一种独特的工艺品。无论是竹柄的触感、伞面的纹饰,还是油纸在水尘下濡染的淡色,都显得细腻而精致。每次经过窄巷,看到这样的伞挂在店铺前,我都会不由自主地想起一件事。据说,曾经有一把伞,闹得整个町街不得安宁。故事是这样的: 「距今数百年前,某个节祭之日,正值花见之时,百狐欢游、众狸谐戏,就连平日不苟言笑的天狗们,也与人们一同酌酒谈笑。其间,最惹人注目的,则是一位手持华伞的少女——饮过鬼族的美酒,兴起之时,倾泻而下的夜月中,少女如花吹雪般起舞,无论是妖怪还是人们,都不由得为她的舞姿喝彩。后来,随军出征之时,少女不幸陨落,而她珍爱的那把伞,也被她忠诚的眷属们捐赠给了神社。 「一位出身显赫的武家之女,前往神社参拜时,见到这把伞,不由心生喜爱,于是便出高价将它买下。次日,恰逢雨天,她本想持伞出游,孰料还未更衣,便从远方传来了她夫婿战死的噩耗。那姑娘悲痛欲绝,没过几天,竟一病不起、撒手人寰了。待丧葬完毕之后,她买下的那把伞,便被她的父母视作不吉之物,再度捐赠回神社、束之高阁。 「谁知,过了几个月,便渐渐开始有传闻,说是在雨夜的町街,有前所未见的妖怪作祟。据说,那妖怪看上去像是一把伞,只是比青年男子还要高,独眼、独腿,还生着一条长长的舌头,若是有人独自走夜路,那妖怪便会突然跳出来,用舌头舔舐过路人。用枫丹人的目光来考量,那妖怪与其说是在作祟,倒不如说是在恶作剧。话虽如此,彼时,无人知晓那妖怪究竟有何意图,一时间,町街人心惶惶,年轻女子不敢出门,生怕遇上那妖怪。老人们都叹息说,若是那几位大人尚在,这样的小妖怪想必也不敢作祟吧——可如今,就连退治这种小妖怪的办法,都没有多少人知道了。 「后来,有位年轻的巫女听说了这件事,便从神社中取出了那把伞,以木勺舀起清水,自伞簳至伞尖细细冲洗后,又以绢帛将伞面反复擦拭了几回,对它说: 「『虽然昔时之雨已不再复,明日之后仍是明日。若是那位大人尚在,亦不忍见您如此吧!』 「遂令人将那把伞供奉在神社的偏殿,自此,便再也没有人听说过伞妖作祟的事情了。 「我是从一位稻妻的友人那里听到这个故事的。只不过,我在鸣神各地的神社探访了很久,也没人听说过供奉伞的事情。当我将这件事告诉那位友人时,她不禁笑了起来: 「『不会吧,洛柯蒂小姐 ,您莫非把怪谈当真啦?』」 |
78 responses to “东花坊时雨”
Is this any better than iron sting?
Slightly better for single target, slightly worse for crowds, and basically the same thing for full EM builds.
Is that sword good on nilou?
Yes, this sword can be good on her, if you:
– just need EM
– are building DPS Nilou
Honestly, I would recommend giving this to Alhaitham or Kazuha (if you play either one or both), and so, replacements for Toukabou Shigure might be:
– Iron Sting (easy to get R5 is wanted)
– Characters that give EM (Diona, Sucrose, Kazuha if C2)
– Freedom Sword (VERY niche)
Alhaitham f2p sword
If Shinobu wields this and she triggers Hyperbloom then does Hyperbloom dmg count as Shinobu dmg ?
It does count as shinobu’s damage but either it will be buffed or not depend on how the calculation works. If it’s count as damage buff then hyperbloom damage won’t be buffed as it doesn’t include damage buff in it’s calculation
hyperbloom dmg is transformative so i doubt this passive works for that.
not work,
hyperbloom damage not considered as shinobu damage on buff calculation.
its reaction damage…
this weapon passive only work on shinobu burst and e skill
soo Cursed Parasol is only to 1 enemy? seems really awfull weapon even the elemental mastery don’t go to 200
and there is the change that you attacked something that you are not going to focus down right away and the Cursed Parasol is on that enemy
We’re never going to get a 4 star sword with higher EM scaling than 165 because then Mihoyo can’t sell Freedom-Sworn anymore.
The 32% bonus dmg apllies only when the char equipping this is on-field?
I plan on using this on EM Kuki, normal attack first, then use her skill, hopefully the effect procs and even though I’ve switched from Kuki, the DMG still remains 32% higher since the skill DMG is coming from Kuki…we’ll have to test it and find out…
Guys hear me out, on field hyperbloom Kuki Shinobu.
So … Key of Khaj-Nisut.
Ah yes, comparing a 5* to a 4*. Very smart.
Free event weapon or a super niche 5* on scam weapon banner? Why even mention Key lmao.
it will be awesome with the new artifact set. Cookie may be s+ now with on-field hyperbloom
Except this weapon doesn’t do anything for hyperbloom damage.
How do you know? That 32% extra damage sounds universal.
it’s worded the same way as iron sting and other weapons, so it only affects amplifying reactions and raw dmg. like how iron sting only affects kazu’s burst, plunge, etc, but not the swirls
if u want something that affects transformative reactions, it needs to be worded similarly to nahida’s c2 for example
Iron Sting is an old weapon, so they won’t add the damage bonus to dendro, just like Mona’s c1.
This weapon is new, so there’s a chance it will also affect hyperbloom damage.
Bcoz iron sting description literally says elemental dmg, even before. there a huge difference between elemental dmg and elemental reaction descriptions. And besides it description says increased dmg dealt to those who have the mark.
I know that it doesn’t change the fact that it “might” not actually do anything with elemental reactions since noone can actually test it but I still high hopes for this weapon
why onfield though? just apply the debuff. Hyperbloom should deal more damage for 10s regardless where Kuki is, right?
I think because its easier to just keep bonking an enemy with the sword until it dies so then the effect can reset.