
![]() | Name | 原素花蜜 |
Type (Ingame) | 角色與武器培養素材 | |
Family | Character Ascension Item, Char Common Item, Weapon Ascension Item, Wep Common Item, Talent Item, Talent Common Item, Crafted Item | |
Rarity | ![]() ![]() ![]() | |
Alternative Item Source (Ingame) | 60級以上騙騙花掉落 | |
Description | 飽含能量的黏稠蜜汁。 騙騙花欺瞞獵物是為了狩獵,而狩獵進食或許是為了進化成某種更強大、更純粹的姿態吧… | |
Description (Codex) | 飽含能量的黏稠蜜汁。騙騙花欺瞞獵物是為了狩獵,而狩獵進食或許是為了進化成某種更強大、更純粹的姿態吧… |
Table of Content |
Obtained From |
Used By |
Gallery |
Obtained From
Used By
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
![]() | 甘雨 | 5![]() ![]() ![]() ![]() ![]() | bow![]() | cryo![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 莫娜 | 5![]() ![]() ![]() ![]() ![]() | catalyst![]() | hydro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 刻晴 | 5![]() ![]() ![]() ![]() ![]() | sword![]() | electro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 砂糖 | 4![]() ![]() ![]() ![]() | catalyst![]() | anemo![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 胡桃 | 5![]() ![]() ![]() ![]() ![]() | polearm![]() | pyro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 早柚 | 4![]() ![]() ![]() ![]() | claymore![]() | anemo![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 申鶴 | 5![]() ![]() ![]() ![]() ![]() | polearm![]() | cryo![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 芙寧娜 | 5![]() ![]() ![]() ![]() ![]() | sword![]() | hydro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 藍硯 | 4![]() ![]() ![]() ![]() | catalyst![]() | anemo![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
items per Page |
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 鐵蜂刺 | 4![]() ![]() ![]() ![]() | 42.4 | EM | 36 | 造成元素傷害後的6秒內,角色造成的傷害提高 | ![]() ![]() ![]() |
![]() | 鐵影闊劍 | 3![]() ![]() ![]() | 38.74 | HP% | 7.66% | 生命值低於 | ![]() ![]() ![]() |
![]() | 鐘劍 | 4![]() ![]() ![]() ![]() | 42.4 | HP% | 9% | 受到傷害時,產生一個傷害吸收量等同於生命值上限 | ![]() ![]() ![]() |
![]() | 螭骨劍 | 4![]() ![]() ![]() ![]() | 42.4 | CrR% | 6% | 角色在場上時,每4秒提升 | ![]() ![]() ![]() |
![]() | 鉞矛 | 3![]() ![]() ![]() | 39.88 | Atk% | 5.11% | 對普通攻擊所命中的敵人造成 | ![]() ![]() ![]() |
![]() | 決鬥之槍 | 4![]() ![]() ![]() ![]() | 41.07 | CrR% | 8% | 身邊至少有2個敵人時,獲得 | ![]() ![]() ![]() |
![]() | 峽灣長歌 | 4![]() ![]() ![]() ![]() | 42.4 | CrR% | 6% | 隊伍中存在至少三種不同元素類型的角色時,元素精通提升 | ![]() ![]() ![]() |
![]() | 息災 | 5![]() ![]() ![]() ![]() ![]() | 49.14 | Atk% | 3.6% | 獲得 | ![]() ![]() ![]() |
![]() | 匣裡日月 | 4![]() ![]() ![]() ![]() | 42.4 | CrR% | 6% | 普通攻擊命中後的6秒內,元素戰技與元素爆發的傷害提高 | ![]() ![]() ![]() |
![]() | 忍冬之果 | 4![]() ![]() ![]() ![]() | 42.4 | Atk% | 9% | 普通攻擊與重擊命中敵人時,有 | ![]() ![]() ![]() |
items per Page |
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Good luck building up her nightsoul points. Bennett is waiting for you to pick him... again.