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Stats
| Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
| 1 | 968 | 27.0 | 64.02 | 5.0% | 50.0% | 0% | ||
| 20 | 2510 | 70.04 | 166.06 | 5.0% | 50.0% | 0% | ||
| 20+ | 3340 | 93.18 | 220.95 | 5.0% | 50.0% | 0% | ||
| 40 | 4997 | 139.43 | 330.62 | 5.0% | 50.0% | 0% | ||
| 40+ | 5587 | 155.88 | 369.62 | 5.0% | 50.0% | 9.6% | ||
| 50 | 6428 | 179.34 | 425.25 | 5.0% | 50.0% | 9.6% | ||
| 50+ | 7214 | 201.27 | 477.25 | 5.0% | 50.0% | 19.2% | ||
| 60 | 8063 | 224.98 | 533.46 | 5.0% | 50.0% | 19.2% | ||
| 60+ | 8653 | 241.42 | 572.46 | 5.0% | 50.0% | 19.2% | ||
| 70 | 9510 | 265.34 | 629.18 | 5.0% | 50.0% | 19.2% | ||
| 70+ | 10099 | 281.79 | 668.18 | 5.0% | 50.0% | 28.8% | ||
| 80 | 10966 | 305.98 | 725.54 | 5.0% | 50.0% | 28.8% | ||
| 80+ | 11556 | 322.43 | 764.54 | 5.0% | 50.0% | 38.4% | ||
| 90 | 12430 | 346.81 | 822.35 | 5.0% | 50.0% | 38.4% | ||
| 90+ | 12430 | 346.81 | 822.35 | 5.0% | 50.0% | 38.4% | ||
| 100 | 13313 | 424.84 | 880.8 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Flammenflügel-Hieb | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Führt bis zu 4 Schwerthiebe hintereinander aus. Verbraucht eine gewisse Menge Ausdauer und führt einen Hieb nach vorne aus. Schlägt beim Fallen aus der Luft auf den Boden, greift alle Gegner in der Bahn an und verursacht beim Aufkommen Flächenschaden. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Zweifach – Spannung und Schmelzung | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Reinigt Seele und Wünsche und unterzieht sie einer Fügt Gegnern in der Nähe einmal Fügt den Gegnern vor sich dreimal hintereinander Stellt Durin, wenn dieser in den Zustand | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Prinzip der Helligkeit – Fluss des Lichts | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Setzt auf unterschiedliche Art und Weise die Kraft der „Bestie“ frei. Abhängig vom Zustand seiner Wendet, wenn Durin sich im Zustand Wendet, wenn Durin sich im Zustand Wendet, wenn Durin sich nicht im besonderen Zustand Essenzumwandlung befindet, die Spezialfähigkeit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Echo der Erde |
| Bringt bei 20-stündigen Erkundungsentsendungen in Mondstadt 25 % mehr Belohnungen. |
![]() | Erscheinen des Lichtgeistes |
| Generiert, abhängig von der manifestierten Form der Kraft von Durins Spezialfähigkeit, unterschiedliche Verstärkungseffekte: Verringert, wenn Truppenmitglieder in der Nähe die Reaktionen „In Flammen“, „Überladen“ „Pyro-Verwirbelung“ oder „Pyro-Kristall“ an Gegnern auslösen, den Erhöht den Schaden der durch Durin ausgelösten Reaktionen „Verdampfen“ und „Schmelzen“ um 40 %. |
![]() | Chaos wie die Nacht |
| Erhöht, wenn Durin sich im Zustand „Bestätigung der Helligkeit“ oder „Leugnung der Dunkelheit“ der |
![]() | Geschenk der Hexennacht – Hymne der Erhabenheit |
| Wandelt Durin nach dem Abschluss von Verstärkt alle Effekte des passiven Talents {LINK#P1232101} |
Constellations
![]() | Rebellion der roten Erde |
| Erhöht den durch Durins Spezialfähigkeit verursachten Schaden um 25 %. Verleiht nach dem Anwenden der Spezialfähigkeit zudem, abhängig von der angewendeten Art, einen unterschiedlichen Effekt: · · Aktualisiert die Anzahl von „Erleuchtungswandel“ beim Anwenden der Spezialfähigkeit. |
![]() | Grenzenlose Gedanken |
| Verleiht Truppenmitgliedern in der Nähe innerhalb von 20 s nach dem Auslösen einer Spezialfähigkeit durch Durin, wenn Truppenmitglieder in der Nähe die Reaktion „Verdampfen“, „Schmelzen“, „In Flammen“, „Überladen“, „Pyro-Verwirbelung“ oder „Pyro-Kristall“ gegen einen Gegner auslösen, einen |
![]() | Abbild des Flammenspiegels |
| Erhöht die Stufe der Spezialfähigkeit Höchststufe 15. |
![]() | Überflutete Ebene |
| Verringert die Wahrscheinlichkeit, beim Auslösen des Sternbilds |
![]() | Bruch der bitteren Flamme |
| Erhöht die Stufe der Elementarfähigkeit Höchststufe 15. |
![]() | Doppelgeburt |
| Ignoriert bei Schaden durch Spezialfähigkeiten von Durin 30 % der VTD des Gegners. Verstärkt zudem die Spezialfähigkeiten · Verringert, wenn ein Gegner von der Spezialfähigkeit · Ignoriert bei durch die Spezialfähigkeit |
Skill Ascension
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Stories
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13 responses to “Durin”
Is the emblem set good for him, since his damage mostly comes from his burst? And I suppose atk timepiece is better than er because his skill already provides a lot energy? What do you guys think?
As for weapons, I’m having r3 jade cutter (all because of 50-50 losses) and r3 wolffang from bp. Which do you guys think is better, considering both give so much cr, but jade cutter gives attack while wolffang gives damage bonus?
I would not recommend Emblem for Durin. His skill gives him almost all of his energy back (at level 9, his skill gives 60 energy after 12 seconds, effectively making the burst only cost 10 energy after the rotation if not accounting for particle generation). So energy recharge is basically a waste, which means Emblem will have little value.
Noblesse is Durin’s best general set because he can personally use the 20% burst dmg from the 2 piece, while he and his atk scaling teammates can use the 20% atk from the 4 piece. Black mode Durin could use either Crimson Witch or Gilded Dreams as an alternative sets.
In terms of weapon, I would lean more towards Jade Cutter because it is easier for Durin to get +dmg% (which burst dmg is additive to) from other sources (Cinder City from a Natlan teammate, Mona’s Omen buff from her burst, Albedo’s +dmg% buffs for the Hexenzirkel faction) compared to attack.
Hello, do you think he is worth getting for my c0 albedo and c5 Mona?, I wanted to get yae miko’s c3 since she is c2r1 but I might get albedo’s c1, he’s getting buffed and his c1 will become much better, I’d really appreciate your help
With the Hexenzirkel faction buffs, Mona becomes an on-field Hydro driver, geared primarily towards enabling Reverse-Vaporize off-field.
Durin is far and beyond the best character for this, so I would recommend you pull for Durin if you want to maximize Mona’s newfound value.
In terms of Albedo, his C1 will be valuable if you are looking to make a Hexenzirkel based team. I think Yae Miko is fine at C2R1.
Why he is listed as Anemo character when he’s clearly Pyro?
lmao, so where’s that Hexenzirkel legend? from what’s here, no trace
= it was a massive bullshit
It is still true.
Its effects are making his first passive 75%.
Try looking things up before making a fool of yourself.
One of his talents mentions “magic characters”, so it must be that.
That quest weapon you get should be good with him right ?
no because 70 burst cost
My view’s on Durin:
I’m glad to see that Hoyoverse is releasing a character that seems designed to help out older characters, compared to what we have been getting in Natlan and early Nod Krai, which have been focusing on newer characters.
Durin is looking to very powerful off-field DPS. I would say that in terms of sustained raw damage off-field, he is at the same level as Furina, Emilie, and Ineffa. If you include amplifying reactions, he may be straight up the strongest in terms of damage numbers. I really like that he effectively has no energy requirements because his skill basically refunds almost his entire energy supply on every rotation.
In terms of teams, looking at the current cast of characters, I’m seeing him in 4 main team archetypes.
“White” or Support:
Overloaded—————————–
He is looking like a great choice for overloaded teams with Chevreuse. ESPECIALLY for Raiden Shogun if she is the main DPS, because she has very poor synergy with Mavuika. Durin is going to be a great upgrade for players like myself who are still rocking the electro Archon many years later.
For Clorinde and Varesa (whom as newer characters have a higher baseline than Shogun) Durin is more of a side-grade compared to Mavuika as the off-field pyro applier. However, getting Durin to free up Mavuika for another team could be well worth it.
If the main DPS is a Pyro unit, they will also benefit quite a bit. I would say that Klee would the most notable one since she can get her Hexenzirkel faction buff with Durin on the team and go mad with her bombs.
Burning——————————-
I think Kinich got his new best pryo-applicator in Durin. Maybe not a major upgrade compared Mavuika, but then again, freeing her up for another team is nice.
Pyro DPS characters (if combined with Emilie) can also benefit. Once again, Klee is probably the most notable since really isn’t too great for Vaporize or Freeze thanks to her high pyro application (which becomes even more prominent with her Hexenzirkel buffs).
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“Black” or Damage:
Vaporize————————-
Neuvillette gets yet ANOTHER strong team archetype with Durin. This time, as a Hydro applicator for Durin to Reverse-Vaporize on. I really like how Neuvillette such a high amount of flexibility in his teammate..
I believe another equally valid option will be Hexenzirkel Mona. She seems designed to make her an on-field Hydro applicator for Durin, and out of the current cast should give Durin his highest damaging vapes.
Kokomi, Ayato, and Childe could also be viable on-field Hydro drivers but they would be lesser options.
Melt—————————-
I feel that Ganyu and Wriothesley could be good choices as a on-field Cyro applicator for Durin to Forward-Melt from off-field. For 4* alternatives, Chongyun is probably the best since he can do cyro infusion and do decent damage with his burst.
Technically Citlali would be the best option, but I do feel it would a bit of a waste to use her with Durin. It would be better use a proper main DPS instead. I think that this team archetype will improve with a new character (like Nicole?)
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Other teams:
While there are 4 main team archetypes, there are some others that he should be good pick on. I read somewhere that Hexenzirkel Albedo and Durin could be part of Navia’s best team (with Bennett). On the same wavelength, Durin could replace Furina for Xiao teams. There may be others I can’t think off.
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Despite his main strong points, I do see one major negative for Durin.
That would be his pyro application. From what I have read, his burst hits every 1.25 seconds, with a standard ICD (so applying Pyro every 2.5 seconds). This is pretty slow pyro application (equal to Dehya). This actually good for his “Black” form as it helps to ensure he can Reverse-Vape or Forward-Melt half his hits. But for his “White” form, it seems too slow for Forward Vaporize and quite poor for Reverse-Melt for a main DPS.
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Equipment
Durin’s signature weapon seems a bit underwhelming if he is the only Hexenzirkel member on the team. Fortunately, he can do well with a 5* as a stat stick (Jade Cutter and Mistsplitter being best IMO). His best 4* option in the BP weapon Wolf-Fang, and his best free to play option is the 3* Harbinger of Dawn.
In terms of artifacts, none of the existing sets seem to fit him perfectly, so I hope he gets a signature set in a later patch. From what I see, the best support set for his “White” form is Noblesse Oblige (+20% burst damage and +20% party wide attack), while the best set for his “Black” form is the Gilded Dreams (for EM buffs for his Vaporize and Melt damage). Otherwise a 2 + 2 piece of attack %/Pryo Damage %/EM/Burst% if nothing else is available.
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Summary
I think Durin’s is going to be a great addition to Genshin Impact, particulary for longtime players who look forward to using old favorites in the endgame content again. I’m looking forward to what type of changes we will get in the Beta.
Bro sneaks in Emilie and think we won’t notice
HE’S BEAUTIFUL