白术

白术
白术Name白术
Title遵生合和
Occupation不卜庐
AssociationLIYUE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Catalyst
ElementElement Dendro
Day of Birth25
Month of Birth4
Vision (Introduced)
Constellation (Introduced)悬壶座
Chinese Seuyu秦且歌&王晓彤
Japanese Seuyu游佐浩二&庄子裕衣
English Seuyu肖恩·杜里&赞茜·黄
Korean Seuyu李镐山&张美
Description药庐「不卜庐」的主人,随身悬着名为「长生」的白蛇。精于药石,深于城府。
Character Ascension Materials
生长碧翡碎屑
生长碧翡断片
生长碧翡块
生长碧翡
常暗圆环
琉璃袋
蕈兽孢子
荧光孢粉
孢囊晶尘
Skill Ascension Materials
「黄金」的教导
「黄金」的指引
「黄金」的哲学
生长天地之蕨草
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus HP%MaterialsTotal Materials
1103914.9938.895.0%50.0%0%
20269538.88100.885.0%50.0%0%
生长碧翡碎屑1
琉璃袋3
蕈兽孢子3
摩拉20000
生长碧翡碎屑1
琉璃袋3
蕈兽孢子3
摩拉20000
20+358651.73134.225.0%50.0%0%
40536677.41200.845.0%50.0%0%
生长碧翡断片3
常暗圆环2
琉璃袋10
蕈兽孢子15
摩拉40000
生长碧翡碎屑1
琉璃袋13
蕈兽孢子18
摩拉60000
生长碧翡断片3
常暗圆环2
40+599986.54224.535.0%50.0%7.2%
50690299.57258.335.0%50.0%7.2%
生长碧翡断片6
常暗圆环4
琉璃袋20
荧光孢粉12
摩拉60000
生长碧翡碎屑1
琉璃袋33
蕈兽孢子18
摩拉120K
生长碧翡断片9
常暗圆环6
荧光孢粉12
50+7747111.74289.925.0%50.0%14.4%
608659124.9324.065.0%50.0%14.4%
生长碧翡块3
常暗圆环8
琉璃袋30
荧光孢粉18
摩拉80000
生长碧翡碎屑1
琉璃袋63
蕈兽孢子18
摩拉200K
生长碧翡断片9
常暗圆环14
荧光孢粉30
生长碧翡块3
60+9292134.03347.765.0%50.0%14.4%
7010213147.31382.215.0%50.0%14.4%
生长碧翡块6
常暗圆环12
琉璃袋45
孢囊晶尘12
摩拉100K
生长碧翡碎屑1
琉璃袋108
蕈兽孢子18
摩拉300K
生长碧翡断片9
常暗圆环26
荧光孢粉30
生长碧翡块9
孢囊晶尘12
70+10846156.44405.915.0%50.0%21.6%
8011777169.87440.755.0%50.0%21.6%
生长碧翡6
常暗圆环20
琉璃袋60
孢囊晶尘24
摩拉120K
生长碧翡碎屑1
琉璃袋168
蕈兽孢子18
摩拉420K
生长碧翡断片9
常暗圆环46
荧光孢粉30
生长碧翡块9
孢囊晶尘36
生长碧翡6
80+12410179.0464.445.0%50.0%28.8%
9013348192.54499.565.0%50.0%28.8%

Skills

Active Skils

普通攻击·金匮针解普通攻击·金匮针解
普通攻击
对前方进行至多四段的攻击,造成草元素伤害。

重击
消耗一定体力,短暂咏唱后,对前方区域造成草元素范围伤害。

下落攻击
凝聚草元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成草元素范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害37.37%40.17%42.98%46.71%49.52%52.32%56.06%59.79%63.53%67.27%71%74.74%79.41%84.08%88.75%
二段伤害36.42%39.16%41.89%45.53%48.26%50.99%54.64%58.28%61.92%65.56%69.21%72.85%77.4%81.96%86.51%
三段伤害22.54%*224.23%*225.92%*228.18%*229.87%*231.56%*233.81%*236.07%*238.32%*240.57%*242.83%*245.08%*247.9%*250.72%*253.54%*2
四段伤害54.14%58.2%62.26%67.67%71.73%75.79%81.21%86.62%92.03%97.45%102.86%108.28%115.04%121.81%128.58%
重击伤害121.04%130.12%139.2%151.3%160.38%169.46%181.56%193.66%205.77%217.87%229.98%242.08%257.21%272.34%287.47%
重击体力消耗50点50点50点50点50点50点50点50点50点50点50点50点50点50点50点
下坠期间伤害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
低空/高空坠地冲击伤害113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
太素诊要太素诊要
驱役游丝徵灵,使它在附近的敌人间游弋攻击,造成草元素伤害。
在进行至多3次攻击后,或是在附近不存在敌人的情况下,游丝徵灵将会返回,为队伍中附近的所有角色恢复生命值,回复量受益于白术的生命值上限。

医者能明虚实之数,便可做到「于病视神,未有状而除之」。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害79.2%85.14%91.08%99%104.94%110.88%118.8%126.72%134.64%142.56%150.48%158.4%168.3%178.2%188.1%
治疗量8%生命值上限 + 770.388.6%生命值上限 + 847.429.2%生命值上限 + 930.8910%生命值上限 + 1020.7810.6%生命值上限 + 1117.0911.2%生命值上限 + 1219.8212%生命值上限 + 1328.9812.8%生命值上限 + 1444.5513.6%生命值上限 + 1566.5414.4%生命值上限 + 1694.9515.2%生命值上限 + 1829.7916%生命值上限 + 1971.0417%生命值上限 + 2118.7218%生命值上限 + 2272.8219%生命值上限 + 2433.33
冷却时间10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
愈气全形论愈气全形论
进入脉摄宣明状态,产生对草元素伤害有250%的吸收效果的无郤气护盾。
在脉摄宣明状态下,每2.5秒将产生新的无郤气护盾。

无郤气护盾在以下情况下,将会为当前场上自己的角色恢复生命值,回复量受益于白术的生命值上限,并释放灵气脉攻击敌人,造成草元素伤害:
·当角色处于无郤气护盾的庇护下时,并产生新的无郤气护盾;
·无郤气护盾的效果结束,或因伤害破碎。

如能应天地通明,以气卫于外,清静治神,自可宝命无碍。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
无郤气护盾吸收量0.8%生命值上限 + 77.040.86%生命值上限 + 84.740.92%生命值上限 + 93.091%生命值上限 + 102.081.06%生命值上限 + 111.711.12%生命值上限 + 121.981.2%生命值上限 + 132.91.28%生命值上限 + 144.451.36%生命值上限 + 156.651.44%生命值上限 + 169.51.52%生命值上限 + 182.981.6%生命值上限 + 197.11.7%生命值上限 + 211.871.8%生命值上限 + 227.281.9%生命值上限 + 243.33
无郤气护盾持续时间2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒
无郤气护盾治疗量5.2%生命值上限 + 500.745.59%生命值上限 + 550.835.98%生命值上限 + 605.086.5%生命值上限 + 663.516.89%生命值上限 + 726.117.28%生命值上限 + 792.897.8%生命值上限 + 863.838.32%生命值上限 + 938.968.84%生命值上限 + 1018.259.36%生命值上限 + 1101.729.88%生命值上限 + 1189.3610.4%生命值上限 + 1281.1811.05%生命值上限 + 1377.1711.7%生命值上限 + 1477.3312.35%生命值上限 + 1581.67
灵气脉技能伤害97.06%104.34%111.62%121.33%128.61%135.89%145.6%155.3%165.01%174.72%184.42%194.13%206.26%218.39%230.53%
脉摄宣明持续时间14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒
冷却时间20秒20秒20秒20秒20秒20秒20秒20秒20秒20秒20秒20秒20秒20秒20秒
元素能量808080808080808080808080808080

Passive Skills

味草之滋味草之滋
白术处于队伍中时,与部分采集物交互能够为队伍中自己的当前场上角色恢复生命值,回复量基于白术生命值上限的2.5%。
五运终天五运终天
依据队伍中自己的当前场上角色的生命值,白术将获得不同的效果:
·生命值低于50%时,白术获得20%治疗加成;
·生命值高于或等于50%时,白术获得25%草元素伤害加成。
在地为化在地为化
受到无郤气护盾治疗的角色,将获得「木运之岁」效果:基于白术生命值上限不超过50000点的部分,每1000点将使该角色触发的燃烧、绽放、超绽放、烈绽放反应造成的伤害提升2%,超激化、蔓激化反应带来的伤害提升提高0.8%,持续6秒。

Constellations

呿吟至微呿吟至微
太素诊要的可使用次数增加1次。
动静精明动静精明
队伍中自己的当前场上角色在攻击命中附近的敌人时,白术将释放游丝徵灵·切。
游丝徵灵·切将在进行至多1次攻击后返回,造成白术攻击力250%的草元素伤害与太素诊要游丝徵灵的20%回复量。
通过这种方式造成的伤害视为元素战技伤害。
每5秒至多触发一次。
八正定气八正定气
愈气全形论的技能等级提高3级。
至多提升至15级。
法古观冥法古观冥
施放愈气全形论之后的15秒内,队伍中附近的所有角色元素精通提升80点。
盈虚藏象盈虚藏象
太素诊要的技能等级提高3级。
至多提升至15级。
真邪合离真邪合离
愈气全形论的灵气脉造成的伤害提高,提升值相当于白术生命值上限的8%。
此外,游丝徵灵或游丝徵灵·切在命中敌人时,有100%概率产生愈气全形论的无郤气护盾,该效果每个游丝徵灵或游丝徵灵·切只能触发一次。

Skill Ascension

Sounds

TitleENCNJPKR
Party Switch
Opening Chest
Normal Attack
Medium Attack
Heavy Attack
Taking Damage (Low)
Taking Damage (High)
Battle Skill #1
Battle Skill #3
Sprinting Starts
Jumping
Climbing
Heavy Breathing (Climbing)
Open World Gliding (Start)
Open World Idle
Fainting

Quotes

Audio Language:
TitleVoiceOver
初次见面…
闲聊·慢节奏
闲聊·天道
闲聊·体质
下雨的时候…
打雷的时候…
下雪的时候…
阳光很好…
刮大风了…
早上好…
中午好…
晚上好…
晚安…
关于白术自己·今方古方
关于白术自己·医心
* 好感等级达到4后开启
关于我们·医患
关于我们·试药
* 好感等级达到6后开启
关于「神之眼」…
* 好感等级达到4后开启
有什么想要分享·蜜饯
* 好感等级达到4后开启
有什么想要分享·秘药
* 好感等级达到4后开启
感兴趣的见闻…
关于七七…
* 好感等级达到4后开启
关于胡桃·道不同
* 好感等级达到4后开启
关于胡桃·疲惫
* 好感等级达到6后开启
关于甘雨…
* 好感等级达到4后开启
关于刻晴…
* 好感等级达到4后开启
关于瑶瑶…
* 好感等级达到4后开启
关于钟离…
* 好感等级达到4后开启
关于魈…
* 好感等级达到4后开启
关于提纳里…
* 好感等级达到4后开启
关于嘉明…
* 好感等级达到4后开启
想要了解白术·其一
想要了解白术·其二
* 好感等级达到3后开启
想要了解白术·其三
* 好感等级达到4后开启
想要了解白术·其四
* 好感等级达到5后开启
想要了解白术·其五
* 好感等级达到6后开启
白术的爱好…
白术的烦恼…
喜欢的食物…
讨厌的食物…
收到赠礼·其一
收到赠礼·其二
收到赠礼·其三
生日…
突破的感受·起
* 突破等级「1」阶后开启
突破的感受·承
* 突破等级「2」阶后开启
突破的感受·转
* 突破等级「4」阶后开启
突破的感受·合
* 突破等级「6」阶后开启
元素战技·其一
元素战技·其二
元素战技·其三
元素爆发·其一
元素爆发·其二
元素爆发·其三
冲刺开始·其一
打开宝箱·其一
打开宝箱·其二
打开宝箱·其三
生命值低·其一
生命值低·其二
生命值低·其三
同伴生命值低·其一
同伴生命值低·其二
倒下·其一
倒下·其二
倒下·其三
普通受击·其一
重受击·其一
加入队伍·其一
加入队伍·其二
加入队伍·其三

Stories

TitleText
角色详细「不卜庐」的主人白术,医术通玄,仁心济世,却是一位谜团满身之人。
明明求入门下者济济,偏要收留一名分拣药材都吃力的僵尸做学徒。
只是一介凡人,身上竟盘着一条通人言,有仙气的白蛇。
大病小病都能药到病除,偏偏治不好自己的病体。
璃月各方自然不会对此视若无睹。毕竟越是有能力的人,心生恶念之际,酿成的祸患就会越大。
但无论他们如何明察暗访,都找不出白术有心为恶的迹象,反而使他医者仁心的美名愈发真切。
至于那些尚不为人所知的秘密,白术也曾笑答:
「良药多苦口,那良医心里藏点秘辛,应该也不成问题吧?」
角色故事1白术本不姓白,「白先生」这一称呼却广为人知,其源头还得追溯到不卜庐的学徒七七身上。
初至不卜庐的七七,忘性比现在还大,白日出门采药,夜里就忘了回庐。
好在白术收治病患素有耐心,对待七七更是如此。他本让七七留下歇息,奈何七七坚持要外出,称「这是职责」。白术无奈之余,每每都亲自外出寻她,再将七七随他住在不卜庐的事重复一遍又一遍。
七七这般记性,自然也记不全人名。所以在很长一段时间里,白术与长生的名字,在七七口中都被「那个人」、「那条蛇」代替。
白术对症下药,准备了一本笔记,让她一有空就多记多翻。终于某日清晨七七见到白术,没有歪着脑袋问他是谁:
「早上,好。白…白…」
长生惊喜地伸长了身子,样子比白术还急切:「白什么白什么?还有我呢我呢——」
「白先生。」七七脸色认真地答道,「还有,长长的,蛇。」
「——岂有此理,怎么就是长长的蛇了!」
「…记事就像治病,不必贪多求快,循序渐进就好。」白术微笑着点点头,算是默许了「白先生」这称呼。
后来的日子里,七七常把「白先生说过」、「白先生不让」挂在嘴边…出入问药的客人络绎不绝,又将这称呼带出了不卜庐,传遍了璃月港。
七七的笔记满了又满,到如今终于不必用笔记,就能念对白术与长生的名字。
不过「白先生」这一名号,却早已深入人心,更换不得了。
* 好感等级达到2后开启
角色故事2白术不仅医术高明,还精通行商之道。
此事倒也算不得古怪——要经营起这么大一间药庐,单凭一手医术实在不够。
不卜庐里的商品大多价格公道,讲究一个薄利多销,但也有一部分要价奇高——譬如折后二百九十九万摩拉的「永生香」。
一般而言,需要这类商品的客人对价格并不敏感,更看重品质与效率。
与其再到集市上挑挑拣拣,不如在不卜庐一次备齐。有白先生的名声做保,多花些摩拉也算值当。
当然,也不能将便宜独自占尽。来客中有不少行商,后来又成了不卜庐的「合作伙伴」,为白术带来大陆各地的珍稀药材,再将他新研的药方远销四海。随着「合作伙伴」们腰包渐鼓,不卜庐的进账也越发可观。
但白术如此盘算的目的,似乎不在于摩拉本身。不卜庐照顾着不带来任何收益的七七,怎么看都不划算。
遇上某些闻所未闻的病症时,白术更是经常以「此病罕见,不好估价」为由,仅象征性地收取一点开方费用。
长此以往,许多远在璃月外的病人都会向不卜庐求医问诊。白术仁心在怀,也是来者不拒,十分乐于收治各方奇病。人们都说白先生医者仁心又高风亮节,平日持筹握算四处挣钱,想必是为了更长久地行善。
唯有白术心中最明白:不卜庐向来不做亏本生意。
有些目的…若无雄厚财力与各地物产供应支撑,实在无从谈起。即便富甲一方,缺了那点「机缘」也难以成事。
至于仙家秘术与各种奇病的研究…更是费多少摩拉都换不来的「机缘」。
* 好感等级达到3后开启
角色故事3清晨起早,白术习惯先饮一壶水,再泡一壶清茶。糕点三两,向来不缺。甜咸皆有,大都是附近街坊和店家送来,一年四季未曾中断。
点心分三碟,两大一小,大的碟子给白术和阿桂,小的碟子看七七和长生心情,谁高兴了吃上一口,就算是与大家一同用过早饭。
除此以外,每日打开店门,门口总有些别人送来的货品,蔬菜、稻米、鲜鱼、瓜果…不卜庐这里,食材永远管够。
白术不爱白拿他人的东西,也曾劝过众人,但人们知道白大夫看诊不一定收费,对百姓更是折上加折。东家的顽童,西家的老爷子…受过白术关照的人多得数不清。既然省了摩拉,送些礼物作为感谢也是寻常。一顿反劝,倒将白术说愣了,还是阿桂快步跑来,帮着把东西搬进药庐内。
早饭过后是问诊时间,白术坐镇店内,让阿桂将他昨夜开好的药一一包扎妥当,送去给各位腿脚不便的老病患们。药包附有便签,详细写了一日几顿,每顿用量,供患者辨别。
病人上门,长生就从白术身上溜走,自在地四处转悠。后院瞧见做柔软体操的七七,便攀到七七肩头,帮她一二三一二三地打拍子。廊间偶遇送药回来的阿桂,也趴在他胳膊上问几嘴邻里八卦。
等到话说完,药抓够,茶放凉,就是午饭时间了。白术得闲也亲自下厨,为众人准备一些味效兼具的药膳与甜汤。
璃月港的午后悠闲得很,学字孩童,蹒跚老人,持枪将士…匆匆脚步往来不绝。长生与七七趴在药庐门边晒着太阳偷看远方人群,说几句左边的头发长,该理发了,右边的脸上有小疹,怕是上火。话传到阿桂耳朵里,生怕她俩声音响了打扰别人,急忙端来板凳,引七七与长生挪到内堂。
纷扰蔓延到白术的诊室。他写一笔方子,听一句唠叨。时光犹如铜壶里的沸水,翻腾起来,又悄悄静在身畔。
夜幕降临,不卜庐随之闭门。阿桂有时留下用餐,有时回家陪家人共进晚膳。剩下白术、长生与七七,两人一蛇吃饱喝足,就着月光回房歇息。
若说特别,并无什么特别之事,药庐一日不过如此。不过,阿桂要是灵光一闪赶在就寝前过来看一眼,多半能撞见白术在后院教七七做新的柔软体操。
一二三,一二三,早中晚,春夏秋,还有一个冬…体操与过日子,好像也没什么两样。
* 好感等级达到4后开启
角色故事4璃月港内说书人醒木一拍,嘴这么一张,立刻便是一段神鬼仙妖的奇闻。听众虽爱这些,听多了倒也腻味,追着问:那别的呢?卖宝珠的、偷财物的你都说过了,还有什么?
刚巧此时白术走过楼下,众人见了心中暗想:白大夫身上大约有些故事,可要说到书里,又太难了些。白术医德在外,茶余饭后想说他几句,至多也就谈谈大夫似乎暗中求着仙术云云。而对此事,白术向来不打算多做隐瞒。
不卜庐往来者众多,眼尖的难免察觉,白术闲暇时所读除了医书就是各色记载求道寻仙之法的古籍。不仅如此,不卜庐的药匣里还备有多种罕见药材,分明入不了常见病的方子,却也稳定消耗补充,周而复始。常人不知其中奥秘,方士世家出身者一看便知,那些药材大都被用于炼制各种出自传说的「不死药」。
不死二字,对凡人来说太过惊奇,可若被这事激起好奇,想要深究白术在以何种方式追求不死又达到了何种境界…却如深夜走吊索,可谓是寸步难行。
久而久之,这事传开。消息一经走漏,众生相变。有人觊觎,有人反对,更有人不关心不死,只顾虑不死之法可能招来风浪。
白术身在庐中,眼在街市,早已有了心得。偌大的璃月地界,还要数第三种人最难对付,他本想悄悄处理,奈何总务司特别关注名录里早已记下「白术」一名。好在白术平日行事心细,又有多方病患趁问诊时与他闲谈。一来二去,多少耳闻总务司留意着他。白术见招拆招,便借人之口放出消息,暗指他的研究并无恶处。
传言这东西,有时也如病原一般,出了人的嘴巴很快走遍各处。几番推拉,总算叫白术避过了风头,免于被记入岩上茶室老板夜兰的秘密情报名录。
而先前所说的第二类人,观念亦有定数,其人多为宗家后代,坚信天行有常生死有定,与白术观念相左。说来也巧,这第二类人恰是与不卜庐相隔仅一条街的往生堂。
俗话说得好,邻里如亲朋,不卜庐与往生堂自多年前便有交集,平日街头打照面也都是笑脸相迎。至于那生生死死、死死生生的事,若请当代往生堂堂主胡桃来评,无非是:三言两语说不清,谈不拢,不如请白老板一起吃顿饭更实惠!白术何等明白人?赴宴自然是要的。年年岁岁,岁岁年年,细数起来,理念不合的两家竟也一同过了好些日子,称得上是不交心的亲朋。
不交心时只谈礼数,交心了便谈天职。不卜庐行医,难免遇到些天年已尽或是收治不及的病人。遇上命好的,自有家属收殓,运势不佳的,便在不卜庐内撒手人寰。到这时,为予逝者安宁,不卜庐与往生堂将携手送他们最后一程。
送行一职兹事体大,堂主胡桃交于最信得过的客卿钟离先生操办。不卜庐方面白术为表重视,也是亲自出马。双方通常约在夜静人深时到一处幽静草堂内举行仪式,白术将人送去,客卿布典、施礼,一一行罢,就算是走过了场,可以入土为安了。
可惜就可惜在逝者已去,无人会对不卜庐与往生堂道谢。但天地流转方圆自在,生与死也是同样。大夫与堂主客卿,平日是街坊,饭桌上是朋友,唯独在送别亡魂的静谧之中交心,等走出草堂的门,就又恢复了平常身份。
至于头一种人,数量虽多,手段多是直接粗鲁,应付起来也最简单。
山野杂乱,盗匪出没不在少数。有几位不长眼的在山道上撞见了独自炼药的白术,思及道上传闻白大夫暗求不死仙药,躲在此地应是炼出了好东西,当即出手抢夺。数小时后,接到报案匆匆赶来的千岩军只瞧见歹徒滚作一地,再看白术笑盈盈地立在旁边,一时说不清哪边才是受害者。
「案情在先,容我冒昧一问…」千岩军犹豫着开口,「白先生跑到这么偏僻的地方,真就是为了炼风寒药?」
「如果是在炼什么特别的药…」白术笑着摇摇头,「——他们又怎么可能找得到我呢?」
一番故事兜兜转转又来到说书人耳朵里。说书人想了又想,摇头叹道:「罢了罢了,白大夫归根结底也就是个大夫,能有什么奇闻?」
* 好感等级达到5后开启
角色故事5每每天气转凉,不卜庐门槛总被求医的病人踏平。然而这日,店里不见白大夫身影,只有助手阿桂立在柜台前抓药开方。老病缠身的熟人们见状,知道又是「老样子」,提上阿桂包好的药,道一声「请转告白大夫保重身体」,摇摇晃晃地走出门去。
七七刚巧从门口进来撞到老翁小腿上,扶着帽子点一下头就迈开僵硬的步子尽快赶往后室。
「老样子」不是特定的时间,不是特殊的地点,是一句说过不止一遍的话:白大夫病了,今日不宜看诊,难为各位白跑一趟,还请回吧。
医者医人难自医,白大夫正是如此。白术对外推说偶染风寒,实际上,他体质孱弱,五脏六腑无一处不病,虽然暂无性命之忧,可若让其他大夫看诊,十人有九人惊叹此乃绝世罕见无人可治的顽疾。因而每到病症发作时,阿桂七七都束手无策,只能端来热水、布巾与几碟瓜果,聊表关切。白术不愿别人担心,坚持将自己关在房内,只留长生陪伴。
窗门紧闭,房中晦暗得犹如夜晚。白术发作时浑身发冷,后又发烫,有时呼吸困难,有时更通体剧痛。一阵折磨过后,他躺在榻上与长生开玩笑:「我要是哪天熬不过去,事情就麻烦了。」
白蛇吐着信子攀到床头,人似的瞳孔俯瞰着白术因病冷汗淋漓的面孔。「你呀你呀,躺下可以,倒了可不行。是谁想长生不死?你年纪也不算很老,一定还没活够本吧。」
一人一蛇,人有蛇瞳,蛇有人瞳,古怪得很。坊间鲜有知情者,难以堪破其中奥妙。其实,两双眼睛是白术与长生最大的秘密,二者立有契约,以眼瞳为证,而契约结果就是如今的白术——悬壶济世,解忧除病,同时自己也病入膏肓,不得解脱。
循岩王帝君之意,一切有法,应遵契守约。璃月仙踪渺渺,古法起源颇多,契约内容更是五花八门。白术与长生断不会将内容说出来,说法总是统一的:契约?不过是一个约定罢了,说是不传之秘法也行,至于限制就太多啦,老幼者不传、不诚者不传、非人者不传…还有那个什么来着?「非有缘人不传」!
放下茶盘与热水,七七走时还带上了门。白术目睹她离去,长叹一声,似有万千思绪在心口,又不知从何说起,只好将话头转向遥远的传闻——
古来有座药君山,山主人曾与茶盏中的老友相约,待到山上茶树长成,就研茶作宴,诚邀众仙家会饮。多美的事啊,只可惜许下约定的两位仙人,一位如茶底残叶沉入水中,一位失去了采茶的十指,连前尘旧忆也一并忘却。
长生嘶嘶吐着信子刁难道:「有什么稀奇?仙人不再,山上茶树还在呢,树叶茶叶会替他们记住古老的约定。你操心操心自己为好,你我若不在了,大概只有阿桂、七七、木头房子和砖头地板记得咱们啦。」
与长生的契约名为「珥蛇拖龙法」。知道也就知道个名字,详细如何,就连长生自己都说不上来,只道是从前学的。要问何人传授,实在是丁点也想不起来。
与她聊古事难免如此,白术听惯了她的指点,明白长生是一番好意。他呕掉卡在喉头那几口血,扶着床头坐直身子。
长生见他看过来,抱怨道:「看我做什么?我哪来的手扶你。」
白术端起七七送来的阿桂熬制的汤羹慢慢喝着。一勺接一勺,双眼一刻不离,像是从碗底看到了许多春花秋叶。
一缕一丝,柴米油盐。人生亦如汤水,熬着煮着。
* 好感等级达到6后开启
「不卜」璃月人常以「占卜」之法,推算未来吉凶,求神明答疑解惑。
相传在太古年间,医术与卜术曾被混为一谈。先民对生老病死认知尚浅,只能向神明祈求安康,服下药草聊作慰藉。
直到人们从无数次的染恙与好转间,总结规律流传后世,再经历无数代人的破与立,才有了如今的医术。
继承衣钵后,白术带着长生赶赴璃月港,决意要在这繁华的港口立一席之地,行一方之医。那个时候,曾发生过这样一支插曲:
依照璃月习俗,新店落成还需卜算一个良辰吉日才可开业迎客。保守吉时,便能生意红火,财源广进。
但白术还没等到预定的吉日,一天夜里,一位母亲就抱着发烧的女儿惊慌地叩开了药庐的大门。
……
翌日清晨,邻里们惊讶地发现,这座药庐竟提前数日开张营业,事情办得不声不响,店内店外亦无庆祝之意。
「你就不怕亏本亏到师父家吗?」长生的语气无不惋惜,「不过是昨晚接了个急诊,没必要特意提早开业吧?」
白术边写处方笺边回道:「晚一日开张,说不定就有病人要多等一天。再说了,一间药庐能求什么生意红火?总不能盼着客人多生病吧。」
「那也不至于连店名都没想好就开业吧!还有,祝词呢?」
「店名和祝词么…就祝这药庐的祸福,客人的疾患…」白术拈起处方笺,对着门外的朝阳,「…与你我的命数,都不必再求神问卜吧。」
阳光穿透纸背,落款处的字迹越见风骨——
「不卜庐,白术」。
* 好感等级达到4后开启
神之眼白术尚且年幼时,故乡遭遇了一场疫疠。
幸好师父行医至此,疫疠没有进一步蔓延。
然而在此之前逝去的生命,却已没有奇迹可以挽救。失去父母的白术从此跟随师父学医。
世上疑难杂症颇多,师父似乎总有办法医治。那些年白术跟着师父学习,从师父身上学懂了一个道理:病魔虽险,凭借人智也终能克服。
…直到师父因契约累下一身病患,再也支撑不住。
这一年白术已经学有所成,面对堪比枯枝缠绕的复杂病情依旧无可奈何。
这世上最无解的病症——死亡,终于也降临于恩师之身。
凡人这一生,真的无法摆脱生老病死吗?
幼时愈发模糊的记忆,是父母带血的咳声;眼前逐渐清晰的景象,是师父冰凉的墓碑。
在师父墓前,长生一如既往俏皮的话语中,也夹杂了一分难以察觉的怅然。
「这份契约,不知还要再传多少人。」
白术已不想看着珍视的生命再次于眼前逝去了。
「——不,我会成为最后一任契约者。」
再度睁眼时,他的眼睛已镀上金色的光辉,仿佛一团不熄的烛火。
此刻首先映入他竖瞳的,是一枚「神之眼」。萤火一般,悄然出现在墓碑上。
仿佛神明的视线,见证了一切;又如师父的目光,温柔的期许。
* 好感等级达到6后开启

1,032 responses to “白术”

  1. why did his E get nerfed again?!?! at talent lvl8, 12% hp healing for one time is very bad, its not like koko that the jellyfish keeps pulsing. 6k healing is not enuf… his lvl8 was 16% 10 days ago, why they keep nerfing his already lackluster kit? isnt he a healer? thats the ONE thing he should be good at. Till release his healing will be freaking 5% at this point.

      
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    • to be fair his elemental skill heals way less than his burst does but since every other change invoves his none existent dmg and slightly better dendro applications at c2 it can be considered a nerf, yes.

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  2. In my opinion, most people underestimate Baizhu. His passive ability provides a bonus to dendro reactions, for example Cyno hyperbloom team will be much stronger because of the added bonus to both the Aggravate and Hyperbloom reactions. Its increases the damage dealt by Cyno, as well as to the hyperbloom reaction because Cyno close most dendro reactions, especially if there isn’t another electro character in the party. I understand that in order to unlock his full potential, you need 50k HP and a lot of energy recharge, so he’s not bad, but you can’t compare him with others supports because Baizhu will cost much more

      
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    • You don’t need 50K HP to get the buffs from the pasive, i highly encourage you to read again. Each 1,000 Max HP that Baizhu possesses THAT DOES NOT EXCEED 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, while the Aggravate and Spread reaction DMG dealt by these characters will be increased by 0.8%
      The key words being “DOES NOT”

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      • I know that his passive talent work below 50k hp i’m talking about a full potential, it would be terrible if it only worked with 50k hp

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  3. Who’s the next new 5* after Snake man? Heard something about cat girl but turns out she’s a 4* after all.

      
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    • finally, no one else. this dump sumeru will be finished and then we will go to a new fontaine. New trash character and new useless mechanics, even more water in the dialogues (I hope not). i’m just kidding, all will be fine (copium, lol).

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  4. this will make my Yoimiya Yelan and Raiden comp better to run well depending on his dendro application.

      
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    • then sorry to disappoint u but his dendro app lacks any aoe and is actually much worse than dmc himself/herself. don’t even mention nahida cuz it’s a whitewash. mihiyo did it again right after 3.5’s dehya. he doesn’t really provide anything that a c1-c2 yao yao can’t provide with same investment.

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      • deosnt baizhu a4 give a maximum of 100% bloom dmg bonus and 40% aggarvate/spread bonus? how does a c2 yaoyao do that?

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        • Please remember that Baizhu’s buff is likely additive, not a pure multiplier. Its an OK buff when you already have very high EM (think a gilded dreams user for example), but it’s not going to double your transformative damage output by itself.

          Baizhu can be better than YaoYao in some teams, but the gap between them isn’t too big at the moment. Especially when YaoYao has a little more room to run 4pc Instructors in aggravate than Baizhu, since the missing HP/ER from 5* artifacts aren’t as integral to her performance, whereas Baizhu needs consistent Burst Uptime and a good amount of HP to fuel his A4.

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  5. The only problem I can see in his kit is his burst energy cost, same as Kaveh, is too damn high. I can see why cause its basically a Thoma shield but automatically refreshes every 2.5 sec and gives a massive buff to Dendro reactions, but we will have a hard time (depending on how much energy his E makes) generating energy for his burst. Even with his BiS weapon, it only generates 20 energy in the entirity of his burst, we might need to run him with ER sands.

      
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    • Just use Nahida with prototype amber bruh. No need to waste your time on this trash. Baizhu is probably planned to be added in standard banner because he’s literally a Qiqi tier healer at this point

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    • how about Fruit of Fullfillment? It has main stat as 45.9 ER and give 180 EM when fully charged, which can be easily archived with fast paced reaction team.

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    • His buff is decent but its pretty much just 200+ em for the active character only. Fuqing c4 elegy collei on instructors is 280 team em in comparison

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      • Not exactly for active characters only but characters who are healed by his burst which reapply every 2.5s and last for 6s, so you can give the buff for more than one character (character A getting healing tick (buffed) swap to character B for getting buff and so on), at least your off-field character can also get the benefit. Unlike Baizhu, Nahida EM buff is strictly applied to active characters only and disappears when you swap. Both have their niche, Nahida for more off-field damage & dendro application via Tri-Karma Purification and Baizhu for the healing and interrupt resistance, just pick what you need. Personally, since I already have Nahida C2R1 I am aiming for Baizhu C2 (if I can) (for extra off-field app/dmg/heal). like if you can have 2 Nahida why not?

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        • my guy nahida has 100% uptime on her burst, i.e. buff and it applies to any character on the field for as long as her bursta last, i.e. pretty much always cuz her burst cd is lower than it’s bas duration and she has just 50 burst cost with best er regen among all dendro units. baizhu’s buff is a joke in comparison. it’s much less than nahida’s buff and it lasts for just 6 sec with a downtime of over 14 sec, that too if u consider that baizhu will be able to get his 80 cost back in time, which at c0, with no bis weapon, is impossible for him. there is literally so much difference between the two that baizhu starts to look like a 4 star character in front of nahida. not to mention, c2r1 nahida is eons ahead of a c2r1 baizhu in any speck of situation. i m afraid u r gonna be utterly disappointed in him when u get him.

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          • 14s burst duration with 6s still buff afterward and 20s cooldown, it’s literally 100% uptime or very close to it if you get the last tick on the 12.5s (2.5×5) mark, and like what I said he can also buff off-field character with that. Why I’m saying I’ll get his C2 because his Gossamer Spirit from C2 has independent ICD from his skill and burst so even though it will hit less than Nahida it will produce a significant amount more dendro app compared to C0. My current build I prepared for him is 2pc tenacity + 2 pc emblem (54k HP, 220% ER) with R5 proto amber (will see if I would pull his BiS).

            No one is saying he will be better than Nahida, but he will be a niche character that offers different roles that Nahida has. I also suggest pulling for Nahida first if you don’t have her yet, and if you already have her then your choice to skip or pull for him. (personally, I love dendro so much so I’m getting all of them when I can, coz I bored playing melt/vape/freeze or whatever for more than 2 years (day-1 player))

      • NGL I dont mind the idea of Nahida showing up first. More time to prefarm Baizhu’s new mats. Plus, I can pair Baizhu with Deepwood Nahida in Bloom-type teams, allowing Baizhu to just use 2pc sets instead. Thank god im such an exploration nut, all those primos are gonna serve me well.

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  6. I’ve been giving it some thought, and isn’t Candace (coincidentally a freebie in 3.6) a solid teammate for Baizhu in certain HB and Burgeon teams? Im specifically thinking of Kuki and Thoma rn. Kuki can stay onfield and trigger blooms while healing herself, all while benefitting from Baizhu’s A4 and increased EC ownership thanks to Candace’s infusion. Thoma can use his skill more often as the onfielder, lowering his pesky ER needs to allow for higher EM stats. He’d be getting the A4 buff as well.

    This allows Hydro alternatives like XQ, Koko, Ayato, etc to find use on other teams since they’re used far more often than our poor, non-contested, heterochromia queen. Bonus points since Candace is a 4*, so she’s a budget option too. Pre-C6 you can just slap ER and HP on her and call it a day. The primary dilemma would be the potential lack of AoE Dendro applications from Baizhu, but I suppose there’s always the double Dendro option, which isn’t bad anyways. Lowered ER needs and an EM Buff sounds nice, I think.

    I dunno, lately I’ve been Candace (and Dori)-pilled by some interesting showcases on YT. I’m kinda itching to give her and Baizhu a proper try.

      
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    • At first glance, I also thought of this couple. But there is one big problem that concerns any type of bloom-based commands: ICD!!!!
      It is important to understand at what speed the dendro-hydro duet creates dendro cores.
      Pure bloom – your reactions dps need a lot of EM and it will be hydro or dendro.
      Hyperbloom your bloom driver will be hydro bcz hydro unit is best bloom generator.
      Burgeon your pyro applier will be slow if you don’t want to burn enemies and your hydro applier will be fast.

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      • Tbf, there are some workarounds to ICD in Candace teams. ICD doesn’t carry over when swapping characters, so just bouncing between Candace and your driver should be alright. Gives her a chance to use her little burst wave things for a few extra AoE Hydro applications as well. There’s also the option to use a charged attack every once in a while, which also has separate ICD (Least likely method to be used, I believe). Candace can also toss in a skill cast every now and then to apply Hydro and gather some extra particles. Im not gonna lie and say her application can match up to XQ or anything, but there are ways to make it work, I’ve seen it in action before. It helps that Baizhu’s A4 lasts off-field for a few seconds, just enough room for a short swap.

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    • thats meta slaves for you. character has great design, decent enough kit but need to do massive pp perfection skills or damage or they instantly become trash. so many people dont really like the characters (despite saying they do), just the kits and meta slaving in an easy game lmfao

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      • dude meta literally has nothing to do with it. he’s just mid af. people like u r the type who would recommend pulling for someone like dehya. u say meta slaving bad but being a degenerate simp is good? people shouldn’t consider how a character works before pulling? they don’t have the right to get a decent 5 star unit who is at least not worse than budget 4 stars? u may cope all u want but most tcs have mathed out that a c2 yao yao with f2p weapons performs on par with a c0 baizhu with f20 weapon. idk about u but that is mid as fuck. no one wanted him to be another nahida. people just wanted him to be above average unit who doesn’t feel incomplete and his current state is not that. and finally mind u, majority of those who r complaining are not meta slaves. meta slaves want perfection and nothing else. they know mihiyo won’t launch perfect units every single patch so they had their expectations low from the start. it’s the simps who r complaining the most beacuse they wanted to play with him but now are realising that he is just slightly better than a certain lolli who works for him.

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        • exactly. nothing to do with meta. he’s no better than being a “meta slave” or in this case, a “simp slave” which sounds worse imo.

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        • all they needed to was to make his shield pop aoe dmg like noelle’s shield hitting all enemies in range, but no instead they make some garbage up.

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      • I think the issue is if you get a character, not only you’re spending primos on it, but other resources too. Unless I’m motivated to try a character that’s not only looks nice, but also plays nice, I dont feel like the character is worth it. For example first time Nilou came out, she was ok, nothing special, but I loved her gimmick AND design, and I was planning to pull Nahida anyway, so that’s worth a pull for me. On the flip side, one of my favorite designs in the game, as well as one of my favorite backstories, belongs to Shenhe, and I didnt pull for her, because even if I did get her, I had no team to use her on, and it felt like a waste to spend on a character that would only use probably for the first few floors of abyss at most.
        If the character is meh, and arguably unusable, you shouldnt be surprised that people wouldnt want to pull for it, even if the design is nice.
        Overall, I think the allure of a character is a combination of playability, viability, and how much you like the design and backstory, those ratios depend from one person to the other.
        But either way, neither camp should blame the other, and should just do whatever they want without making a big deal out of it. If you wanna pull, go for it and dont be mad if ppl express they dont want to, and vice versa ^^
        Cheers.

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        • tbh the game isnt hard enough to think solely on kits. you can easily (or with effort, sorry i might be jumping the gun) beat 12-3 with just national team an another similar team. i think im not talking to people like you though maybe? im talking about the people who saw baizhu get announced and get SO PUMPED and now his kit is leaked and the majority i see is slander. i think the game isnt hard enough to invest in anything BUT the characters you like, esp as a f2p.
          i do kinda agree tho, shenhe is kind of a special 5* where you want another cryo with her and ik f2p exists but… team her with a f2p cryo 4*, no one is stopping you.

          cheers though! sorry if i came off as rough i just see this like every patch when a kit isnt great but people love the character and dont pull bc of it

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        • finally!!! someone with a fucking brain. jesus the simps get so mad whenever their waifu/husbando gets shitted on for their poor kit. it’s hard to find someone like u who actually understands the situation. ik that neither camp should’nd be mad about other group but we should at least criticise a character if he/she is bad so that mihiyo doesn’t try to fuck up again. if we just accept whatever mihiyo puts, which players mostly do, the company is bond to release catastrophic characters like dehya and baizhu.

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    • They expect him to heal good as Kokomi, shield strong as Zhongli, and have Nahida dendro application, in fu*king one character

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      • lmao. no one ever said they wanted a meta breaking unit. all people asked for was a decent unit who can at least perform better than budget 4 stars in the same role. yao yao at c2 and above is literally better than him in many scenarios.

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        • precisely, we just want a 5* that can do buff and heal. There’s no reason they could not give him a Burst with more consistent buff to actually powercreep bennet for all dendro related teams. Make him give more EM and ATK for dendro or something. There a perfect unit that doens’t change meta and still has consistent gameplay and comps.

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        • Can you explain what Yaoyao does better than Baizhu? if you say his A4 bloom-related and quicken buff are worse than her C1 15% dendro damage bonus *ONLY* then sorry you are wrong. Even if you only have dendro goblet on your character, her buff barely increases your damage by 10% moreover if you have other dendro damage sources like ascension stats (Tighnari, Alhaitham), etc. it will be lower than 5% and don’t forget buff for bloom-related reaction and aggravate that Yaoyao couldn’t give. If you like to be forced to jump/dash on the field to heal your entire team without being able to swap and potentially getting dps loss, then go ahead.

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        • Can you explain what Yaoyao does better than Baizhu? if you say his A4 bloom-related and quicken buff are worse than her C1 15% dendro damage bonus *ONLY* then sorry you are wrong. Even if you only have dendro goblet on your character, her buff barely increases your damage by 10% moreover if you have other dendro damage sources like ascension stats (Tighnari, Alhaitham), etc. it will be lower than 5% and don’t forget buff for bloom-related reaction and aggravate that Yaoyao couldn’t give. If you like to be forced to jump/dash on the field to heal your entire team without being able to swap and potentially getting dps loss, then go ahead.

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      • nah just good healing with decent application was enuff, basically everyone would’ve been happy if he was kokomi but GREEN. but now they keep nefing his skill % and his application is garbage. why should anyone with yaoyao built pull for him? jack-of-all-trade kits dont work bcz as u said a unit cant do all. so its a shame that we didnt get a busted healer with good AA application (like koko).

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  7. i always laugh bc meta is always changing, and this game is honestly not difficult enough to invest in min-maxing for meta players. people dropping him because his kit isn’t perfect despite liking the character when 12-3 is the hardest content we’ll ever get in the game is just too funny

      
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    • tell me you’re a dehya main that regretted pullying without telling me you’re a dehya main that regreted pulling

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      • i dont even have dehya and had no interest in playing her lole. i pull and play as characters i like lol but a LOT of people were like WOW BAIZHU IM PULLING FOR HIM FOR SURE then his kit is mid or less and now people dont want to pull. typical genshin players.

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    • i start playing
      i pull albedo cuz im new and i want a 5*
      i lose 50/50
      i get keqing
      i like keqing
      i try to play keqing
      she does no dmg
      i stop building units before knowing how good they are
      fast forward to 3.0
      keqing does dmg now
      i want to play keqing but she needs a dendro healer
      3.4 rabbit girl is out but her burst is sub optimal and she lacks good aoe but i forgive cuz she’s 4*
      i wait for snake man thinking that he would have good aoe cuz he’s 5*
      i see some leaks
      i get sick of hoyo’s bullshit

      if you think abyss 12 is easy you should try it with trash f2p artifacts where you only get the main stats right , i meta slave to skip artifact grinding and im pissed off cuz hoyo wont let me play a good keqing team , Lisa and Yae Miko r also effected btw

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      • In version 3.x you just need em main stat to clear abyss comfortably, even with random set.
        And keqing is quite good even back then. Dendro make her bit better but not game changer.

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        • also im a husbando player sooooooooooooooooooo dehya really not on my list to play, if you really need that confirmation >70 lmao i aint wrong. people drop a character they like the moment kit is released so i mean…….

          tell me youre a meta player without telling me youre a meta player.

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      • He even get more nerf in recent beta. His cons also sus. Why is it so underwhelming? Meybe he will get spot on future standard banner. All i can see is hoyo scream: “just pull nahida, dont waste your time with this fake dottore”. I bet kaveh will be on nahidas banner.

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      • i lose 50/50
        i get keqing
        i hate keqing
        i try to play keqing to cope
        she does no dmg
        i hate keqing even more
        repeat until C4

        This is literally me Q_Q

        Why can’t MihoYo make a decent 5-Star Electro for Quicken teams? Cyno is a joke, Keqing is literally worthless (even at C4), Raiden is strong but better served in HyperBloom comps, and Yae is a literal downgrade to C6 Elegy Fischl. I desperately need a Tier 0 Electro Sub-DPS with no BS. Preferably a good character design to boot. It’s simply not fair how much favoritism they have for Hydro units.

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        • “Im bad at the game, Im bad at the game, so I need better characters, I cant play this game, I cant make a proper team, damn favoritism for Hydro units, but I am so bad at the game” Nice message there

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          • ok so really whats baizhu’s best artifact set? 2p HP + 2p HP? 4p Deepwood? 4p Ocean Hued Clam? 2p Hp + 2p Healing Bonus?

      • It is your and only your problem that you are ignoring 4* support units, dps or whatever. And the fact that the devs is doing bullshit does not change the fact that you do not like the game. Just delete it if you don’t like it. Look in the upper right side, there are ads for other games (and onther sites it is too).
        The choice is always yours, if something doesn’t deserve your attention, wasted time grinding currency, skip and salt

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      • didn’t know there’s a term of f2p artifact since i always grind artifact without spending primo or genesis since 1.0 ?

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      • You can play Keqing without a Dendro healer. You go for Keqing/Fischl/DMC/TTDS Barbaba (or Kokomi if you have her, more seeds =D) and it’s already fine. Personally, I sometimes go with R5 Proto Amber Sucrose.

        If you want a good dendro healer, then Proto Amber Nahida is the way to go. She heals, do damage and buffs Keqing’s EM, doesn’t require field time and you can slot Kazuha/Sucrose to swirl electro since Keqing + Fischl can go over Nahida’s dendro app. I didn’t wait for Yaoyao to have fun. xP In fact, I only play Yaoyao with Nilou to make Kokomi going full EM and in 4* runs otherwise I don’t like having to spend time on her to burst heal the team.

        With Dendro now, you only need a good investment on Fischl, a VV set on an Anemo unit, Dendro app like Yaoyao and Lisa to trigger a lot of Fischl’s A4 during her burst =D On a second team, Full EM Shinobu + any hydro (XQ if poissible)/dendro (Collei + DMC is fine) chars you have and you already are good to go. Dendro made the game more accessible to people with mid artefacts =)

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        • i just want aggravate to be good and specifically these teams
          [ lisa/miko/keqing , fischl , dendro healer , kazuha ]

          and keep in mind that Baizhu is the second healer that doesnt work well here , what r the chances that they’ll make another dendro healer ? aggravate gimped for ever ? that’s what i thought until i heard that the 2.7 cat girl switched to dendro shielder so i can still hope but they might miss that up too , if they do that then you know it’s on purpose , it’s also fair to think that nahida’s 1.5u exists just to stop your VV

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      • its like we waited for electro buff for forever and finally got the reaction in 3.0 but no dendro support units to use it with so i wait some more 3.4 we get a 4* but she doesn’t have good aoe and the burst is not worth using and now 3.5 the 5* looks like qiqi lvl , i waited for a green kokomi not this bullshit even a green kuki would be much better

        i stick with yao yao until we get a better support

        putting the whole electro thing aside i think Baizhu’s good points is that he can use his dendro autos to focus break electro & hydro abyss mage shield befor you start doing dps where’s yao yao can try doing it with her burst but the rabbits targeting can be unreliable if the mages r surrounded with other enemies , and he’s very nice to have in weekly boss co-op fights

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      • you can clear 36* 12-3 abyss with national team and a team you can now make thats equivalent (all f2p lol). at ar60 12-3 really should NOT be an issue.

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