
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 1058 | 24.21 | 59.41 | 5.0% | 50.0% | 0% | ||
20 | 2745 | 62.79 | 154.11 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3652 | 83.54 | 205.05 | 5.0% | 50.0% | 0% | ||
40 | 5465 | 125.01 | 306.82 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 6110 | 139.75 | 343.02 | 5.0% | 50.0% | 9.6% | ||
50 | 7029 | 160.79 | 394.65 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7889 | 180.45 | 442.91 | 5.0% | 50.0% | 19.2% | ||
60 | 8818 | 201.7 | 495.07 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 9462 | 216.45 | 531.27 | 5.0% | 50.0% | 19.2% | ||
70 | 10400 | 237.89 | 583.9 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 11045 | 252.64 | 620.1 | 5.0% | 50.0% | 28.8% | ||
80 | 11993 | 274.33 | 673.33 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 12637 | 289.07 | 709.53 | 5.0% | 50.0% | 38.4% | ||
90 | 13593 | 310.93 | 763.17 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 迅烈傾霜拳 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
將堅冰凝聚於拳鋒,揮出迅猛的 此外,施放元素戰技「冰牙突馳」或進行衝刺後的一小段時間內,普通攻擊連擊段數不會重置。 消耗一定體力,騰躍而起,打出 從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 冰牙突馳 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
迅速調整呼吸、節奏與步伐,向前短距離衝刺,進入 ·提高萊歐斯利的抗打斷能力。 ·生命值高於50%時,強化 效果將在萊歐斯利退場時解除。 「過去的裁罰已成定局,未來的選擇猶在掌握。」 「若是不願命運被一時的罪惡吞盡,還請珍重此刻的光陰。」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 黑金狼噬 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
驅動拳套,打出凝聚寒霜的直拳,持續以冰錐衝擊前方區域,造成多次 冰錐衝擊結束後,將在敵人的位置降下流湧之刃,造成具有荒性的 總有一些事情,就算是梅洛彼得堡的公爵也會感到無可奈何——例如繁冗的文書工作,細瑣的監管職責,或是…小小的友人們在自己拳套上偷偷貼一堆難撕的可愛貼紙的執著。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 公爵的恩饋 |
合成武器突破素材時,有10%機率獲得兩倍產出。 |
![]() | 公理終有辯訴之日 |
萊歐斯利的生命值低於60%時,將獲得「恩典之誡」,使下次 每5秒至多依此方式獲得一次「恩典之誡」效果。 |
![]() | 罪業終有報償之時 |
萊歐斯利的目前生命值提升或降低時,若萊歐斯利處於 |
Constellations
![]() | 予行惡者以懲懼 |
固有天賦「公理終有辯訴之日」的「恩典之誡」轉變為: 萊歐斯利的生命值低於60%,或在 此外,懲戒·凌躍拳獲得以下強化: ·造成的傷害提升進一步提升至200%; ·命中時,若處於寒烈的懲裁狀態下,該狀態的持續時間延長4秒,在一次寒烈的懲裁狀態持續期間,至多依此方式延長一次。 需要解鎖固有天賦「公理終有辯訴之日」。 |
![]() | 予驕暴者以鐐鎖 |
施放 需要解鎖固有天賦「罪業終有報償之時」。 |
![]() | 予婪詐者以譴罰 |
至多提升至15級。 |
![]() | 予貞苦者以拯贖 |
懲戒·凌躍拳為萊歐斯利恢復生命值的回復量提升為50%生命值上限,需要解鎖固有天賦「公理終有辯訴之日」。 此外,萊歐斯利受到治療時,若此次治療回復量溢出,將根據萊歐斯利是否處於目前場上產生不同的效果:處於目前場上時,萊歐斯利的攻擊速度提升20%,持續4秒;處於隊伍後臺時,隊伍中所有自己的角色攻擊速度提升10%,持續6秒。上述這兩種攻擊速度提升效果無法疊加。 |
![]() | 予冤訴者以憐恕 |
至多提升至15級。 |
![]() | 予無罪者以念撫 |
懲戒·凌躍拳的暴擊率提升10%,暴擊傷害提升80%,並能夠額外生成冰錐,造成原本100%的 需要解鎖固有天賦「公理終有辯訴之日」。 |
Skill Ascension
Gallery
360 Spin
Idle Animation #1
Idle Animation #2
Attack
Elemental Skill
Elemental Burst
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Party Switch when teammate is under 30% HP | ||||
Party Switch under 30% HP | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
Light Attack | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting |
Quotes
Audio Language:
Title | VoiceOver |
初次見面… | |
閒聊·貼紙 | |
閒聊·寵物 | |
閒聊·忠告 | |
下雨的時候… | |
打雷的時候… | |
下雪的時候… | |
陽光很好… | |
早安… | |
午安… | |
晚上好… | |
晚安… | |
關於萊歐斯利自己·誤解 | |
關於萊歐斯利自己·小憩 | * 好感等級達到4級後開放 |
關於我們·收監 | * 完成「諭示胎動的終焉之刻」劇情 |
關於我們·出獄 | * 好感等級達到6級後開放 |
關於「神之眼」… | * 好感等級達到4級後開放 |
有什麼想要分享… | |
感興趣的見聞… | |
關於那維萊特… | * 好感等級達到4級後開放 |
關於芙寧娜… | * 好感等級達到4級後開放 |
關於希格雯… | * 好感等級達到4級後開放 |
關於克洛琳德… | * 好感等級達到4級後開放 |
關於林尼… | * 好感等級達到4級後開放 |
關於娜維婭… | * 好感等級達到4級後開放 |
關於艾梅莉埃… | * 好感等級達到4級後開放 |
關於夏沃蕾… | * 好感等級達到4級後開放 |
想要瞭解萊歐斯利·其一 | |
想要瞭解萊歐斯利·其二 | * 好感等級達到3級後開放 |
想要瞭解萊歐斯利·其三 | * 好感等級達到4級後開放 |
想要瞭解萊歐斯利·其四 | * 好感等級達到5級後開放 |
想要瞭解萊歐斯利·其五 | * 好感等級達到6級後開放 |
萊歐斯利的愛好… | |
萊歐斯利的煩惱… | * 完成「於怨嗟之地重生」劇情 |
喜歡的食物… | |
討厭的食物… | |
收到贈禮·其一 | |
收到贈禮·其二 | |
收到贈禮·其三 | |
生日… | |
突破的感受·起 | * 突破等級「1」階後開啟 |
突破的感受·承 | * 突破等級「2」階後開啟 |
突破的感受·轉 | * 突破等級「4」階後開啟 |
突破的感受·合 | * 突破等級「6」階後開啟 |
元素戰技·其一 | |
元素戰技·其二 | |
元素戰技·其三 | |
元素爆發·其一 | |
元素爆發·其二 | |
元素爆發·其三 | |
打開寶箱·其一 | |
打開寶箱·其二 | |
打開寶箱·其三 | |
生命值低·其一 | |
生命值低·其二 | |
生命值低·其三 | |
同伴生命值低·其一 | |
同伴生命值低·其二 | |
倒下·其一 | |
倒下·其二 | |
倒下·其三 | |
普通受擊·其一 | |
受重擊·其一 | |
加入隊伍·其一 | |
加入隊伍·其二 | |
加入隊伍·其三 |
Stories
Title | Text |
角色詳細 | 一個令檢律庭非常欣慰的事實是,楓丹廷的公民大多遵紀守法,梅洛彼得堡並不會出現在他們的人生軌跡上。 與此同時,又有一個合情合理還略顯悲哀的事實——服刑結束的罪人很難再融入水上的生活,也大多不會主動提起自己在水下的經歷。 比起具體地點,梅洛彼得堡更像是某種作為警告、不幸與懲戒的象徵出現在楓丹俗語之中的概念,而掌管這一概念的人是誰並不重要。 得益於此,萊歐斯利幾乎像個隱居者,以極不符合其「公爵」身分的方式生活在楓丹。 當人們說著「再搗亂就一拳把你打進梅洛彼得堡」或者「這種爛事真難處理,我還不如去海底鎖螺絲」時,這個水下要塞的管理人也許正走在通往咖啡廳的石板路上,準備幫自己外帶一份下午茶點。 |
角色故事1 | 萊歐斯利並不常離開梅洛彼得堡。憑藉親手建立的訊息管道與人脈,他可以在辦公室裡坐享他所需的情報與物資。 但他也明白一個道理——不能被繁重的事務困死在這裡,不然他不是永遠闔不上眼睛,就是遲早長眠於水下。 想要更加輕鬆地管好這個地方,最重要的只有兩樣東西:錢和人。 幸運的是,梅洛彼得堡本身就是一間巨型工廠,萊歐斯利又十分擅長賺錢,甚至還有沫芒宮這樣的好客戶。對沫芒宮特別關照不能算是仰慕權勢,楓丹廷方面根本無權過問梅洛彼得堡的事務,歸根究柢還是摩拉珍貴,越多越好。所以即使複律庭對文書工作有著嚴苛到累贅的要求,萊歐斯利也都一一做到了。 (原本楓丹動能工程科學研究院需要大量始基礦作為研究材料,它或許可以勉強與沫芒宮拼個高下,但自從變成一塊塊壯麗的空中景點,便遺憾地退出了合作夥伴的舞臺。有緣再會了朋友!) 有錢人最容易犯的錯誤,即是高估了金錢的能力變得目中無人。這就是萊歐斯利第二幸運的事情了——他並非天生富有,因而知道與人為善的重要性。 他對所有棲身於梅洛彼得堡的人都一視同仁。無論是犯人、看守還是普通的工作人員,只要做好與身分相符的事情,他便不會苛責。 而反過來講,若有人涉足超出自己身分的事情,那就有得談了。水下空間相對閉塞,大多數人無處可去只能留在這裡。可以的話,萊歐斯利希望大家都是講道理的人。假如語言發揮不了作用,那就用更有說服力的辦法。 至於人與人之間那些毫無意義卻不可避免的紛爭與瑣事,偶爾放著不管也沒關係。腦袋清醒的人都知道不應該把事情鬧大,不清醒的人自有他該去的地方,就像水體有自淨的能力,人群也是一樣的。 如此一來,萊歐斯利不僅沒有忙到頭昏,甚至還空出了不少時間。 有那麼一次,享譽全楓丹的決鬥代理人克洛琳德到訪時隨口問道:「怎麼感覺你比我還要清閒?你這個公爵的稱號不會是買來的吧?」 「稍等。」 受到質疑的萊歐斯利如此說著,同時連續開關了三個抽屜,最終窸窸窣窣地抽出幾頁紙質厚實的文件:「我看看…『…管理有方…納稅積極…』…『…特授此稱號…』…妳知道嗎?還真的差不多是這樣。」 * 好感等級達到2級後開放 |
角色故事2 | 在以公正無私著稱的楓丹,任何頭銜都無法用錢購得。那段閒聊純屬胡扯,只是萊歐斯利與克洛琳德在枯燥的公務往來之餘互相挖苦的玩笑話罷了。 然而,「公爵」之稱雖與交易無關,萊歐斯利接管梅洛彼得堡一事卻與「錢」脫不了關係。 特許券便是梅洛彼得堡內流通的「錢」。在這裡,特許券等於交易媒介,此事由來已久,只是實際內容一直在變。早在萊歐斯利還以囚犯身分留居此地時,特許券的交易更加自由,能夠買到的商品種類也更齊全——只要口袋裡的券夠多,人們甚至可以買到對健康有害的藥品、百分百可靠的賭局預測、搖擺不定的人心,以及他人呼吸的權力。 以上種種為非官方交易的內容,而官方的部分也自有它的精彩——如果妳(你)沒有私人管道,只能去餐廳購買昂貴的水和食物,那隨之而來的幸運籤上寫的可不是什麼意義不明的諺語,而是真的必須在當天完成的額外工作內容。比起錢,特許券在當時更像是前任管理人用於控制犯人的工具。 將違背法規的罪犯投入一片無規則的混沌中自行掙扎。這聽起來的確是種辦法,但萊歐斯利卻不敢苟同,他自認可以為了生存去適應環境,然而環境若已不適合生存,他也不會坐以待斃。 他用了相當漫長的一段時間在黑拳場上累積了一筆本金,再靠這筆本金賺來更多的錢。他善於觀察,也擅於說服別人,態度又很謙遜,以至於在大部分人尚未注意到時,他所擁有的特許券就已經超過其他人手中的總數了。 累積的財富讓他在犯人中有了很高的聲望,期待已久的結果也隨之到來——一夜之間,他的帳戶慘遭前任梅洛彼得堡管理人清空。 但正如前文所說,萊歐斯利非常擅長說服別人。語言具有煽動性,因此只要讓大家意識到在那種管理之下,所有人——無論貧窮或富有——都有可能遭遇同樣不幸,那麼就會有人為他說話。而當他表現得夠正直,場面又夠壯觀時,其他人為了補足他們內心所缺乏的價值,也會跟著加入進來。 於是,他以公平、正義和秩序的名義向梅洛彼得堡的前任管理人提出決鬥,以他們的身分和所處場所來看,這場決鬥可以說是名不正言不順,然而圍觀的人群中,無論是犯人還是看守都無一人提出異議。 非常幸運的是,由於前任管理人臨陣脫逃,萊歐斯利手上免於再多一條人命;相對不幸的是,那天本應是他服刑結束的日子,但因為管理人的缺失,沒有人能為他辦理出獄手續。 於是他走進那間位於梅洛彼得堡中央的辦公室,接管了所有工作。 * 好感等級達到3級後開放 |
角色故事3 | 有能力接觸到一些卷宗後,萊歐斯利調閱了自己的案件紀錄。內容不多,已經是楓丹當局所能查到的所有資訊了。根據寄宿家庭的買賣紀錄,他是作為一個棄嬰被接收的,此外就沒有其他資料了。 在翻閱時,他還看到了一些有印象的名字,模糊的面孔短暫地在記憶裡浮現,又隨著翻頁的聲音消失在了腦海中。只要萊歐斯利願意,他絕對可以動用關係查到這些舊時夥伴的現狀,但這個念頭在出現的瞬間就被他揮散了。 對他們而言,萊歐斯利大概代表著一段不願回想起的過去;而對萊歐斯利來說,這些名字已經不再屬於他現在的生活了。他有了新的身分、新的居所,以及新的朋友。 這是一種十分新奇的體驗。他認識很多人,能夠被稱為朋友的只佔很小一部分,而其中竟然有不少並非人類——他心想:「美露莘們的確很喜歡和人相處。」只看外表的話,你很難將這些小個子的同伴和她們的年齡聯想在一起,但她們對人類展現出的善意又的確帶著年長者獨有的那種天真——相信年紀不大的生物本性善良,值得所有關懷,並擁有無限可期的未來。 萊歐斯利曾多次受到美露莘關照,當他身無一物遊蕩在街頭時,有路過的美露莘為他送來熱湯;當他還無法從拳場上全身而退時,醫務室的希格雯熱情地接待他的每一次到訪;當他需要查明一些隱秘的事務時,逐影庭的各位警官都願意在合法範圍內為他提供最大的幫助。 因此,即使美露莘們到梅洛彼得堡遊覽可能會引發不必要的麻煩,萊歐斯利仍默許了。該警告她們的內容,護士長都會轉達,不必贅述。更何況,假如她們有能力趁他不注意將貼紙貼得到處都是,那他或許不必為她們的安全多慮。 * 好感等級達到4級後開放 |
角色故事4 | 萊歐斯利看著鏽紅色在地板上蔓延,腦子裡冒出一個非常不合時宜的笑話:「想要調查這裡所有的血跡,一共需要多少個美露莘警官?」 緊接著他的思維又跳到了其他地方——他與欺騙他的人竟流著如此相似的血,甚至可以融為一體,令人作嘔。 但他已經失去了嘔吐的能力,一根手指都動不了。思緒和溫度一同遠離,他的腦海中只剩迷霧——至今為止他的人生中沒有任何值得回想的東西。 但他沒有死。顯然老天想要他活著承受他的罪,於是他在病床上醒來,雙手都被銬在金屬的欄杆上,一個穿著體面的女人緊張地看著他,座椅離得很遠,應該是把他誤認為天生反社會的少年犯了。 她掏出紙筆詢問他的名字,萊歐斯利沉默了很久。他想起曾經在報紙上看過一則訃告,那個安享晚年的人擁有一個長而複雜的名字,他並沒有特別喜愛這個名字,只是不想再叫養父母取的那個名字了。 女人低頭記錄下「萊歐斯利」,簡要地告知了他接受審判的日期——那是預期中他能夠離開病床行動的日子——然後匆匆離去。 審判進行得很順利,這讓他心生感激。罪染上他的手又紮根在他心底,驅使他渴求正義的裁決。他完整陳述了殺人的前因後果,甚至還補充了一些細節,使得這樁案件缺乏可供觀眾爭論的內容。他們先是議論起以往與孤兒有關的案件,試圖尋找規律,未果;隨後竟然開始為他求起情來,認為他的復仇對象本就卑劣,他不應承擔罪責。 這些背景音並未對最終判決產生任何影響。審判結束後,他將被立即送往海底服刑。出發前,負責撰寫判決書的複律員向他再次確認個人資料。 「你是叫…萊歐斯利?生日?」 「…今天。」 * 好感等級達到5級後開放 |
角色故事5 | 萊歐斯利的機械拳套經歷過多次升級。 追本溯源,還要從他逃離寄宿家庭那時說起。以他當時的年齡與體格來看,想要對付不止一個成年人幾乎是不可能的,他只好在街頭闖蕩,打零工、做學徒、摸索開鎖和製作小型機關的技巧,做好一切力所能及的準備,再回去毀掉那個鬼地方。 他做了一個可以固定在手腕上的裝置,能夠高速彈出鋼釘打入任何夠軟的地方。可惜使用次數有限,因此戰鬥過後這個裝置就像他自己一樣陷入了瀕死狀態,而且與他不同的是,再也沒能救回來。 過去在梅洛彼得堡打黑拳,既沒有固定的場地,也沒有固定的規矩。為了贏、為了賺錢,他必須不斷更換拳套的功能,因為同樣的把戲用第二次就可能被對手利用來對付自己。此外,就算拳套沒在賽場上報廢,也很可能被人偷走或者毀掉,他經歷了無數次的從頭再來。 有能力籌集更好的資源後,進度開始加快,他不再需要依賴化學藥劑驅動機關,也有了來自楓丹科學院的幫手們。那些研究員喜歡一邊跟他講解機械的運作原理,一邊絮絮叨叨地抱怨科學院裡發生的離譜事件。萊歐斯利覺得很有趣——科技進步導致犯罪增多,但科技又能夠協助辦案,很難說清楚形勢是變好還是變壞了。 這時的他已經不再頻繁地參加拳賽,拳套往往被用來解決那些最棘手的問題。它們不再是奪人性命的工具,反倒為他贏得諸多稱讚與敬畏。 但大家並不瞭解他犯過的錯,只有他自己記得一清二楚——即便獲得再多榮譽與名望,他仍舊是自己認識的那個萊歐斯利。 不是好人,也不算完全的壞人,只是一條還活著的命。 * 好感等級達到6級後開放 |
維恩歌萊號 | 「…然而古代的作家們都說,盛衰更替,無物恆常。…」 解決完愚人眾安插的眼線,萊歐斯利親自到梅洛彼得堡附近的海水中游了一圈。入水時間很短,回來後發現皮膚表面輕微泛紅,不過等了一下子就又恢復了原樣。他沒去醫務室做檢查,也不打算把這件事透露給任何人。近些年種種跡象都表明,預言正在一步一步地實現,信或不信的人心中都有自己的堅持,並不缺他手上這點資訊。 他在梅洛彼得堡見過幾個研究歷史的犯人,數量不多,神志清醒時也常說些瘋言瘋語。他們說這是歷史學家的通病,希望公爵大人不要介意。萊歐斯利當然不介意他們的措辭,他對他們的理論更感興趣。按照某些說法,若世界總是盛極必衰,爾後再興,那麼那片吞沒雷穆利亞的大海,也許總會歸來的。這讓預言聽起來不再是預言,反倒像是依照某種規律得出的推論了。 他對是否相信這種理論持觀望態度,就像對待很多其他事物一樣。梅洛彼得堡中時常發生需要「調解」的事,同在現場的目擊者很高機率會做出不一致的證詞,所以萊歐斯利對所有存在的紀錄都保留意見。歷史傳記更是如此,為了所謂的史詩感誇大其詞也是常態。「…就連海淵之下的巨龍也向他臣服…」…也許只是一條特大號龍蜥呢? 剔除這些光彩照人的部分,其餘的才是他應當留意的地方。 在他尚未完結的人生中,萊歐斯利似乎總是在為某些目的做準備。無論何種情況下,他都不希望人們被恐慌支配。剔除了恐慌中的個人情緒後,留下的是一種叫危機意識的東西。為了應對危機,他總要做點什麼,哪怕徒勞。 歷史總是宏大的,這之下的人類與被海浪拍碎在沙灘上的貝殼毫無分別。他開始籌備製造維恩歌萊號,投入很多物資與人力,卻並不對它抱有過高期待。這是一艘為了逃難而建的船,和帶來文明與榮耀的金色法圖納號相距甚遠。 但無論結果如何,假如能讓這艘船成功開起來,那至少朱里厄和露爾薇的架沒有白吵。 「…正如古代作家們曾說的那樣,盛衰更替,無物恆常。」 * 好感等級達到4級後開放 |
神之眼 | 站在梅洛彼得堡的登記處前,萊歐斯利將手伸進衣袋——他需要向工作人員出示那張寫著他名字、決定他刑期的紙。 隨著那張紙被一並取出的,還有一顆手掌大小的玻璃球。 …不,這不是什麼玻璃球。萊歐斯利眨眨眼,他什麼時候有了這種東西? 登記處的工作人員輕輕倒吸一口氣。那是一名神色嚴肅的女性,臉上有皺紋,驚訝的表情短暫且克制,握筆的手穩健有力。她的嘴唇動了動,最終還是合上了。 萊歐斯利立即想到她一定有在這裡生活的經驗,於是他將那顆神之眼盡量握進手心,小聲道:「尊敬的女士,請問…」 年長的登記人員並沒有回答。她從他手中抽過那張紙,冷漠地瞥向他身後,似乎在確認下一位要來登記的犯人。然而,填寫完必要資料後,她不必要地在遞還的資料邊緣潦草寫道:「藏好。」 萊歐斯利馬上又確定了一件事——這裡的日子一定比流落街頭更難熬。 他很慶幸無論當時身後是誰,他都用身軀擋住了那些視線;他更慶幸,這位好心的登記人員竟願意提醒他。可惜萊歐斯利後來再也沒有見過她。不過這也不意外,那時梅洛彼得堡的工作人員流動性很高。 終於正式進入梅洛彼得堡,萊歐斯利做的第一件事便是悄悄拆掉幾根線,用一頭被磨細的鐵絲將神之眼縫進衣服夾層裡。 他對無家可歸的生活有一定心得,最難的從來不是獲得資源,而是留下它們。人總要睡覺,總有無法防備的時候,白天累積的財物常在昏睡後被簡單地取走,甚至都稱不上是搶劫。 神之眼更是不同於一般的財物,一定會有人基於各種原因對它產生興趣,擁有神之眼的人也容易吸引不善的目光。 之後的日子裡,他的疑慮得到了證實——光是他聽說過的,就有兩三起神之眼被盜的事件。關於事件後續和受害人的遭遇,各種傳聞不一,萊歐斯利沒有表現出更多關心。 他仍然覺得慶幸。但踩在他人悲慘的失敗上保全自己,很難令他為此感到真正的高興。 再後來的很長一段時間裡,他假裝自己從未得到過神明的垂憐,不過是和以前一樣地奮力求生,他還應付得來。 直到年紀與當時相比幾乎多了一倍,他接到了來自沫芒宮的邀請。 按照慣例,任何被授予榮譽稱號的公民都要參加一次授勳儀式。像「公爵」這種級別的稱號,儀式據說會更誇張。 萊歐斯利以職務特殊為藉口婉拒了,只想簡單地簽字並取走證書。在不愛湊熱鬧和得過且過上,他實在很不像楓丹人。 在很多個工作日及很多次書信往來後,沫芒宮最終同意了。 離開水下前,萊歐斯利久違地拿起了那顆神之眼。他掂了掂,它比記憶中更輕,也比他的手掌要小了。他在衣服上找了一個地方,將它掛上。 第一個對此表態的是為他授予稱號的最高審判官。那維萊特的微笑十分禮貌、恰到好處,但他看起來仍比萊歐斯利本人還要更高興一些:「恭喜!你終於找到自己想做的事情了。」 萊歐斯利聽罷笑了笑,未加說明。 * 好感等級達到6級後開放 |
589 responses to “萊歐斯利”
kinda cringe how his kit is just a copypaste of wanderer’s but without the range, or aoe, or damage, or movement utility
I’ve never seen so many comments from a single account lmfao, sounds like you secretly love this patch.
you haven’t been here long enough then
You’ve practically replied to every comment with opinions no one agrees with or cares about. Get a job or something man, or better yet if you hate the game so much, stop playing.
except i haven’t? the only difference between me and many other people is that my comments are recent and you don’t like what i have to say, but there’s many other people way more active than me lmao
also if an opinion makes you so angry I’m pretty sure I’m not the one that needs a job + I never said I hated the game, y’all really lack reading comprehension on this site
Yet another record time response huh? Your name is Floptaine and all you do is complain, of course I’m gonna think you hate the game. Seriously, if you have such a long lists of issues then quit, nothing is stopping you.
“record time response”? what is that supposed to mean? lmao I didn’t even reply on the same day but sure, my bad for checking in to the discussion I guess
Honestly my name isn’t even something I came up with, I just read it somewhere else and thought it be funny to use, and considering it gets you so worked up I was definitely right lol
I could also tell you the same tho, if you have so many problems with what I say, why do you keep reading and replying? you could just not, nothing is stopping you to go outside and breath some fresh air rofl
nuh uh
At least yoimia got range. This dude probably will be the weakest among all limited dps now. Easy skip.
klee
klee > lyney and i will die on this hill, mono element teams are way better when the enemy is self infused on another element so you can still make use of reactions, which is something lyney cant do and he also has way less interruption resistance or poise damage than klee
then that’s just a vape team that doesn’t work on the majority of enemies, mono teams forego reactions for pure dmg, y’know like exactly what Lyney is incredible at?
Relying on vape for a team that isn’t made to vape is dumb
I said the teams are better, not that it’s their only use or that they need it to be reliable, I also never specified only vape
Lyney may do more damage without reactions, but has way less flexibility and will suck if the enemy has a self infused element, that’s just is how it is, if his skill only accounted for pyro characters on the team it’d be godsent but he also needs the enemy to have a pyro aura specifically so that pretty much messes him up
Genshin is such an easy game yet there’s folks like you who still have no clue when it comes to basic mechanics.
Klee > Lyney is the biggest joke I’ve ever seen.
1. Klee is terrible in any reaction team
– Vape/melt: Her way too frequent small-hit pyro attacks meaning that her reaction efficiency is much much lower compared to the likes of Hu Tao. There’s a timer for each vape/melt reaction as well as element application so you cannot expect every attack to react. Google it if you have no idea what I’m talking about…
– Burning/burgeon: She’s ok in these new teams with dendro in terms of damage but the fact that pyro attacks explode and push the small enemies further away considering Klee’s small range of attacks makes it really hard to recommend this team to anybody.
2. Klee mono team is a legacy team at this point
First of all I have and fully built Klee but in terms of damage, but if you even think Klee mono team can be anywhere near Lyney, you’re fooling yourself. Lyney’s talent gives him a huge flat damage increase just by having pyro teammates. That in itself is more than whatever Klee’s kit can give her… This is just normal tbh if you really want to compare a unit that was released at the beginning of this three-year-old game with a brand new character who belongs in the same category of pyro DPSers.
3. Klee is clunky.. would be an understatement
If you really believe Klee has any “interruption resistance”, oh boy you haven’t played much have you. She is easily interrupted, has low defense, and crazy stamina consumption if you use her rotation properly (NA + CA). She NEEDS a shielder like Zhongli more than almost anyone else in this game.
Finally, the point of me writing this is not to bash on the character. Like I said, I really like Klee and have maxed her out since her first banner. But if we are talking about meta here, I DO NOT RECOMMEND any new player who happens to be reading this to pull for her.
Klee, like any typical DPS character who was released a long time ago in a relatively old game, is more or less a legacy unit. Pull her if you love her design and lore. DO NOT expect her to outperform any new DPSers. It’s delusional.
As for you “floptaine”, although it’s perfectly fine to have different opinions about characters, but what you said are factually wrong. I hope other players won’t get mislead by your terrible understanding of how this game works.
“Klee is terrible in any reaction team” which is why I didn’t say to play her on a reaction team, but instead that a mono team can capitalize on self-infused enemies without worrying about icd
“if you even think Klee mono team can be anywhere near Lyney, you’re fooling yourself” if you mean pure dps I’ve never mentioned that, just that Klee has more upsides than him, again, better interruption resistance and poise damage and I also forgot to mention her better aoe and lower er reqs for the entire team
and the damage difference is only around 10% which is not really that much all practicality considered
“Lyney’s talent gives him a huge flat damage increase just by having pyro teammates” god I wish this was the case, copypasting my other comment:
“[He] has way less flexibility […] it’d be godsent but he also needs the enemy to have a pyro aura specifically”
“Klee is clunky.. would be an understatement” debatable, I don’t find her clunky at all, though I’m an avid fighting game player and the ‘combos’ or cancels in this game are really easy in comparison
“If you really believe Klee has any “interruption resistance” […] She is easily interrupted, has low defense, […] She NEEDS a shielder like Zhongli more than almost anyone else in this game.”
https://genshin-impact.fandom.com/wiki/Pounding_Surprise#Gameplay_Notes + Lyney has lower def + https://youtu.be/UjscuJW5D6I?t=284
aint no way blud use the name genshinIsNotThatHard and say klee need zl 💀💀💀
bro really said the floptaine guy has “terrible understanding of how this game works” while he couldn’t even properly read and understand their comment lmao
floptaine using another name to pat himself on the back and pretend he has a supporter is the cringiest thing I’ve seen him do in this thread, and he’s done alot.
huh? why would I do that bruh
i wont comment on anything else but klee really doesnt need zhongli at all
This is just wrong, do the maths. Lyney doesn’t require the self infusion you think he needs, just a pyro aura on his opponent. Assuming both are in monopyro teams, then yes, klee gets an advantage when vaporising because of lyney’s a4 passive not being active, but It’s not like many enemies (especially in abyss) have constant hydro auras. Both of them suffer interruption issues, but they can be negated by dehya or zhongli with little issue. Neither have energy issues, full stop. Against the most normal, common opponents, where lyney’s A4 passive comes into play, it’s not even close. Lyney’s numbers are higher, his skill and burst do real damage, and his ability to use marachausse really just puts him a solid cut above klee.
I think you misunderstood, I never said he, or any playable character, requires self-infusion.
Everything else you said I already responded to in another comment, and just proven right by Klee dominating this abyss due to how easy it is for her to break shields (that also counts as enemies with self-infused elements btw, and there’s a lot of those on floor 12), her better aoe, quickswap advantage, etc, etc.
Proof if you don’t believe: https://www.youtube.com/watch?v=N_EFOpCeAJE
Lyney’s only upside over her is damage and even then, it’s only on perfect execution, if you dodge, cancel/miss/get interrupted during a charge shot or pick a defensive option (which Klee doesn’t really need as much as some people claim) then the difference is minimal, if not Klee straight up dealing slightly more damage in some cases. Y’all play spreadsheet impact way too much and tend to forget about the many variables in practicality, versatility and utility.
he has almost same dmg as wanderer?? even better dmg mp in his basic attacks??? cmon buddy
Wriothesley is coming and so am I
SAME!- I mean what dude thats kinda weird.
He’s gonna be awesome (hopefully)
where are his voicelines oh my god
Gonna take a L on that comment in a month lol
are his attacks considered heavy like klee’s attacks or not? will he even be good in freeze parties with yelan/xq or he’ll be better in melt party with xiangling and bennett?
Probably not. Charged atacks should be heavy, but not all heavy atacks shatter ststues. But freeze parties steel have lot’s of problems, so I would prefer pyro setups. But I’m not sure if Xiangling provide enough pyro. Another source may be needed like Kadzuha or Toma
oh ok ty
Only his ch attack is considered heavy so he won’t shatter much (or at all at c0)
thoughts on him + shenhe + cryo + kazuha vs abyss 12?
and poor axaka gets retired? :’D
shenhe doesnt work with wriothesly as he cant even make use of her buffs for 1/3 of the rotation
who is better than shenhe for him?
if youre planning to go with crit dmg layla its great but keep in mind he doesnt have all the multipliers to abuse shenhe like ayaka (cryo dmg dashing, normal damage using skill, her weapon gives more elemental dmg).
im going to use him with lumine (cryo dmg), koky (hp) and shenhe (full atk) or layla (crit dmg) and kazuha if the enemy cannot be frozen
and, just ignore the dumb ones thinking shenhe is “buffer” and the icy quills is a “buff”. they just dont know how the game works.
not really his arti set is really strong for mono cyro and i dont think having a 170% na increase + 30 atk increase cant defeat ayakas 30%na increase + 20 dmg bonus with shenhe .he is fine with shenhe trust me.
Whats a good f2p for him?
Mappa mare and the new event weapon in 4.1 are interchangeably the best ftp options depending on the team style you’re using him in at any given moment, mappa mare for melt and the event weapon for freeze, it’s also nice that they both have fairly high base attack stats cause rizzly really appreciates stacking attack because the buff provided by his elemental skill is so strong
Just go with what you think works.
Go with what you think works.
ORA ORA ORA ORA ORAAAA
Still deals standard banner damage while being advertised as limited lmfao. I guess they learned from Dehya sales that they can just do reruns and farm free money even if the char is terrible, simps will pull anyway
Dehya being standard was kind of a blessing in disguise for us Dehya enjoyers, I could skip her banner and still get her lmao, as improvised as that decision was. Anyone saying other characters are gonna be added to standard were straight up lying, it was obvious Dehya’s case was not planned at all after seeing how they replaced Eula with Ayaka in the other banner as a lame attempt to not lose too much revenue, and now after the fact they even tried to take down posts and videos of people calculating Wrio’s low damage, because of course they did, after all, Hoyo is, always has been and always will be total scum.
Speak for yourself. I’m a Day 1 player and I STILL don’t have a Qiqi.
skill issue honestly i literally got tighnari and dehya back to back in standar banner and im f2p amd skipped both their banners too lmao
I don’t think RNG is a skill issue pal.
I’m happy because I got 3 Tighnaris in 3 months but also I still don’t have Mona
I don’t think Dehya’s kit was weak because she was being placed on the standard banner. Her constellations seem to be more like a 4 star, where they progressively make the character more useful. The other standard banner characters don’t rely on cons to have a well functioning kit. There were also early leaks that believed she would be a 4-star unit.
So my guess is that she was suppose to be a 4-star but Mihoyo set her to 5-star for sales since she became pretty popular after the archon story.
he will erase abyss with his rizz.