
| Table of Content |
| Stats |
| Skills |
| Skill Ascension |
| Related Items |
| Gallery |
| Sounds |
| Quotes |
| Stories |
Stats
| Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
| 1 | 982 | 27.46 | 61.92 | 5.0% | 50.0% | 0% | ||
| 20 | 2547 | 71.24 | 160.63 | 5.0% | 50.0% | 0% | ||
| 20+ | 3389 | 94.79 | 213.73 | 5.0% | 50.0% | 0% | ||
| 40 | 5071 | 141.84 | 319.8 | 5.0% | 50.0% | 0% | ||
| 40+ | 5669 | 158.57 | 357.53 | 5.0% | 50.0% | 9.6% | ||
| 50 | 6523 | 182.43 | 411.34 | 5.0% | 50.0% | 9.6% | ||
| 50+ | 7320 | 204.74 | 461.64 | 5.0% | 50.0% | 19.2% | ||
| 60 | 8182 | 228.85 | 516.01 | 5.0% | 50.0% | 19.2% | ||
| 60+ | 8780 | 245.58 | 553.74 | 5.0% | 50.0% | 19.2% | ||
| 70 | 9650 | 269.92 | 608.6 | 5.0% | 50.0% | 19.2% | ||
| 70+ | 10249 | 286.65 | 646.33 | 5.0% | 50.0% | 28.8% | ||
| 80 | 11128 | 311.26 | 701.81 | 5.0% | 50.0% | 28.8% | ||
| 80+ | 11727 | 327.99 | 739.54 | 5.0% | 50.0% | 38.4% | ||
| 90 | 12613 | 352.79 | 795.45 | 5.0% | 50.0% | 38.4% | ||
| 90+ | 12613 | 352.79 | 795.45 | 5.0% | 50.0% | 38.4% | ||
| 100 | 13510 | 432.16 | 851.99 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 西風剣術・流光の舞JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
古代騎士の戦の舞を真似て、両手に持った剣による最大5段の連続攻撃を行う。 一定のスタミナを消費し、前方に突進した後、より強力な一撃を放つ。 空中から落下し地面に衝撃を与える。経路上の敵を攻撃し、落下時に範囲ダメージを与える。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 堕ちる烈風JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 絶対的な力で西風剣術の真髄を示し、一回押し・長押しによって異なる効果を発動する。 前方へ跳躍して斬撃を繰り出し、 また、 力を溜めた後、前方へ跳躍する。力を溜めた時間によって跳躍距離が長くなる。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 朔風となりてJP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 最強の北風騎士の名において、前方に強力な二連斬を繰り出し、 チーム内に | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 帰る風の凱歌JP0D |
| チーム内にモンドキャラクターが1人いる毎に、元素スキル この効果は秘境、征討領域、深境螺旋では発動しない。JP0D |
![]() | 暁の風の行軍JP0D |
| チーム内に さらに、チーム内に2名以上の |
![]() | 風の旗の導きJP0D |
| 付近にいるチーム内キャラクターが拡散反応を起こした時、ファルカは |
![]() | 魔女からの贈り物・朝を迎える光JP0D |
特殊元素スキル |
Constellations
![]() | 「さあ友よ、月明かりの下で踊ろう」JP0D |
| ファルカが さらに、 |
![]() | 「夜明けが訪れる頃、我らは旅路へ出る」JP0D |
| 特殊元素スキル |
![]() | 「友よ、涙の味のする酒をこれ以上飲むなよ」JP0D |
| 元素スキル 最大Lv.15まで。 |
![]() | 「我らの歌う自由は誰にも奪われないものだから」JP0D |
| ファルカが拡散反応を起こした時、反応に関わった元素タイプに応じて、チーム内の周囲にいるキャラクター全員がそれぞれ20% |
![]() | 「杯に美酒を注ごう、暴君が来てまた去っていく」JP0D |
| 元素爆発 最大Lv.15まで。 |
![]() | 「我が愛しきモンドよ、変わらぬ姿でそこにあれ」JP0D |
・特殊元素スキル ・特殊重撃 さらに、固有天賦「風の旗の導き」における |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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7 responses to “ファルカ”
I know the passive means we should look for only two elements on teams, but won’t some reactions (or even most good supports) be stronger then the bonus for staying within this team archetype? Like, theres is only a 80% difference from the first buff.
I guess Durin is probably his best teammate, and that would limit even further the options for double elements teams.
Like for double anemo we could go:
– Varka + Faruzan(c6) + Durin + Citlali
– Varka + Faruzan(c6) + Durin + Mona (or Xingqiu/Yelan)
– Varka + Jean(C4) + Durin + Furina
Was thinking about above options because of the anemo res shred, or would Sucrose(buff reaction)/Kazuha(buff element) work better then focusing on the anemo part of the damage? (i’m not really a calcs guy).
For other teams that I think would be stronger then the limited two elements teams (but i’m not really a fan of Bennet’s circle impact):
– Varka + Durin + Mona + Xingqiu/Yelan
– Varka + Durin + double cryo
– Varka + Durin + Bennet + Citlali (or Rosaria/Kaeya)
– Varka + Durin + Bennet + Xingqiu/Yelan
– Varka + Durin + Bennet + Fichl
Like within the limited team archetype, what viable teams do we have? And is any of them stronger then the above teams?
– Varka + Anemo + Durin + Bennet (is Bennet is the only viable option as the second pyro?)
– Varka + Anemo + Mona + Yelan/Xingqiu
– Varka + Jean(C4) + Yelan/Xingqiu + Furina (no Hexerei buff)
– Varka + Anemo + Shenhe + Chongyun(CD buff + ice res shred) (no Hexerei buff since Sucrose not worth without reactions)
Double electro doesn’t seems viable to me, maybe Iansan+Fichl (and I guess some TF CD reduction shenanigans could be fun to try lol)
Sorry for the long post, but I’m really excited for Varka, it’s been so long lol
dual type elemantal dps
varka excels in bolstering anemo in combination with another element. unlike other swirl characters who generally favor an abundance of variety of elements during fights, varka however prefers his own, anemo, and one other element being of PHCE. considering this the playstyle is pretty straightforward. it is simply raw elemental damage of mainly two types including anemo.
I predict his best teammate will be kazuha, followed up by durin and to finish the team you’d just use bennett. this will likely be his best team. but other than that you can mix and match to have fun.
artifact set is the new hexerei one that got released with 6.3, which I doubt I’ll have to explain why it’s the best one for him.
as for weapon: look for stats and passive that increases crit dmg/rate>dmg bonus>atk
overall rating: solid unit (6.5/10),
however most likely not meta defining. raw anemo dps is abundant already and this is almost exactly that but with a little twist. if anything having to dual wield elements may either be good or bad depending on how his final scaling turn out therefore making him difficult to balance. his biggest drawback is being teammate reliant on premium units like kazuha and durin.
pull recommendation:
this is for those who are looking for a fun and decent character. (similar to wanderer and xiao, whereas all 3 dps require specific premium teammates to perform decently)
as for people who want high value characters, I would recommend to skip.
Damn that kit is interesting enough, but having two anemos on the team sucks in the gameplay feel department like 99% of the time. Including Xiao + Xianyun.
Considering he wants Venti or Sucrose over any other anemo, I don’t think it’s that bad, Venti’s a really quick switch and Sucrose doesn’t eat that much field time either
i feel like Sucrose will be crucial to his team comp between her being anemo, hexerei, and from Mondstadt, so hopefully not too boring
Waiting for this mf for years and his animations are… Questionable. Very cool, in idea… But like, Anemo and seems like VFX are missing. Like something is not there, cus its kind of boring looking lmaoo
Or my standarts got soo high after ZZZ 😭
a manly man not a girly girl in small transparent panties