
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 967 | 27.93 | 62.76 | 5.0% | 50.0% | 0% | ||
20 | 2508 | 72.45 | 162.8 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3336 | 96.4 | 216.62 | 5.0% | 50.0% | 0% | ||
40 | 4992 | 144.24 | 324.13 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5581 | 161.25 | 362.36 | 5.0% | 50.0% | 9.6% | ||
50 | 6421 | 185.53 | 416.9 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7206 | 208.21 | 467.89 | 5.0% | 50.0% | 19.2% | ||
60 | 8055 | 232.73 | 522.99 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8644 | 249.75 | 561.23 | 5.0% | 50.0% | 19.2% | ||
70 | 9501 | 274.49 | 616.83 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10089 | 291.51 | 655.07 | 5.0% | 50.0% | 28.8% | ||
80 | 10956 | 316.53 | 711.3 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11544 | 333.55 | 749.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12417 | 358.77 | 806.21 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 極惡技·斷 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
進行至多五段的連續攻擊。 消耗一定體力,擲出迴旋的晶槍,對前方的敵人造成傷害。 從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 極惡技·閃 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
仿擬極惡騎的戰鬥風格,依據點按、長按,以不同的方式產生效果。 絲柯克獲得45點{LINK#N11130005} 絲柯克獲得45點蛇之狡謀,並將持續快速移動,在該狀態下提高絲柯克的抗打斷能力。 期間,絲柯克可以控制快速移動的方向,並能透過再次施放技能,提前結束快速移動狀態。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 極惡技·滅 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
絲柯克的元素爆發不依靠元素能量,而是依靠{LINK#N11130005} 當絲柯克擁有至少50點蛇之狡謀時,絲柯克可以消耗所有蛇之狡謀,施放元素爆發,撕裂前方的空間並進行高速的連續斬擊,造成 絲柯克處於{LINK#N11130006} 無需消耗蛇之狡謀即可施放的特殊元素爆發。 施放後,絲柯克將獲得凋盡效果,效果持續至七相一閃模式結束。解鎖固有天賦{LINK#N11130007} 凋盡效果持續期間,每0.1秒,絲柯克的普通攻擊命中敵人後,將使本次普通攻擊造成的傷害提高。若施放 該效果將在觸發次數達到10次數時解除。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 諸武相授 |
隊伍中所有角色的元素類型均為 |
![]() | 理外之理 |
隊伍中附近的角色對敵人觸發凍結、超導、冰元素擴散或冰元素結晶反應時,將在敵人附近創造一枚虛境裂隙。該效果每2.5秒至多觸發一次,場上至多存在3枚絲柯克自己創造的虛境裂隙。 絲柯克可以透過以下方式,汲取附近一定範圍內的虛境裂隙: ·在{LINK#N11130006} ·施放七相一閃模式下的特殊元素爆發 ·長按施放元素戰技 每汲取一枚虛境裂隙,絲柯克將獲得8點{LINK#N11130005} |
![]() | 萬流歸寂 |
隊伍中附近的元素類型為 每層死河渡斷效果會使絲柯克在{LINK#N11130006} |
Constellations
![]() | 湮遠 |
固有天賦{LINK#N11130007} 需要解鎖固有天賦{LINK#N11130007} |
![]() | 墜淵 |
施放元素戰技 元素爆發 此外,絲柯克處於{LINK#N11130006} |
![]() | 罪緣 |
元素爆發 至多提升至15級。 |
![]() | 流斷 |
固有天賦{LINK#N11130008} 需要解鎖固有天賦{LINK#N11130008} |
![]() | 結願 |
元素戰技 至多提升至15級 |
![]() | 至源 |
絲柯克每透過固有天賦{LINK#N11130007} 需要解鎖固有天賦「理外之理」。 ·施放元素爆發 ·絲柯克在{LINK#N11130006} ·絲柯克在{LINK#N11130006} |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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62 responses to “絲柯克”
Too floaty.
Charged attack has no correlation with rifts even though they’re supposed to work together, just a shitty projectile that magically collects them.
Boring NA spam.
And yet npc’s will still be obsessed with her. She’ll join Neuvi, Arlecchino and Furina who all have the most *intelligent* fanbases.
with her r1, Furina, Escoffier and Yelan, will the attack goblet be better than cryo one ?
i can’t believe they made her cryo and not a new element to revitalize the game, on top of restricting her to freeze too (useless reaction these days), i swear this company is allergic to making good choices.
i can’t believe they made her cryo and not a new element to revitalize this dead game, on top of restricting her to freeze too (useless element these days), i swear this company is allergic to making good choices.
honestly… meh? I was expecting the character with more interesting concept, but I got almost zero team flexibility, basic NA spam as a gameplay, etc. I was expecting something like freeze or shatter buff, imagine a character, who makes freeze do damage or some utility instead of something like “you get the biggest def shred and damage in the game! but only in freeze comp BTW”. Smells like shi… I mean hsr balance team.
She’s also very expensive in terms of build, Escoffier is her by far the best teammate who syncs with her perfectly, and you can possibly go Shenhe or hydro sustain in third slot and XQ or Yelan on the fourth one. She’ll obviously be op with Escoffier, most likely strong even without her, but this unit is just boring, I think I’ll just go some other dps this time.
Teammates tier list:
SS+: Escoffier (heal, res spred, god of ice, offield dd, wife)
SS: Furina (75% damage buff to a team with 3-4 damagedealers)
S: Shenhe (may be higher if have no Escoffier and cryo spread needed), Yelan (offield damage brr), Mona (since Skirk needs some ATK buffs, Epos and Noblesse are really good)
A: Ayaka (quick burst brr), Dahlia (25% attack speed brr, Noblesse user and Skirks f2p weapon needs some shield), Xingqiu (not uselees, hydro res pred), Rosaria (+15% crit rate to whole team of DPS), Charlotte (if played without Escoffier, a good heal+Epos+Noblesse)
B: Chongyun (E2 may be fun)
If you have 2-3 S or higher characters, then she is great and can make your acc stronger. If not, then better dont even try to pull her, you will not be able to see her potential.
Perfect team: Skirk – Furina – Escoffier – Something
the dude who’s recording these videos is EXPLODING
FOAMING AT THE MOUTH (from excitement)😂
man I hope he gets Skirk in first ten pull
I was wondering, is it better to use ayaka as sub dps rather than shenhe on skirk+escoffier+furina team? Since ayaka dmg is mostly from her burst and skill, you can do a rotation with ayaka burst then skirk onfield. And maybe use Noblesse ayaka to buff ATK% on the whole team which she also increase her own burst damage. Shenhe provide 15% NA+CA dmg + 15% cryo bonus + quill dmg + 15% res shred (escoffier res shred is 55% so 15% from shenhe only have half value on most enemy)
Thought about it, for I myself have an Ayaka C2 that I have nowhere to use. So I calculated a bit…
Alas, Mona would be better in this role, as she would also wear Epos and give dmg buff, which would end up doing more damage than Ayaka’s ult.
Don’t think so, quill dmg is a lot and all the cryo members of the team benefits from it. Also Skirk’s passive increasing elemental skills by 1 is more significant in Shenhe than Ayaka, quill dmg comes from elemental skill. If you dont have Shenhe Rosaria could be better than Ayaka, to cap crit rate and buffing atk% with noblesse.
So if i read this right, you tap her Elemental Skill do a Charge Attack, Burst and then you spam Normal Attacks.
But if you equip the Finale of deep galleries Artifact, then you need to do and NA first to not activate the Burst buff of the artifact
Even then you can only have 1 rift as you need to do Cryo Reaction, so you can only have 53 Serpent Stack. So 3 points over 50, that will be a 89,79% attack buff. It’s not low but it does feel wasteful not being able to activate it completely in the first rotation