
![]() | Name | Jade sacrificiel |
Family | Weapon, Catalyst | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 41.07 | |
Substat Type | Critical Rate % | |
Base Substat | 8% | |
Weapon Affix | Circulation du jade | |
Affix Description | Après avoir fait partie de l'équipe sans être déployé pendant plus de 5 s, les PV max augmentent de | |
Description | Un ancien pendentif en jade qui brille comme de l'eau claire. Il semble avoir été utilisé dans des cérémonies anciennes. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 41.07 | 8.0% | ||
20 | 99.26 | 14.14% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 125.16 | 14.14% | ||
40 | 183.68 | 20.6% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 209.68 | 20.6% | ||
50 | 238.34 | 23.83% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 264.24 | 23.83% | ||
60 | 292.62 | 27.06% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 318.52 | 27.06% | ||
70 | 346.65 | 30.29% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 372.65 | 30.29% | ||
80 | 400.66 | 33.52% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 426.56 | 33.52% | ||
90 | 454.36 | 36.75% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Après avoir fait partie de l'équipe sans être déployé pendant plus de 5 s, les PV max augmentent de | |
2 | Après avoir fait partie de l'équipe sans être déployé pendant plus de 5 s, les PV max augmentent de | ![]() ![]() |
3 | Après avoir fait partie de l'équipe sans être déployé pendant plus de 5 s, les PV max augmentent de | ![]() ![]() |
4 | Après avoir fait partie de l'équipe sans être déployé pendant plus de 5 s, les PV max augmentent de | ![]() ![]() |
5 | Après avoir fait partie de l'équipe sans être déployé pendant plus de 5 s, les PV max augmentent de | ![]() ![]() |
Item Story
À l'arrivée du Souverain de la Roche, les ancêtres du peuple du Vallon Chenyu avaient depuis longtemps régressé en tribus dispersées dans les collines. Ils sculptaient du jade aussi pur que de l'eau douce et organisaient des célébrations dans le respect solennel de leurs anciennes traditions, Dans l'attente d'un jour prospère, les tribus cessaient leur pénible labeur et sacrifiaient leur beau jade, en le jetant dans l'eau en signe d'obédience... Ils commémoraient les messagers silencieux du ciel bleu et anticipaient les bénédictions et des désastres de l'année à venir. Lorsque l'ancienne divinité qui régnait sur le Vallon Chenyu périt à l'étranger, et que l'ordre du Souverain de la Roche prit le contrôle des terres, ce peuple ancien, qui vivait au beau milieu des montagnes sauvages, accepta la civilisation de Liyue, mais conserva leur tradition des sacrifices. Au fil des années, les rochers les plus durs finissaient érodés par le doux écoulement de l'eau et devenaient des pierres rondes, tout comme les anciennes coutumes des habitants locaux furent acceptées par les nouveaux arrivants de Liyue, Ainsi, cet endroit développa des coutumes sociales différentes de celles du Port de Liyue. La nature douce de sa population était se distinguait également de celle des citadins. Avec le passage des années et des saisons, le peuple ancien et leurs tribus se mélangèrent et fusionnèrent avec les nouveaux arrivants pour former de nouveaux clans et de nouvelles colonies... L'art ancien de la sculpture des ornements de jade fut perdu, et laissa place à la culture du thé de l'ère nouvelle, si bien qu'aujourd'hui, des champs de thé s'étendent à perte de vue dans le Vallon Chenyu. Malgré le fait que les habitants du Vallon Chenyu ne jettent plus des ornements de jade, clairs comme de l'eau pure, en sacrifice dans les rivières éternelles, la cérémonie qui consiste à se rendre au Port Yilong pour commémorer les ancêtres et les morts existe encore de nos jours, tel un morceau de jade brillant dans un ruisseau de montagne limpide. Parfois, il arrive que des cueilleurs d'herbes trouvent encore du jade Yilong vert bleu dans les ruines des montagnes et des vallées, Cette pierre ne répond plus aux cieux anciens, mais elle luit toujours d'une lumière de ce monde. Le jade demeure silencieux en ce qui concerne les difficultés et les errances de ses ancêtres. Les énigmes du passé sont à la disposition de ceux qui les trouvent par hasard. C'est à leur tour de deviner et d'imaginer. |
34 responses to “Jade sacrificiel”
This weapon at R5 + hp/dendro/crit c6 Baizhu would actually possibly be disgusting. I’d even say C2 could also almost fully utilize it to its max potential when going sub dos Baizhu.
For C6: More HP than Jadefall’s Splendor, and simply just existing procs his gossamer splices and shields, and his Es unlock HP scaling too which you only need around a second to cast. Due to the sheer amount of hits he does, ER would be a non-issue. Put him in a spread team to make use of the EM passive then boom. C2 is basically the same thing minus the constantly shield proc. Off fielder Baizhu’s BiS would probably be this weapon, especially at C2 +.
I hope I’ll be able to get this weapon and its refinements for my Baizhu eventually.
Will this be good on Neuvillette or nah?
good option and high refine is make this weapon really good on him but the em gonna be a abit useless in some team
potential neuvillette 4* bis? it looks fancy too heh
His rotations will be tight. No more than 10 seconds onfield and you lose the HP. You need to switch immediately after E -> Q -> CA, and only after switching back can you spend the rest of your water droplets on more charged attacks.
There’s definitely potential for a quick swap oriented team.
You can easily switch him out and in again to reset the 10 seconds onfield timer. Even if its only to do a normal and charged attack on Nahida or something like that. I’m sure you can tinker some rotations that allow his maximal field time while keeping the buff up.
just imagine this thing on yelan if it was a bow, those stats are cracked.
pretty sure this will be nerfed or future off field Hp scaling catalysts won’t be able to sell their 5star weapons
rarely will mihoyo nerf a weapon/character’s stats/kit because they could get into a lawsuit about suddenly making a product worse after customers “bought”/pulled for it. it could fall under deceptive marketing tactics.
since they don’t have a competitive content between players, they can’t reason out nerfing it for “balance” purposes.
Nowhere near cracked for a 5*. Aqua Simulacra, for example, has 88.2% CV, while this thing has “only” 73.5% CV. The buffs may look great, but we currently have not a single Catalyst Character who benefits from both EM and HP (except, perhaps, Baizhu, but not much). Contrast this with 20% DMG bonus and 16%HP from R1 Aqua when used by Yelan, and things get interesting.
Still insane for a 4* weapon, easily among the best available due to its CV alone.
Agreed, this weapon’s effect feels like it would work well in the right situation and it’s specific enough that I have to imagine it was designed with a particular Fontaine character(s) in mind.
This weapon may be used by a future character.
DPS Kokomi goes BRRRRR~ hahahaha
very true
Substat is crit rate tho, useless on her xP
you can overcome her CR deficit w this and blizz strayer and crew… :-p
But then you just have wasted 200 CV just to get to the same level others character start, what’s left after wasting like 15 artifact substats? And you still need to make her crit resonable after that lol.
I know is a meme build but she legits deals more damage with non crit build, so it is useless for her.
Perhaps they like wasting resources to achieve what could have been with less investment, after all they’ve pulled kokomi.
not really, dps kokomi usually uses crit build
Wow ! 3 years after her release, there’s still people who think crit build is ok on Kokomi…
I need this for my hybrid Baizhu, ngl.
Seems pretty decent for Baizu, ATK/DENDRO/CDMG build.
Or EM/DENDRO/CDMG, for catalyze teams.
No matter what number you multiply Baizhu’s 0 damage with, you still end up with 0.
hmmm… it is a weapon for a HP multiplicative damage SubDPS, no characters to use its full potencial in the game right now
isn,t it good for kokomi in freeze or hyperbloom teams?
Kokomi does not need any CR whatsoever, and needs no EM in hyperbloom (the electro unit is the trigger). You’re better off with Prototype Amber or Sacfrags.
Can’t wait to have this weapon for my c2 baizhu!
What about Baizhu? He use the EM and the Crit rate, he scales on HP, and he is off field (passive apply with him just existing). This weapon at r5 give him the same HP than the Prototype amber, but with 160 more EM.
He can work with it, but it’s just better going with an HP% weapon and at EM substats.
but a HP weapon will give him the same HP at best, Prototype Amber give him 1% more HP, not crit rato, no em.
You don’t need crit on Baizhu unless you have Fav, his damage isn’t worth building towards unless you’re C6R5. You will struggle with energy on Baizhu with this weapon. The reason Prototype Amber is so amazing is because it restores energy in addition to giving HP%.
I do disagree base on the fact that Spread damage take into consideration both critical rate and EM. Also remember that prototype amber only five him 18 energy which is nice but not a need, and for people that own baizhu c1 that passive is completely usless. Sacrificial Jade r5 give the same HP, significantly more damage and match with his outfit.