
| Table of Content |
| Stats |
| Skills |
| Skill Ascension |
| Related Items |
| Gallery |
| Sounds |
| Quotes |
| Stories |
Stats
| Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
| 1 | 982 | 27.46 | 61.92 | 5.0% | 50.0% | 0% | ||
| 20 | 2547 | 71.24 | 160.63 | 5.0% | 50.0% | 0% | ||
| 20+ | 3389 | 94.79 | 213.73 | 5.0% | 50.0% | 0% | ||
| 40 | 5071 | 141.84 | 319.8 | 5.0% | 50.0% | 0% | ||
| 40+ | 5669 | 158.57 | 357.53 | 5.0% | 50.0% | 9.6% | ||
| 50 | 6523 | 182.43 | 411.34 | 5.0% | 50.0% | 9.6% | ||
| 50+ | 7320 | 204.74 | 461.64 | 5.0% | 50.0% | 19.2% | ||
| 60 | 8182 | 228.85 | 516.01 | 5.0% | 50.0% | 19.2% | ||
| 60+ | 8780 | 245.58 | 553.74 | 5.0% | 50.0% | 19.2% | ||
| 70 | 9650 | 269.92 | 608.6 | 5.0% | 50.0% | 19.2% | ||
| 70+ | 10249 | 286.65 | 646.33 | 5.0% | 50.0% | 28.8% | ||
| 80 | 11128 | 311.26 | 701.81 | 5.0% | 50.0% | 28.8% | ||
| 80+ | 11727 | 327.99 | 739.54 | 5.0% | 50.0% | 38.4% | ||
| 90 | 12613 | 352.79 | 795.45 | 5.0% | 50.0% | 38.4% | ||
| 90+ | 12613 | 352.79 | 795.45 | 5.0% | 50.0% | 38.4% | ||
| 100 | 13510 | 432.16 | 851.99 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 西風劍術·流光之舞 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
仿擬古代騎士的戰舞,雙持大劍進行至多五段的連續攻擊。 消耗一定體力,向前方突進後,進行一次格外有力的雙劍揮砍。 從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 烈風終墜 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 以絕對的力量,呈現西風劍術的真髓,依據點按、長按,以不同的方式產生效果。 向前方騰躍而起並順勢劈斬,造成 處於 此外,處於 進行蓄力後,向前方騰躍而起,蓄力時間會提升騰躍距離。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 我即朔風 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 向以最強的北風騎士之名,向前方揮出強力的二連斬,造成兩次 若隊伍中存在 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Passive Skills
![]() | 歸風的凱歌 |
| 隊伍中每有一名蒙德角色,元素戰技 該效果在秘境、征討領域、深境螺旋中無效。 |
![]() | 曉風的行軍 |
| 隊伍中存在 此外,如果隊伍中存在至少2名 |
![]() | 風幟的先引 |
| 隊伍中附近的角色觸發擴散反應時,法爾伽將獲得一層 |
![]() | 魔女的前夜禮·重光臨晨 |
| 完成 特殊元素戰技 |
Constellations
![]() | 「來吧,朋友,讓我們在月下共舞」 |
| 法爾伽切換至 此外,切換至 |
![]() | 「待天光破曉,我們便要踏上征途」 |
| 施放特殊元素戰技 |
![]() | 「朋友,莫要再飲令人落淚的苦酒」 |
| 元素戰技 至多提升至15級。 |
![]() | 「因為無人能奪去我們歌唱的自由」 |
| 法爾伽觸發擴散反應時,依據參與反應的元素類型,使隊伍中附近的所有角色分別獲得20% |
![]() | 「斟滿杯中佳釀吧,暴君來了又去」 |
| 元素爆發 至多提升至15級。 |
![]() | 「我心愛的蒙德呀,依然屹立如初」 |
·施放特殊元素戰技 ·進行特殊重擊 此外,固有天賦「風幟的先引」中 |
Skill Ascension
Gallery
Sounds
Quotes
Audio Language:
| Title | VoiceOver |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a | |
| n/a |
Stories
| Title | Text |
| ??? | ??? |
| ??? | ??? |
| ??? | ??? |
| ??? | ??? |
| ??? | ??? |
| ??? | ??? |
| ??? | ??? |
| ??? | ??? |




















9 responses to “法爾伽”
…Varka’s kit seems a little bad. Hopefully they ACTUALLY buff something about Varka’s kit, including scalings and more self buffs. Also, with the way his kit isn’t an essay, that usually means bad kit
I know the passive means we should look for only two elements on teams, but won’t some reactions (or even most good supports) be stronger then the bonus for staying within this team archetype? Like, theres is only a 80% difference from the first buff.
I guess Durin is probably his best teammate, and that would limit even further the options for double elements teams.
Like for double anemo we could go:
– Varka + Faruzan(c6) + Durin + Citlali
– Varka + Faruzan(c6) + Durin + Mona (or Xingqiu/Yelan)
– Varka + Jean(C4) + Durin + Furina
Was thinking about above options because of the anemo res shred, or would Sucrose(buff reaction)/Kazuha(buff element) work better then focusing on the anemo part of the damage? (i’m not really a calcs guy).
For other teams that I think would be stronger then the limited two elements teams (but i’m not really a fan of Bennet’s circle impact):
– Varka + Durin + Mona + Xingqiu/Yelan
– Varka + Durin + double cryo
– Varka + Durin + Bennet + Citlali (or Rosaria/Kaeya)
– Varka + Durin + Bennet + Xingqiu/Yelan
– Varka + Durin + Bennet + Fichl
Like within the limited team archetype, what viable teams do we have? And is any of them stronger then the above teams?
– Varka + Anemo + Durin + Bennet (is Bennet is the only viable option as the second pyro?)
– Varka + Anemo + Mona + Yelan/Xingqiu
– Varka + Jean(C4) + Yelan/Xingqiu + Furina (no Hexerei buff)
– Varka + Anemo + Shenhe + Chongyun(CD buff + ice res shred) (no Hexerei buff since Sucrose not worth without reactions)
Double electro doesn’t seems viable to me, maybe Iansan+Fichl (and I guess some TF CD reduction shenanigans could be fun to try lol)
Sorry for the long post, but I’m really excited for Varka, it’s been so long lol
Regarding the alternative for Bennet. Xiangiling might be better. Swirl doesn´t scale with ATK and can´t crit so Bennet might not be as uncontested as he would be for other teams. I think Xianling might be better since she shreds pyro and gives a pyro dmg bonus. Dunno if the maths checks out but I feel like Double Anemo and Double Pyro with Durin might be his best team.
Shame that Albedo really gets screwed here.
dual type elemantal dps
varka excels in bolstering anemo in combination with another element. unlike other swirl characters who generally favor an abundance of variety of elements during fights, varka however prefers his own, anemo, and one other element being of PHCE. considering this the playstyle is pretty straightforward. it is simply raw elemental damage of mainly two types including anemo.
I predict his best teammate will be kazuha, followed up by durin and to finish the team you’d just use bennett. this will likely be his best team. but other than that you can mix and match to have fun.
artifact set is the new hexerei one that got released with 6.3, which I doubt I’ll have to explain why it’s the best one for him.
as for weapon: look for stats and passive that increases crit dmg/rate>dmg bonus>atk
overall rating: solid unit (6.5/10),
however most likely not meta defining. raw anemo dps is abundant already and this is almost exactly that but with a little twist. if anything having to dual wield elements may either be good or bad depending on how his final scaling turn out therefore making him difficult to balance. his biggest drawback is being teammate reliant on premium units like kazuha and durin.
pull recommendation:
this is for those who are looking for a fun and decent character. (similar to wanderer and xiao, whereas all 3 dps require specific premium teammates to perform decently)
as for people who want high value characters, I would recommend to skip.
Damn that kit is interesting enough, but having two anemos on the team sucks in the gameplay feel department like 99% of the time. Including Xiao + Xianyun.
Considering he wants Venti or Sucrose over any other anemo, I don’t think it’s that bad, Venti’s a really quick switch and Sucrose doesn’t eat that much field time either
i feel like Sucrose will be crucial to his team comp between her being anemo, hexerei, and from Mondstadt, so hopefully not too boring
Waiting for this mf for years and his animations are… Questionable. Very cool, in idea… But like, Anemo and seems like VFX are missing. Like something is not there, cus its kind of boring looking lmaoo
Or my standarts got soo high after ZZZ 😭
a manly man not a girly girl in small transparent panties