세토스

세토스
세토스Name세토스
Title???
Occupation???
AssociationSUMERU
RarityRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Electro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)카르투슈자리
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
승리의 자수정 가루
승리의 자수정 조각
승리의 자수정 덩이
승리의 자수정
구름 비늘
만상석
빛바랜 붉은 비단
장식된 붉은 비단
금자수 붉은 비단
Skill Ascension Materials
「실천」의 가르침
「실천」의 인도
「실천」의 철학
공행의 방울
지식의 왕관

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus EMMaterialsTotal Materials
182119.0546.925.0%50.0%0%
20210848.95120.555.0%50.0%0%
승리의 자수정 가루1
만상석3
빛바랜 붉은 비단3
모라20000
승리의 자수정 가루1
만상석3
빛바랜 붉은 비단3
모라20000
20+272163.19155.65.0%50.0%0%
40407694.65233.085.0%50.0%0%
승리의 자수정 조각3
구름 비늘2
만상석10
빛바랜 붉은 비단15
모라40000
승리의 자수정 가루1
만상석13
빛바랜 붉은 비단18
모라60000
승리의 자수정 조각3
구름 비늘2
40+4512104.76257.985.0%50.0%24
505189120.5296.745.0%50.0%24
승리의 자수정 조각6
구름 비늘4
만상석20
장식된 붉은 비단12
모라60000
승리의 자수정 가루1
만상석33
빛바랜 붉은 비단18
모라120K
승리의 자수정 조각9
구름 비늘6
장식된 붉은 비단12
50+5770133.98329.955.0%50.0%48
606448149.72368.715.0%50.0%48
승리의 자수정 덩이3
구름 비늘8
만상석30
장식된 붉은 비단18
모라80000
승리의 자수정 가루1
만상석63
빛바랜 붉은 비단18
모라200K
승리의 자수정 조각9
구름 비늘14
장식된 붉은 비단30
승리의 자수정 덩이3
60+6884159.84393.625.0%50.0%48
707561175.56432.335.0%50.0%48
승리의 자수정 덩이6
구름 비늘12
만상석45
금자수 붉은 비단12
모라100K
승리의 자수정 가루1
만상석108
빛바랜 붉은 비단18
모라300K
승리의 자수정 조각9
구름 비늘26
장식된 붉은 비단30
승리의 자수정 덩이9
금자수 붉은 비단12
70+7996185.67457.245.0%50.0%72
808674201.41496.05.0%50.0%72
승리의 자수정6
구름 비늘20
만상석60
금자수 붉은 비단24
모라120K
승리의 자수정 가루1
만상석168
빛바랜 붉은 비단18
모라420K
승리의 자수정 조각9
구름 비늘46
장식된 붉은 비단30
승리의 자수정 덩이9
금자수 붉은 비단36
승리의 자수정6
80+9110211.53520.915.0%50.0%96
909787227.26559.675.0%50.0%96

Skills

Active Skils

일반 공격·왕가의 갈대 궁술일반 공격·왕가의 갈대 궁술
일반 공격
활로 최대 3번 공격한다.

강공격
더 강력하고 정확한 조준 사격을 한다.
조준 시 뇌정의 힘이 화살촉에 계속 모이고 공격과 동시에 발사된다. 차지 시간에 따라 다른 효과가 발동된다:
·1단 차지: 번개 원소가 부착된 화살을 발사해 번개 원소 피해를 준다.
·2단 차지: 적을 관통하는 그림자 관통 화살을 발사해 경로상의 적에게 번개 원소 피해를 준다. 그림자 관통 화살 차지 완료 후 세토스는 움직일 수 없다.

낙하 공격
공중에서 화살비를 쏜 후 빠른 속도로 땅에 착지한다. 착지 시 범위 피해를 준다
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
1단 공격 피해52.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
2단 공격 피해23.8% + 26.61%25.73% + 28.77%27.67% + 30.94%30.44% + 34.03%32.37% + 36.2%34.59% + 38.68%37.63% + 42.08%40.67% + 45.48%43.72% + 48.89%47.04% + 52.6%50.36% + 56.31%53.68% + 60.02%57% + 63.74%60.32% + 67.45%63.64% + 71.16%
3단 공격 피해73.99%80.01%86.03%94.63%100.66%107.54%117%126.47%135.93%146.25%156.58%166.9%177.22%187.55%197.87%
조준 사격43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
1단 차지 조준 사격124%133.3%142.6%155%164.3%173.6%186%198.4%210.8%223.2%235.6%248%263.5%279%294.5%
그림자 관통 화살 피해공격력의 140% + 원소 마스터리의 134.56%공격력의 150.5% + 원소 마스터리의 144.65%공격력의 161% + 원소 마스터리의 154.74%공격력의 175% + 원소 마스터리의 168.2%공격력의 185.5% + 원소 마스터리의 178.29%공격력의 196% + 원소 마스터리의 188.38%공격력의 210% + 원소 마스터리의 201.84%공격력의 224% + 원소 마스터리의 215.3%공격력의 238% + 원소 마스터리의 228.75%공격력의 252% + 원소 마스터리의 242.21%공격력의 266% + 원소 마스터리의 255.66%공격력의 280% + 원소 마스터리의 269.12%공격력의 297.5% + 원소 마스터리의 285.94%공격력의 315% + 원소 마스터리의 302.76%공격력의 332.5% + 원소 마스터리의 319.58%
낙하 기간 피해56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
저공/고공 추락 충격 피해113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
고대 의식·울리는 천둥과 모래고대 의식·울리는 천둥과 모래
우레를 모아 전방의 적에게 번개 원소 범위 피해를 주고 빠르게 후퇴한다. 만약 이번 공격이 적에게 감전, 초전도, 과부하, 활성, 촉진, 만개, 또는 번개 원소 확산 반응을 발동시키면, 세토스는 일정 원소 에너지를 회복한다.

「신령이 빙의한 제사장, 샘을 뚫ㅈ는 술사, 모래바다의 가수 사이에서는 그들의 이야기가 전해지고 있어…. 하지만 그 이야기는 단순한 전설이 아니야, 그들이 바로 내 선배거든」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
스킬 피해115.6%124.27%132.94%144.5%153.17%161.84%173.4%184.96%196.52%208.08%219.64%231.2%245.65%260.1%274.55%
원소 에너지 회복12pt12pt12pt12pt12pt12pt12pt12pt12pt12pt12pt12pt12pt12pt12pt
재사용 대기시간8초8초8초8초8초8초8초8초8초8초8초8초8초8초8초
비밀 의식·그림자를 꿰뚫는 황혼비밀 의식·그림자를 꿰뚫는 황혼
비밀스러운 의식을 발동해 「황혼의 명상」 상태에 진입한다. 해당 기간 동안 세토스의 일반 공격이 적을 관통하는 황혼 화살 발사로 전환된다: 경로상의 적에게 번개 원소 피해를 주고 세토스의 원소 마스터리에 기반해 주는 피해가 증가한다.
황혼 화살이 주는 피해는 강공격 피해로 간주한다.
효과는 세토스 퇴장 시 사라진다.

침묵의 신전 장서실에는 적왕 시대의 아흐타몬이 남긴 책들이 많이 보관되어 있다. 거기에는 수많은 강력하고 비밀스러운 의식이 기록되어 있는데, 침묵의 신전에서도 그 힘을 다룰 수 있는 자는 극소수다
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
황혼 화살 피해 증가원소 마스터리의 170.56%원소 마스터리의 183.35%원소 마스터리의 196.14%원소 마스터리의 213.2%원소 마스터리의 225.99%원소 마스터리의 238.78%원소 마스터리의 255.84%원소 마스터리의 272.9%원소 마스터리의 289.95%원소 마스터리의 307.01%원소 마스터리의 324.06%원소 마스터리의 341.12%원소 마스터리의 362.44%원소 마스터리의 383.76%원소 마스터리의 405.08%
황혼의 명상 지속 시간8초8초8초8초8초8초8초8초8초8초8초8초8초8초8초
재사용 대기시간15초15초15초15초15초15초15초15초15초15초15초15초15초15초15초
원소 에너지606060606060606060606060606060

Passive Skills

떠오른 토트의 달떠오른 토트의 달
미니맵에 주위의 수메르 지역 특산물 위치가 나타난다
솔개의 가르침솔개의 가르침
조준 사격 시, 20pt 미만인 세토스의 현재 원소 에너지를 기반으로 원소 에너지 1pt당 차지 시간이 0.285초 감소한다. 해당 방식으로 차지 시간이 최대 0.3초까지 감소한다. 발동 시 그림자 관통 화살을 발사하면 상응하는 원소 에너지를 소모하고, 1단 차지 화살을 발사하면 상응하는 원소 에너지의 50%를 소모한다
모래왕의 선물모래왕의 선물
세토스가 15초마다 「모래 그림자」 효과를 획득해 그림자 관통 화살이 주는 피해가 증가한다. 증가량은 세토스의 원소 마스터리의 600%에 해당한다.
모래 그림자 효과는 그림자 관통 화살 4개가 적에게 명중 후 제거된다. 최대 지속 시간: 5초. 이번 모래 그림자 효과를 받는 첫 번째 그림자 관통 화살이 적에게 명중 시, 모래 그림자 효과의 획득 시간을 다시 계산한다

Constellations

감실의 진혼가감실의 진혼가
그림자 관통 화살의 치명타 확률이 15% 증가한다
침묵의 파피루스 경전침묵의 파피루스 경전
아래 조건 발동 시, 세토스가 번개 원소 피해 보너스를 15% 획득한다. 지속 시간: 10초, 최대 중첩수: 2스택. 스택마다 지속 시간은 독립적으로 계산된다:
·고대 의식·울리는 천둥과 모래로 원소 에너지 회복.
·비밀 의식·그림자를 꿰뚫는 황혼 발동.
·고유 특성 「솔개의 가르침」의 효과로 원소 에너지 회복. 해당 조건은 고유 특성 「솔개의 가르침」을 해금해야 한다
달오름의 현자 찬송가달오름의 현자 찬송가
일반 공격·왕가의 갈대 궁술의 스킬 레벨+3
최대 Lv.15까지 상승
자비의 타조깃 묶음자비의 타조깃 묶음
그림자 관통 화살과 황혼 화살이 2기 이상의 적에게 명중 시, 주변에 있는 파티 내 모든 캐릭터의 원소 마스터리가 80pt 증가한다. 지속 시간: 10초
황야신의 열사록황야신의 열사록
비밀 의식·그림자를 꿰뚫는 황혼의 스킬 레벨+3
최대 Lv.15까지 상승
떠오르는 태양의 파일론떠오르는 태양의 파일론
그림자 관통 화살이 적에게 명중 후, 고유 특성 「솔개의 가르침」으로 소모한 원소 에너지를 반환한다. 해당 효과는 15초마다 최대 1회 발동한다. 고유 특성 「솔개의 가르침」을 해금해야 한다

Skill Ascension

Sounds

Quotes

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Stories

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49 responses to “세토스”

  1. Second time falling with the same rock… Cyno wasn’t even good enougth atm of her launch and now they are reusing a similar idea BUT in a 4* and a bow…

    Another another insta-benched character to me. Just leveling up until 70/80 with talents at 1/1/1 = 3 “regular” whishes

    PS: I hope to be wrong but i can’t see it being a full Onfield DPS with charged shots…

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  2. Range cyno with infusion, ca, em attack dual scaling and depency on avvagrate reaction. Cyno pretty much mid/C tier at point so his 4 star version doesn’t seem good at all.

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  3. Hmm lots of words how fasinating-

    HOLY AGGRAVATE HE CAN USE MY R5 RUST!
    No more crying over my lack of Yoimiya (Jean is on thin ice for stealing her.) Maybe not his absolute BIS but trying to make normal attacks work with Rust Aloy is too much, even for a tolerant player like me.

    Thoughts on artifact sets? I’m thinking a simple Gilded Dreams setup, I’ve gotta get some new Deepwood stuff anyways.

      
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    • Actually Rust will be quite bad on him. During burst his NA counts as CA damage, so all those aggravate hits will be CA, not NA.
      For artifacts Gilded Dreams or Wanderer’s Troupe seem like the best options.

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    • I don’t mean to burst your bubble, but Rust would be TERRIBLE on Sethos, considering not only does it not have a usable passive on him, it has a passive that actively nerfs him.
      Sethos’ Burst Normal Attacks are considered Charged Attacks, but hey atleast in a event we will get a 4* weapon that is pretty much made for Sethos.

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    • Sethos burst changing his auto attacks to charged attacks was probably intentionally done by Mihoyo so that Rust would be incompatible.

      The best overall weapon for Sethos will almost certainly be the 4* event weapon Cloudweaver (which looks like Sethos’ de facto signature weapon).

      The 3* Raven bow and the old event weapon Windblume Ode are the only other EM bows that Sethos can use, but there are several 4 *and 5*Crit Rate/Crit Damage and ER bows he could also use.

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    • sorry brother. r5 rust is not compatible with him since his normal attacks during his burst is considered charged attack damage. it’s a Raiden situation so it is in favor of the Ibis Piercer, First Great Magic, Amos Bow, even Slingshot and some other Charged attack based bows. because of the heavy focus on Charged Attack dmg, Wanderers Troupe looks extra good on him, but also Thundering Fury as a way to regain energy.

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  4. My initial thoughts on Sethos:

    I had no idea what type of character (besides being a 4* electro) he was going to be, so it’s nice to see that he will be a main DPS.

    He seems that he will actually be quite good. Based on what I have read of his kit, he seems to have 2 distinct play styles:

    1————–
    A Quick Swap Main DPS like Tighnari, using aimed shots that scale with his both his attack and elemental mastery. Based on the video in his profile, it’s not clear to me on how long it takes for him to charge up to level 2 normally. In the video it sees both charged shots are being boosted by his A1 passive.

    If the normal charge speed is same as Tighnari’s (about 3.5 seconds) that means assuming he is at full energy he will be able to do fast- shadowpiercing charged attacks, then he could use his skill to regain some energy and then fire off a 3rd slower one before swapping out. This playstyle could be good for mono-electro teams as well as some aggravate varients. Sara could actually seem some use here.

    2———–
    Sustained DPS, like Yoimiya with her enhanced normal attacks. The rapid fire nature and heavy EM scaling will make this play style more suited for reaction-based teams. Electro-Charged and Hyperbloom will shine with this playstyle. Aggravate should just as good as with the Charged Shot variant, and I see Chevruse Overload being great as well (knock back is much less of an issue for a ranged character).

    One the best things I like about Sethos is that he doesn’t seem as reliant on his constellations as many other 4* DPS characters. C6 will help get an extra charge attack in but I don’t see it as a necessity.

    As of now, I would say that Sethos at C0 is the best 4* DPS character. If you look at max constellations, he would be second best, behind Gaming but ahead of Noelle.

    I hope he isn’t nerfed significantly in the beta because Genshin Impact could use a greater variety of competitive 4* main DPS characters.

      
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    • He might actually be good to play with Dori.
      Also, remember he needs to make elemental reactions with his E to gain energy, and of course, as he is EM based it’s probably best to get him some dendro companions, that deal offfield damage. I’m also concerned about his resistance to interruption, as he can’t move while fully charged, so probably some shielder would be nice.

      Either way, if I understand correctly, on full energy he can get 3 quick Charged shots (3×20 energy) until he needs to use E and at C6 he get another one for free. At this point he uses up his passive boost and you either have 15s to recharge him or, if you play with battery good enough to charge him, you can go for burst and then you have 7s to recharge him for the next passive boost. Sure, you can’t go like this forever, but he might be cery fun to play in coop, if your party would have a battery.

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      • @Joe

        Maybe I’m reading the A1 passive wrong, as my interpretation is that Setho’s energy will not go down below 20 from it. But it does go down, that indeed be 3 near instant Charged Attacks before it goes away.

        As far as Dori goes, you are talking about her burst-giving energy? Maybe. She can give up to 15 energy over 12 seconds so I assume her main purpose would be to allow Sethos to use Charged Attacks and his Burst in a single rotation, as you described. Not sure how practical that would be in most situations.

        The A4 passive will be much more important for Charged Attack Sethos as he will be relying much more on raw power. The normal attack style (with his burst) will be less important due to much heaver focus on EM. Only the first 2 seconds (first full normal attack combo) get boosted and he probably can fit 2 more full combos before the 8-second duration runs out.

        Still, for a character that is mostly a composite of styles from older characters, Sethos seems pretty well-designed.

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        • Yeah, his passive is only for full charged attacks, not for Q (it’s for Shadow Piercing, and not for Dusk Bolts), that’s why I said that You van use Q in the meantime while you are waiting for passive boost to kick in.

          Nów I see that I assumed that his Q cd kicks in at the end of it’s duration. If it starts at the begining though, we can actually do what I described pretty much all the time (in coop with good battery), as by the time passive boost kicks in, the Q CD should be ending.

          4 quick Shadow Piercing Shots > E > Q sequence > E > 7s for other party members (or weaker Shadow Piercing Shots in coop) > repeat

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          • The amount of energy required to use the Shadow Piercing and Dusk Bolts in the same rotation seems onerous (effectively 120 energy). Sethos would probably need to use energy sands and be in a triple electro team (himself, Fischl, and Dori) to make such a play style feasible. Focusing on one or the other will probably be more fruitful.

            If Sethos is meant to use both then he probably needs to be tweaked more in the beta period to make it more feasible.

          • Yeah, you’re probably right.
            Could be possible if he was 5*, as they would probably buff his energy recharge/lower all energy needs or they would just give him dedicated 4* support (or probably not, because it could easily damage their beloved Raiden Shogun if not designed speciffically enough).
            Either way, I like this kit a lot. If they had added the second set of artifacts (and weapons) to swap between, so you can easily switch between playstyles (of course not mid battle or domain), it would be even better.

    • apparently, you would be using his shadow piercing shot 4 times and I assume that is also the limit based on his energy. his A4 passive only buffs 4 shadowpiercing shots so for his Tighnari-like playstyle, you’d fire 4 shadow piercing shots with that additional 600% EM as damage before swapping out.

      Or maybe we can cheese the strat and make Sethos compatible with both playstyles. slap TF on him and on Dori, and have Dori’s burst active during his burst state and weave his skill in during the normal attack phase and perhaps you will have energy back up when it ends.

      dori + Thundering Fury is the way to go.

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    • if my guess is correct and the normal charge Time is 3,5 sec it would cost 12 Energy for each Piercing Shot (especialy because you get 12 Energy back with E for free Shot) ,so you need at least 12 Energy for a 0.3 sec Shot; the 20 Energy is just a max cap if you need more reduction because your Attack/Charge Speed got reduced because of some kind of Effect (cold) {Genshin does higher caps often were you need much invest to reach them}.

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  5. OMG his charged attack animation is so cool 😍 Definitely going to main him in the future. His em scalings looks decent

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  6. it seems he has 2 style, Tighnari or Yoimiya style. both has piercing arrows. With fischl gonna be great.

    his kit is so simple, yet not so braindead to pull off. require some archery positioning.

    i like him already.

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