賽索斯

賽索斯
賽索斯Name賽索斯
Title???
Occupation???
AssociationSUMERU
RarityRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Electro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)聖名環座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
最勝紫晶碎屑
最勝紫晶斷片
最勝紫晶塊
最勝紫晶
凝雲鱗甲
萬相石
褪色紅綢
鑲邊紅綢
織金紅綢
Skill Ascension Materials
「篤行」的教導
「篤行」的指引
「篤行」的哲學
空行的虛鈴
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus EMMaterialsTotal Materials
182119.0546.925.0%50.0%0%
20210848.95120.555.0%50.0%0%
最勝紫晶碎屑1
萬相石3
褪色紅綢3
摩拉20000
最勝紫晶碎屑1
萬相石3
褪色紅綢3
摩拉20000
20+272163.19155.65.0%50.0%0%
40407694.65233.085.0%50.0%0%
最勝紫晶斷片3
凝雲鱗甲2
萬相石10
褪色紅綢15
摩拉40000
最勝紫晶碎屑1
萬相石13
褪色紅綢18
摩拉60000
最勝紫晶斷片3
凝雲鱗甲2
40+4512104.76257.985.0%50.0%24
505189120.5296.745.0%50.0%24
最勝紫晶斷片6
凝雲鱗甲4
萬相石20
鑲邊紅綢12
摩拉60000
最勝紫晶碎屑1
萬相石33
褪色紅綢18
摩拉120K
最勝紫晶斷片9
凝雲鱗甲6
鑲邊紅綢12
50+5770133.98329.955.0%50.0%48
606448149.72368.715.0%50.0%48
最勝紫晶塊3
凝雲鱗甲8
萬相石30
鑲邊紅綢18
摩拉80000
最勝紫晶碎屑1
萬相石63
褪色紅綢18
摩拉200K
最勝紫晶斷片9
凝雲鱗甲14
鑲邊紅綢30
最勝紫晶塊3
60+6884159.84393.625.0%50.0%48
707561175.56432.335.0%50.0%48
最勝紫晶塊6
凝雲鱗甲12
萬相石45
織金紅綢12
摩拉100K
最勝紫晶碎屑1
萬相石108
褪色紅綢18
摩拉300K
最勝紫晶斷片9
凝雲鱗甲26
鑲邊紅綢30
最勝紫晶塊9
織金紅綢12
70+7996185.67457.245.0%50.0%72
808674201.41496.05.0%50.0%72
最勝紫晶6
凝雲鱗甲20
萬相石60
織金紅綢24
摩拉120K
最勝紫晶碎屑1
萬相石168
褪色紅綢18
摩拉420K
最勝紫晶斷片9
凝雲鱗甲46
鑲邊紅綢30
最勝紫晶塊9
織金紅綢36
最勝紫晶6
80+9110211.53520.915.0%50.0%96
909787227.26559.675.0%50.0%96

Skills

Active Skils

普通攻擊·王家葦箭術普通攻擊·王家葦箭術
普通攻擊
進行至多三段的連續弓箭射擊。

重擊
進行傷害更高、更為精準的瞄準射擊。
瞄準時,雷霆的力量會在箭矢上持續積聚,並隨攻擊發射出去。根據蓄力時間長短,能造成不同的效果:
·一段蓄力:射出附有雷元素的箭矢,造成雷元素傷害;
·二段蓄力:發射能穿透敵人的貫影箭,對路徑上的敵人造成雷元素傷害。貫影箭完成蓄力後,賽索斯將無法進行移動。

下落攻擊
從空中射出箭雨,並迅速下墜衝擊地面,在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害52.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
二段傷害23.8% + 26.61%25.73% + 28.77%27.67% + 30.94%30.44% + 34.03%32.37% + 36.2%34.59% + 38.68%37.63% + 42.08%40.67% + 45.48%43.72% + 48.89%47.04% + 52.6%50.36% + 56.31%53.68% + 60.02%57% + 63.74%60.32% + 67.45%63.64% + 71.16%
三段傷害73.99%80.01%86.03%94.63%100.66%107.54%117%126.47%135.93%146.25%156.58%166.9%177.22%187.55%197.87%
瞄準射擊43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
一段蓄力瞄準射擊124%133.3%142.6%155%164.3%173.6%186%198.4%210.8%223.2%235.6%248%263.5%279%294.5%
貫影箭傷害140%攻擊力 + 134.56%元素精通150.5%攻擊力 + 144.65%元素精通161%攻擊力 + 154.74%元素精通175%攻擊力 + 168.2%元素精通185.5%攻擊力 + 178.29%元素精通196%攻擊力 + 188.38%元素精通210%攻擊力 + 201.84%元素精通224%攻擊力 + 215.3%元素精通238%攻擊力 + 228.75%元素精通252%攻擊力 + 242.21%元素精通266%攻擊力 + 255.66%元素精通280%攻擊力 + 269.12%元素精通297.5%攻擊力 + 285.94%元素精通315%攻擊力 + 302.76%元素精通332.5%攻擊力 + 319.58%元素精通
下墜期間傷害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
低空/高空墜地衝擊傷害113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
古儀·鳴砂掣雷古儀·鳴砂掣雷
凝集轟雷,對前方的敵人造成雷元素範圍傷害並快速後退。如果此次攻擊對敵人觸發了感電、超導、超載、原激化、超激化、超綻放或雷元素擴散反應,賽索斯將恢復一定的元素能量。

「神靈憑依的司祭、點穴成泉的術師,沙海的歌者間流傳著他們的故事…但我知道那並非傳說,因為他們就是我們的先輩。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害115.6%124.27%132.94%144.5%153.17%161.84%173.4%184.96%196.52%208.08%219.64%231.2%245.65%260.1%274.55%
恢復元素能量12點12點12點12點12點12點12點12點12點12點12點12點12點12點12點
冷卻時間8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒
秘儀·瞑光貫影秘儀·瞑光貫影
施展秘儀,進入「寂想瞑影」狀態,在此期間,賽索斯的普通攻擊將轉為發射能穿透敵人的暝弦矢:對路徑上的敵人造成雷元素傷害,並基於賽索斯的元素精通,提升其造成的傷害。
暝弦矢造成的傷害視為重擊傷害。
效果將在賽索斯退場時解除。

緘默之殿的藏書室中儲存著不少從赤王時代的阿赫塔蒙遺留下來的書籍,書中記載了許多威力強大的秘儀。但即便在緘默之殿中,也只有少數人能夠習得掌握它們的力量。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
瞑弦矢傷害提升170.56%元素精通183.35%元素精通196.14%元素精通213.2%元素精通225.99%元素精通238.78%元素精通255.84%元素精通272.9%元素精通289.95%元素精通307.01%元素精通324.06%元素精通341.12%元素精通362.44%元素精通383.76%元素精通405.08%元素精通
寂想瞑影持續時間8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒8秒
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
元素能量606060606060606060606060606060

Passive Skills

猿月的顯跡猿月的顯跡
在小地圖上顯示周圍的須彌區域特產的位置。
黑鳶的密喻黑鳶的密喻
瞄準射擊時,依據賽索斯目前元素能量不超過20點的部分,每1點元素能量將使蓄力時間減少0.285秒,依此方式,至多使蓄力時間降低至0.3秒;發射時,若發射的是貫影箭,將消耗對應的元素能量;如果發射的是一段蓄力的箭矢,則消耗對應元素能量的50%。
砂王的賜禮砂王的賜禮
賽索斯每15秒會獲得「熱砂炫影」效果,使貫影箭造成的傷害值提升,提升值相當於賽索斯的元素精通的600%。
熱砂炫影效果至多持續5秒,將在4枚貫影箭命中敵人後移除。本次熱砂炫影效果下的首枚貫影箭命中敵人時,將重新開始產生熱砂炫影效果的計時。

Constellations

封龕謁靈歌封龕謁靈歌
貫影箭的暴擊率提升15%。
寂秘紙草經寂秘紙草經
觸發以下條件時,賽索斯獲得15%雷元素傷害加成,持續10秒,至多疊加2層,每層獨立計時:
·通過古儀·鳴砂掣雷恢復元素能量;
·施放秘儀·瞑光貫影;
·透過固有天賦「黑鳶的密喻」的效果消耗元素能量,此條件需要解鎖固有天賦「黑鳶的密喻」。
月升哲賢頌月升哲賢頌
普通攻擊·王家葦箭術的技能等級提高3級。
至多提升至15級。
真念鴕羽集真念鴕羽集
貫影箭與暝弦矢命中2名及以上的敵人時,隊伍中附近的所有角色的元素精通提升80點精通,持續10秒。
荒神烈沙錄荒神烈沙錄
秘儀·瞑光貫影的技能等級提高3級。
至多提升至15級。
巡日塔門書巡日塔門書
貫影箭命中敵人後,將歸還因固有天賦「黑鳶的密喻」消耗的元素能量,此效果每15秒至多觸發一次,需要解鎖固有天賦「黑鳶的密喻」。

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

TitleText
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* 好感等級達到2後開啟
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* 好感等級達到3後開啟
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* 好感等級達到4後開啟
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* 好感等級達到5後開啟
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* 好感等級達到6後開啟
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* 好感等級達到4後開啟
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* 好感等級達到6後開啟

50 responses to “賽索斯”

  1. Does Tighnari fit into 15 second rotations? I was wondering if you could play a quickswap dps team with Tighnari + Sethos, although I aside from nahida I wouldn’t know who you’d use as your 4th or 3rd.

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  2. Second time falling with the same rock… Cyno wasn’t even good enougth atm of her launch and now they are reusing a similar idea BUT in a 4* and a bow…

    Another another insta-benched character to me. Just leveling up until 70/80 with talents at 1/1/1 = 3 “regular” whishes

    PS: I hope to be wrong but i can’t see it being a full Onfield DPS with charged shots…

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  3. Range cyno with infusion, ca, em attack dual scaling and depency on avvagrate reaction. Cyno pretty much mid/C tier at point so his 4 star version doesn’t seem good at all.

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  4. Hmm lots of words how fasinating-

    HOLY AGGRAVATE HE CAN USE MY R5 RUST!
    No more crying over my lack of Yoimiya (Jean is on thin ice for stealing her.) Maybe not his absolute BIS but trying to make normal attacks work with Rust Aloy is too much, even for a tolerant player like me.

    Thoughts on artifact sets? I’m thinking a simple Gilded Dreams setup, I’ve gotta get some new Deepwood stuff anyways.

      
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    • Actually Rust will be quite bad on him. During burst his NA counts as CA damage, so all those aggravate hits will be CA, not NA.
      For artifacts Gilded Dreams or Wanderer’s Troupe seem like the best options.

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    • I don’t mean to burst your bubble, but Rust would be TERRIBLE on Sethos, considering not only does it not have a usable passive on him, it has a passive that actively nerfs him.
      Sethos’ Burst Normal Attacks are considered Charged Attacks, but hey atleast in a event we will get a 4* weapon that is pretty much made for Sethos.

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    • Sethos burst changing his auto attacks to charged attacks was probably intentionally done by Mihoyo so that Rust would be incompatible.

      The best overall weapon for Sethos will almost certainly be the 4* event weapon Cloudweaver (which looks like Sethos’ de facto signature weapon).

      The 3* Raven bow and the old event weapon Windblume Ode are the only other EM bows that Sethos can use, but there are several 4 *and 5*Crit Rate/Crit Damage and ER bows he could also use.

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    • sorry brother. r5 rust is not compatible with him since his normal attacks during his burst is considered charged attack damage. it’s a Raiden situation so it is in favor of the Ibis Piercer, First Great Magic, Amos Bow, even Slingshot and some other Charged attack based bows. because of the heavy focus on Charged Attack dmg, Wanderers Troupe looks extra good on him, but also Thundering Fury as a way to regain energy.

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  5. My initial thoughts on Sethos:

    I had no idea what type of character (besides being a 4* electro) he was going to be, so it’s nice to see that he will be a main DPS.

    He seems that he will actually be quite good. Based on what I have read of his kit, he seems to have 2 distinct play styles:

    1————–
    A Quick Swap Main DPS like Tighnari, using aimed shots that scale with his both his attack and elemental mastery. Based on the video in his profile, it’s not clear to me on how long it takes for him to charge up to level 2 normally. In the video it sees both charged shots are being boosted by his A1 passive.

    If the normal charge speed is same as Tighnari’s (about 3.5 seconds) that means assuming he is at full energy he will be able to do fast- shadowpiercing charged attacks, then he could use his skill to regain some energy and then fire off a 3rd slower one before swapping out. This playstyle could be good for mono-electro teams as well as some aggravate varients. Sara could actually seem some use here.

    2———–
    Sustained DPS, like Yoimiya with her enhanced normal attacks. The rapid fire nature and heavy EM scaling will make this play style more suited for reaction-based teams. Electro-Charged and Hyperbloom will shine with this playstyle. Aggravate should just as good as with the Charged Shot variant, and I see Chevruse Overload being great as well (knock back is much less of an issue for a ranged character).

    One the best things I like about Sethos is that he doesn’t seem as reliant on his constellations as many other 4* DPS characters. C6 will help get an extra charge attack in but I don’t see it as a necessity.

    As of now, I would say that Sethos at C0 is the best 4* DPS character. If you look at max constellations, he would be second best, behind Gaming but ahead of Noelle.

    I hope he isn’t nerfed significantly in the beta because Genshin Impact could use a greater variety of competitive 4* main DPS characters.

      
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    • He might actually be good to play with Dori.
      Also, remember he needs to make elemental reactions with his E to gain energy, and of course, as he is EM based it’s probably best to get him some dendro companions, that deal offfield damage. I’m also concerned about his resistance to interruption, as he can’t move while fully charged, so probably some shielder would be nice.

      Either way, if I understand correctly, on full energy he can get 3 quick Charged shots (3×20 energy) until he needs to use E and at C6 he get another one for free. At this point he uses up his passive boost and you either have 15s to recharge him or, if you play with battery good enough to charge him, you can go for burst and then you have 7s to recharge him for the next passive boost. Sure, you can’t go like this forever, but he might be cery fun to play in coop, if your party would have a battery.

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      • @Joe

        Maybe I’m reading the A1 passive wrong, as my interpretation is that Setho’s energy will not go down below 20 from it. But it does go down, that indeed be 3 near instant Charged Attacks before it goes away.

        As far as Dori goes, you are talking about her burst-giving energy? Maybe. She can give up to 15 energy over 12 seconds so I assume her main purpose would be to allow Sethos to use Charged Attacks and his Burst in a single rotation, as you described. Not sure how practical that would be in most situations.

        The A4 passive will be much more important for Charged Attack Sethos as he will be relying much more on raw power. The normal attack style (with his burst) will be less important due to much heaver focus on EM. Only the first 2 seconds (first full normal attack combo) get boosted and he probably can fit 2 more full combos before the 8-second duration runs out.

        Still, for a character that is mostly a composite of styles from older characters, Sethos seems pretty well-designed.

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        • Yeah, his passive is only for full charged attacks, not for Q (it’s for Shadow Piercing, and not for Dusk Bolts), that’s why I said that You van use Q in the meantime while you are waiting for passive boost to kick in.

          Nów I see that I assumed that his Q cd kicks in at the end of it’s duration. If it starts at the begining though, we can actually do what I described pretty much all the time (in coop with good battery), as by the time passive boost kicks in, the Q CD should be ending.

          4 quick Shadow Piercing Shots > E > Q sequence > E > 7s for other party members (or weaker Shadow Piercing Shots in coop) > repeat

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          • The amount of energy required to use the Shadow Piercing and Dusk Bolts in the same rotation seems onerous (effectively 120 energy). Sethos would probably need to use energy sands and be in a triple electro team (himself, Fischl, and Dori) to make such a play style feasible. Focusing on one or the other will probably be more fruitful.

            If Sethos is meant to use both then he probably needs to be tweaked more in the beta period to make it more feasible.

          • Yeah, you’re probably right.
            Could be possible if he was 5*, as they would probably buff his energy recharge/lower all energy needs or they would just give him dedicated 4* support (or probably not, because it could easily damage their beloved Raiden Shogun if not designed speciffically enough).
            Either way, I like this kit a lot. If they had added the second set of artifacts (and weapons) to swap between, so you can easily switch between playstyles (of course not mid battle or domain), it would be even better.

    • apparently, you would be using his shadow piercing shot 4 times and I assume that is also the limit based on his energy. his A4 passive only buffs 4 shadowpiercing shots so for his Tighnari-like playstyle, you’d fire 4 shadow piercing shots with that additional 600% EM as damage before swapping out.

      Or maybe we can cheese the strat and make Sethos compatible with both playstyles. slap TF on him and on Dori, and have Dori’s burst active during his burst state and weave his skill in during the normal attack phase and perhaps you will have energy back up when it ends.

      dori + Thundering Fury is the way to go.

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    • if my guess is correct and the normal charge Time is 3,5 sec it would cost 12 Energy for each Piercing Shot (especialy because you get 12 Energy back with E for free Shot) ,so you need at least 12 Energy for a 0.3 sec Shot; the 20 Energy is just a max cap if you need more reduction because your Attack/Charge Speed got reduced because of some kind of Effect (cold) {Genshin does higher caps often were you need much invest to reach them}.

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  6. OMG his charged attack animation is so cool 😍 Definitely going to main him in the future. His em scalings looks decent

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  7. it seems he has 2 style, Tighnari or Yoimiya style. both has piercing arrows. With fischl gonna be great.

    his kit is so simple, yet not so braindead to pull off. require some archery positioning.

    i like him already.

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