
| Table of Content |
| Stats |
| Skills |
| Skill Ascension |
| Related Items |
| Gallery |
| Sounds |
| Quotes |
| Stories |
Stats
| Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
| 1 | 770 | 11.17 | 70.6 | 5.0% | 50.0% | 0% | ||
| 20 | 1998 | 28.98 | 183.13 | 5.0% | 50.0% | 0% | ||
| 20+ | 2659 | 38.56 | 243.67 | 5.0% | 50.0% | 0% | ||
| 40 | 3978 | 57.7 | 364.61 | 5.0% | 50.0% | 0% | ||
| 40+ | 4447 | 64.5 | 407.62 | 5.0% | 50.0% | 4.8% | ||
| 50 | 5117 | 74.21 | 468.97 | 5.0% | 50.0% | 4.8% | ||
| 50+ | 5742 | 83.28 | 526.32 | 5.0% | 50.0% | 9.6% | ||
| 60 | 6419 | 93.09 | 588.3 | 5.0% | 50.0% | 9.6% | ||
| 60+ | 6888 | 99.9 | 631.31 | 5.0% | 50.0% | 9.6% | ||
| 70 | 7570 | 109.8 | 693.86 | 5.0% | 50.0% | 9.6% | ||
| 70+ | 8040 | 116.6 | 736.87 | 5.0% | 50.0% | 14.4% | ||
| 80 | 8730 | 126.61 | 800.13 | 5.0% | 50.0% | 14.4% | ||
| 80+ | 9199 | 133.42 | 843.14 | 5.0% | 50.0% | 19.2% | ||
| 90 | 9895 | 143.51 | 906.89 | 5.0% | 50.0% | 19.2% | ||
| 90+ | 9895 | 143.51 | 906.89 | 5.0% | 50.0% | 19.2% | ||
| 100 | 10598 | 175.79 | 971.35 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
![]() | 捕获方案 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
进行至多三段的连续弓箭射击。 进行伤害更高、更为精准的 瞄准时,岩晶会在箭矢上持续积聚。聚满了晶岩的箭矢会造成 从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 对策·露米呀吼吼! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 和露米一起冒险!依据不同的点按方式,露米将会以不同的形态出击。 露米将会以 该拿出超厉害的真本事啦!连续点按元素战技,莉奈娅将会向露米投喂亮晶晶的宝石,吃得饱饱的露米会以 此外,连续点按元素战技时,提高莉奈娅的抗打断能力。 「就交给你了,露米!」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 备忘·绝境生存指南 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 就算是大师级的冒险家,也需要适度的休息!莉奈娅呼唤露米以 若施放元素爆发时,露米已经出击,则改为重置露米的持续时间,并不会改变露米的出击形态。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 月兆祝赐·栖地考察 |
| 队伍中的角色触发水元素结晶反应时,将转为触发月结晶反应,且基于莉奈娅的防御力,提升队伍中角色造成的月结晶反应的基础伤害:每100点防御力都将提升0.7%月结晶反应的基础伤害,至多通过这种方式提升14%伤害。 此外,莉奈娅在队伍中时,队伍的 |
![]() | 野外观察手记 |
| 露米在场上时,露米附近敌人的 |
![]() | 万类博物图鉴 |
| 依据队伍中自己的当前场上角色,莉奈娅会提升队伍中特定角色的元素精通,提升值基于莉奈娅防御力的5%。若队伍中自己的当前场上角色: ·为月兆角色:提升该角色的元素精通; ·不为月兆角色:提升莉奈娅自己的元素精通。 |
![]() | 大师级的冒险者 |
| 不处于战斗状态下时,莉奈娅进行 ·特定动物: ·特定矿物:莉奈娅会派出露米,快速破坏被 |
Constellations
![]() | 未完成的分类 |
| 施放元素战技 此外,露米在 |
![]() | 喜或悲的谕告 |
| 触发月笼谐奏后的8秒内,队伍中所有元素类型为 |
![]() | 热闹的记录页 |
| 元素战技 至多提升至15级。 |
![]() | 专家的直感觉 |
| 触发月笼谐奏后的5秒内,莉奈娅与队伍中自己的当前场上角色的防御力分别提升25%。莉奈娅在场上时,上述防御力提升效果可叠加。 |
![]() | 仙乡的赠别礼 |
| 元素爆发 至多提升至15级。 |
![]() | 黄金猎犬之梦 |
| 命之座 |
Skill Ascension
Gallery
Sounds
Quotes
Audio Language:
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Stories
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11 responses to “”
Sidetracking, art tangent:
The boss for her mats farming is kinda cool looking. Hello ethereals from ZZZ, now in Genshin Impact. (Luna IV story already had hollows lmao)
Mostly reasons for these overlap is personal background contact/friends between graduates of same art unis or certain job positions in same countries, no wonder. I see these patterns in Asian artwolrd and artstation for years with similar concepts for character archetypes that get outsourced to same people but end up in 4 different games. But always coming out at the similar time lines, from LOL CN concept artists, to Overwatch & some Battleroyalle skin themes etc, to gacha post 2020 to some unknown mobile slop or MMO games with very busty and similar looking class designs.
Why am i saying this, cus the internet discussion of plagiarism always exists between “Stolen designs” of characters released in same window of 1 to 3 months but what people don’t know is that to make a character for 3D game it takes at MINIMUM ~7-8 months, from FINISHED concept to execution. With the concept probably laying there constantly changing for full year-two or more even prior to this. So the idea should be leaked or shared behind the scenes WAY prior to release. You cannot plagiarize in a month or two at this scale.
And here its just obvious company overlap, but its quite peculiar that the people talk with each-other from different departments and share ideas and concepts without ever actually sharing the employees forward and back. I wonder if its this or just some overarching game director things akin to influence like Miyazaki, where he has his favorite Moonlight great-sword, Patches character and something else that he puts in every game just cus he likes it, and everyone knows that’s his personal easter egg typa thing. Cus to me hoyo be repeating certain ideas and i see more overlap lately.
Another random character out of nowhere like Bizai(was it?)
Another Geo Luna restriction unit only, wich I really dont care about like these hexen thingy.
Easy skip for me!
Wheres the highly wanted ones, Nicole & Sandrome? I:
ah yes, Sandrone.. the one who died in the archon quest.. maybe she’s coming after Signora and Capitano..
but how big is the gap from c6 gorou? ofc she does a ton more dmg, but i mean buff wise
because at c0 it doesnt look spectactular
How competitive is she with c2 r1 Nahida for Nefer’s team?
Finally a 5 star support for zibai
quick and very simplified rundown of her kit and weapon:
E: geo/lunar crystallize off field damage
Q: burst and healing overtime
P1: 15%/30% geo res reduction
P2: 5% increase of active character’s EM based on linnea’s total def
weapon: 40% geo/lunar crystallize increase to linnea and 20% of the aforementioned effect to allies.
linnea is 100% worth it for zi bai but the weapon is not worth the investment.
Just to clear up the wording on weapon part (cus there was cases where it meant it like that) the guy here means the team gets half of the 40% damage personal Linea’s increase, which is team wide 20% damage. Not 20% of the 40% (as it was worded with certain artifacts sets like Navia’s, or weapons (dont remember examples)) Otherwise nice sum up.
is this lunar crystallize ineffa
Lunar Crystalize Chiori.
Kinda feels like lunar crystalize Escoffier tbh. Off field dmg, res shred, healing. A good support/sub dps kit imo, for more wheelchair comps options XD