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![]() | Name | Herdeiro do Sol |
Family | Weapon, Bow | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 43.73 | |
Substat Type | Critical Rate % | |
Base Substat | 4% | |
Weapon Affix | Caminho do Fogo Solar | |
Affix Description | Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a | |
Description | Um Arco Longo antigo que é um vestígio da era antiga do Rei Deshret. Um texto antigo indecifrável e padrões solenes foram entalhados nele. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 43.73 | 4.0% | ||
20 | 118.57 | 7.07% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 144.47 | 7.07% | ||
40 | 225.99 | 10.3% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 251.99 | 10.3% | ||
50 | 293.36 | 11.92% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 319.26 | 11.92% | ||
60 | 360.9 | 13.53% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 386.8 | 13.53% | ||
70 | 428.69 | 15.14% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 454.69 | 15.14% | ||
80 | 496.72 | 16.76% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 522.62 | 16.76% | ||
90 | 564.78 | 18.38% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a | |
2 | Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a | ![]() ![]() |
3 | Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a | ![]() ![]() |
4 | Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a | ![]() ![]() |
5 | Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a | ![]() ![]() |
Item Story
Na era em que o Lorde das Areias reinava sob as terras, autoridades como o sol cobria as vastas dunas. As canções sobreviventes dos nômades soavam incessantemente como o cantar dos insetos do deserto, cantando para sempre sobre a glória daquela esquecida era dourada. Dizem que o Senhor Carmesim certa vez lutou com o sol brilhante, e acabou caindo na terra como um meteoro. Dizem, entre os sacerdotes, que existem aqueles que não sucumbiram pelas mãos de reis e príncipes seguintes, e que passaram adiante a arte de arco e flecha do Rei Deshret... Os descendentes do sacerdotes se chamavam de "Herdeiros do Sol Ardente", e praticavam incansavelmente as cerimônias do reino do Rei Deshret dos dias passados. Até mesmo os comerciantes ambulantes e sua rede de informações sabiam muito pouco sobre essas facções misteriosas. Dentre os descendentes dourados do deserto, poucos possuem o direito de herdar o legado dos sacerdotes do Rei Deshret, e menos ainda são aqueles que conseguem ler os textos antigos. Sem mencionar as graciosas artes de combate que os antigos sacerdotes haviam dominado: bastão, lança e aquilo de que mais se orgulhavam, o arco e flecha. Os Eremitas dizem que essas pessoas são "ascetas", e agora, alguns voltaram sua lealdade para o único Deus Rei de Sumeru. No entanto, muitas dessas pessoas desaparecem no deserto infinito, se escondendo entre as cobras, escorpiões e espectros do antigo reino. Aqueles leais à floresta tropical mantiveram os costumes de se esconderem e em silêncio, usando todas as suas forças para retribuir a antiga bênção. Mas no fundo de seus corações, eles lamentam profundamente por seus ancestrais e sua majestade, o Rei Deshret, que se deparou com um desastre milênios atrás. Assim, a elegante e antiga arte e cerimônia do arco e flecha é repassada até hoje pelos descendentes dos sacerdotes. Embora o significado de muitos textos e imagens antigas tenham sido perdidas há muito tempo ou tenham sucumbido ao erro, e embora a poderosa imagem do Senhor Carmesim, que empunhava uma flecha em seu arco, tenha se tornado apenas um sonho despedaçado de um passado distante, as chamas frágeis da nação antiga ainda não foram extinguidas. Na verdade, elas se tornaram um fator ainda mais oculto, passando adiante seu conhecimento herdado dos tempos antigos, protegendo a civilização atual. E dentre esses "ascetas" que desapareceram no deserto, alguns se desviaram do caminho do sacerdote. Eles se tornam obcecados por miragens passageiras de autoridade, tentando interferir e moldar as tribos nômades. Usando as cerimônias rígidas do passado antigo, eles treinaram crianças perdidas como "Falcões". As técnicas avançadas aperfeiçoadas de geração em geração para criar guerreiros nobres tomaram hoje um caminho definitivamente bem diferente. Para auxiliar no nascimento de um novo "rei", eles treinaram falcões e cães totalmente irracionais... Mas essa é uma outra história, para outro momento, pois aqueles com grandes ambições costumam desaparecer em meio ao vasto deserto, sem fazer um único som, como lágrimas amargas caindo no oceano infinito e inesgotável. |
16 responses to “Herdeiro do Sol”
I can’t believe they want to introduce ANOTHER CRIT RATE weapon with battle pass
they’re too stupid, it’s absurd
ok it’s different from viridiscent hunt or whatever, but was that too difficult,to make crit dmg instead? at least they’re complementary, under a certain aspect
but no
again rate
stupid idiots
Crit damage is interchangeable to the stat to which the character scales off. You first need to have a healthy crit rate to start investing on crit damage, and at certain point you start getting diminishing returns with only crit damage. So its better to adjust a build with crit rate, if the character also ascends with crit rate you substats alone will be easier to take you to a good crit value.
It is also a tactic, crit rate is unobtainable on 4 star weapons without a battle pass, meanwhile the paimon shops already has crit damage weapons. They are not stupid.
Also freaking bows have 6 CV 5 star weapons (5 because of Tighnari) and only 2 that are not, they also have 3 CV on 3 stars and now 3 on 4 stars they are eating well. Meanwhile, claymore has 2 5 star weapons and one of them just got deleted from rotation thanks to Dehya, none on 3 stars and 3 on 4 stars (with the new one from this battle pass being absolute garbage)
For anyone asking:
The wording of this weapon implicates that the Heartseeker effect remains as a debuff for the duration of 10s.
“Applies Heartseeker effect ‘on’ the opponent for 10s -> Opponents affected by Heartsearer take 56% more Charged Attack DMG from the wielder.”
This means that for 10s, the character does 28~56% more with CAs on that specific opponent affected.
So pretty insane weapon and maybe it is even an event weapon (yeah, I know, it won’t be, lol).
The downside here:
-> It seems like the first opponent hit, eat the heartseeker arrow (so it sounds like a single-target arrow), which means it works very well against single-targets, but not against groups. So if you want to use this on Ganyu in the Abyss, aim at the spongiest opponent in a group to guarantee that effect on them. Tighnari has less to worry, as he’s single-target focused.
Definitely a very nice weapon, imo. High base ATK and crit sub-stat is always nice on a 4* weapon, plus a decent-to-really-good weapon effect makes it even better.
it additive to other dmg bonuses, like Mona’s omen.
I assume you must be new to Genshin in order to make such a comment. No worries, we all were at some point, however I’d recommend looking at other 4-star weapons so you have a better understanding on how base Atk and substats scaling works (also explained by the other person replying to your comment).
new battles pass weapon ?
this one passive is so unclear:
1) there is no duration specified on its debuff effect (increase dmg taken from charge attacks), does this mean is it only 1 time after the follow up CA hits, then its gone?
2) does the Sunfire Arrow single target only (like an extra arrow from tighnari CA effect, but 1 instance of it), but in description says “decend” instead of shoot/fires, then could it be a mini-AoE, if so, will all enemy hit by it will get debuff too?
if the effect is not only a one time dmg bonus debuff every 10 secs, then it could be OP in high hp enemies like boss. Its weird that it doesn’t provide the duration on its debuff, even umbrella has duration of its effect (10s duration while 15s cd, cd resets if affected got kill before 10s duration expires), so I assume its only 1 time dmg bonus every 12 secs (until its confirmed)
1. “and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s.” this means opponents affected by the Heartsearer are debuffed for 10 seconds. the 10 seconds is the duration.
2. not sure about the Sunfire Arrow being AoE or single target. it’d be stronger if it is AoE.
Low base atk, Low crit%…. New 4star weapons “seems” pretty better than this.
What??? 565 is what’s considered “high” base ATK for a 4* weapon (454 low, 510 mid, 565 high). A high base ATK balances out with a low substat, and vice versa.
shhh dont tell them, they probably spend way too much money on 5* weapons and have their perception of reality completely tarnished
Holy cr4p, you guys are right. My bad my bad, i mistook this with the new 5Star bow…. To a 4star this bow has some pretty insane stats to a 4stars just like Mouun’s Moon bow, but kinda better since we don’t need R5 this for a support like F2P KujouSara.
but how this %+ will work? it says that will increase de dmg of charged attack, but will be only the next charged? if it so, with this 12s cd will not be good for ganyu nor tighnari for obvious reasons, they can shoot various times between 12s cd… and we already have various good bows for them….
this is a battle pass weapon right? why doesn’t it have a refreshing effect like the umbrella, like sure it might be good in single target but is gonna be way worse than the umbrella in aoe i cant
hello ganyu mains