
![]() | Name | Prototype Amber |
Family | Crafted Item, Weapon, Catalyst | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Health % | |
Base Substat | 9% | |
Weapon Affix | Golden Plating | |
Affix Description | Setelah melancarkan Elemental Burst, memulihkan | |
Description | Catalyst yang dilapisi dengan emas, tersembunyi dan dijaga di dalam Blackcliff Forge, sepertinya benda ini dapat menampung cahaya dari langit. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Obtained From |
Gallery |
Weapon Stats
Lv | Atk | Bonus HP% | Materials | Total Materials |
1 | 42.4 | 9.0% | ||
20 | 108.93 | 15.9% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 134.83 | 15.9% | ||
40 | 204.83 | 23.18% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 230.83 | 23.18% | ||
50 | 265.86 | 26.81% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 291.76 | 26.81% | ||
60 | 326.78 | 30.45% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 352.68 | 30.45% | ||
70 | 387.66 | 34.07% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 413.66 | 34.07% | ||
80 | 448.68 | 37.71% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 474.58 | 37.71% | ||
90 | 509.61 | 41.35% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Setelah melancarkan Elemental Burst, memulihkan | |
2 | Setelah melancarkan Elemental Burst, memulihkan | ![]() ![]() |
3 | Setelah melancarkan Elemental Burst, memulihkan | ![]() ![]() |
4 | Setelah melancarkan Elemental Burst, memulihkan | ![]() ![]() |
5 | Setelah melancarkan Elemental Burst, memulihkan | ![]() ![]() |
Item Story
Sebuah katalis kuno dari gudang senjata Liyue. Nomor serinya telah memudar dan tidak ada catatan untuk mengonfirmasi tanggal produksi. Lempengan itu mewakili kosmos dan karenanya mengambil bentuk lingkaran. Di tengahnya terdapat sepotong Cor Purum, mewakili tubuh surgawi yang tergantung di cakrawala. Setelah bencana berakhir, monster yang tersisa masih berkeliaran di seluruh dunia. Karenanya, masyarakat meninggalkan bela diri tradisional dan beralih para seni supernatural. Namun, pengerjaan senjata sihir masih tetap sama sejak ratusan tahun lalu, karenanya katalis pada masa itu sangat rapuh dan pecah setelah digunakan pertama kali. Para ahli sihir pergi ke Liyue dan memohon kepada Yun Hui, kepala keluarga Yun, untuk merancang katalis yang baru untuk mereka. Yun Hui akhirnya menambahkan katalis ke seri desain senjata yang telah dia tingkatkan yang dikenal sebagai "prototipe". Lempengan itu terbuat dari kayu dan bijih langka. Sepotong Cor Purum di tengah adalah hadiah dari para ahli sihir. Cor Purum diproduksi dengan membakar Cor Lapis di dalam tempayan selama tujuh kali tujuh hari (yakni empat puluh sembilan hari). Setelah itu ditempatkan di mata air gunung dan direndam selama tujuh kali tujuh hari lagi. Penyucian ganda oleh api dan air membuat Cor Purum tidak bisa dihancurkan, dan para ahli sihir juga percaya bahwa hal tersebut membuat batu itu menjadi wadah dari energi kosmik. Sebuah katalis dengan Cor Purum sebagai pusatnya bisa menyalurkan energi kosmik dengan memutar lempengannya. Dua belas putaran penuh dapat mengolah energi menjadi bentuk yang paling murni. Yun Hui mengamati bahwa Cor Purum mempunyai cahaya emas hangat seperti amber. Setelah berdiskusi dengan para ahli sihit, dia mengusulkan untuk menamai katalis tersebut "Prototype Amber". Karenanya, semua katalis yang dibuat di Liyue dibuat dengan model dari prototipe milik Yun Hui. |
Obtained From
Recipe
Icon | Name | Recipe |
![]() | Prototype Amber | |
items per Page |
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13 responses to “Prototype Amber”
It would indeed be interesting if they ever introduced a 5-star version of such a support weapon. It could potentially be a game-changer, offering significant support abilities. The concept of a healing weapon could reduce the necessity of healers or shielders in a team composition, opening up more possibilities for diverse setups and increased damage output.
While it’s unlikely that they would create a weapon that heals as effectively as dedicated healers, having a weapon that provides 2-3 times more healing than current options could revolutionize team strategies.
Even if we don’t see a weapon with such extreme healing capabilities, having varying levels of healing potential across different weapon types could add depth to gameplay and enhance strategic choices. The absence of similar healing-focused weapons in the game does make the idea of such a weapon seem like an oversight or simply a mistake.
Is the HP% regeneration scaling with the user or with each target?
I wish this one’s base atk was 454 to maximize the Hp% stat. Who even want more atk when substat is HP%
Best f2p for Baizhu?
Best F2P weapon for Baizhu
Taken from KQM:
The weapon’s healing scales with the Max HP of the character getting healed.
building your Prototype Amber wielder with HP won’t benefit the heals your teammates get.
The only stat that benefits the healing to other teammates is Healing Bonus% and Incoming Healing Received%.
The weapon is great for wanting to run 0 healers, but still wanting a tiny bit of healing.
Does the energy in the pasive increase to all party or it’s just for the one that has it?
only the healing part for all teammate.
energy only for the holder.
I wrote this before the website update and I will write it again: this weapon is not worth refining.
Each refinement only gives you 0.5. Max refinement total bonus is +2. I repeat, only +2 (TWO), and that with the cost of 4 billets. Billet drop rate is very low and the chance of getting a catalyst billet is even lower. You may get a catalyst billet today and won’t get another one until three months later, only to increase the bonus by 0.5.
Just keep this weapon at r1, and save your catalyst billets for better weapons in the future.
?
It procs 3 times, max refinements isn’t a +2 increase its +6. Max refinements gives a 50% increase which is substantial. Learn to read before posting a baseless complaint about a weapon you regret crafting.
Yeah I have no idea what OP is talking about. But even then, it’s not really that substantial. 50% at R5 is okay, but you need 4 billets. You just go from 12energy/12%HP regenerated to 18energy/18%HP regenerated. It’s not worth it if you want to craft other weapons.