Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stories (Alt) |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus EM | Materials | Total Materials |
1 | 807 | 23.27 | 49.06 | 5.0% | 50.0% | 0% | ||
20 | 2092 | 60.38 | 127.26 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 2784 | 80.33 | 169.33 | 5.0% | 50.0% | 0% | ||
40 | 4165 | 120.2 | 253.37 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 4656 | 134.38 | 283.26 | 5.0% | 50.0% | 28.8 | ||
50 | 5357 | 154.6 | 325.89 | 5.0% | 50.0% | 28.8 | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 6012 | 173.51 | 365.74 | 5.0% | 50.0% | 57.6 | ||
60 | 6721 | 193.94 | 408.82 | 5.0% | 50.0% | 57.6 | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 7212 | 208.12 | 438.71 | 5.0% | 50.0% | 57.6 | ||
70 | 7926 | 228.74 | 482.18 | 5.0% | 50.0% | 57.6 | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 8418 | 242.92 | 512.07 | 5.0% | 50.0% | 86.4 | ||
80 | 9140 | 263.78 | 556.02 | 5.0% | 50.0% | 86.4 | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 9632 | 277.96 | 585.91 | 5.0% | 50.0% | 115.2 | ||
90 | 10360 | 298.97 | 630.21 | 5.0% | 50.0% | 115.2 |
Skills
Active Skils
Normal Attack: Akara | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Performs up to 4 attacks that deal Consumes a certain amount of Stamina to deal Calling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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All Schemes to Know | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sends forth karmic bonds of wood and tree from her side, dealing When held, this skill will trigger differently. Enters Aiming Mode, which will allow you to select a limited number of opponents within a limited area. During this time, Nahida's resistance to interruption will be increased. When released, this skill deals Aiming Mode will last up to 5s and can select a maximum of 8 opponents. Opponents who have been marked by the Seed of Skandha will be linked to one another up till a certain distance. After you trigger Elemental Reactions on opponents who are affected by the Seeds of Skandha or when they take DMG from Dendro Cores (including Burgeon and Hyperbloom DMG), Nahida will unleash Tri-Karma Purification on the opponents and all connected opponents, dealing You can trigger at most 1 Tri-Karma Purification within a short period of time. Lo, the god of grass and trees shines her ultimate truth into the void, illuminating the origin and destruction of the three karmas. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Illusory Heart | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Manifests the Court of Dreams and expands the Shrine of Maya. When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party. · · · If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further. Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya. Perhaps all that dwell under the bowers of trees are naught but a fleeting upside-down dream in the eyes of the God of Wisdom. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
On All Things Meditated | |
Nahida can use This skill may even have some other effects... |
Compassion Illuminated | |
When unleashing The Elemental Mastery of the active character within the field will be increased by 25% of the Elemental Mastery of the party member with the highest Elemental Mastery. You can gain a maximum of 250 Elemental Mastery in this manner. |
Awakening Elucidated | |
Each point of Nahida's Elemental Mastery beyond 200 will grant 0.1% Bonus DMG and 0.03% CRIT Rate to Tri-Karma Purification from A maximum of 80% Bonus DMG and 24% CRIT Rate can be granted to Tri-Karma Purification in this manner. |
Constellations
The Seed of Stored Knowledge | |
When the |
The Root of All Fullness | |
Opponents that are marked by ·Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG they receive can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively. ·Within 8s of being affected by Quicken, Aggravate, Spread, DEF is decreased by 30%. |
The Shoot of Conscious Attainment | |
Increases the Level of Maximum upgrade level is 15. |
The Stem of Manifest Inference | |
When 1/2/3/4 (or more) nearby opponents are affected by |
The Leaves of Enlightening Speech | |
Increases the Level of Maximum upgrade level is 15. |
The Fruit of Reason's Culmination | |
When Nahida hits an opponent affected by DMG dealt by Tri-Karma Purification: Karmic Oblivion is considered Elemental Skill DMG and can be triggered once every 0.2s. This effect can last up to 10s and will be removed after Nahida has unleashed 6 instances of Tri-Karma Purification: Karmic Oblivion. |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
Attack
Elemental Skill
Elemental Burst
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting | ||||
Idle Performance |
Quotes
Audio Language:
Title | VoiceOver |
Hello | |
Chat: Invitation | |
Chat: Concerns | |
Chat: Feelings | |
When It Rains | |
When Thunder Strikes | |
When It Snows | |
When the Sun Is Out | |
When It's Windy | |
Good Morning | |
Good Afternoon | |
Good Evening | * Unlocks at Friendship Lv. 4 |
Good Night | |
About Nahida: Knowledge | |
About Nahida: Obsession | * Unlocks at Friendship Lv. 4 |
About Us: Story Time | |
About Us: Journey | * Unlocks at Friendship Lv. 6 |
About the Vision | * Unlocks at Friendship Lv. 4 |
Something to Share | |
Interesting Things: A Flower Yet to Blossom | |
About Cyno: Jokes | * Unlocks at Friendship Lv. 4 |
About Cyno: Duty | * Unlocks at Friendship Lv. 4 |
About Tighnari | * Unlocks at Friendship Lv. 4 |
About Collei | * Unlocks at Friendship Lv. 4 |
About Alhaitham | * Unlocks at Friendship Lv. 4 |
About Nilou | * Unlocks at Friendship Lv. 4 |
About Dori | * Unlocks at Friendship Lv. 4 |
About Kaveh | * Unlocks at Friendship Lv. 4 |
About Faruzan | * Unlocks at Friendship Lv. 4 |
About The Seven: Introduction | * Unlocks at Friendship Lv. 4 |
About The Seven: Games | * Unlocks at Friendship Lv. 4 |
About The Balladeer | * Unlocks at Friendship Lv. 4 |
About Furina | * Unlocks at Friendship Lv. 4 |
More About Nahida: I | |
More About Nahida: II | * Unlocks at Friendship Lv. 3 |
More About Nahida: III | * Unlocks at Friendship Lv. 4 |
More About Nahida: IV | * Unlocks at Friendship Lv. 5 |
More About Nahida: V | * Unlocks at Friendship Lv. 6 |
Nahida's Hobbies | |
Nahida's Troubles | |
Favorite Food | |
Least Favorite Food | |
Receiving a Gift: I | |
Receiving a Gift: II | |
Receiving a Gift: III | |
Birthday | |
Feelings About Ascension: Intro | * Unlocks at Ascension Phase 1 |
Feelings About Ascension: Building Up | * Unlocks at Ascension Phase 2 |
Feelings About Ascension: Climax | * Unlocks at Ascension Phase 4 |
Feelings About Ascension: Conclusion | * Unlocks at Ascension Phase 6 |
Elemental Skill: I | |
Elemental Skill: II | |
Elemental Skill: III | |
Elemental Skill: IV | |
Elemental Skill: V | |
Elemental Skill: VI | |
Elemental Burst: I | |
Elemental Burst: II | |
Elemental Burst: III | |
Opening Treasure Chest: I | |
Opening Treasure Chest: II | |
Opening Treasure Chest: III | |
Low HP: I | |
Low HP: II | |
Low HP: III | |
Ally at Low HP: I | |
Ally at Low HP: II | |
Fallen: I | |
Fallen: II | |
Fallen: III | |
Heavy Hit Taken: I | |
Heavy Hit Taken: II | |
Joining Party: I | |
Joining Party: II | |
Joining Party: III |
Stories
Title | Text |
Character Details | Greater Lord Rukkhadevata created Sumeru's rainforest and bestowed wisdom upon the people of Sumeru through the Akademiya. Despite her departure long ago, her name is still praised in the stories told in every household in Sumeru. On the other hand, Lesser Lord Kusanali, who was whisked back by the sages to the Sanctuary of Surasthana following the former's fall, has been more of a symbol — one that signifies that the protection of divinity never ceased to exist on this land. But the answers to who she is, how she descended, and what powers she has, are rarely known. From the highest sage's vague response and evasive attitude toward people's inquiry about Lesser Lord Kusanali, the people in Sumeru deduced that they should no longer expect merciful wisdom to descend from on high as before. The Akasha, the sublime legacy left by Greater Lord Rukkhadevata, is just as handy and helpful as it has always been. What people are not aware of is that the Akasha today has become the ears and eyes of the newborn deity. Through the Akasha, she has observed every bit of human emotions and attitudes. She is aware of their devotion to the old goddess, their disillusionment with their new deity, and the many comments that "The God of Wisdom will never come back." She knows in her heart that she must keep learning and grow up as quickly as she can to stand up and face the threats from the most abysmal corners of the world. This is her inevitable duty. Thus, whether she is misunderstood or underappreciated, Nahida makes no argument against it. |
Character Story 1 | The process of learning and growth is joyful, and knowledge concerning this world always satisfies Nahida's exuberant curiosity. Gradually, Nahida came to grasp the principles of nature and the elements, understanding the ecology of the sky and the sea. She could even compose what she learned into fascinating dreams that are logical, yet beyond imagination. Such dreams are, in essence, the same as Nahida's marvelous metaphors — they all lead to a dawning understanding of the similarities between two otherwise unrelated things. But there are times when she meditates on things yet struggles to figure them out, and such incidents usually concern events related to people or society. For example, when honesty and truth could exempt a person from punishment, some people might turn silent and deceitful; and when with their beloved ones, some people would hurt others with brutal words. It feels as if the contradictions of the entire world are focused through and manifested by human beings, whose fickle emotions are perplexing to Nahida. In such moments, her metaphors would not work. Nor could she find any system in this world as a reference for such chaos. She could only explain it by the fact that the difference between every person's uniqueness creates diverse reactions when they undergo similar emotions. But this was not a satisfactory answer to Nahida. To better know human beings, plain knowledge and dogma alone would never suffice. Perhaps it was from that moment on that Nahida came to understand why "she" had to stand firmly by human beings' side and even made tremendous sacrifices for their sake. For each and every one of "them" is a unique existence in this world. * Unlocks at Friendship Lv. 2 |
Character Story 2 | Nahida's life might be uniform, but she owns the most fantastic and lively dream in all of Sumeru. The knowledge she learns through the Akasha during the day is presented vividly in her dreams at night. As she learns more knowledge, her dreams become even more intricate and full of life. The dreams not only relax her mind, but also give her chances to examine her new knowledge to see if it goes against common sense or if she is missing any details. When Dusk Birds first appeared in Nahida's dream, those birds soared through the sky in a standing posture with their wings folded. It looked abnormal and caught Nahida's attention immediately. Nahida thus learned how wings worked, after which the Dusk Birds could fly freely in her dreams. Next, she adopted similar methods to fix Shroomboars that slept underwater, Radishes that grew on apple trees, and crystalflies with mismatched wing colors. Knowledge shall not be a mere approach to justify things in this world, it could also be used to satisfy her need for pure innocent fun. Technically, Shroomboars can only walk on the ground. Now that she understood how wings work, wouldn't Shroomboars with wings fly all the same? And where there are flying Shroomboars, it is only natural to have crocodiles that walk on their hind legs and Harra Fruits who speak human languages... The way Nahida develops her knowledge system has subsequently created a little amusement park for her, free of disturbance. In her dreams, she is in the embrace of boundless happiness. * Unlocks at Friendship Lv. 3 |
Character Story 3 | Children have yet to be well-informed and are easily swayed by emotions, but it does not mean that they can be disrespected or mocked. Frustration and disappointments do indeed grant them a taste of reality — but at the cost of robbing them of innocent thoughts and exuberant emotions. The children who unluckily run across such negativity would always hear a gentle, warm voice on some ordinary night. She listens attentively to the children, uses her wonderful metaphors to clarify principles to them, plays with them, and talks about their favorite games and snacks... until dawn. Though the night is short, such company would let the children believe that there is still someone in this world who understands them. Hatred and frustration are thus melted away by the warmth in their hearts, and the children would gain an opportunity to make a change in their lives such that they can grow in confidence and gladness. However, none of them could recognize to whom the gentle, warm voice belonged. Everyone knows, after all, that Greater Lord Rukkhadevata had departed a long time ago. A group of children gathered in secret and discussed this mystical phenomenon. Suddenly, a child who seemed to know a lot more than their peers mentioned a somewhat unusual name, "Lesser Lord Kusanali." They soon accepted that theory. And, of course, none of their parents believed them. But what did that matter? Lesser Lord Kusanali was already their friend. * Unlocks at Friendship Lv. 4 |
Character Story 4 | The greenery-planning personnel in Sumeru City once received a mysterious letter. The sender was, apparently, "An Enthusiastic and Perfectly Leisurely Citizen of Sumeru City." The letter contained detailed suggestions and thoughtful planning that took both the weather and practicality into consideration. Judging by the professionalism of the letter's contents, it was natural to assume that the letter was from a well-known Amurta researcher who would prefer to stay anonymous. Despite the writer's anonymity, the greenery-planning personnel carried out their work in the city exactly as stated in the letter, as if they were implementing orders from their superior. The outcome reaped high praise. Later one day, Nahida borrowed Katheryne's body and took a walk on the streets in the city. To her great joy, she found out that the arrangement of plants was exactly the same as she had expected. The letter was from Nahida, of course. She had written it because she thought that though knowledge is important, practice is also essential. But with the exceedingly strict control the sages exercised, Nahida had to persuade them with great effort before they agreed to let her send this seemingly useless letter anonymously. But so encouraged was Nahida by the great success of her first attempt at putting knowledge into practice that in the following days, even when she walked, she was ever so full of elated confidence. But then she rounded a corner and noticed unexpectedly that several flowers of completely mismatched colors had been planted together. After careful examination, she found out that it was because she had not considered the possibility that one of the flower species might change colors, nor had she specified the cultivation environment for the flowers very strictly in her plans. Then it occurred to her that this bunch of flowers could have been here for dozens of days, during which everyone might have witnessed her "complete lack of aesthetic sense"... That day, many claimed that they saw Ms. Katheryne, who usually stood behind the reception desk with a confident smile, crouching next to a pot of flowers, her hands covering her blushing face. * Unlocks at Friendship Lv. 5 |
Character Story 5 | How might one eradicate the threat that forbidden knowledge poses to Irminsul? Nahida used to believe that she was the one who had the answer, but never did she realize that she was also the answer herself. One who takes action will certainly leave one's traces behind. When one wishes to eradicate oneself, a paradox would thus occur. That is why it is inevitable that one must depend on others to accomplish this goal. By the time Nahida had figured this out, time was running out, leaving her no room for further consideration. The knowledge accumulated through the years could not even help her find a solution to the pressing dilemma before her. But just as ████ said, as one with wisdom, one should feel joy upon the discovery of the answer. She was not born just to accomplish such cruel deeds. Only after eradicating forbidden knowledge could she focus on Sumeru's future and plan for the prosperity and happiness that her nation could call its own. Will a nation walking into the future still remember a name that no longer exists? It does not matter. "Does it really not matter?" Nahida would have definitely proposed otherwise. Shame, then, that their time was too short. In that blink of an eye, ████ did not even leave her a chance to retort. * Unlocks at Friendship Lv. 6 |
Nahida's "Toy Box" | Though it looks no different from a regular box, this container has a variety of experimental replicas within it. Nahida has a strong interest in popular games of all sorts. Their rules are simple, but they are also fun and profound. Be it puzzles or battle games, the fascination they inspire can be long-lasting. Games are simple but not simplistic, exemplifying the wisdom of their designers. Deconstructing and reshaping things also make for valuable opportunities to learn. However, the Akademiya researchers never supported her novel ideas, nor would they satisfy her wish for more toys. So, she compromised and asked for only wood and some tools. Following the instructions offered by the Akasha and applying her imagination, she managed to create various toys, such as chessboards, cards, puzzle pieces, and three-dimensional locks... The sense of achievement from finishing making toys brought Nahida brief satisfaction, but she soon found this out: She could not find an opponent for any battle-type games, and as the maker, she knew the solutions to all her puzzle games. "If only there were someone else around to try these out." So she has always hoped. But before that suitable person shows up, these toys shall stay in their box for now. * Unlocks at Friendship Lv. 4 |
Gnosis | The existence of the Akasha is the means, not an end in itself. The moment when the forbidden knowledge was eradicated was the moment when the Akasha had accomplished its mission. The one who had coveted the power of the Gnosis had written the entire drama from the start, and would show themselves as the curtains fell. Nahida, using the Gnosis of a foreign land as leverage, deprived the cunning foe of his "segments" as insurance. But the enemy immediately requested for a bargain as well, offering up critical knowledge of the world's "truth." His knowledge of the values rooted in this land was without peer, and thus had he intended to take advantage of Nahida's curiosity and sense of responsibility from the very beginning. Indeed, the way he saw it, there could be no bargaining chip more suitable than knowledge. With one Gnosis still in her hands, Nahida could not help but hesitate. She barely knew more about the Gnoses than she knew the "truth" of the world. The Gnosis, to her, was but a core that gathers a mass of elemental power at her discretion. But if there is nothing more to a Gnosis, why was a god so eager to gather all of them together? Shaking hands in bargain means an equal compromise for both sides, a far cry from any victory. On the other hand, turning down the bargain indicates a certain type of "ignorance," which, obviously, would more easily invite a loss of control. Thus did the "God of Wisdom" instantly find her answer... * Unlocks at Friendship Lv. 6 |
Stories (Alt)
Title | Text |
Character Details | Long ago, the Dendro Archon created Sumeru's rainforest and bestowed wisdom upon the people of Sumeru through the Akademiya. Her name is praised in thousands of stories that are written to admire her deeds and virtues. In the eyes of people in Sumeru, the existence of the Dendro Archon is more of a symbol — by which they ascertain that the protection of divinity upon this land has persisted since antiquity. The Dendro Archon is revered by the highest sages in Sumeru City and venerated by the citizens unswervingly. And the powerful Akasha System is Lesser Lord Kusanali's eyes and ears. The Akasha enables her to observe and learn about people's emotions and gives her omnipresent sight and hearing so that she can understand voices that are not praise. The more she sees, the more she knows that she must learn constantly. Only through that can she enrich her experience, honing her skills to become powerful enough to face the threats from the most abysmal corners of the world. There is no escape from this, her inexorable duty. Even though very few feel unsatisfied with the status quo, Nahida still remains steadfast. Her tenacity comes from conviction. She knows it better than anyone else — that, here, she is the one that all people rely on and trust in. |
Character Story 1 | The process of learning and growing is joyful, and knowledge concerning this world always satisfies Nahida's exuberant curiosity. Gradually, Nahida came to grasp the principles of nature and the elements, understanding the ecology of the sky and the sea. She could even compose what she learned into fascinating dreams that are logical, yet beyond imagination. Such dreams are, in essence, the same as Nahida's marvelous metaphors — they all lead to a dawning understanding of the similarities between two otherwise unrelated things. But there are times when she meditates on things yet struggles to figure them out, and such incidents usually concern events related to people or society. For example, when honesty and truth could exempt a person from punishment, some people might turn silent and deceitful; and when with their beloved ones, some people would hurt others with brutal words. It feels as if the contradictions of the entire world are focused through and manifested by human beings, whose fickle emotions are perplexing to Nahida. In such moments, her metaphors would not work. Nor could she find any system in this world as a reference for such chaos. She could only explain it by the fact that the difference between every person's uniqueness creates diverse reactions when they undergo similar emotions. But this was not a satisfactory answer to Nahida. To better know human beings, plain knowledge and dogma alone would never suffice. Perhaps it was from that moment on that Nahida came to understand why ████ had to stand firmly by human beings' side and even made tremendous sacrifices for their sake. For each and every one of "them" is a unique existence in this world. * Unlocks at Friendship Lv. 2 |
Character Story 3 | Children have yet to be well-informed and are easily swayed by emotions, but it does not mean that they can be disrespected or mocked. Frustration and disappointments do indeed grant them a taste of reality — but at the cost of robbing them of innocent thoughts and exuberant emotions. The children who unluckily run across such negativity would always hear a gentle, warm voice on some ordinary night. She listens attentively to the children, uses her wonderful metaphors to clarify principles to them, plays with them, and talks about their favorite games and snacks... until dawn. Though the night is short, such company would let the children believe that there is still someone in this world who understands them. Hatred and frustration are thus melted away by the warmth in their hearts, and the children would gain an opportunity to make a change in their lives such that they can grow in confidence and gladness. However, none of them could recognize to whom the voice in their dreams belonged. The Dendro Archon is powerful, but she must have many more important matters to attend to. Would she really come to personally tend to a few children? And so the children gathered in secret and discussed this mystical phenomenon. Numerous were the possibilities they came up with, and they discussed at length about each imaginative explanation. But in the end, the conclusion was, unsurprisingly, that only Lesser Lord Kusanali could be capable of a deed so kind and so caring. Or, to put it otherwise, that was the only conclusion that these children were willing to believe in. And, of course, none of their parents believed them. But what did that matter? Lesser Lord Kusanali was already their friend. * Unlocks at Friendship Lv. 4 |
Character Story 4 | The greenery planning personnel in Sumeru City once received a mysterious letter. The sender was, apparently, "An Enthusiastic and Perfectly Leisurely Citizen of Sumeru City." The letter contained detailed suggestions and thoughtful planning that took both the weather and practicality into consideration. Judging by the professionalism of the letter's contents, it was natural to assume that the letter was from a well-known Amurta researcher who would prefer to stay anonymous. Despite the writer's anonymity, the greenery planning personnel carried out their work in the city exactly as stated in the letter, as if they were implementing orders from their superior. The outcome reaped high praise. Later one day, when Nahida was finally able to take a break, she took a walk on the streets of Sumeru City. To her great joy, she found out that the arrangement of plants was exactly the same as she had expected. The letter was from Nahida, of course. She had written it because she thought that though knowledge is important, practice is also essential. As a goddess, Nahida has higher priorities than planning the positions of some plants. But after careful consideration, she made up her mind and sent this seemingly useless letter anonymously all the same. So encouraged was she by the great success of her first attempt at putting knowledge into practice that in the following days, even when she walked, she was ever so full of elated confidence. But then she rounded a corner and noticed unexpectedly that several flowers of completely mismatched colors had been planted together. After careful examination, she found out that it was because she had not considered the possibility that one of the flower species might change colors, nor had she specified the cultivation environment for the flowers very strictly in her plans. Then it occurred to her that this bunch of flowers could have been here for dozens of days, during which everyone might have witnessed her "complete lack of aesthetic sense"... That day, many claimed that they saw Lesser Lord Kusanali crouching next to a pot of flowers, her hands covering her blushing face. * Unlocks at Friendship Lv. 5 |
Nahida's "Toy Box" | Though it looks no different from a regular box, this container has a variety of experimental replicas within it. Nahida has a strong interest in popular games of all sorts. Their rules are simple, but they are also fun and profound. Be it puzzles or battle games, the fascination they inspire can be long-lasting. Games are simple but not simplistic, exemplifying the wisdom of their designers. Deconstructing and reshaping things also make for valuable opportunities to learn. Instead of purchasing toys from the bazaar, Nahida believes that making a toy from scratch brings a deeper understanding of the knowledge that lies behind it. To this end, she soon collected some wood and tools. Following the instructions offered by the Akasha and applying her imagination, she managed to create various toys, such as chessboards, cards, puzzle pieces, and three-dimensional locks... The sense of achievement from finishing making toys brought Nahida brief satisfaction, but she soon found this out: She could not find an opponent for any battle-type games, and as the maker, she knew the solutions to all her puzzle games. "If only there were someone else around to try these out." So she has always hoped. But before that suitable person shows up, these toys shall stay in their box for now. * Unlocks at Friendship Lv. 4 |
1,756 responses to “Nahida”
Lmao they really dropped the ball on her design
and no alt sprint is weird.
imagine lecturing on the essence of the world and then sprinting off like that.
Lmao that’s the funniest way to put that, but also true, kinda breaks the immersion.
And Nahida’s “Dook” comment didn’t break the immersion for you? rofl
Really though, Nahida has a lot of pragmatic wisdom, but the devs have managed to incorporate child-like wonder towards things like humanity and their social constructs too.
An alt sprint would have been more appropriate for Rukkhadevata – had she been playable: Majestic, mature, cultured, and wise. Nahida isn’t at that point yet; she’s still “young” even in Archon terms.
What interested me the most is her Japanese elemental burst’s description used the word “領域展開時(りょういきてんかいじ)” which literally mean “when domain expanded…”. In-game, If Nahida shout “領域展開! 心景幻成! (Domain Expansion! Illusory Heart!)” when casting her burst, my life as Jujutsu Kaisen fan would be complete.
https://www.youtube.com/watch?v=gbRffuAZnnY
It’s effects are also how (most of ) the real domain expansion in Jujutsu Kaisen work.
It buffs the active character inside it(nahida), but don’t do damage by itself.
For those who are building her:
4pcs Gilded is better, regardless if she is the only dendro or not.
Gilded EM (if 1 dendro): 230 EM
Gilded EM (if 2 dendro) 180 EM + 100EM (since youll get the 2x dendro team comp buff)
Mapa Mare: 110 EM (she will benefit 16% elem attack from passive)
Sac Frag: 220 EM (she wont benefit much from the passive auto reset CD since she only have 5-6secs CD)
>>> Thought Sac Frag not too bad cause you can dmg 234% activation dmg twice. (but not Em based)
Nahida Ascension: 115
From the info above, compute how much you need to get 800EM (plz dont calculate the +200 EM on her passive yet)
For Example, the mostly like outcome that majority would get (if they still didnt spent much teffort on nahida) would be:
Gilded: 230 (from passive only)
SacFrag: 220
Nahida: 115
Total = 565 EM
so you need ~~ (800 – 565) will be 235 EM.
Artifact: EM/EM/Crit (Cr or CritD, base on what you lack) or EM/Dendro/EM (if you have enough stats)
Priority goes from Higher to lower (Substats Priority would be EM > CR/CritD > ER)
>> For example you got 800EM already, proceed to achieving the next stats (50 CR) and so and so forth. but if you already achieved the stats from bottom, focus on EM at that point.
EM: Get minimum of 800 (to gain 80% tri-pur and 24% crit rate)
CR: 50 (74 because from passive) (note: you badly need CR, since she only hits per 1.9secs, for stability of the
average dmg)
CD: 100 (finely spread your dmg source for more return of dmg, you can search it up why)
ER: 130+ (or anything close, up to your team comp if they produce enough energy)
>>you badly need ER, she needs 50 energy and have a good uptime of her burst (almost forever activated)
>>idk if its normal for leaks but I cant see her producing her own Energy from E.
Why not EM/Dendro/Crit artifacts? You need to focus on her “very source of dmg” so that when it got multiplied, it would be bigger. (assuming you got all the stats from above)
She gains more on EM, Compute the total dmg (only for Aggravate and Spread). Assuming you got 1000EM
>>>371% (Tri-Pury Lvl 10:) + 80% (Passive) + [(Aggra/Spread dmg computation) x 230% from 1k EM stats bunos dmg] x Crit DMG (aggra/spread can crit).
As you can see, 3 of its dmg are based on EM, from 1st elemental, 2nd passive bonus dmg, 3rd Aggravate bonus flat attack and 4th EM stats bonus dmg multiplier.
take note: that computation is not perfect since idk if the 80% passive and 371% will be added first or if the 80% passive will get added after. Same goes to the Aggra/Spread dmg.. do I just did them Additively (im lazy to search). Also I didnt add the Dendro Elem Attack in there yet.
when saying gilded is better are you calculating loss of def shred from deepwood set?
by focusing on EM, youll get more on benefit than getting the shred from deepwood memory, em increases your overall dmg and crit rate.. even the em alone gives you bunos dmg multiplier from stats. But if you want, you can have another Chara (any) to do the shred by using the deepwood.
hmmmm you are right – maybe there is actually use for 958 non dendro deepwood cups I have dropped …. 🙂
imagine doing all that and not noticed the fact that she needs 1k EM, not 800…
Try reading her kit so you’ll know why you can run 800 em
I agree, 800 EM is the limit of her passive
if you want the max from her passives you need a 1000 EM:
-for A1 since the max that is fiven is 200 you need a 1000 (20% of 1000 = 200), unless you plan on running another character that has 1000EM
-for A2 it says for any EM ABOVE 200 which means you need to go 800 over that to reach max
i worded it wrong notA1 and A2 but first and second passive
I know its 1k EM, thats why I placed at the last part “assuming you got 1k EM”. I used 800EM because its the “minimum” and desirable EM for her, but if you can get 1k it would be much better ?.
ive never seen a chara this fun to use just from reading through the skill descs. shes replacing klee as the most fun loli gameplaywise.
So bad she don’t have alternative sprint, it would make her very fun to use as on-field character.
mfs complaining about everything ?
bruh i had more fun playing sayu and clam qiqi than klee… she’s way too clunky to be called fun smh
EM buffs and dendro dps are fine, not really archon level though. Unfortunately the only thing people talk about on social media is Genshin adding ever more lolis. MiHoyo has to stop adding lolis or the reputation of their games will get even worse.
I dont see any problems. only weird and self conscious weirdoes see lolis in weird way
they can cry
If Twitter says something is bad, in reality it has to be the opposite.
This is decent bait
She is like Albedo that can hit multiple targets, has unbreakable flower, has stronger reactions, has higher and longer lasting EM buff, has usable auto attacks that can also react.
She need to spam her e to apply the seed against mob, not even really fitting for cyno except against single target.
Cyno is not the only character exist. You dont even need reaction to kill weak mob.
the seeds last for 20 sec so she is by far the most usefull dendro char for cyno since she covers his burst completely. you can play her active too but this only makes sense when you play her with nilou where she triggers constant boutiful cores with her auto attack and even then I don’t think it’s recommanded spamming her e because it does absolutely nothing apart from refreshing the seeds. only at c6 her e is meant to be spammed.
mihoyo is basically selling her to be the problem solver for cyno and nilou at this point.
Think the Widsith will be good on her?
With high refirement i think it will be very good.
It will depend of can she snapshot buffs with her E skill or not.
In the negative outcome she can still benefit from crit dmg main stat and bref window of buffs.
Still any EM catalyst will do better.
anyone has any idea whether her C6 removes the “Seed of Skandha” after the 6 procs ?
it wont remove the seed of skandha marks
C6 lets nahida gain 6 instances of dealing big pp dmg to marked enemies after using her burst
quite similar to yelan’s c6 where the big pp dmg is limited to a number of NA instances
So far what i saw from the footage her burst constantly apply dendro on enemies within the “chapel”.
Now with that in mind her kit start to make sense to me.
I got dissapointed when I saw that the burst doesn’t do damage, but if this is true then it’s going to be allright.
If not, dendro MC is still going to be better in a lot of situations/teams.
I belive they will work nicly together where dendro MC shred resistance and Nahida dealing dmg
as well as they both rpovide EM buffs (on top of dendro resonance).
Mark my words it will be quaite powerfull duo.
In all the footage I’ve seen, the “chapel” does not have the ability to add elements.
The tester also did not mention the ability of elemental explosions to impart elements, so I’m guessing that the ability to impart elements does not exist in bursts at this time.
will the Seed of Skandha go away after triggering the Tri-Karma Purification?also i heard she boosts the dmg from dendro reactions didnt read it here did i miss something or is it not like that?
No.
c2 boosts the dmg from dendro reactions.
the marks (Seed of Skandha) will remain in the enemy for 20secs or until the enemy has perished.
Do reactions on marked enemies to trigger Tri-Karma Purifications (have ICD and intervals)
the boost from dendro reactions that you heard might be from her C2 cons