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The Flute

LiveBeta
TypeSword
Rarity
Base Attack42
Secondary StatATK%
Secondary Stat Value9
Special (passive) AbilityChord
Special (passive) Ability DescriptionNormal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
In-game DescriptionBeneath its rusty exterior is a lavishly decorated thin blade. It swings as swiftly as the wind.
Stat Progression
LevelBase AtkATK%Ascension Materials
1429
55610.5
107412.3
159114.1
2010915.9
20+13515.9
x3
x3
x2
x5000
2515217.7
3017019.5
3518721.4
4020523.2
40+23123.2
x3
x12
x8
x15000
4524825
5026626.8
50+29226.8
x6
x6
x6
x20000
5530928.6
6032730.4
60+35330.4
x3
x12
x9
x30000
6537032.3
7038834.1
70+41434.1
x6
x9
x6
x35000
7543135.9
8044937.7
80+47537.7
x4
x18
x12
x45000
8549239.5
9051041.3
Special Ability Progression (Refine)
Refine Level 1Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Refine Level 2Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 125% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Refine Level 3Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 150% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Refine Level 4Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 175% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Refine Level 5Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 200% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Item Story

A nimble sword with holes and delicate engravings on the blade.
The sword once made the sound of a flute when wielded by one with the requisite skill. The pitch and tone were determined by the swinging angle.
This sword was buried when the Wanderer's Troupe disbanded. Unearthed years later, it has long since lost its ability to sing.
Even so, it still makes a lethal weapon.

Among the members of the Wanderer's Troupe was a valiant sword-wielding dancer.
After the Troupe's attempt to tear down the ruling class failed, she was enslaved as a gladiator.

Though all her hope and all her companions were lost, still she fought bravely.
Her sword sang with the radiance of the morn's light, and she was dubbed the "Dawnlight Swordswoman."

In his youth, the Dawn Knight Ragnvindr was in the retinue of a knight.
He went with his master to watch a gladiator match, and was moved by the Dawnlight Swordswoman's splendid finale.
He named himself the Dawn Knight in her honor, and knew in his heart what he must do next.

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