It has also taken on the weaknesses of the Dendro element, and will burn intensely the moment it meets a bright flame.
There are some who see it as something similar to the Whopperflowers, hiding its true form to trick and hunt its prey, and some regard it as a slime that has been parasitized by some special plant. From this point of view, might some cultures also see these slimes as having some special medicinal value?
It is able to float in the air to a certain degree due to the power of Anemo.
Owing to being comprised of a greater concentration of Anemo, their flotation abilities are stronger than that of Anemo Slimes. The hilichurls living out in the wilds have made use of this special characteristic, creating special vehicles that use Large Anemo Slimes as a form of locomotion to transport goods from unknown sources.
According to analyses, the jumping of Electro Slimes reflects the electric potential difference in the ground. In areas brimming over with Electro, their unusual movements can be observed and used to avoid danger.
Due to the abundant Electro within its form, it will deliver an electric shock to its surroundings from time to time. At present, some have attempted to harness this energy to aid in production activities. Perhaps some new science will be born from this...?
Electro Slimes can undergo mutations to become bright yellow. Due to the abundant Electro within its form, it will deliver an electric shock to its surroundings from time to time, and it can even cause nearby Electro Slimes to release electric arcs. This arc lightning will not bounce between purple Electro Slimes, which shows that Electro Slimes have two different polarities.
One wonders if some great new science could emerge from the study of such phenomena...
Competitors once spread malicious rumors that the Dawn Winery used Cryo Slimes to control the temperature of their wine cellar and preserve the quality of their alcohol.
These slimes can use the abundant Cryo energies within themselves to freeze the moisture in the atmosphere and form a protective shell around themselves. They can also utilize a similar principle to freeze the water around them. On some level, this can be considered to be the freest species of slime, as it can cross oceans and seas with ease.
Legend has it that some people would use Hydro Slimes as an emergency water source, packing them in preparation for travels through dry regions or deep domains. But due to the high concentration of Hydro within these slimes, direct ingestion is, in fact, harmful to the human body.
A larger and more powerful Hydro Slime that can create bubbles to entrap its enemies. It is said that they can grow to truly staggering sizes if given an energy-rich environment. Eyewitnesses have supposedly seen Hydro Slimes as large as a small mound in Wolvendom.
Its intelligence is very basic, but its uses are just as broad — well, for hilichurls, that is.
Though its intelligence has not increased with its size, it is very hot. During dry seasons, it can cause wildfires. It will spit forth blazing fireballs when angered, and will turn dark when it is feeling down. A most expressive slime, indeed.
Generally speaking, the crust of the earth is filled with Geo energy. Geo Slimes that are formed this way have a similarly "down-to-earth" sort of feeling.
They can harden the energy within their bodies into a carapace of stone that protects them and prevents damage. The legend of a "Golden Geo Slime King" once circulated among the Treasure Hoarders. They believed that since gemstones and ores have Geo energy in them, Geo Slimes, which also contain Geo energy, may also be a type of gemstone or ore.
The formation of an Eye of the Storm indicates that the elemental ley lines of a region are blocked, which has led to siltation. Its reckless, heedless wielding of storms that all but sweeps people off their feet may be due to its nature as a symbol of the world stricken by malaise.
Elemental hypostases are the highest forms of elemental structures, usually formed either at a location bursting with elemental energy or at a clogged ley line.
Elemental hypostases have developed various attacks based on their elemental attributes.
Elemental hypostases are life forms which have completely abandoned their former appearance and biological structure, making them able to reach the highest level of elemental purity.
Research into hypostases is mainly led by scholars of Sumeru Academia, but due to the level of danger that they pose, little of substance is known about hypostases beyond their scientific name and code name.
Elemental hypostases are ultra-compact structures with a high mass.
Concentrated elemental energy forms a solid shell around the core of the hypostasis, leaving only the core reactive to elemental stimuli.
Research suggests that there are subtle differences between elemental hypostases and other elemental life forms in terms of their physical composition. Perhaps these differences can account for their high level of homeostasis and their almost mechanical movements.
It is said that as water bodies become purer, the Hydro elements within grow more abundant, causing the Oceanids to grow more powerful. It is also said by some that Oceanids were once sea creatures from a home far away who carried the fragments of a long-dead god to the many corners of this world. Perhaps they did this so that the love their god held for this world could be spread through the waters to all the land...
They look very similar to humanity but seem to have lost both their intellect and spirituality. Their presence on the continent has been recorded for over a thousand years, and yet they have neither history nor civilization.
Since the pitch-black calamity from five hundred years ago, they have begun to spread in large numbers across the land. They are not very strong, and they lack organization, but they nonetheless bring sizable trouble to humans every once in a while.
Ill-tempered warriors for their tribes, they are simple-minded believers in the power of brute force. If their muscles grow strong enough and their strength great enough, then one day they too shall raise up a great shield and become a mitachurl... Or will they?
Hilichurl warriors who have wooden shields. These shields are not only sturdy defensive tools but also treasured items within the tribe. According to many reports, hilichurls will often charge at travelers making camp to cook and will snatch their pot lids after chasing them away.
Hilichurl archers who wield simple crossbows. Hilichurls do not, in truth, possess the craftsmanship needed to build crossbows. As such, it is commonly believed that there is an organization that controls the hilichurls from behind the scenes and furnishes them with equipment and material supplies. The Abyss Mages that often accompany these hilichurls are especially suspicious.
These archers wield simple crossbows, and their arrowheads are coated with a thin layer of flammable material that can set their targets on fire. El Musk of the previous generation believed that this is an innovation by brighter hilichurls who wished to cook their game after hunting it.
These sneaky fellows are skilled in the use of Pyro Slimes, using them as weapons to attack intruders. Skilled grenadiers may be able to destroy four wooden dummies in a single throw.
These hilichurls wield flaming clubs and charge with reckless abandon to chase intruding adventurers off. Most wildfires in the grasslands or forests are not actually caused by a certain special Knight, but due to the actions of these hilichurls.
These archers wield simple crossbows, and unmelting ice shrouds their arrowheads. It is said that wounds caused by these arrowheads heal very slowly, as the cold will slow the circulation of blood.
These archers wield simple crossbows, and their arrowheads are crafted from carved Electro Crystals that will deliver an electric shock upon impact. They say that hilichurl archers of exceptional skill can fire five crossbow bolts at once — a most impressive feat indeed.
Hardy hilichurls who have congregated in a region where Geo energies are abundant. Their impregnable shields have layers of rocky growths on them.
Hilichurls have discovered the use of Cryo Slimes in effectively keeping food fresh. Hilichurls have surprising amounts of wisdom in the practical use of Slimes, whether it be the use of Pyro and Cryo Slimes to make Exploding Barrels, or the use of Anemo Slimes in vehicles... Perhaps this is their way of adapting to their hard lot in life.
Hilichurls display a strong sense of adaptability to their surroundings. In icy environments, they come up with ways and means to fashion this hard ice into shields to protect themselves.
They know how to use Dendro Slimes to create tough shields which they wield in combat.
With their powerful muscles, glossy fur, and sturdy, reliable silhouettes, they help the hilichurls withstand the pitiless assaults of adventurers, and they hold a rather exalted rank amongst the tribes.
Attacks with large strikes, and will use Pyro Slimes to infuse their axes with Pyro. They are very lethal.
Usually, repeated quenching a weapon the way a Blazing Axe Mitachurl does will decrease the hardness of the metal and cause the axe-head's edge to chip more easily. But such is the strength of the mitachurls that even should the edge disappear altogether, they can still use their axes as hammers.
Fighting and eating meat are the two most important things to hilichurls, because those are what make them grow stronger.
All young hilichurls dream of growing up to become a big and strong mitachurl, because that way they can eat more meat, fight more battles, and wield those (almost) impregnable giant rock shields.
This huge hilichurl is referred to as a "lawa" by its brethren. Its body, honed to the very limit, almost seems to blend into its Cryo-filled environment, and its stoic nobility is like that of the frozen northland rivers.
This huge hilichurl is referred to as a "lawa" by its brethren. The abundant Geo energies in the environment have become part of their flesh, blood, and skin, which look as if they were chiseled out of mountain rock.
Reason normally dictates that large creatures that see a lot of action should burn through a great number of calories to sustain themselves. As such, the present-day El Musk has proposed the "Mitachurl Index." This index correlates the percentage of mitachurls within the hilichurl population to the stability and success of hilichurl foraging activity.
Hilichurls especially gifted in commanding the elements who often reach the zenith of their skill in their twilight years. What sort of life would lead to such simple creatures being able to summon water and rains?
Hilichurls especially gifted in commanding the elements who often reach the zenith of their skill in their twilight years. A grudge stirs beneath that mask, and poison ivy sprouts as hateful whispers issue forth from it.
Hilichurls especially gifted in commanding the elements who often reach the zenith of their skill in their twilight years. Their ability to command the flowing winds stems from dark, forgotten memories.
Hilichurls especially gifted in commanding the elements who often reach the zenith of their skill in their twilight years. To the persevering mountains, these old hilichurls are but children, but their memories and experiences have guided them towards gaining power over rock and stone.
Hilichurls especially gifted in commanding the elements who often reach the zenith of their skill in their twilight years. These shamans remember the frosty chants and are even more skilled in the art of using them to entrap their foes.
For unknown reasons, Abyss Mages are able to communicate with the hilichurls, thus enabling them to manipulate their minds easily. They say that Abyss Mages utter a long-forgotten language from which they draw magical power.
Though they dabble with great power and can even create icicles by condensing and freezing water vapor in the atmosphere, their bodies are very vulnerable in and of themselves. Once their protective barrier has been broken, they are at your mercy.
Stories circulate among adventurers that Abyss Mages are at the lowest rung of the Abyss Order's hierarchy and that they roam the various lands to scheme fell deeds of destruction. Though they also often make fun of these Abyss Mages, saying that the most harm they can do is to cause rheumatism or a common cold, their power is not to be underestimated.
These silent figures are the vanguard of the Abyss, brandishing Tidal Blades that can engulf everything in an instant, crumpling armor and obliterating heretics. They shall bring preordained damnation upon the foolish masses.
These are the evangelists and the scholars of the Abyss. Their violent lightning strikes the hearts of unbelievers with dark wisdom, warped by the shadowy depths of an eternal night, its violet glow proclaiming the existence of a great power that corrodes human intellect.
Armed with equipment that can control the elements to a certain extent, their guns are capable of firing jets of frost.
Though this may confer elemental power beyond the ken of ordinary humans, that power may yet come at a price...
Armed with equipment that can control the elements to a certain extent, their guns are capable of firing jets of water.
These skirmishers do not question if they shall live or die as they advance into nations far from home to complete advance missions and lay the groundwork for operations to come.
As a Fatui soldier, one has access to munificent resources: salaries, armaments, and supplies.
But at the same time, it also means much time away from home and family and putting one's life in the hands of comrades one has never met.
Unlike the elite Mages and Agents, Fatui Skirmishers are soldiers of lesser individual might.
To complete their tasks and reduce losses in men and materiel, their tactics are thus more reliant on teamwork.
They departed from their motherland and did so for its sake. They left their family, yet gained allies to stick through thick and thin with.
—Perhaps such thoughts are what get them through the unscrupulous work that their missions entail.
Skirmisher weapons can control the elements to a certain extent, and their combat tactics utilize elemental reactions.
Their ordnance and knowledge of squad-based combat thus constitute no small threat in battle.
The duty of a Fatui agent is to settle debts — but not only those of a monetary or goods-in-kind nature.
They also ensure dues are paid when it comes to the principle of "an eye for an eye." If there is one thing the Fatui are not known for, it is leniency, and whoever dares to oppose them will invoke the full force of their wrath.
Similarly to the way that Electro Cicins go crazy for Mist Grass, Cicin Mages take great pleasure in toying with their prey.
Reason dictates that those who lack Visions should not be able to control the elements as these mages do. However, in addition to using Mist Grass to control the Cryo Cicins, they also boldly wield the might of frost. Seeing them as they wander the land in their seemingly aimless way, one can't help but wonder about the duty that must compel them...
Legend has it that these machines were combat automatons created by a long-destroyed nation. They now wander ruins and ancient detritus, attacking offending travelers. Research indicates that the Ruin Guards and the ruins they operate in do not originate from the same source, suggesting that there may be a difference of as much as several thousand years between them on the timeline. So why then do the Ruin Guards continue staying among these ruins, using their "explosive firepower" to protect the crumbling walls and broken tiles?
They are said to be remnants from a lost ancient nation. It seems that the creators opted to forgo the low-performing humanoid-design in pursuit of improved combat effectiveness. They are extremely dangerous both in melee and ranged combat.
Considering these mere relics possess such extraordinary power, one cannot help but wonder what the civilization that produced them must have looked like at its height.
Their form is similar to that of Ruin Guards, but is more distorted and more powerful. Energy cores have been installed in both its legs, as though to power its overly heavy form.
Theirs is the legwork and the tailing of targets. They usually wind up in criminal circles due to poverty or lack of education, but they don't seem to have gotten any richer after choosing a life of crime...
Risk-takers who utilize their knowledge of chemistry to mix volatile and flammable brews that aid in their comrades' dastardly deeds.
They say that some Treasure Hoarder Potioneers used to be charlatans who would wander villages, towns, and cities, hawking their special blends of elixirs, holy waters, and the like. These cure-alls certainly seem to serve better in combat than they ever did in chicanery.
"Potioneer" is the nickname given to members of the Treasure Hoarder organization who know how to brew up dangerous chemicals.
"What? Did you think this treasure has 'Adventurers' Guild' written all over it or something?"
—A certain Treasure Hoarder Potioneer during a confrontation with adventurers
Cryo Potioneers are quite the welcome sight amongst the Treasure Hoarders due to their elixirs having the ability to rapidly cool things down. Even out in the wild where there are no Mist Flowers to be found, they can have some cold liquor to make merry with.
These members do physical work and are lower on the pecking order. They are often laughed at for their physique — but when the gang comes under attack, they get a chance to show their unexpectedly high strength and agility.
Though they are called "marksmen," this name has an undercurrent of mockery to it, as they use crossbows instead of bows, which require a long period of training to use. It must be said that even hilichurls know how to operate a crossbow. Just point the wider end at the enemy, pull the trigger, and bam — that's all there is to it.
"They say that we stand on the shoulders of giants. That means digging up the accumulated wealth of our forebears, taking them with us, and... uh, returning them to the economic cycle! What a noble endeavor, am I right?"
—A certain Treasure Hoarder Gravedigger, while delving deep into a ruin
"Stealing? What do you mean, stealing? It's re-discovery, I tell you — the return of treasure to those who appreciate it! Makes everyone happy, to boot! How great is that, eh?"
—A certain Treasure Hoarder Seaman, in response to a question posed by a doubtful recruit
Passionate about battle and muscles, they are quite picky about food and will often boast of the benefits of having a fine musculature, leading to some dissatisfaction from their fellow Treasure Hoarders.
This person was originally a miner — one who, even with the allowance they were provided with after the closure of the Chasm, ended up with the Treasure Hoarders for various reasons.
These plants lurk under the surface and ambush unsuspecting prey. With the passage of years, sufficient nutrition, and the right environment, it could even take root somewhere and grow into a giant Cryo Regisvine...
The world of Teyvat plays host to plants infused with the elements. Having gained a measure of intellect, their "nutritional needs" have also greatly increased...
Some studies suggest that plants are like the organs of the world, harmonizing the turbulent elemental energies of the ley lines. Concrete examples of this phenomena are Mist Flowers, Whopperflowers, and the like, which brim over with elemental energy.
In certain circumstances, certain plants will turn into creatures of monstrous size and intent — such as the Cryo Regisvines — in the course of many years.
It is restless as if filled with endless fury.
Poets, bards, and even some academics believe that elements also contain emotions and hopes. If this is true, then one can only wonder what emotions cause the Pyro Regisvine to burn eternally, writhing like one longing to be free of the confines of the earth...
Vishaps are exceptionally agile creatures that one would be wise not to underestimate in battle. Experts from Sumeru Academia believe that they become dragons when fully grown. By avoiding predators and natural disasters, perhaps they can even live long enough to become formidable beasts that reign over entire mountains.
It is said that after many years have passed, Geovishap Hatchlings will shed the armor that originally protected them and become Geovishaps. However, these two and the older, greater Primo Geovishaps have spent many years hibernating under the mountains, and have only emerged and become active in recent times. As such, none can personally attest to having witnessed or recorded such a thing in person.
Folktales hold that after the great "draconic calamity" that led to the ruination of Tianqiu Valley, the overlord of the Geovishaps and Primo Geovishaps was imprisoned deep beneath the earth, and so too did they burrow into deep and unseen places, awaiting their chance to rise once more...
They and other such creatures are known collectively as Cicins, and though they are individually weak, they can cause significant damage under the right circumstances.
They and other such creatures are known collectively as Cicins, and they truly adore the rare and wonderful Mist Grass plant. It is by exploiting this relationship that the Fatui Mages have sought to commandeer Cicins in battle.
They and other such creatures are known collectively as Cicins. They are individually very weak, but it is precisely because they are weak that they have evolved unique methods of movement that allow them to avoid predators.
With the passage of long years and amid boundless darkness, even the purest gem will become dulled by dust, and even the noble dragon might be corrupted and cankered by hatred.
But never forget that dust can be wiped away, and the power of doubt and poison can be shattered.
"Fly freely in the sky.
"Just like you did in those days when we met, when I walked upon this land and sang the songs of the wind,
"And you soared on high, looking down on the world from above.
"Today, the sky is no longer swept by wind and snow. The green grass grows all over the earth, and it is beautiful.
"If you too could walk the earth and listen to the songs of shepherds and the scattered sound of wind chimes in the distance, if you could have tasted wine as sweet as honey, you would understand.
"How wonderful it would have been if you were as I, witnessing your noble, beautiful form as you soared through the blue sky.
"Then you would know that this sky and this earth are both things worth fighting for."
When the wolfpack is imperiled, it will emerge in the form of a wolf and show forth its fangs and claws.
The wolves of Wolvendom are frightening phantoms to the people of Mondstadt:
A blurred shape flashing through the forest, a chilling howl in the indeterminate distance, the creeping sense of eyes constantly nailed to their backs...
Humans rarely have the opportunity to lock their eyes with a wolf, for this is the law Lupus Boreas laid down for its race.
He draws power from the ominous Delusion he possesses and fights using martial arts that he learned in a land of darkness.
He is a pure warrior with an insatiable lust for battle.
Each bloody conflict, each life-and-death struggle is a delightful trial to him.
People say that the young Childe is famed throughout the land for his battle prowess.
But he has never taken big talk of this kind to heart.
"You shall ever be the eye of the storm,
"And the clashing of steel shall ever accompany you.
"The pitch-black memory of stepping into uttermost darkness,
"Shall, at last, become the strength by which you will overturn this world."
In an age that has all but faded from memory, he stood shoulder to shoulder with one who ruled over a harbor of stone. But in the end, the two came into conflict, and the dragon was banished to a dark place deep underground. Over the long years of his imprisonment, his power has slowly dissipated. He has also become disfigured from the various kinds of erosion he has been subjected to.
The faint rattling of this dragon lord's shackles and his deep, angry growl echo through the bowels of the mountains like memories of a bygone era.