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Inazuma Dungeons List

Narukami Island: Tenshukaku
This is where the Raiden Shogun dwells. If your guess isn't off, you are about to meet Signora again.
Memories: Duel to the Fiery Death I
The Raiden Shogun's judgment has descended, and the Fatuus Signora shall trouble the Seven Nations no longer.
Yet the memories of climbing the steps of Tenshukaku and engaging her in a duel before the throne are still fresh in your mind.
Relive your memories of this duel, and you may learn something new.
Memories: Duel to the Fiery Death II
The Raiden Shogun's judgment has descended, and the Fatuus Signora shall trouble the Seven Nations no longer.
Yet the memories of climbing the steps of Tenshukaku and engaging her in a duel before the throne are still fresh in your mind.
Relive your memories of this duel, and you may learn something new.
Memories: Duel to the Fiery Death III
The Raiden Shogun's judgment has descended, and the Fatuus Signora shall trouble the Seven Nations no longer.
Yet the memories of climbing the steps of Tenshukaku and engaging her in a duel before the throne are still fresh in your mind.
Relive your memories of this duel, and you may learn something new.
Memories: Duel to the Fiery Death IV
The Raiden Shogun's judgment has descended, and the Fatuus Signora shall trouble the Seven Nations no longer.
Yet the memories of climbing the steps of Tenshukaku and engaging her in a duel before the throne are still fresh in your mind.
Relive your memories of this duel, and you may learn something new.
Memories: Guardian of Eternity I
A will that surpasses time itself finally caused her to step aside and allow Eternity to enter a new chapter.
But behold, that thrilling battle at Mt. Yougou has been revived in the form of memories.
Relive her test once more, and you might just learn something new...
Memories: Guardian of Eternity II
A will that surpasses time itself finally caused her to step aside and allow Eternity to enter a new chapter.
But behold, that thrilling battle at Mt. Yougou has been revived in the form of memories.
Relive her test once more, and you might just learn something new...
Memories: Guardian of Eternity III
A will that surpasses time itself finally caused her to step aside and allow Eternity to enter a new chapter.
But behold, that thrilling battle at Mt. Yougou has been revived in the form of memories.
Relive her test once more, and you might just learn something new...
Memories: Guardian of Eternity IV
A will that surpasses time itself finally caused her to step aside and allow Eternity to enter a new chapter.
But behold, that thrilling battle at Mt. Yougou has been revived in the form of memories.
Relive her test once more, and you might just learn something new...
Delusion Factory
Delusions cannot be allowed to spread throughout Inazuma.
You will not stand by idly and watch as they cause ever more suffering.
Storming Terror
After a long and daring pursuit of Dvalin, who has been led astray by the Abyss Mages, you are about to finally confront him once and for all.
Stormterror - The First Encounter
The First Battle of Mondstadt and Stormterror
Tutelage: Castle of Scrolls
Deep within these rocky mountains is a sight that does not belong to this world. Many of those drawn to it do not belong to civilization.
Tutelage: King of Thieves
Once a samurai residence, now occupied by bandits. Purge the evildoers from within this place.
Tutelage: A Thousand Scrolls
This was once the final abode of a tengu warrior incarnate. Having since forsaken the world, it falls to you to solve the riddle they left behind and defeat the trespassing bandits.
Tutelage: Umigozen's Mansion
Once, in the ancient mansion of Umigozen, famed throughout Inazuma, there was a window that could be used to enjoy wine and observe the flowers outside. Now the mansion lies empty, and only bandits and thieves dwell within.
Tutelage: Nest-Bed of Ambition
This masterless mansion has become the haunt of monsters from the rift. Defeat them all and obtain the treasures within.
Beneath the Abandoned House
The trail of the elemental powder leads here, to a lone abandoned building that stands atop a cliff in Araumi. Through the crack in the door, you can vaguely see a trap door lying along the floorboards that leads underground. Perhaps this is a secret Fatui base.
Domain of Forgery: Sunken Sands I
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sunken Sands II
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sunken Sands III
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sunken Sands IV
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Altar of Sands I
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Altar of Sands II
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Altar of Sands III
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Altar of Sands IV
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sand Burial I
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sand Burial II
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sand Burial III
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Forgery: Sand Burial IV
Lurking at this altar where gold dust flows into eternity are enemies vulnerable to Geo attacks.
You shall earn Weapon Ascension Materials, if — and only if — you can pass the trial.
Domain of Mastery: Reign of Violet I
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Reign of Violet II
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Reign of Violet III
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Reign of Violet IV
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Thundering Valley I
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Thundering Valley II
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Thundering Valley III
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Thundering Valley IV
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Vine-Infested Ruins I
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Vine-Infested Ruins II
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Vine-Infested Ruins III
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Mastery: Vine-Infested Ruins IV
Monsters have stormed this altar where violet sakura bloom eternal.
You shall earn Talent level-up materials, if — and only if — you can pass the trial.
Domain of Blessing: Autumn Hunt I
At this altar where red leaves flutter in the wind, summer and autumn are separated into two spheres, one where Cryo is enhanced, the other where Pyro is enhanced.
Those of profound skill who can master the trial within have a chance to obtain precious artifacts and receive help in their pursuit of that which may otherwise be untraceable.
Domain of Blessing: Autumn Hunt II
At this altar where red leaves flutter in the wind, summer and autumn are separated into two spheres, one where Cryo is enhanced, the other where Pyro is enhanced.
Those of profound skill who can master the trial within have a chance to obtain precious artifacts and receive help in their pursuit of that which may otherwise be untraceable.
Domain of Blessing: Autumn Hunt III
At this altar where red leaves flutter in the wind, summer and autumn are separated into two spheres, one where Cryo is enhanced, the other where Pyro is enhanced.
Those of profound skill who can master the trial within have a chance to obtain precious artifacts and receive help in their pursuit of that which may otherwise be untraceable.
Domain of Blessing: Autumn Hunt IV
At this altar where red leaves flutter in the wind, summer and autumn are separated into two spheres, one where Cryo is enhanced, the other where Pyro is enhanced.
Those of profound skill who can master the trial within have a chance to obtain precious artifacts and receive help in their pursuit of that which may otherwise be untraceable.
Domain of Blessing: Necropolis I
This masterless mansion has become the haunting ground of monsters from the rift.
Those who can wield the eternal lightning to conquer this trial will obtain the artifacts within.
Domain of Blessing: Necropolis II
This masterless mansion has become the haunting ground of monsters from the rift.
Those who can wield the eternal lightning to conquer this trial will obtain the artifacts within.
Domain of Blessing: Necropolis III
This masterless mansion has become the haunting ground of monsters from the rift.
Those who can wield the eternal lightning to conquer this trial will obtain the artifacts within.
Domain of Blessing: Necropolis IV
This masterless mansion has become the haunting ground of monsters from the rift.
Those who can wield the eternal lightning to conquer this trial will obtain the artifacts within.
Automaton Front
The traces of the elemental anomalies point to the final Domain! Unprecedentedly powerful Ruin machines linger within... defeat them in one fell swoop.
Oceanic Defender
In a place that the opulent festivities do not reach, a strange monster named Beisht is on the move. Lying in wait in the waters under Guyun Stone Forest, Beisht is preparing a massive offensive. Step into her hiding place and defeat her preemptively to eliminate this nascent threat and defend the festive Liyue Harbor.
Challenge: Canine Path
This small house, while ostensibly run-down, conceals a whole other realm on the inside.

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