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Character #55

TitleMender of Tribulations
AllegianceArataki Gang
Weapon TypeSword
Birthday27 July
Astrolabe NameTribulatio Demptio
Chinese Seiyuu???
Japanese Seiyuu???
English Seiyuu???
Korean Seiyuu???
In-game DescriptionThe capable and reliable deputy leader of the "Arataki Gang." Please note: capable and reliable are not appellations for the "Arataki Gang," but for their deputy leader in specific.
Table of Contents
Attack Talents
Talents Material
Passive Talents
Ascension Rewards
Card Item
Specific Food
Combat Sounds
Stat Progression
LvBase HPBase ATKBase DEFHPCRIT RateCRIT DMGAscensionTotal
Attack Talents
Normal Attack: Shinobu's Shadowsword
Normal Attack
Perform up to 4 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
1-Hit DMG 48.76% 52.73% 56.7% 62.37% 66.34% 70.88% 77.11% 83.35% 89.59% 96.39% 103.19% 110% 116.8% 123.61% 130.41%
2-Hit DMG 44.55% 48.17% 51.8% 56.98% 60.61% 64.75% 70.45% 76.15% 81.84% 88.06% 94.28% 100.49% 106.71% 112.92% 119.14%
3-Hit DMG 59.34% 64.17% 69% 75.9% 80.73% 86.25% 93.84% 101.43% 109.02% 117.3% 125.58% 133.86% 142.14% 150.42% 158.7%
4-Hit DMG 76.11% 82.31% 88.5% 97.35% 103.55% 110.63% 120.36% 130.1% 139.83% 150.45% 161.07% 171.69% 182.31% 192.93% 203.55%
Charged Attack DMG 55.63% + 66.77% 60.16% + 72.2% 64.69% + 77.63% 71.16% + 85.4% 75.69% + 90.83% 80.86% + 97.04% 87.98% + 105.58% 95.09% + 114.12% 102.21% + 122.66% 109.97% + 131.98% 117.74% + 141.29% 125.5% + 150.61% 133.26% + 159.93% 141.02% + 169.24% 148.79% + 178.56%
Charged Attack Stamina Cost 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20
Plunge DMG 63.93% 69.14% 74.34% 81.77% 86.98% 92.93% 101.1% 109.28% 117.46% 126.38% 135.3% 144.22% 153.14% 162.06% 170.98%
Low/High Plunge DMG 127.84% / 159.68% 138.24% / 172.67% 148.65% / 185.67% 163.51% / 204.24% 173.92% / 217.23% 185.81% / 232.09% 202.16% / 252.51% 218.51% / 272.93% 234.86% / 293.36% 252.7% / 315.64% 270.54% / 337.92% 288.38% / 360.2% 306.22% / 382.48% 324.05% / 404.76% 341.89% / 427.04%
Sanctifying Ring
Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.
Grass Ring of Sanctification
Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.
The HP consumption from using this skill can only bring her to 20% HP.
Band the Naku Weed into a loop about your waist, and it shall exorcise evil."
Skill DMG 75.71% 81.39% 87.07% 94.64% 100.32% 106% 113.57% 121.14% 128.71% 136.28% 143.85% 151.42% 160.89% 170.35% 179.82%
Grass Ring of Sanctification Healing 3% Max HP+ 289 3.23% Max HP+ 318 3.45% Max HP+ 349 3.75% Max HP+ 383 3.98% Max HP+ 419 4.2% Max HP+ 457 4.5% Max HP+ 498 4.8% Max HP+ 542 5.1% Max HP+ 587 5.4% Max HP+ 636 5.7% Max HP+ 686 6% Max HP+ 739 6.38% Max HP+ 795 6.75% Max HP+ 852 7.13% Max HP+ 913
Grass Ring of Sanctification DMG 25.24% 27.13% 29.03% 31.55% 33.44% 35.34% 37.86% 40.38% 42.91% 45.43% 47.96% 50.48% 53.64% 56.79% 59.95%
Activation Cost 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP 30% Current HP
Duration 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s 12 s
CD 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s
Gyoei Narukami Kariyama Rite
Stabs an evil-excoriating blade into the ground, creating a field that cleanses the area of all that is foul, dealing continuous Electro DMG to opponents within its AoE based on Shinobu's Max HP.
If Shinobu's HP is less than or equal to 50% when this skill is used, the field will last longer.
This was originally a technique used in weeding and in ritual prayers for the yearly harvest, but Shinobu has not forgotten it, though her life as a shrine maiden may have ended.
Single Instance DMG 3.6% Max HP 3.88% Max HP 4.15% Max HP 4.51% Max HP 4.78% Max HP 5.05% Max HP 5.41% Max HP 5.77% Max HP 6.13% Max HP 6.49% Max HP 6.85% Max HP 7.21% Max HP 7.66% Max HP 8.11% Max HP 8.56% Max HP
Total DMG 25.23% / 43.26% Max HP 27.13% / 46.5% Max HP 29.02% / 49.75% Max HP 31.54% / 54.07% Max HP 33.43% / 57.32% Max HP 35.33% / 60.56% Max HP 37.85% / 64.89% Max HP 40.37% / 69.21% Max HP 42.9% / 73.54% Max HP 45.42% / 77.86% Max HP 47.94% / 82.19% Max HP 50.47% / 86.52% Max HP 53.62% / 91.92% Max HP 56.78% / 97.33% Max HP 59.93% / 102.74% Max HP
Duration 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s 2 s/ 3.5 s
CD 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s 15 s
Energy Cost 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60
Talent Ascension Materials (Single Talent)Talent Ascension Materials (All 3 Talents lvl 10)
Passive Talents
Protracted Prayers
Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours.
Breaking Free
When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%.
Heart's Repose
Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery:
• Healing amount will be increased by 75% of Elemental Mastery.
• DMG dealt is increased by 25% of Elemental Mastery.
To Cloister Compassion
Gyoei Narukami Kariyama Rite's AoE is increased by 50%.
To Forsake Fortune
Grass Ring of Sanctification's duration is increased by 3s.
To Sequester Sorrow
Increases the Level of Sanctifying Ring by 3.
Maximum upgrade level is 15.
To Sever Sealing
When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP.
This effect can occur once every 5s.
To Cease Courtesies
Increases the Level of Gyoei Narukami Kariyama Rite by 3.
Maximum upgrade level is 15.
To Ward Weakness
When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s.
When Shinobu's HP drops below 25%, she will gain 150 Elemental Mastery for 15s. This effect will trigger once every 60s.
Ascension Rewards
Kuki Shinobu: Net
TypeNamecard Style
In-game Slang
In-game Description
Namecard style.
"You know those Naku Weed rings they have in Inazuma? You know, the kind that can drive out evil? Shinobu got the idea that since wicked things won't cross their boundaries willingly, we could make them into items that could be actively used. Ah, her talent for being a shrine maiden truly is frightening..."
Card Item
Kuki Shinobu
In-game SlangUnlocks the associated character
In-game Description
The capable and reliable deputy leader of the "Arataki Gang" - Please note: capable and reliable are not appellations for the "Arataki Gang," but for their deputy leader in specific.
Specific Food
Omurice Waltz
TypeSpecial Dish
Original FoodOmelette Rice
EffectDecreases all party members' climbing and sprinting Stamina consumption by 25% for 1500s. In Co-Op Mode, this effect only applies to your own character(s).
In-game SlangFood
In-game Description
Kuki Shinobu's specialty. The soft egg skin almost seems to dance upon a stage made from sauce, with fluffy rice wrapped under its swaying skirt. This would even be a match for the work of Uyuu Restaurant's head chef. Truly, Shinobu's chef license was not earned in vain.
Obtained from recipe
Kuki Shinobu
Bird Egg
x 4+
x 3+
x 2+
x 1
Character Gallery


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    • Kaeya's Left Boot on 18 May 2022 at 2:55 am
    • Reply

    And I have made the mistake of looking at the comments…
    It is the same on every page! Is it not enough to just ‘like’ a character for the sake of their design or written character? In a game where there is like no PVP, that is all I see is everyone just at each other’s throats.

    New mechanics are introduced all the time. She may or may not be good on your teams now, but that doesn’t mean she wouldn’t be perfect for a future character. Dendro has yet to be introduced still. I don’t know how many times I have seen people bash a character like this, only to come back months later saying that same character is the new meta. Happened to Zhongli, Bennet, Kokomi, ect. Whose to say Kuki won’t be on that list in a few months?

    And bashing Mihoyo/Hoyoverse…really? What are you even doing here then? If they are so bad and so greedy then don’t spend, or quit. Do you realize how many workers there are under that growing company? Game developers, designers, writers, artists, translators, voice actors for multiple languages- THAT is where most of your money goes. Some of it does go for new games, with new plot and story, new characters and theme. You don’t have to play them though? Most game companies do this. They have their Money Maker, and they use the excess in their budget to make new games. It is not a new thing Hoyo is doing. If you are salty you lost your last 50/50, I am sorry but bashing Hoyoverse isn’t going to help you, bud. ;;;

    Ya’ll can mansplain all you want and argue about characters and builds, but I think I will just vibe and have fun with the game. It won’t be around forever. My 2 unwanted cents, since everyone else was tossing their crusty coins into the pot?
    Play whoever you want/have and have fun.
    Do your best. It’s not a competition or PVP.

    Now… I have more stupid specters to farm…
    Good luck on your current and future pulls, whether you pull for Kuki or not. 🙂 (I intend to at least try her out before judging her. )Happy gaming, gamers~

      • Not all that glitters is gold. on 18 May 2022 at 7:12 pm
      • Reply

      I wouldn’t be misled by what you see in the comment sections. There are a lot of troll posts here, and they don’t represent the players actually enjoying the game – let alone the fanbase at large.

      The meta players are free to discuss multipliers, stats, and damage output all they like. Just ignore posters who resort to lame insults, name-calling, and accusations. Those are just toxic people trying to start drama. Nothing more.

    • Mihoyo fail again on 15 May 2022 at 3:18 pm
    • Reply

    As a day 1 player, I have so much nostalgia for the days when 4* characters didn’t suck.

      • Dnoyr on 17 May 2022 at 11:23 am
      • Reply

      Then came Rosaria, Diona, Yunjin and Sayu (still top tiers for the overworld exploration)

      Plus, Raiden lovers appreciate C6 Sara. But Sara herself is not really fun to play, I admit.

    • Lada on 14 May 2022 at 12:39 am
    • Reply

    Just here to say that she has the same birthday as Klee

    • bub on 10 May 2022 at 7:35 am
    • Reply

    Another reason to be mad I don’t have jade cutter.

    • TWolf on 7 May 2022 at 6:34 pm
    • Reply

    To me she seems like a substitute for Raiden in teams where you absolutely need a healer and no one else can do the trick.

    Example: Eula + Rosaria C6 + Zhongli / Yunjin C6 + Raiden. Obvious why this team deals a lot of DMG and has no healer, not so obvious on how to fix this issue without letting go of Rosaria or the Geo chars.

    By using Kuki Shinobu you let go of Raiden’s Elemental Burst DMG bonus and Shinobu probably deals less damage herself, BUT she requires close to no field time at all and you keep Superconduct available without giving up on Rosaria or Zhongli / Yunjin. Specially effective if you are using Yunjin, as you’ll lack a shield.

      • She is in an unfortunate place atm on 8 May 2022 at 10:10 pm
      • Reply

      As many of the comments on here are saying, her kit isn’t really well tailored to any current team options besides maybe mono-electro, or at least there are better options if you need a healer. For Tazer comps she doesn’t do enough damage to replace Beidou, nor does she seem to battery well enough to replace Fischl. Superconduct teams often have a flex spot, given the only phys character that isn’t either electro or cryo is Xinyan. While this may change in the future you can always just run Diona as your cryo character/battery + healer or use the flex spot for a healer. Overload blasting enemies away means any team using it usually wants to be able to apply electro from a distance, such as with Beidou/Fischl/Raiden, so Kuki very possibly doesn’t work here either (Also, just run Bennett).

      Dendro may open up some options for her, but given her kit’s pretty messy a dendro healer has a very good chance of being the better option.

      To go into a bit more detail with your example team: it can already use Diona. Sure, you lose the crit rate, phys reduction, and damage of Rosaria C6, but you gain shields, stamina reduction and move speed increase with Diona, which can help in ensuring Eula’s burst hits in the event you need to chase down or help to resist interrupt as you face tank. You have to consider that Rosaria’s 20% phys shred is adding on to the -40% from Superconduct, and -23% from Eula’s skill (presuming talent level 8) you already have. If you use the Zhongli variant, you also have his shield shred. With this you really choose more between Rosaria’s crit rate bonus (and Kuki’s ability to use ToM) or Raiden’s buffs/personal damage.
      Alternatively, you can drop Zhongli/Yunjin for Jean or Sayu and get healing with VV shred to boost Raiden’s damage.

      TLDR: Her issue is that every team that CAN use her has other options that provide more utility than Kuki herself offers, or the slots she’d replace seems to make the damage drop-off far too noticeable, given that the only portion of the game where team building is necessary is also a dps check.

        • Shaakee05 on 12 May 2022 at 2:09 am
        • Reply

        She can use tenacity of the milelith. Which helps her heals and also 20% dmg boost and superconduct -40% physical resistance. And their could even be a better set for her in sumeru. You could use bennett but imo your better off putting him in a elemental team like national or kazuha.

        • TWolf on 12 May 2022 at 7:24 pm
        • Reply

        There are better healer options for most teams but not the one I gave as example. I can’t think of any other example (even though they probably exist), but this one suffices.

        I mean, she’s an Electro Healer with little field time requirement. The game is already saturated with healers, so she only has a place on comps where you strictly need an Electro healer. The example I gave has Raiden as the least important support, and if you don’t need Raiden’s Burst damage itself, then Shinobu can cover for heals.

        • TWolf on 15 May 2022 at 7:52 pm
        • Reply

        Uh, I’d also like to add that Rosaria -> Diona is specially unworthy because Eula is one of the characters that benefit from Stamina Consumption Reduction the least and you’ll have a shield if you use Zhongli (there’s Yunjin’s crystallization too).

        Not that much better of a battery either since Rosaria can use Favonius Lance with perfection (and well, you need to use Diona’s Skill twice if you use Sacrificial Bow in order to surpass Favonius Lance Rosaria as a battery).

        TL; DR: 15% Crit Rate and 20% Physical RES reduction aren’t worth giving up to gain anything in an Eula team, AFAIK.

          • Still unfortunate on 17 May 2022 at 6:49 am
          • Reply

          1) I didn’t say Diona was a better battery (if you’re running a Raiden variant, either one is more than enough), nor did I say she was better for Eula than Rosaria, but she is a good option for Eula by providing both battery and healing/shields in the case you want the safety more than the consistent crit rate. Furthermore, the stamina reduction and move speed help Eula chase enemies in the event one jumps away, or you kill one and need to run to another. While Rosaria can distance close with her skill this means swapping to her and potentially losing stacks with Eula, while Diona’s bonuses allow Eula to be the one to chase without dropping her burst early. It’s a situational and niche use, yes but still a minor benefit. Because of these factors what I meant was that Rosaria -> Diona is probably a better option in terms of overall damage than Raiden -> Kuki.

          2) As explained, Rosaria’s 20% phys reduction isn’t that important overall, especially with the Zhongli variant. With ONLY Eula and superconduct you get -63% phys reduction at talent 8. AFAIK Ruin Guards are still the highest with 70% so a further 20% brings even them below 0, where the bonus you get from it is reduced by half. The Zhongli variant has an innate -83% with his shield, so Rosaria’s 20% isn’t as big a deal as you think, or at least act, as it is.

          3) Even if you want to keep Rosaria for the crit rate/res reduciton, you can still drop Zhongli/Yunjin for several options. I don’t really see how you’re saying Zhongli/Yunjin is worth keeping over Raiden’s 24% burst bonus, extra energy fill, and personal damage. Zhongli gives you some phys shred (again, not as high priority because you already shred any enemy in the game below 0), a petrify, and shielding (but you’re going for healing to cover survivability so his shielding is secondary priority). Yunjin gives you some attack speed and some auto damage, so MAYBE 2 more stacks and a bit of bonus damage. Meanwhile, Jean and Sayu give you VV access to boost Rosaria’s burst/Eula’s cryo damage or Raiden’s damage. Bennett is Bennett.

          The point is that Kuki brings very little in terms of support outside of healing. A 20% ATK boost through ToM, which you could also throw on Zhongli in this team or replace with NO on someone. Other options give you the healing you want and provide at least SOME benefit to recoup a bit of the loss of whomever they replace. The greatest benefit I found for her in that team is that her electro application without her burst is pretty low, potentially allowing you to maintain cryo on enemies and gain the cryo res bonus for even further crit rate. Whether or not THIS is worth dropping Raiden for is something to debate, but I can’t be bothered anymore.

      • Whoa dude on 9 May 2022 at 3:12 am
      • Reply

      Actually the solution is obvious: replace Zhongli/Yunkin by Bennett in that team.

        • cringer on 10 May 2022 at 7:34 am
        • Reply

        Actually, it’s obvious bennett’s on another team

          • Whoa dude on 10 May 2022 at 3:00 pm
          • Reply

          Actually it’s obvious the other team is freeze and needs Bennett less than Eula+Raiden.

            • TWolf on 15 May 2022 at 7:56 pm

            Eula has supports that can replace Bennett effectively, and Raiden won’t be much of a powerhouse (in terms of her own damage) without a support with VV (preferentially Kazuha, but he is ALSO requested for permafreeze), so I wouldn’t even bother dragging Bennett to buff her damage.

        • TWolf on 15 May 2022 at 7:39 pm
        • Reply

        Between Milelith’s Bonus and Zhongli shield RES shred or C6 Yunjin’s Basic Attack DMG increase and her ATK Speed increase , Bennett isn’t much of an upgrade to this team (probably less than 10% more DPS). That’s beyond waste when it comes to such a otherwise broken unit.

        Another downside to this replacement is Bennett’s self Pyro application, which may result in Overloaded thus throwing Eula back and messing with her combos. That’s specially evident when the unit you are trying to replace is Zhongli, since he also gives a fat shield, can crystalize and gives extra Interruption resistance.

        Oh, you can also get Vape / Melt with this. Not a good thing to happen either.

        (TBH, before Zhongli’s buff and Yunjin’s debut, this was just cope for the fact that I planned / now did put Bennett into C6, which only really negatively affects Eula and Razor; But now it stands as a very valid point, thus I don’t need smoke copium anymore).

          • Whoa dude on 16 May 2022 at 6:05 pm
          • Reply

          No that’s pure copium. Geo is the worst element for damage and using 2 Geo support for a non-Geo dps is a bad idea when better options are available, the geo resonance isn’t enough to balance the loss of reactions. Zhongli is a huge dps loss (except against Ruin robots), Eula with Superconduct already shreds 75% Physical. If you need a shield that badly you can just use Diona who will also work as battery but that isn’t meta either. Eula has 100% interruption resistance during her burst combo btw.

          My Eula burst crit for 500k with Raiden and Bennett, under 350k without them. Ignoring the burst you’re better off adding subdps like Fischl (or Beidou, XQ…) for sustained damage or using Rosaria C6 to boost the crit rate of everyone and battery Eula (and shred Phys as much as Zhongli) – rather than the very niche C6 Yunjin limited to Eula’s NA: her speed buff is minor because of claymore hit lag and won’t buff the burst count at all.

          I don’t get your point about getting Vaped/Melt/Overloaded in Bennett’s zone, that can happen to literally any character and is usually a minor inconvenience. If anything Eula cares less about this because of her high HP&DEF and interrupt resistance.

          Eula scales entirely with ATK, Bennett is as godly for her as he is in most teams.

            • TWolf on 19 May 2022 at 1:03 am

            I never implied using two Geo characters; It’s one or another. I understand that you are confused about it considering that I only use the “or” word once (more than enough, though), but in this case it would be wiser to read previous comments than it is to suppose that I meant the two.

            “Ignoring the Burst… (something, something)… C6 Yunjin is niche”. Shouldn’t it be the other way around? Eula’s NAs are greatly enhanced by Yunjin’s Talents, and the C6 AS increase here has no 7 seconds window to perform, so by sheer number of hits, it comes even closer to an actual 15% increase in damage. This is no joke, as VV is considered a “broken” support set for increasing the damage output by around 29% (actually less if the enemy has less than 10% Elemental RES, or more if they have more than 10%).

            Then you change your stance saying that yes, it’s the NA that gain the most? Like, WTF?

            But then, again, you’re still taking a Yunjin and Zhongli duo into consideration here when I never implied using the two, so it makes sense that it has become such a mess. I’m not guilty for it though.

            The team is Zhongli OR Yunjin + Eula + Rosaria + Raiden, with Shinobu as a possible replacement for Raiden considering that Raiden’s main role on this team is Superconduct and being a hell of a battery, so if you replace her with another Electro character, you are only losing her battery powahs and a dismal amount of Burst DMG.

            And, well, I don’t think you can do 14 hits with an Eula without any additional AS:
            Provided this is well bellow 10% increase in damage, it’s still there, and it may result in 16 stacks with R1 Pines. May be wrong.

            BTW, when comparing teams, ESPECIALLY ones that have or can have Rosaria, it’s worth taking the critical rate into consideration; “I hit X with Bennett and Y without him” says little about your actual DPS, which in all honesty is what matters the most. 15% Critical Rate is a LOT.

    • Simona on 6 May 2022 at 10:35 am
    • Reply

    Maybe I am calculating this incorrectly but by my calculation, you only lose quite little healing by going full EM build. With my bases I am planning to build her to, she only loses 200 healing per E tick on full EM build, which is acceptable to me totally when I can get some better damage with full EM build. Also dendro leaks look favourable to electro reactions and with Yae hinting as well to this with her EM scaling as well as now Kuki, I am personally going full EM now.

      • Interesting on 7 May 2022 at 1:31 am
      • Reply

      I honestly hope it will be a good build, might be really fun

      • TWolf on 7 May 2022 at 6:25 pm
      • Reply

      Isn’t a %HP Sands, EM Gobblet and CR/CD Circlet better than full EM as far as damage is concerned?

      Plus yes, Dendro reactions are quite something, but they don’t seem to include anything for the effect of AMP, so no direct scaling with EM (just like Electro)?

      Let’s not forget that by using a full EM build you also lose a lot on her healing compared to having at least a %HP Sands.

      • Maths Enjoyer on 14 May 2022 at 11:33 am
      • Reply

      Premise you should always go for healing bonus for the heals; a 35k hp Shinobu (no set or weapon bonuses,2 hp main stat, healing bonus hat and 20% for the other 3 artifacts) can heals around 3k per tick, an almost full EM (850, no set bonus and with healing hat) can heals 2k; it’s not exactly a small difference (and I didn’t go max on hp). You should probably focus on hp and then hope for some roll on EM.

    • 2.7 when on 5 May 2022 at 8:05 am
    • Reply

    nice, 8 more months to save up

    jokes aside, unless she miraculously appears in yelan’s banner, all the potential 5* are all trash
    i do hope they use this time to reconsider the lineups

      • abhss on 5 May 2022 at 7:24 pm
      • Reply

      yo, I have Itto and Xiao c1. You don’t have to guilt-trip me about it

    • Gyun on 4 May 2022 at 11:10 pm
    • Reply

    I’m actually just here because I am curious about her Story archives

    • Kemosabe on 4 May 2022 at 7:00 pm
    • Reply

    This character would probably work in overload/superconduct comps, but it also seems like they’re trying to do 2 different things at once because their skill damage doesn’t scale with hp. It’s also weird how bad the elemental mastery bonuses are, because EM seems like something that would be great for her if it had decent scaling. The healing doesn’t seem that bad (if it ticks every 1.5s) and it has permanent uptime with C2, but I can’t imagine how awful she’s gonna be against corrosion enemies. Kuki is most likely going to be near death at all times because of the bonus to her burst and healing she gets at low health along with the hp cost of her skill, so she’ll either die almost instantly from corrosion or you’ll have to put her on the field and lose out on significant dps while she heals herself. I’ll definitely pull them just to see if I can free up a slot for another sub dps by using her on an overloading Yoimiya team where she can function as both the electro character and the healer.

    • Kevin on 3 May 2022 at 12:41 am
    • Reply

    finaly an electro healer for my Eula who can use 4 piece tenacity XD

      • aa on 9 May 2022 at 7:59 am
      • Reply

      yes, she’s is probably the 2nd best superconduct support for eula

    • ManlyMonaMaster on 1 May 2022 at 5:38 pm
    • Reply

    What is the Closed Beta Test even for? Clearly they aren’t taking user feedback, because there is NO WAY anyone would use this kit and think that its good. She can only heal ONE on field character at a time with a tick rate slower than bennet. She’s a mediocre healer who can’t even provide decent damage support as of right now. I swear all of the Inazuma four stars have been so irrelevant sub c6, and she doesn’t even look good with hers.

      • 你爹 on 4 May 2022 at 4:34 am
      • Reply


    • Zz on 30 April 2022 at 7:15 am
    • Reply

    So she can heal other characters even if she doesn’t attack the enemies? like kokomi?

      • Gilbert on 1 May 2022 at 4:29 pm
      • Reply

      More like Barbara because the ring goes with you. The Jellyfish of Kokomi stay in the place.

    • still using her on 30 April 2022 at 6:36 am
    • Reply

    So I used this calculator to see how my current artifact set would do on her.
    She does about 3k healing with a TotM 4pc hp% hp% heal bonus% with 30k hp which is similar to my 20k hp poorly built barbara, which is to be expected because unlike barbara, it does damage as well. What I’m disappointed is that Kuki could’ve had like a lifesteal ability with her burst because of how rapid that attack is. My build is expected to 10k of dmg and if it had a group healing effect that divided it to the entire party, I would’ve loved her as my favorite way of healing. It’s a shame she has no way of healing the off party members. Barbara and qiqi can heal the entire party through their basic attacks with their passive healing but kuki doesn’t.

    Still going to run her tho

    • another 3* great you love to see them rage videos on 29 April 2022 at 6:18 pm
    • Reply

    this character feels like itis desined to give you dud pull on banners
    especially when you want to C6 your Gorou/Sara

      • I want more 4* healers on 7 May 2022 at 1:39 am
      • Reply

      I wouldn’t mind getting Kuki instead of Sara, my Sara is at C5 though and my Raiden really wants that last constellation lmao. I hope both show up in the shop sooner or later, that would save some pain. Kuki looks cool and has a unique healing style and thats good enough for me, I just wish her damage get completely shafted.

        • the guy that wants usefull stuff on banners on 14 May 2022 at 6:55 am
        • Reply

        she’s just doing the bare minimum tho , you ok with that ?

  1. Kuki Shinobu will be an OP 4 star character from what I am seeing

    — decent auto attack scaling + cool animations
    — with c2 you will have 100% uptime on her elemental skill
    — scales insanely well with Elemental Mastery (75% healing bonus from Elemental Mastery is not a joke)
    — 100% uptime Electro application with c2 (only 3s downtime with 12s long uptime with c0)

    i am seeing a potential build here:

    Weapon: Freedom-Sworn / Iron Sting

    Artifact Set Bonus: 4pc ToM (HP/EM/EM) no ER sands since im not bothered by her burst

    Talents: Skill > Burst > NA

    Teams: Taser (not preferred since Kuki Shinobu’s Elemental Skill does not deal significant damage akin to Beidou’s Burst, Fischl’s Bird, etc but it can APPLY electro), Superconduct (by far her best usage, she can proc the 4pc ToM, activate Freedom-Sworn’s passive easily, heal Eula since she has to facetank when building stacks during her Burst’s Lightfall Duration’s 7s duration)

      • Mihoyo is a greedy mega corporate on 29 April 2022 at 8:04 pm
      • Reply

      Is this a satire? I hope it’s a satire. Right? People can’t be this much of a sheeple right??? Right????

      • Lemon on 30 April 2022 at 1:58 am
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      I just wanna note that the EM bonus is 75% of Elemental Mastery
      like, if you managed to somehow get 1000 EM, you’d get a healing bonus of: 750. Just 750.

      • Kuki_lover on 30 April 2022 at 3:30 am
      • Reply

      Hi! I also wanna build her but I’m honestly kinda lukewarm with her.
      1) Her auto atk scaling is through attack, not HP.
      2) It is not 75% healing bonus with EM. It is Bonus Healing 75% of EM. Similar to Sayu.
      ex.) you have 1000 EM, it will probably add 750 flat Heal to your current heals. [note: that is 1000 EM]
      3) Her healing scaling is pretty low. With a 30 000 max HP (HP sands and goblet Healing bonus circlet, with tenacity of millileth) At talent level 10 her total heal would be 3384 per tick, without any burst heals, her utility as a healer decreases. Let’s see if the ticks are rapid once she’s released.
      4) You’re right though, running ToM with her is super viable!!!
      5) I’ll probably outfit her with the EM sword to increase her healing. even then the healing increase is still quite low.

        • yerboy on 2 May 2022 at 2:19 pm
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        nobody’s auto attacks will scale off of hp or defense ever probably but her multipliers are pretty high nonetheless.

          • Yowa on 9 May 2022 at 7:58 am
          • Reply


            • Draco Safarius on 14 May 2022 at 9:54 pm

            His is more dual scaling with the hp scaling part added on top

            • cunt on 15 May 2022 at 1:04 pm

            Zhongli is attack scaling. He has a secondary HP scaling but he primarily scales from atk like Raiden does with ER

        • tu hao shang weng baby delivery services on 5 May 2022 at 1:13 am
        • Reply

        i swear hyv is so inconsistent in trying to word stuff, sayu’s 1st ascension passive literally just says heals additional 1.2 HP for every point of EM, while this one says “healing amount increased by 75% of EM” why not word it with something like elemental skill heals an additional 0.75 HP for every point of EM???

      • I hope something about her stats got lost in translation on 7 May 2022 at 1:47 am
      • Reply

      I feel like her elemental mastery scaling isn’t all that good but hopefully the way you interpret it is right because that would be really sick. Her healing would be absolutely insane if she could have a 75% healing bonus. She would quickly take the meta by storm and it’d be the one time I’d be happy that my math was wrong lmao. Alas, I don’t have much hope that it’ll happen

    • SSDCZX on 28 April 2022 at 11:56 pm
    • Reply

    peopl. before you throw her under the train saying stuff about em and what not like yae. remember dendro has something to do with em boosting and they already datamined that demdro boost elec damage. they are preparing us for dendro so it can shine now right now but later

      • Scummy AF on 29 April 2022 at 8:45 pm
      • Reply

      Do you really believe that? You really believe that don’t you? You think mihoyo is thinking about our best interest? Well, that’s funny, because the best teams in the game uses characters that’s released before ayaka (including her) and sometimes raiden because despite mihoyo’s attempt on removing raiden-beidou because they hate us, national team still appreciates her.

      Mihoyo really hate us, they think our fun must be handicapped through our wallet. We’re just walking wallets for them, exists to fund their new games of greed (star rail and the rumored new FPS game), using genshin as the bait because they know that the game have zero competition on the market. Star rail is the turn based strategy version of genshin, also aiming to monopolize the market.

      Mihoyo’s plan:
      – Lie to their developers, promising a masterpiece of a game
      – Milk genshin to death
      – Divert genshin’s resources and development power towards creating new game that will also monopolize the market
      – Cancel all gameplay improvement on genshin
      – Create star rail to be the only live service strategy turn based anime mobile game in the market
      – Create new FPS game to be the only live service FPS anime mobile game in the market
      – Frustrate their developers because they don’t wanna support this atrocious scummy plan
      – Rely on corporate whiteknights to defend them
      – ???
      – Profit

        • Dnoyr on 30 April 2022 at 2:11 pm
        • Reply

        What’s the point with Raiden/Beidou ? Would have it been that OP ? You can still play them together by driving Beidou’s Burst with Sucrose or Kokomi, then switch on Raiden to damage + refill energy and start again. Ok you will loose some seconds (and DPS) in rotation (Beidou burst cd 20 sec vs Duration 15 sec + Raiden 7 sec) but driving Electro with Electro doesn’t seem as good as driving it with Hydro or Anemo…

          • Scummy AF on 30 April 2022 at 11:06 pm
          • Reply

          “What’s the point with Raiden/Beidou?”

          That is a prime example of mental gymnastic. Don’t fell for that dude, not healthy. It’s the starting point of copium ridden life, try to stay away from that kind of life. Normal people don’t inhale copium.

          Btw, Raiden-Beidou team would be Xinqiu Sara Beidou Raiden, in that order of rotation.
          Xinqiu Q+E (use lion’s roar or jade cutter with xq, not sac sword, you won’t need the excess ER)
          Sara E+Q (just quick swap, no CA needed)
          Beidou E+Q (don’t hold E, no need to try to parry, you don’t need the extra particles, but you need the quick execution to snapshot sara’s short duration buff)
          Raiden E+Q (initial Q hit buffed by sara, doing a lot of damage)

          This team slaps. You can even swap xinqiu for bennett if you want more DPS for this team, but then you can’t run national variant in the other team, so it’s not really recommended. It’s a great team that’s almost as great as raiden national, but more importantly, it’s so fking satisfying because of how well it synergize and now you can run international team on the other side of the abyss.

          Raiden national is a great team, but it’s just another fking national variant. Mihoyo simply want to limit your team building capacity, and that’s the reason for the nerf. That’s also the reason why they nerf yelan. Even worse, they do it to forcibly sell both character’s C2. EA will be proud. Me personally won’t let them get away with these scummy practices. Nobody should let them get away with it.

          PS: Raiden beidou will also appreciate kuki shinobu so damn much as she can replace xinqiu as team’s healer, or even the nerfed yelan to replace xinqiu. Too bad it’s just a pipe dream now. All of those team building potential and future proofing, gone. Reduced to ashes, all thanks to mihoyo insisting on forcing C2 sales. Raiden is forever confined in the national team, or as the boring hypercarry. What a scumbag mega corporate.

          • Mehtional teams and Kuki Shicopium. on 2 May 2022 at 4:56 am
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          Beidou+Raiden would have been too op (with cons would have been broken af).
          I’m not doing big the big math process but imagine.

          Raiden c2 or c3 (c0 could work but yeah, way less damage)/Beidou c6/Bennet c1/Sara c6.

          1. Bennet uses his Q = +1k attack
          2. Beidou uses her Q > snaps her ult with Bennet buff and also 15% electro def shred
          3. Sara uses Q>E> 60% electro cd for Raiden slash (you can buff Beidou but rotation could be messy)
          4. Raiden uses her Q and destroys everything.

          Things to consider.
          >Beidou doesn’t would need insane ER so her build would be more offensive oriented with WGS. (20k~30k ticks)
          >Raiden would have another instance of AoE damage (stormbreakers jumps)

          With this team you can drop Bennet for second team and put Jean, Sayu or even Kazuha (if you trust in Beidous shield) for VV buff without a big loss of dps.

          Raiden/Beidou team would have been one of the best because big damage and not requiring exclusively any core member of the national team.

          Btw, Kuki’s kit is underwhelming like Thoma’s. Nobody knows if Dendro is going to be an offensive element or a supportive like anemo. Rn verything about Dendro benefits is hopium and also, Fischl as electro support (ToM) with Bennet (as healer/support) would be a better combination for any Dendro dps.

            • Scummy AF on 2 May 2022 at 8:51 pm

            Too OP? Not really, you wouldn’t call childe international “too OP” would you? It’s the gateway team for F2P to reach whale level of abyss run (not speedrun) due to it’s massive DPS.
            It’s just around the level of childe international or ganyu’s morgana with 3+ groupable enemies scaling quadratically.

            The true reason why mihoyo won’t let you do it is just because it’s a whole different team than national team. They won’t let you have your national team in one side, and raiden in the other side. If you wanna run raiden optimally, your only option is another national variant. Let’s be real, after ayaka, we haven’t got any new character that allows us to build a proper optimal team that can surpass nor equals childe’s international team in any way shape or form without coming back to national team or freeze team.

            Yoimiya – lol nope, hypercarry teams ain’t even close to national/freeze team level
            Raiden – national again innit?
            Kkomi – freeze team again innit? Unless you count way too dank sukokomon as a team
            Itto – lol nope, hypercarry teams ain’t even close to national/freeze team level
            Shenhe – freeze team again innit? Not even that much of an improvement over using kaeya/rosaria, just barely an improvement
            Yae – dysfunctional innit?
            Ayato – none of his team, not even his tazer team is as optimal as national, or even traditional tazer variant

            Hate her as you may, but even the dreaded eula team offer a unique burst centric physical team that can do freeze team level of DPS if you crit and hit all of your burst’s damage… well, albeit the trillions of resets required for that, including the hair pulling shenanigans. Right after ayaka, everything just went to shit, just the same ol same ol shit all over again. We used to joke that new character isn’t new content, it’s even more true after ayaka release. New character doesn’t even offer anything new for team building.

            Gone was the dream of optimal raiden team without bennett and xiangling duo. Raiden hypercarry is kinda a joke without C2, and even that team requires bennett or it’s a total joke even at C2. Raiden-beidou really was her only option of true team building variety. Mihoyo did well on strictly limiting our ability to build an optimal team. As great as raiden national is, it’s just another national team variant, and it kinda makes me regret pulling her. Not because she’s weak, I’m having so much easier and smoother abyss time thanks to that team, I don’t even need to do any particle funneling for my xiangling, pure smooth rotations, I regret her because I supported mihoyo’s scummy practice by falling into their trap and topped up to pull for raiden at day 1. I’d rather not have her and stick with my childe, I’m fine with a doing a few particle funneling anyway.

            And yea, kuki is as underwhelming as thoma. Not only the 5 stars won’t offer new team building potential, the 4 stars are also getting worse and worse. Well played mihoyo, well played. EA would be proud.

    • Vyss on 28 April 2022 at 7:25 am
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    After looking at her kit for a while, fiddling with numbers and trying to find a way to play her besides the obvious Tazer set up with EM/HP/HB on Cinnabar/Dark Iron Sword/Iron sting ~

    I figured why not make her a playable character for at least some of the game? Sure, it might not be Abyss 12 full 9/9 clear build, but it should allow to clear most of the game with relative ease.

    TL:DR its a HP/HP/Crit set up on either Pale Flame, Shimezawa or Millileth set and it requires use of Primordial Jade cutter to be the best It can, but you can try your luck with a different Crit sword.

    The idea is simple, you stack HP for the Burst damage and the bonus health buffer to heal yourself more, and depending on the set and character set-up taking advantage of different parts of the kit, while getting vast majority of your attack stat out of the Jade cutter passive.

    Some team ideas would be: Shinobu, Beidou, Kaeya, Sucrose – A very budget team considering the raw requirements to make Shinobu work. For this team you I would run Pale Flame as you will be able to use Kaeya or whatever cryo unit of your choice for Superconduit reaction meaning you will take advantage of Shinobus average normal attack scaling and the Physical damage bonus from the pale flame set. Anemo unit would be there mostly to boost the Burst damage for Both Shinobu and Beidou, in this case I feel Sucrose would be the better choice over Sayu, Jean or Traveler as all of them displace enemies, if its not too rich for you Venti or Kazuha are also outstanding replacements, with Kazuha being better due to Ventis tendency to lift enemies out of melee range.

    Another Team that might be worth considering would be : Shinobu, Zhong, Yun Jin, Chongyun/C6Bennet(for those unfortunate few that activated it)
    Here is a very similar idea as the last team, but this allows the use of Shimezawa or Millileth set to boost Zhong shield (if zhong is not using the set already) and extra attack for the whole team. Shimezawa to boost the normal attack damage further while not depending on physical damage sources entirely with elemental infusion from other characters, and 2x Geo for the neat 15% damage boost, combined with Yun Jins bonus Normal attack steroid and Shimezawa, we can expect some nice results. Zhong can be replaced by another Geo shielder (Noelle being the only other alternative at the moment) or you can try using High EM Albedo instead.

    These are just few creative ideas, but i highly doubt those are competitive teams or builds, but just some ideas for Main dps Shinobu.

    • Draco Safarius on 28 April 2022 at 12:07 am
    • Reply

    Kinda weird to use the ruin serpent mats when she’s electro and we already have a region boss for Inazuma that drops ascension mats. If it was a Liyue character (like Xiao and Yanfei using the Vishap) I’d get it, but not for an Inazuman one.

      • yerboy on 4 May 2022 at 7:00 pm
      • Reply

      she has history of being in liyue and she will probably go back to liyue for the next quest in 2.7

        • Draco Safarius on 14 May 2022 at 9:54 pm
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        Fair point true

    • Panda Time on 27 April 2022 at 3:03 pm
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    Yeah I don’t disagree that Kuki seems a bit half-baked to say the least. Not to mention her losing 30% of health to use skill is absolutely the dumbest thing ever for a character who’s primary role is healer. To me if you’re going to put such a huge negative or penalty then her AOE damage or healing/support potential needs to incredible. Neither are the case here, which is frankly piss poor design.

    What they should’ve done is designed her where her Skill does solid healing and solid damage, (I.e. At Lvl 10 – 10% Max HP heal per sec & 200% skill dmg on her AOE). Then similar to HuTao have her burst do a heal to regain her health and if the burst is cast during the AOE ring duration it creates and explosion for 400% dmg, and instantly heals her for 30%. At least then that would be interesting and create some level of viability either as a healer or damage dealer. Not to mention the mechanics would be somewhat fun to use and could create interesting team comps. Unfortunately, her current setup has weak dmg and even weaker healing, which makes her virtually worthless. Just a shame.

      • Kuki is the edgy emo kid on 28 April 2022 at 8:03 pm
      • Reply

      Big brainers hot takes out there: “Just stay on-field with your healer to heal your healer lol”

      Yea, an angst teenage healer that slowly kill herself, is mihoyo trying to pander to emo kids?? Seriously, wtf is wrong with 4 star designs these days. We used to defend this game’s blatant predatory tactics with shits like “the 4 stars are as good as the 5 stars”, but damn… this aint lookin like it no more.

      • Ummmm on 7 May 2022 at 1:05 am
      • Reply

      her healing is already gonna be above average with how much uptime and tick rate it has… High base hp, hp% ascension stat, healing bonus passive, and it heals every 1.5 seconds. If her healing multipliers were any higher, she would literally have Bennett level heals for a skill with almost 100% uptime and it follows you around wherever you go.

      her damage numbers do look pretty sad though, lol. Her DPS got shafted. Since she can get such a high hit point pool though, running around with her at 20% Hp shouldn’t be too bad if she has 40k max lol. You’d have to get lucky with Hp% on your artifacts though to get 40k max. Unless you have Jade Cutter, then it might not be too hard. At level 80/90, just level 20 flower, hp% sands and hp% goblet gives her just about 30k hp if you have no hp substats. I absolutely hate how her dps isnt even gonna be average. I guess hoyoverse wants to make it very clear that her only job is a gonna be flooding the active character with healing and maybe proccing electro.

    • stop crying on 26 April 2022 at 2:08 am
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    an electro healer with passive aoe damage and doesnt restrict the healing to a stupid ass ring on the ground. How useful are those healing circles if you get forced out and they only heal a single active character? Just think of all the characters already in the game that heal with an area on the ground: Jean, Bennett, Diona, Kokomi, Sayu
    Now how many healers do we have that will heal the active character no matter where they are, what they are doing or how far they move? fucking Barbara, she is the only one in the entire game that can heal like this and now Kuki will be the second and she is much more specialized for this very task, her skill has short cd, no cd with constellations. it does damage and applies electro, barbara just makes things wet. Kuki heals every 1.5 seconds and has hp% as her ascension stat and healing bonus built into her passives, barbara has less base hp with the same hp% ascension stat and zero healing bonus in her kit. Oh yeah and Kuki’s healing ticks more than 3 times faster than Barbara’s. If you consider Barbara to be a decent passive healer then face it, you don’t know what you are talking about when you say that Kuki is trash. Kuki can also make use of those sad artifacts that rolled a ton into em and hp%. Kuki make’s Barbara look picky. Stop saying she is trash just because you see a lot of things that scale off different stats or because you say her numbers look small, the only characters that can passively heal the active character faster than 1.5s is Bennett and maybe Jean but those are limited to a small area on the ground and your energy level.

      • Viggy on 26 April 2022 at 8:07 am
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      I love Kuki to death, but I can’t just praise her like this man… She can’t even heal co-op allies or have a sustainable on-field Electro DPS build without sacrificing either her Skill or Burst’s max potential. She’s also incapable of healing more than 1 ally at a time, so against corrosion enemies you’ll be playing with huge party HP loss like you would with Diona and Bennett. It’s also worth noting that her EM scaling is basically just an insult as far as Heal boosts for Skill DMG boosts, unless you’re going for some serious reaction damage it’s basically a waste. It’s just like with Thoma, Hoyo half-assed a request that players have had for a long time, and don’t really care about making it better just because “They’re a 4* unit, what do you want another Meta-breaker like Bennett??”. No. I just want decent 4* units that don’t feel so iffy, even at the C6 that’s supposed to “make them great”. Big shock, right? I’m not gonna toss any “copium overdose” lines at you, i’m tired of hearing them too. I’m just gonna say that she deserved a whole lot better than what she got.

        • Yes, she could be better, but... on 27 April 2022 at 4:40 am
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        True the em passive is pretty pathetic but honestly, I think she doesn’t even need it. It is probably just a filler passive like Diluc’s useless charged attack passive. Miko has some em scaling that increases the damage of her totems but no one says you should go for a full em build with Miko. Miko already has enough problems as it is. The em passive on Kuki is probably just going to be really similar to Miko’s em scaling in terms of actual utility, it’s nice to have but you shouldn’t rely on it for the majority of use cases. Miko is probably a bad example of that because of how much Hoyoverse botched her kit though lmao. The fact that Kuki can’t heal all party members at once is a bit disappointing, yes, but nothing about her kit even lends to her being an active on-field character, making her pretty poor for coop by default. She will be less useful in coop but in singleplayer and abyss, her healing will be very forgiving and I don’t think people would really care. The point is that she provides almost 100% uptime for passive healing to the active character. A healing-oriented build with Kuki could restore around 12k-15k hp to Raiden during just her burst alone and you will get that healing regardless if you have to run down a stupid rifthound who always has the zoomies or not. On another note, the thought of a dedicated healer that scales off of only em sounds kinda interesting but Sayu kinda fills that niche anyways. Plus she is anemo so she makes the most out of em anyways since swirl can’t crit. I don’t want another off-field sub-DPS electro character, 5 out of the 8 electro characters in the game can fill that role already. passive electro damage is probably the most common passive elemental damage in the game, Geo might be the only one close because of Zhongli and Albedo, and even Gorou. Electro has Beidou, Lisa, Fischl, Raiden, and Miko. Do we really need another off-field electro DPS of any kind? Would it really be a loss if the only electro healer didn’t have good passive damage? If you run her with any other electro character, chances are that they could do better off-field damage anyway so why even bother? I do find it a little annoying that Hoyoverse made her capable of passive damage like pretty much most of the electro characters. Instead of making it provide some sort of buff like increased resistance to interruption or 5% elemental damage bonus for the active character, anything but the pitiful amount of damage she will do with her skill would be nice. I guess it is only there to blend some particle generation into her kit. It’d also be nice if she had a little def shred somewhere in her kit like lisa but not too much so that it isnt ‘meta changing’ like bennett. Im tired of just attack buffs… Everyone and their dog has access to countless atk% buffs but there is only a few abilities that shred def and res.

      • Thomas The Pyro Train on 26 April 2022 at 10:12 am
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      Jean heals all your teammates to the brim by just pressing Q, healing circle is just a bonus. Sayu circle is HUGE, Diona gives you shield so whats the big deal, Kokomi jelly fish have decent AoE + enormous heal and Q exsist = heals + resets jelly fish.

      And no, not only barbra, also qiqi.

      Kuki heals 1 character, ONE. If you care ONLY about healing you go 4pc ToM hp sand hp gob healing circlet + iron sting/black iron. on lvl 13 u can heal for 4400 points per 1.5 sec or 5200 but with 4pc maiden build

      In any other case (or just realistic situation, surely i see you crowning her) your healing is around 2 to 2.6k

      And cool, now, do we NEED that? Not yet. I guess sumeru will be hell. (kokomi -> corrosion) (kuki -> sumeru/dendro -> ultra-hyper-toxic environment dealing 10% dmg to active character per second or else)

        • Qiqi? on 27 April 2022 at 3:39 am
        • Reply

        Qiqi is a 5 star cryo barbara, change my mind

        • show me the math on 27 April 2022 at 7:58 am
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        she can easily heal over 3k worst case scenario at level 80 with level 6 skill and double 15% healing bonus, I have no clue what you are talking about, the math is even in these comments somewhere already

          • Thomas The Pyro Train on 28 April 2022 at 4:26 pm
          • Reply

          If you are planing on healing for 3k~ with (as i assume) hp sands hp goblet hb circlet + 2+2 set (30% healing bonus) then you should RECONSIDER if you want to build her.

          Most likely u didnt understand someones math or someone did their math wrong, what can i say.

 <- go here and see yourself.

            • Fact check me on 7 May 2022 at 3:20 am

            This is just the bare minimum, no extra substats that benefit her healing and even if you remove the iron sting, she stays over 3k healing just barely. You do have to keep her under half health, however.

            This is what it looks like with 4 piece ToM instead of a double 15% healing bonus and the same artifact stats and it doesn’t quite reach 3k but I can see it still being useful for the +20% atk

            2 piece ToM and 2 piece Healing bonus are pretty good, it doesn’t quite heal as much but you get a small bonus to burst damage. Though I don’t think it’ll do very much damage regardless.

            Surprisingly the Jade cutter isn’t actually better for healing than the iron sting lmao. It will undoubtedly be better for damage but it’s just marginally worse than iron sting for healing. Probably wouldn’t even notice the tiny loss in healing with Jade cutter

      • Skill issue on 26 April 2022 at 12:27 pm
      • Reply

      Congratulations on displaying how awful you are at this game. If standing in a circle is too difficult for you to manage, then maybe don’t comment on character effectiveness as if you know what you’re talking about. Also good job disregarding Qiqi as one of the other healers that heals without one of those dreaded circles you seem to struggle with so much. Thought you should know that Shinobu’s skill doesn’t heal the party, just the active character. Also worth mentioning that Sayu and Jean heal the entire party upon activating burst and then heal over time while standing in the circle. If you’re going to gripe about game mechanics at least do a bit of research first…

      Shinobu’s healing will be ass when compared to healers that have more utility built into their kit. Barbara has access to TTDS and her hydro element which just makes her inherently more valuable than Shinobu in the vast majority of teams that aren’t a complete meme. Jean and Sayu have access to VV shred and party wide heals along with good energy gen. Diona is one of the best cryo batteries in the game and also provides a shield along with 4pc NO. I’m going to hope you understand already why Bennett is so ubiquitous…
      Shinobu’s EM scaling is absolutely atrocious and not worth even bringing up given how little you realistically get from it when building her full HP. Building full EM is even more laughable and will result in an even worse build which is honestly impressive. The only thing she has going for her currently is good uptime on 4pc TotM.

      How much healing a character can pump out is largely irrelevant to the vast majority of teams. The only time it matters is with 4pc OHC, which Shinobu won’t even be a viable user of, and during heavy corrosion which she is incredibly ill suited to handle. With her current kit Shinobu is going to struggle to find a team where she’s actually a decent choice and not just pure hopium. Taser teams are about the only place where she might have a chance and that’s only if she can match Fischl in terms of particle generation. Everywhere else, we just have way better options.

        • woooooooooosh on 27 April 2022 at 6:31 am
        • Reply

        That’s a lot of words you just put into my mouth lmao.
        1. I know I forgot about Qiqi but she has the same issues as Barbara, she is primarily an active healer with low passive healing capabilities. Both have retarded energy issues as well, change my mind.
        2. Nowhere did I say I personally struggle with circles, the whole point I was trying to get across is that Barbara and Qiqi are the only characters who can do anything similar to Kuki. And we already have a plethora of characters that slap down these circles that force you to have to stay put, relatively speaking. At no point in my rant did I mention that the circles are bad. One of my biggest gripes with healing circles has to do with how Bennett imbues the active character with pyro. This immediately makes several kinds of elemental attacks deal more damage to the character. For cryo and hydro it’s not really as much of a problem in my experience because there isn’t many hard-hitting cryo or hydro enemies so Bennett’s insane healing completely remedies that leaving electro… have you tried fighting an electro cicin mage while you were standing on Bennett’s burst? Those cunts are already annoying enough to fight when they aren’t overloading you. Now also imagine you have to fight a fat electro hammer fuck with no cryo and you can’t manage to kill him before his shield comes up. No one enjoys that, I don’t care how skilled you are. Wanna fight the Thunder manifestation? Gotta make use of the circle as fast as possible because that thing just has a boner for aoe electro attacks that like to drive you insane. It is also the worst offender of using the zoomies to make everything more difficult, wouldn’t it be nice if you could have some cheap healing while you are chasing down that over-glorified electro cicin? And don’t even try saying you can just use a ranged character, I’m aware yoimiya can delete that thing in seconds. That’s not the point. If it was just as easy as using a ranged DPS character then I guess I’ll just pull a fully built ganyu out of my ass along with Amos bow and a fully built team and artifacts. It’s not a skill issue when Hoyoverse is fully aware that Bennett is broken and wants to balance him without directly nerfing him. The only way they can do that is with Corrosion, attacks that just one shot you outright (Raiden boss fight), or mechanics that make it difficult to make use of fantastic voyage such as all the new enemies being able to dash uninterrupted about a mile away or have I-frames. You can’t say ‘Hoyoverse isn’t trying to dethrone Bennett as the king of meta’ with a straight face. They have been trying to do this for a long time now.
        3. I have Jean, there is nothing wrong with her healing when you can use it, but it’s locked behind her burst, and if you don’t have her burst, no significant healing unless you have like 3k attack and spam normals. Sayu, same difference, locked behind burst with extra caveats, the res shred with VV is always going to be meta, do I even need to mention it? Diona, locked behind burst but at least she provides a shield and can self battery with her skill, shes a good cryo support. It’d be nice if I had her and more cryo characters to begin with. Do you see the recurring theme with all these characters? I shouldn’t have to spell it out.
        4. Yes, Shinobu has absolutely tragic em scaling, it’s even worse than what Miko gets but if Hoyoverse wanted to make a character that needed em to heal the most, they would have made them anemo unless they get drunk like when they decided Xinyan was a good idea. Sayu already does this to some extent. I’m not defending them for giving her such useless em scaling, they could have chosen just about anything else but they went with this.

        If I haven’t made myself clear, the point I’m trying to get across is that no other character in the game can passively heal the active character for more hp per second with a single press of the E key and nothing else. Means that it’s guaranteed to heal to the active character and unless you get clapped, you will still gain the same amount of hp no matter the situation. If you can show me a character who can do this better than Shinobu, I’ll force myself to build Xinyan or something.

          • What good is it though? on 28 April 2022 at 2:42 am
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          Seriously, why do we care if a character has decent passive healing when healing is such a negligible part of how teams perform in abyss? The only time it’s relevant is during corrosion and Shinobu is literally the worst healer to handle that. You seem to be complaining a lot about the mobility of recent mobs and the focus on electro being an issue for Bennett, but considering the vast majority of his teams center around snapshotting his buff this should be a complete non issue. You don’t have to stand in the circle once you snapshot the buff onto any units that need it, so you’re free to move out of it or chase down enemies once you start your rotation. If you have to stand in the circle for healing, it begs the question as to why you took so much damage in the first place? The only mobs I know of that have attacks that literally can’t be dodged are Andrius, Raiden, and Geovishaps. Thunder manifestation is annoying to fight because of its mobility, but its attacks are piss easy to dodge so healing shouldn’t be a concern on that fight. I’ve literally never seen anyone complain about hammer fatui before, so I really don’t know what to tell you other than bring some cryo I guess? Kaeya is free after all…

          IDK what is is about characters having a high energy cost being a point of contention for you when the characters themselves have exceptional energy gen to compensate. Jean, Sayu, and Diona all have incredible energy gen so saying their healing is “locked behind their burst” as if you rarely ever get to actually utilize it implies you’re not building your characters or teams correctly. If it’s not the energy cost you draw issue with and merely the fact that they can only do any meaningful amount of healing with their bursts, again, what is dealing so much damage to you that you require more healing than a burst every 20 seconds provides?

          Shinobu just falls short in almost every regard from my point of view. It’s honestly baffling that HYV managed to design a kit like this when they should already have an idea of how healers function in their game and how players have been utilizing them. They failed to give her any meaningful utility for the amount of HP she sacrifices and her burst is bare bones in terms of what it offers to a team. She’d be in a better position had they just given her an HP scaling shield on her skill and a burst that heals with additional effects at 50% HP threshold. It feels like they didn’t know what direction they wanted to take the character so they just threw some random shit from other characters together and now we’ve got this absolute mess of a kit. Variety in character kits is all well and good so long as it doesn’t come at the cost of the character’s gameplay. Sadly for us, HYV doesn’t seem to think in those terms right now.

        • yerboy on 28 April 2022 at 5:26 pm
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        i’ve said this once before and i’ll say it again, barbara’s element doesnt matter if she barely applies it

      • 77 on 26 April 2022 at 1:37 pm
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      I cant believe you forgot qiqi imma cry (her healing also follows characters around)
      Also yea, people may be doompostibg a bit, but it is true that she could be better.

        • every character can be better on 27 April 2022 at 8:00 am
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        I think hoyoverse wants to powercreep Bennett, Shinobu probably won’t powercreep him much but the enemies sure can

      • yerboy on 26 April 2022 at 2:03 pm
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      forgot qiqi but yeah

      • Dnoyr on 26 April 2022 at 6:05 pm
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      You forgot Qiqi.

      And Barbara has a nice emergency button. The true sad thing is that, despite the activation deals damage, she don’t generate particles with her skill.

      • Angry Ayaka main on 26 April 2022 at 6:36 pm
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      You forgot Qiqi who heals the active character anywhere and can also heal the team.
      Jean and Sayu heal the entire team with their burst (huge amount for Jean). The area on ground (large area for Sayu) is just convenient to keep the active character at full HP.
      Bennett is Bennett.
      In the meta Diona is the best healer after Bennett and the best shielder, since this is Cryo Impact.
      Kokopium is fine if you don’t have Mona. She can heal the team during her burst.
      Barbara applies Hydro, buffs Hydro dmg and heals the entire team (huge amount) with her burst. She is only annoying against Cryo enemies.

      Face it, Kuki is the worst healer by far. No team heal, team buff or shield, instead she kills herself for no reason.
      She fills a niche for now but literally any future electro healer would make Kuki 100% useless… unless Mihoyo keep releasing worse and worse characters.

        • I agree with your points except you missed the point... on 27 April 2022 at 7:24 am
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        I won’t deny the points you bring up but I fail to understand why you think Kuki will be the worst healer. You will be hard-pressed to find a character that can reliably heal this much without actively healing via normal and charged attacks, (Kokomi, Barbara, Qiqi, and Noelle) or the use of a burst. (Bennett, Diona, Sayu, Jean, and Barbara again)
        Correct me if I’m missing something but just because the multiplier for healing is low, doesn’t mean it’s bad. In a vacuum where nothing else matters, I can see how it would matter but there is a variety of other circumstances and stats that would determine if a character is good at something. the main deciding factor here is the healing speed, it’s by far the fastest continuous regeneration you can get from any skill in the game. Only active healers that heal with normal attacks are faster and Bennett because as you said, he’s Bennett… not even Sayu’s first passive talent can heal faster but it can be argued that since its heals the full team, it is still better since Sayu can fill many roles in a team.

        • 'for no reason'? did you only read up to that point? on 28 April 2022 at 1:29 am
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        she hurts herself for a very good reason, she gains a healing bonus and a sizeable damage increase. It wouldn’t even matter all that much if she had tons of hp. Sounds kinda like a very popular and familiar pyro DPS character… Do you also think Hu Tao is trash solely because she hurts herself? Kuki gains various buffs from being lower health so it’s definitely not ‘for no reason. Saying she hurts herself for no reason is like saying Sucrose is trash since she buffs the em of your team but doesn’t get em as her ascension stat like Lisa.

      • stop your corporate whiteknighting on 26 April 2022 at 6:38 pm
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      I don’t think you’re the one who doesn’t even know what you’re talking about dude… barbara is not decent, she’s bat shit awful and nobody call her decent. And that’s not because of her healing, nobody value characters from their healing, even kkomi, the queen of healing, the best at that job, is not being valued for her healing.

      Do you know what barbara being valued at? Just like kokomi, her hydro application. And it’s sucks, so she sucks. But it’s better than nothing cause in the end, she’s hydro, and low rate hydro application is at the very least being used in freeze team.
      But this 4 star is not hydro, not a cryo, not a pyro, nor she’s an anemo. She’s not part of the 4 amping/freezing elements, but an electro. So she doesn’t have any elemental application value at all.

      So, nobody value healing, because this game doesn’t care about healing as a goal, she have no elemental application value, and she give zero buff capability. What is she being valued at then? Her DPS and her energy particle generation, and that’s where things fell apart.

      Face it, 4 star character’s value is going downhill rather rapidly in this game. We used to forgive genshin’s extremely predatory gacha by saying that their 4 stars are great, but that’s old news already. New 4 stars are absolutely fking trash. Stop being the corporate whiteknight, nobody likes corporate whiteknights. Acting like a bunch of sheeple, but weirdly confrontational and defensive when their favorite corporate is being heavily criticized because of their scummy practices.

        • then tell me this... on 27 April 2022 at 6:56 am
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        lmao, I think you just like using the term corporate white knight. I could go on and on about the bullshittery Hoyoverse likes to pull on us but I don’t feel like doing that unless I am gonna start a lawsuit. If I’m a corporate white knight, then I make tectone look like he is sponsored by Hoyoverse. All I’m here for is to say that this looks like a solid character for their niche with along drawn out overcomplicated explanation. This isn’t even the place to sing the praises of Hoyoverse or Cognosphere. You are wasting your time crying wolf on this site of all places. Go to Twitter if you want to find ‘corporate white knights’.

        Since you like to try and claim im a white knight, how about I go over everything again but with the most condescending and pessimistic tone you can imagine. Healing in this game is being forced up the player’s asses by hoyoverse because they keep including rifthounds and other dogshit enemies that inflict crippling corrosion even through the shield of the literal god of contracts and protection, Zhongli. The release of this Shinobu character just proves that Hoyoverse don’t give a flying fuck about their community and will suck them dry and force-feed them the most annoying and poorly designed enemies in the entire fucking game if it means that hoyoverse will get a profit. Can you understand the languang im speaking now? (:

          • okay, tell me this... on 27 April 2022 at 8:15 pm
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          Then why the fck are you defending this horrible design of a character? Why the fk do you even do it? You’re self contradicting. If you’re not a corporate whiteknight, then why don’t you point out the obviously wrong thing here instead of defending it? The 4 star characters are clearly getting worse and worse.

          Kuki shinobu is basically electro amber with kamikaze healing that does massively lower DPS than amber. Not to mention that there’s no weapon for her at all, not even harbringer of dawn because she can’t be at 90% or above health since she do self harm and require less than 50% HP to cast burst effectively.

          So tell me this… why the fk are you defending this blatant scummy practice of downgrading 4 stars power level by defending the horribly designed character? Why are you doing it, if you’re claiming that you’re not a corporate whiteknight?

      • FYI on 26 April 2022 at 6:49 pm
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      Didn’t read your whole message but just an FYI Qiqi heals that same way

        • My bad on 27 April 2022 at 6:39 am
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        In my defense, she would be the same as Barbara. Except more people have a hate boner for Qiqi lmao.

      • Nori on 27 April 2022 at 5:19 pm
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      “stop saying her numbers look small”

      man if anyone says this i wouldnt even react to them

      because fyi, if you compare kuki with hp-electro-crit with any other character with atk-element-crit and assume the attack scaler would have 2000 attack her ult

      it comes out that her ult on low hp, lvl 9 is comparable with abt 850% attack scaling

      taking into consideration that atk CAN be buffed but hp not, take for example a bennett that buffs abt 1000 atk, then it can be compared with 570%

      Still high, plus kuki is a support, not the main dps so you can leave her out of the buffing rotation anyways.
      That hp scaling is mad, her healing is pretty ok (comparable to dionas considering kuki has a bunch of healing bonus related stuff in her talents , higher hp + hp ascension and its on skill, so no er worries), the ult cost is ok and she has great uptime on skill.

      people who say her scalings are low are 1. not looking at the whole picture and 2. not familiar with hp scalings and just shout that its low, a baseline should be that 1% hp should be comparable to 10% atk

        • Agreed on 28 April 2022 at 6:58 am
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        Her hp scaling is a double-edged sword, there is currently no character that can buff max hp in combat to my knowledge. Yelan C4 is the only one i can think of. Most of the in game damage buffs are through increasing attack which obviously won’t affect the damage from Kuki’s burst so you have to rely on other methods such as res/def shred, electro dmg buffs like C6 sara, Raiden skill, crit stats, or 4 piece emblem. I might have missed a few but I have mixed feelings about this. Either it is going to make her even more simple to play or it just means that the only ways to buff her in combat are pretty limited. At least she won’t be heavily reliant on party buffs for her damage but the reverse is also true, she doesn’t have much she can provide the team besides healing. I hope I’m not making this sound too complicated lol. The biggest problem I see with her kit is Jade Cutter will likely be her best weapon, mildly infuriating because she doesnt really have any other weapons that would boost both her damage and her healing. Iron sting is your next best option but I’m worried it just won’t be able to compare. I hope im just overthinking this because I’d really like to be able to use her without feeling like I have to over-invest.

      • C3 qiqi on 29 April 2022 at 12:42 pm
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      you forgot Qiqi

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