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Sayu

早柚
LiveBeta
Title忍里之貉
Allegiance终末番
Rarity
Weapon TypeClaymore
Element
Birthday19 October
Astrolabe Name小貉座
Chinese SeiyuuSakula小舞
Japanese Seiyuu洲崎绫
English Seiyuu莉莉·奇
Korean Seiyuu李智贤
In-game Description隶属于「终末番」的忍者。身形小巧,总像没睡饱一样。
Table of Contents
Stats
Stats
Attack Talents
Talents Material
Passive Talents
Constellations
Ascension Rewards
NameCard
Card Item
Specific Food
Gallery
Combat Sounds
Quotes
Stories
Comments
Stat Progression
Lv基础生命值基础攻击力基础防御力元素精通暴击率暴击伤害Ascension
1994206205%50%
2025535316005%50%
x1
x3
x3
x20000
20+32966820705%50%
40493710231005%50%
x3
x2
x10
x15
x40000
40+5464113343245%50%
506285130395245%50%
x6
x4
x20
x12
x60000
50+6988144439485%50%
607809161491485%50%
x3
x8
x30
x18
x80000
60+8337172524485%50%
709157189575485%50%
x6
x12
x45
x12
x100000
70+9684200608725%50%
8010505216660725%50%
x6
x20
x60
x24
x120000
80+11033227693965%50%
9011854244745965%50%
Attack Talents
普通攻击·忍刀·终末番
普通攻击
进行至多四段的连续挥砍。
重击
持续消耗体力,旋转大剑攻击周围的敌人。
停止旋转时,会进行一次格外有力的挥砍。
下落攻击
从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害72.24%78.12%84%92.4%98.28%105%114.24%123.48%132.72%142.8%154.35%167.93%181.52%195.1%209.92%
二段伤害71.38%77.19%83%91.3%97.11%103.75%112.88%122.01%131.14%141.1%152.51%165.93%179.35%192.78%207.42%
三段伤害43.43%
+
43.43%
46.97%
+
46.97%
50.5%
+
50.5%
55.55%
+
55.55%
59.09%
+
59.09%
63.13%
+
63.13%
68.68%
+
68.68%
74.23%
+
74.23%
79.79%
+
79.79%
85.85%
+
85.85%
92.79%
+
92.79%
100.96%
+
100.96%
109.13%
+
109.13%
117.29%
+
117.29%
126.2%
+
126.2%
四段伤害98.13%106.11%114.1%125.51%133.5%142.63%155.18%167.73%180.28%193.97%209.66%228.11%246.56%265.01%285.14%
重击循环伤害62.55%67.64%72.73%80%85.09%90.91%98.91%106.91%114.91%123.64%133.64%145.4%157.16%168.92%181.75%
重击终结伤害113.09%122.3%131.5%144.65%153.86%164.38%178.84%193.31%207.77%223.55%241.63%262.89%284.16%305.42%328.62%
重击体力消耗40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s
最大持续时间5s5s5s5s5s5s5s5s5s5s5s5s5s5s5s
下坠期间伤害74.59%80.66%86.73%95.4%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
低空/高空坠地冲击伤害149.14%
/
186.29%
161.28%
/
201.45%
173.42%
/
216.62%
190.77%
/
238.28%
202.91%
/
253.44%
216.78%
/
270.77%
235.86%
/
294.6%
254.93%
/
318.42%
274.01%
/
342.25%
294.82%
/
368.25%
315.63%
/
394.24%
336.44%
/
420.23%
357.25%
/
446.23%
378.06%
/
472.22%
398.87%
/
498.21%
呜呼流·风隐急进
忍法 • 呜呼流的独创奥义!以风驰电掣之势席卷战场的绝技!
蜷缩成高速滚动的风风轮,冲撞触及的敌人造成风元素伤害,并在结束时使出风风轮舞踢,造成风元素范围伤害。
点按
进入风风轮状态,向前滚动一小段距离,并使出风风轮舞踢。
长按
以风风轮之姿持续滚动,并在该状态下提高早柚的抗打断能力。
期间,早柚可以控制滚动的方向,并能通过再次施放技能,提前结束状态使出相比点按更为强大的风风轮舞踢。
该技能通过长按施放时,能发生元素转化。
持续至多10秒。效果结束时,技能将进入冷却。在风风轮状态下持续的时间越长,冷却时间越长。
元素转化
若早柚在风风轮状态下,接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,使风风轮与风风轮舞踢额外造成该元素的附加伤害。
元素转化在技能持续期间仅会发生一次。
早柚闭着眼睛都能熟练施展出来。原本用于逃跑,有了神之眼之后,终于能趁机让敌人吃些苦头了。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
风风轮伤害36%38.7%41.4%45%47.7%50.4%54%57.6%61.2%64.8%68.4%72%76.5%81%85.5%
风风轮舞踢点按伤害158.4%170.28%182.16%198%209.88%221.76%237.6%253.44%269.28%285.12%300.96%316.8%336.6%356.4%376.2%
风风轮舞踢长按伤害217.6%233.92%250.24%272%288.32%304.64%326.4%348.16%369.92%391.68%413.44%435.2%462.4%489.6%516.8%
风风轮附带元素伤害16.8%18.06%19.32%21%22.26%23.52%25.2%26.88%28.56%30.24%31.92%33.6%35.7%37.8%39.9%
风风轮舞踢长按附带元素伤害76.16%81.87%87.58%95.2%100.91%106.62%114.24%121.86%129.47%137.09%144.7%152.32%161.84%171.36%180.88%
长按最大持续时间10s10s10s10s10s10s10s10s10s10s10s10s10s10s10s
冷却时间6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s
呜呼流·影貉缭乱
忍法 • 呜呼流的另一个独创奥义!能创造出替早柚干活的帮手!
对身边的敌人造成风元素伤害,为队伍中附近的所有角色恢复生命值,回复量受益于早柚的攻击力,并召唤出「不倒貉貉」。
不倒貉貉
周期性地根据附近的状况,采取其中一种行动:
• 附近的角色如果生命值均高于70%,不倒貉貉会攻击附近的一名敌人,造成风元素伤害;
• 附近场上如果存在生命值低于或等于70%的角色,会为附近场上生命值百分比最低的角色恢复生命值,回复量受益于早柚的攻击力。若附近不存在敌人,即使角色的生命值均高于70%,也会为角色恢复生命值。
不懂忍术的人都非常希望早柚能多多展示一下这个,也有人试图找早柚学习。可早柚只想睡觉,不想被打扰。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能发动伤害116.8%125.56%134.32%146%154.76%163.52%175.2%186.88%198.56%210.24%221.92%233.6%248.2%262.8%277.4%
技能发动治疗量92.16% ATK
+
577
99.07% ATK
+
635
105.98% ATK
+
698
115.2% ATK
+
765
122.11% ATK
+
837
129.02% ATK
+
914
138.24% ATK
+
996
147.46% ATK
+
1083
156.67% ATK
+
1174
165.89% ATK
+
1270
175.1% ATK
+
1371
184.32% ATK
+
1477
195.84% ATK
+
1588
207.36% ATK
+
1703
218.88% ATK
+
1824
不倒貉貉伤害52%55.9%59.8%65%68.9%72.8%78%83.2%88.4%93.6%98.8%104%110.5%117%123.5%
不倒貉貉治疗量79.87% ATK
+
500
85.86% ATK
+
550
91.85% ATK
+
605
99.84% ATK
+
663
105.83% ATK
+
726
111.82% ATK
+
792
119.81% ATK
+
863
127.8% ATK
+
938
135.78% ATK
+
1017
143.77% ATK
+
1101
151.76% ATK
+
1188
159.74% ATK
+
1280
169.73% ATK
+
1376
179.71% ATK
+
1476
189.7% ATK
+
1580
持续时间12s12s12s12s12s12s12s12s12s12s12s12s12s12s12s
冷却时间20s20s20s20s20s20s20s20s20s20s20s20s20s20s20s
元素能量808080808080808080808080808080
Talent Ascension Materials (All Talents)
LevelMaterialsMora Cost
Lv2
x3
x6
x12500
Lv3
x2
x3
x17500
Lv4
x4
x4
x25000
Lv5
x6
x6
x30000
Lv6
x9
x9
x37500
Lv7
x4
x4
x1
x120000
Lv8
x6
x6
x1
x260000
Lv9
x12
x9
x2
x450000
Lv10
x16
x12
x2
x1
x700000
Passive Talents
呜呼流·屏息秘传
早柚在队伍中时,队伍中自己的角色接近晶蝶等部分生物时,不会惊动它们。
有效对象可参考图鉴中「生物志 / 野生动物」的「其他」分类。
更加合适的人选
早柚在场上触发扩散反应时,为队伍中自己的角色以及附近的友方角色恢复300点生命值。除此之外,早柚的每点元素精通将额外恢复1.2点生命值。
该效果每2秒只能触发一次。
早柚不用工作啦
呜呼流 • 影貉缭乱的不倒貉貉获得如下效果:
• 为角色恢复生命值时,将为该角色身边的其他场上角色恢复相当于回复量20%的生命值;
• 攻击敌人时,扩大造成伤害的范围。
Constellations
一心二用之术
呜呼流 • 影貉缭乱的不倒貉貉的行动将忽视生命值限制,能同时攻击附近的敌人并为角色恢复生命值。
理清逃跑路线
呜呼流 • 风隐急进获得如下效果:
• 点按施放时,风风轮舞踢造成的伤害提高3.3%;
• 处于长按施放后的风风轮状态下时,每0.5秒,就会使这次施展的风风轮舞踢造成的伤害提高3.3%。通过这种方式,风风轮舞踢造成的伤害至多可以提高66%。
都交给分身吧
呜呼流 • 影貉缭乱的技能等级提高3级。
至多提升至15级。
偷懒的新方法
早柚在场上触发扩散反应时,将恢复1.2点元素能量。
该效果每2秒只能触发一次。
快是第一奥义
呜呼流 • 风隐急进的技能等级提高3级。
至多提升至15级。
呼呼大睡时间
早柚自己通过呜呼流 • 影貉缭乱召唤的不倒貉貉的攻击与回复量,受益于早柚的元素精通。早柚的每点元素精通,能产生如下效果:
• 使不倒貉貉的攻击额外造成0.2%攻击力的伤害。通过这种方式至多额外造成400%攻击力的伤害;
• 使不倒貉貉的回复量提高3点。通过这种方式,至多提高6000点回复量。
Ascension Rewards
AscensionReward
1
3
5
NameCard
早柚·不倒貉貉
TypeNamecard Style
Rarity
In-game Slang
In-game Description
名片纹饰。
虽然个子比早柚小,但却能帮早柚做早柚不想做的事情。
Card Item
早柚
Rarity
In-game Slang角色解锁
In-game Description
隶属于「终末番」的忍者。身形小巧,总像没睡饱一样。
Specific Food
头晕回避术・改
TypeSpecial Dish
Original Food饭团
Rarity
Effect立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。
In-game Slang食物
In-game Description
早柚的特色料理。饭团被早柚捏成了可爱的形状,要记好造型是貉,千万不要和狸猫搞混了。话说回来,这就是早柚能够吃一顿就睡上一整天的秘密之术吗?
Obtained from recipe
早柚
+
鱼肉
x 2+
海草
x 2+
稻米
x 1
Character Gallery
Sounds
Party Switch
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Party Switch under 30% HP
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Opening Chest
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Normal Attack
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Response
Response
Response
Response
Medium Attack
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Heavy Attack
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Taking Damage (Low)
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Response
Response
Response
Taking Damage (High)
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Response
Response
Response
Battle Skill #1
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Response
Response
Response
Battle Skill #3
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Sprinting Starts
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Jumping
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Response
Response
Climbing
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Response
Response
Heavy Breathing (Climbing)
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Open World Gliding (Start)
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Open World Idle
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Fainting
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Response
Idle Performance
Audio LanguageEnglishJapaneseChineseKorean
Response
Response
Quotes
元素战技·其一
走啦…唔。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素战技·其二
溜咯…啊。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素战技·其三
咕噜,哈!…嘿呀。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素战技·其四
极意遁走。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素战技·其五
抓不住我…呜。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素战技·其六
随风而遁…呜。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素爆发·其一
分身之术。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素爆发·其二
出来吧!
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
元素爆发·其三
嘿咻…呜。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
冲刺开始·其一
疾风遁术。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
打开宝箱·其一
这个箱子…好像可以睡进去。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
打开宝箱·其二
大丰收!可以睡觉了吗?
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
打开宝箱·其三
是对长高有帮助的东西吗?
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
生命值低·其一
逃跑的话,该用…
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
生命值低·其二
头晕乎乎的。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
生命值低·其三
呼,好累。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
倒下·其一
没能...逃掉...
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
倒下·其二
…晚、晚安了…
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
倒下·其三
不该偷懒的…
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
普通受击·其一
痛。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
重受击·其一
没躲开。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
重受击·其二
呜,要晕倒了。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
加入队伍·其一
好困。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
加入队伍·其二
可以睡觉吗?
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
加入队伍·其三
呜,居然被抓住了。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
初次见面…
「终末番」早柚,参上。

呼——如果没有什么事情的话,我先去睡觉了。对了,不准趁我睡觉的时候偷偷摸我的头。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
闲聊·睡着
呼啊…呼噜呼噜——
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
闲聊·工作
工作还不如睡觉。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
闲聊·长高
什么时候才能长高呢?
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
下雨的时候…
快躲雨,被雨淋到就长不高了。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
打雷的时候…
好大的动静,不过只要整个人都钻到被子里就能安稳睡觉了。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
下雪的时候…
雪天很方便躲藏。比如说「雪降之隐」这种忍术,借助飘雪隐去身形,等别人察觉的时候,对方的眼前就只剩下飘落的雪花了。啊,你千万不要把这些告诉巫女姐姐。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
阳光很好…
舒舒服服的好天气,啊——好困哦。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
起风的时候…
风起之时,便是开溜的好时机。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
刮大风了…
风吹得眼睛睁不开了,不如就这样,闭起眼睛睡一觉吧。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
早上好…
已经…已经早上了吗?再睡10分钟…就10分钟嘛…那、那5分钟也行…呼…
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
中午好…
好困,午睡时间还没到吗?
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
晚上好…
确认完毕,方圆十里内没有巫女姐姐的踪影。今晚可以睡个好觉啦~
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
晚安…
终于…可以睡觉了…晚…晚安…
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
关于早柚自己·终末番
我虽然属于「终末番」,但交给我的工作无非就是些情报收集、偷取物品之类的琐事。所以…所以不做也没有什么关系嘛。
Audio LanguageEnglishJapaneseChineseKorean
Audio Response
关于早柚自己·旷工
「终末番」的工作本来就没什么意义嘛,一直拖着不做,就会有更合适的人去做。但是睡觉不一样啊,只要睡得够久,说不定哪天就能长高了,这可是意义非凡的。
Audio LanguageEnglishJapaneseChineseKorean
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关于我们·帮个忙
如果巫女姐姐来了,记得告诉我一声哦,我稍微睡…啊不,休息会儿。
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关于我们·摸摸头
摸摸头?唔,如果是你的话...那好吧,我不会咬你的,但是不能摸太久了,否则会长不高的!
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关于「神之眼」…
双手剑真的很重,光靠忍术的话,我肯定举不起来。但是有了「神之眼」就不一样了,所以不管怎么说,「神之眼」对我帮助很大。
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有什么想要分享…
老师说我是我们流派最后一代传人了。毕竟也不是什么特别适合战斗的流派,我学的也都是些逃跑和隐蔽气息用的忍术,这也是没办法的事情吧…
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感兴趣的见闻…
你知道貉吗?一种比狸猫可爱得多的小动物,下次带你一起去看看吧~
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关于神里绫华…
神里家的大小姐优雅又端庄,但是她专门任命了一位巫女姐姐来监督我,不让我偷懒…怎会如此…
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关于神里绫人…
我在树上休息的时候,经常会听到巫女姐姐们在聊他,似乎是一位工作很忙的大人。真是奇怪,工作什么的明明旷掉就好了…
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关于托马…
明明都有神之眼了,他每次出现还是缠着我说想要学忍术,真是搞不懂。而且我睡觉的时间都不够,哪有时间教他嘛。
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关于宵宫…
她每次碰到我就说什么,小狸猫我们一起去祭典玩之类的话。我才不是狸猫,也不想去祭典。说是一起去玩,其实就是想着在祭典上让我配合她的烟火表演忍术,但是这和「终末番」的工作有什么关联嘛!
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关于雷电将军…
那位大人…不是我能见到的人物。想知道更多事情的话,或许问问绫华大小姐比较好。
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关于八重神子…
她总喜欢摸我的头,可是我不敢咬她,也不敢反抗,总感觉如果拒绝了她会发生很可怕的事情。但是,再这样被摸下去,我会不会真的长不高了?怎么办呀…
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关于荒泷一斗…
怎么会有这么吵吵嚷嚷的人,而且他还能长这么高!
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关于久岐忍…
没什么印象的名字,让我想想…欸?她是荒泷一斗的小弟吗?那肯定也是干扰睡眠的人,毕竟有个词叫做一丘之貉,啊不对,是一丘之狸!
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想要了解早柚·其一
呼——
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想要了解早柚·其二
呃…你是问我忍术流派的名字吗?那个…想不起来了啦,我还没睡醒,我再去睡一觉,睡醒后说不定就能想起来了。
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想要了解早柚·其三
好吧,告诉你也行。你先答应我不准笑,不然我就再也不理你了。我们流派叫做——呜呼流…

说是因为我们流派的忍术以戏弄敌人为长而取的名字,可是,可是…唉。
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想要了解早柚·其四
你会爬树吗?我非常擅长这个,可以教你哦。还有,神社那边有棵树特别适合偷…啊不,特别适合小憩。下次你想睡午觉的时候,记得来找我,我们一起爬上去午睡吧。
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想要了解早柚·其五
其实这套衣服是老师给我的,说是以貉为原型做的,还有助于我逃跑什么的…然后又说我已经长大了可以独当一面了,但也要保护好自己,说完老师就离开了我。可我这个身高,真的能独当一面吗…

唔…欸?你是说你会陪着我吗?你真的不会离开我吗?
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早柚的爱好…
套上衣服上的帽子,不用担心会被巫女姐姐找到,然后睡个天昏地暗,这应该是世界上最幸福的事情了吧。
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早柚的烦恼·误会
很多人第一次见到我的时候,都会大呼小叫,还把我当成狸猫。可早柚就是早柚,才不是狸猫。
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早柚的烦恼·身高
什么时候才能长高呢?跟我同年的人身高都快是我的两倍了,可我还…不行,再睡久一点一定能长高的!我要睡觉了,晚安。
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早柚的烦恼·死循环
我上次听人说,烦恼太多也会长不高…呜,我该怎么办才好…
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喜欢的食物…
能一下子提供很多能量的食物吧,比如说饭团。睡醒了吃一个就不会头晕眼花,然后又能继续睡觉了。
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讨厌的食物…
想要长高的话,就不能挑食!说来最近好像身高也没有变化,是不是因为蔬菜吃少了,但是沙拉真的没有办法提供饱腹感,而且还苦苦的,呜欸——
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生日…
你有什么想学的忍术吗?我可以教你!当然仅限于我会的。呃?你问我为什么不睡觉?嗯…我还不困,而且,而且今天是特别的日子,我不可以睡过去,因为我想亲口对你说——生日快乐呀。
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突破的感受·起
我有长高一点点吗?
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突破的感受·承
太好了,能溜得更快了,这下子肯定不会被抓住了。
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突破的感受·转
谢谢你帮我收集了那么多材料,要是我自己来的话…肯定在路上就会睡着了。
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突破的感受·合
我好像确实像老师说的那样,可以独当一面了。这样子长不长高或许对我来说也没有那么重要了,因为现在重要的是…有你陪在我身边。
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Stories
角色详细
大部分稻妻人并不知道「终末番」的存在。事实上,「终末番」是「社奉行」麾下的一个秘密组织。

而「终末番」里还有一位名叫早柚的小小忍者,这件事情,更是鲜为人知。

早柚是「终末番」里的一个特殊的存在。自幼在「终末番」里长大的她,对组织有着极高的忠诚度。

然而,她身上最强的特质却不是「忠诚」,而是「偷懒」。

「偷懒」是早柚最擅长的事。她早已熟练掌握逃跑、气息隐蔽等各种可以用来偷懒、怠工的忍术。

不了解她习性的人,想要找到她,可得费上一番功夫。

但有关偷懒一事,早柚本人的说辞如下:绝不是懒,只是想把时间用在更有意义的事情上。
角色故事1
Unlock Condition好感等级达到2后开启
早柚身材娇小,堪称玲珑。

困扰她的事,也正在于此——

同龄人一个接一个长得很高,自己却还保持着儿童模样,身高丝毫没有变化。

为此,早柚十分焦急。

日子一天天过去,世界似乎都拔高了,只有自己还是小小的。

长高这件事情,便逐渐成为了早柚心中的执念。

「只要睡得够久,就一定能长高的!」

她如此坚信着,并尽可能抓住一切机会睡觉,没有机会就创造机会,没有环境就创造环境。

周围人也经常由于不忍心,而不去打扰小早柚。

于是现在甚至已经发展成,连站着的时候,早柚都能睡着。
角色故事2
Unlock Condition好感等级达到3后开启
早柚所学的忍术虽然战斗力不高,在偷懒一事上却有相当的妙用。

她极擅长隐匿身形、消除痕迹,是这方面的专家。所以,若她有心躲藏,普通人绝对找不到。

不过,再巧妙的谜题也有答案,再隐秘的宝藏也有线索,早柚亦是如此。

相处久了,便会明白早柚的习惯和偏好。想找到她,似乎也不那么困难了。

例如,清晨去早柚的房间掀起被子,大概率能找到赖床的她。

中午时分,可以去神社附近的树上瞧瞧,说不定会有意外收获。

晚上寻找早柚的难度会增大,不过,去她屋里守株待兔着实是个好办法。

但切记,如非必要情况,请务必不要打扰正忙于长高的早柚。

兔子急了还会咬人,早柚急了…说不定也一样哦?
角色故事3
Unlock Condition好感等级达到4后开启
话说回来,找到早柚也并不代表能让她老老实实地投入工作。

何况早柚在「终末番」的工作并不是每日按部就班完成固定内容的形式,而是随机的。

于是,就会发生这种事情:

新任务发布时,她必不在场。

等好不容易找到她,任务现场往往也已找到更适合执行该任务的人了。

而万一除去早柚以外没有其他合适人选,她更要溜之大吉,以免被任务压垮。

只是…如此高超的忍术,若是用于勤恳工作,早柚在「终末番」里想必能有一番大作为吧。
角色故事4
Unlock Condition好感等级达到5后开启
早柚是忍术流派——「呜呼流」最后一代传人。

在这个以戏弄敌人见长的流派中,早柚学到的仅仅是逃跑、替身之类的忍术。

这些忍术在实战中用途不大,却有着不可否认的观赏性。

落叶闪过,人影瞬间消失;微风轻拂,地上突然多了一只风筝…场面之奇,堪称艺术表演。

因此每当有节日祭典,早柚就会被各方邀请前去表演她的神秘忍术。

若是宵宫找来,早柚还能想办法躲藏。

但来的若是八重宫司大人,早柚可就不敢抵抗了。

替身忍术躲不过那位大人的法眼,屏息之法更逃不出那位大人的掌心。

直接逃跑更不可取,有可能会激怒那位大人…

幸好幸好,能让宫司大人亲自出马的情况非常少。

所以可喜可贺,大部分时候,早柚还是能逃之夭夭。
角色故事5
Unlock Condition好感等级达到6后开启
自记事起,早柚就已经在「终末番」里跟着老师学习忍术了。

「终末番」虽是个活跃于暗处的组织,长辈们却都十分和蔼,很是照顾年幼的早柚。

「过度依赖他人,对忍者来说可不是什么好事。」

早柚学习忍术陷入瓶颈后,老师观察着她的情况暗暗想道。

岁月如梭,早柚稳步成长着。等到她的能力足够自保时,老师选择了悄然离开。

离开父母庇护的幼兽会飞速成长。老师对早柚的期待亦是如此。

年轻忍者没有辜负老师的心愿。不久之后,早柚便拥有了「神之眼」。

跟着,她就在「终末番」里兢兢业业地…偷懒。

早柚忙着睡觉,忙着躲人,从这个角度来说,她也有许多事要做。

偶尔空闲下来,独自一人享受月光时,内心深处会有一些迷茫。

一直陪伴着自己的人,终有一日会离开…人生难道注定如此吗?

不过,或许在未来某一天,我也会遇到一直与我相伴的人吧。

想着想着,小小的忍者便又睡去了…
小貉服
Unlock Condition好感等级达到4后开启
早柚这身衣服,据说是老师送的礼物。

样式上参考了小动物的形态——「貉」,还特地选用了早柚喜欢的颜色。

穿起来轻便灵活,适合忍者。

衣服上那只巨大的帽子能带给人满满的安全感,深得早柚喜爱。

长长的尾巴造型,则是方便早柚在树枝上保持平衡。

至于唯一的缺点…大概是这身衣服看起来太像狸猫了,早柚常因此遭到误会。

最初,她还会认认真真地向对方解释:

「我不是狸猫,是早柚。」

然而时间一长,类似事件发生太多次,连狸猫都被早柚连带着憎恨上了。

如今要是再有这样的事,早柚会嘟着脸生气。

所以为了跟早柚好好相处,请熟记以下内容:

早柚不是狸猫,而是早柚。

衣服也不是狸猫服,而是小貉服。
神之眼
Unlock Condition好感等级达到6后开启
这是早柚刚刚独自生活时的故事了。

弱小的生命们在这世上踽踽独行,免不了要提心吊胆。个中滋味,唯有经历过才能明白。

早柚正是如此。擅长观察躲避、头脑清醒的她一直明白自己不适合战斗。

过分娇小的身躯,在力量上毫无优势可言;实战中,忍术也派不上多大用处。

任务不会等待忍者成长完全才降临。在这般乱世中,早柚也会因为原本不那么重要的工作而陷入危机。

强敌环伺,她必须竭尽全力才能勉强逃脱。为了安全带回情报,几乎付出一切。

精疲力尽又带着伤的她眼看就要晕厥过去,心中却只想着一件事:

「并不是只有强大的蛮力才能赢得一切,弱者也有弱者的生存之道。正因为弱小,才更能留意到那些微不可查的、改变命运的瞬间…从这里逃脱的机会很渺茫,我的忍术却是为此而生。」

树叶落下的瞬间,她消失了。所有追兵都感到难以置信。小小的忍者犹如风中的尘埃一般消失不见。

翌日清晨早柚挣扎着醒来,发觉她腿上绑着的忍者包早已不翼而飞。

然而,同一位置上出现了取而代之的惊喜之物——一枚迎着朝阳闪闪发光的「神之眼」。

如今,借助「神之眼」的力量,早柚能举起比自己身高还高的双手剑,也不必为乱世中无处不在的争斗感到恐惧。

只是,她本人最切身的烦恼还未得到解决。

对于长高这件事,似乎连「神之眼」都无能为力呢。

607 comments

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    • Baal is having a... on 30 August 2021 at 1:42 pm
    • Reply

    Finally! Someone who can use the Painslasher

    • Aeyo on 25 August 2021 at 3:50 pm
    • Reply

    I’m gonna give sayu the fish claymore cuz it’s gonna be adorable af

    • Saw on 13 August 2021 at 11:34 am
    • Reply

    Sac greatsword best

    • leopold on 13 August 2021 at 1:59 am
    • Reply

    yo bros, i played sayu and not gonna lie, im having fun with her roll-roll-roll thing lul. most fun char that i have. im planning to go full EM and ascend 6 her. the 3-star claymore “bloodtainted sword” is the highest EM that we got right?

    1. Bloodtainted Sword has 354 ATK and 187 EM at lvl 90
      Rainslasher has 510 ATK and 165 EM at lvl 90.

      It’s more useful to use Rainslasher (4 star, I know) and you will do some extra damage, specially if highly refined or against Hydro / Electro affected enemies (and you can swirl those to)

      You lose 22 EM but gain 156 ATK, and remember her Muji-Muji Daruma healing initially scale off ATK. 22EM x 3 bonus at C6 are 66 more healing, vs 156 x 0.77987 = 121 more healing at Burst Talent Lvl 1, and it will be a bigger difference the higher the burst talent level. The gains in swirling for just 22 more EM is not worth losing the extra ATK Anemo dmg and the extra ATK healing.

    • Ben on 12 August 2021 at 2:51 am
    • Reply

    For anyone who has Sayu (even better a c6 Sayu), pair her with Albedo. Thank me later, this shit is memes lol.

      • j on 13 August 2021 at 2:01 am
      • Reply

      fischl, xiangling, barbara, sayu seems more fun

        • Ben on 14 August 2021 at 7:04 am
        • Reply

        Fischl’s Oz sadly doesnt trigger during Sayu’s rolling sadly, it’ll still auto attack bit itself but at its default attack speed rather than attack with you.

    • Owertoy on 11 August 2021 at 3:44 pm
    • Reply

    triple em or atk pre c6?

      • kokomi fanclub on 11 August 2021 at 7:08 pm
      • Reply

      its better to focus on atk pre c6 imo

      • Duck on 11 August 2021 at 11:32 pm
      • Reply

      Go for both. If you have either a claymore that benefits elemental mastery or attack, pick one. I would highly recommend a weapon that scales a lot, though. Here are some of the following weapons that can work for Sayu:

      – Wolf’s Gravestone
      – Luxurious Sea-Lord
      – Katsuragikiri Nagamasa
      – Rainslasher
      – Prototype Archaic
      – Favonius Greatsword
      – Bloodtainted Greatsword (has high EM)

    • kokomi fanclub on 11 August 2021 at 12:35 pm
    • Reply

    omg shes easily the most fun 4 star in the game!! best playstyle. love her

    • Tejrof on 11 August 2021 at 11:01 am
    • Reply

    Sac greatsword makes sayu way more fun

    • MK2 on 11 August 2021 at 5:28 am
    • Reply

    It’s a shame Oz’s Evernight Raven doesn’t trigger from Sayu’s E Swirls.. because that plus the passive “Undone Be Thy Sinful Hex” (causing an Electro reaction) would probably wreck enemies.

      • Sayu Main on 12 August 2021 at 8:29 pm
      • Reply

      Waiting for Baal to complete my Sayu meme team now.

      • Anonymous on 13 August 2021 at 9:57 pm
      • Reply

      Eh why tho? No reason not to actually.. bug or something?

    • No Sayu for me on 11 August 2021 at 4:06 am
    • Reply

    Man, Sayu is so much fun!! She’s also Great support with Virisdecent Venerer 4 set with High EM she can be a decent sub. Too bad I am now on my guarantee 5 stars banner right now. I don’t want another Albedo incident soo I’m reluctantly skipping for Sayu for now. I must hodl for Baal. Good luck for everyone pulling for Sayu 🙂

    • Fate_warrior on 11 August 2021 at 1:38 am
    • Reply

    Does someone know if the Shimenawa set works on her?
    Like, it triggers exactly when Sayu uses her skill or when the skill ends? Because if not, then I will use a Gladiator set because I have artifacts with amazing substats already leveled up.
    I know, I know. It’s not optimal for Sayu but I just want to make a fun sub-dps for my teams and coop.

      • Fate_warrior on 11 August 2021 at 6:46 pm
      • Reply

      Nevermind, I tested it.
      The effect of Shimenawa triggers exactly when using the skill, so by the time the full swirl goes off, the effect is also off.
      Definitely not a good set for her if you plan to be using her full swirl.

      I guess I will try another sets combinations for her since I want her to be a hybrid of normal damage and anemo damage.
      Probably a 4pc Viridescent with a physical goblet? I have a few of those with good substats.

        • Kiki on 12 August 2021 at 5:52 pm
        • Reply

        How about 2pc VV and 2pc Glad. Atk sands/Anemo goblet/cr or cd circlet and atk substat weapon. If you want physical sayu cuz you mention physical goblet, go for 2pc bloodstained 2pc pale flame with same sand,same circlet except use physical goblet. This physical set is not optimal for sayu cuz it is AA reliant. If you want hybrid I definitely recommend the first one

    • amogus on 10 August 2021 at 4:47 pm
    • Reply

    sayu is only good for catching animals and crystalflies

      • D on 11 August 2021 at 5:30 am
      • Reply

      Is she?
      With the impressive amount of Swirls she can make, I’m surprised at that statement.

      • Tejrof on 11 August 2021 at 11:01 am
      • Reply

      you must be really salty that you did not get her 🙂

    • Proximillian on 10 August 2021 at 12:27 pm
    • Reply

    Ummm…so is it possible to achieve 2000 EM in the game currently? :/
    I’m looking at her C6….

      • MK2 on 11 August 2021 at 5:24 am
      • Reply

      Nope…. right? Even with Diona and Sucrose, I don’t think so.
      There’s also no EM 5-Star Weapon.

      • Ufkea on 11 August 2021 at 10:27 am
      • Reply

      https://www.youtube.com/watch?v=XSPRn2oRqqA
      “2121 Elemental Mastery Kazuha”

      • Tejrof on 11 August 2021 at 11:02 am
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      no

    • Sus on 9 August 2021 at 12:36 am
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    They see me rollin’
    They hatin’

      • Sayu Wanter on 9 August 2021 at 8:20 am
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      PATROLLING AND TRYIN’ TO CATCH ME RIDIN’ DIRTY

    • Coatgotcaught on 8 August 2021 at 6:06 am
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    Wouldn’t rainslasher be great on her?

      • Dasyud on 8 August 2021 at 2:22 pm
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      Yup, that’s what I think too, just like how the Lion’s Roar is great on Kazuha.

      • Ren on 8 August 2021 at 4:09 pm
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      I would think it’d be pretty solid as an option, though I feel it may fall behind in utility compared to other options until you c6 her. Until then, you’ll only buff her healing which is only so helpful. I would think an Atk% or ER weapon would be more practical until then given how consistent her heals already are, especially if you pull her c1

      Definitely interested in seeing c6 Sayu with Rainslasher though

      • YoHo on 10 August 2021 at 9:04 pm
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      Rainslasher is probably her BIS, and more if your Sayu is C6. You can go for an ER weapon like Katsuragikiri Nagamasa or Sacrificial Greatsword but only if she is C3 or less. Remember that Constellation 4 drastically ups her energy recharge.

      • Qiqi on 16 August 2021 at 9:35 am
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      Finally Rainslasher has a place!

    • Random Weebs on 8 August 2021 at 1:52 am
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    Legit, JP Sayu feels like ASMR, which I like verily.

    • IWonder... on 7 August 2021 at 8:44 pm
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    Do you know which weapon is the best for Sayu?

      • Shrimp on 8 August 2021 at 10:22 am
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      Probably wolf’s gravestone as her healing scales off of atk

        • Dodooon on 11 August 2021 at 8:11 am
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        Her single target healing scales with attack yes but not her party healing, that one scales from EM and at C6 even more. Her multipliers are not that great to go for an attack weapon. Now if you want the buff that’s another thing but for healing she goes better with EM and damage wise she goes better with EM… swirl is kind of broken.

          • Kiki on 12 August 2021 at 5:55 pm
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          If you have C6

      • Jetc on 9 August 2021 at 4:57 pm
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      any er weapon

      • Tejrof on 11 August 2021 at 11:03 am
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      sac greatsword if you want to make her more fun.

      • Kiki on 12 August 2021 at 5:57 pm
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      I would say weapon with atk substat if your sayu below C6. And build like Xiao with 2pc VV 2pc 2 Glad/Emblem

    • Kazuha touched a loli on 7 August 2021 at 8:20 pm
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    Dude I’m literally in shambles, I want Sayu so much but I’m on guarantee and I want the Shogun, I wish I could just get her and get out of that banner but I know I will get Karma’ed and just get a Yoimiya to screw up my guarantee, so sad, hope ninja loli is good and fun for those who get her.

      • Loli Hunter on 10 August 2021 at 2:09 am
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      Don’t worry fam, ninja loli will visit you sooner or later either on standard banner or even when pulling for shogun

      1. Don’t try for Sayu if you want to preserve your guarantee. I got her because I wanted Yoimiya, got both, then tried to get more Sayu constellations. At pity 15, I got a golden, (Qiqi). Not even mad, as now I have guarantee for Baal, but shows how RNG can work against you, as is the second time it happens to me.
        Ok Ayakas banner, I wanted Chongus and Yanfei constellations, at pity 25 I got Kequing. (Again, not even mad, that got me Yoimilla)
        But what are the odds it happened twice in a row, at pity so low…

      • . on 10 August 2021 at 3:20 pm
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      No 4 star is worth losing your guarantee. Stay strong.

        • D on 11 August 2021 at 5:31 am
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        This!

      • No Sayu for me on 11 August 2021 at 3:58 am
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      Yep, we hodl for the Shogun

    • YOOOO on 7 August 2021 at 1:01 pm
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    I was hoping for her to scale through HP so the Bell wont be useless but the Bell will be the most useless for longer as she scales at Atk.

      • LegitMelv on 8 August 2021 at 1:57 am
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      The Bell’s basically the Xinyan of weapons because they’re both neglected by Mihoyo. I hope to see them both gain relevance and love.

      • Hal on 11 August 2021 at 5:32 am
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      Has someone done the math on an R5 Bell?
      It seems pretty good on characters that can maintain shields.

    • sayu wanter on 7 August 2021 at 12:30 pm
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    I thought she is female bennet 🙁

      • B on 11 August 2021 at 9:16 am
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      Thats sara

    • Reios on 7 August 2021 at 11:56 am
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    Is the ATK, base Atk or Total atk?

      • min on 8 August 2021 at 7:09 am
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      should be total

    • eline2410 on 6 August 2021 at 6:46 am
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    As much as I love Sayu’s voice in English, it pesters me how much she yawn at every. single. dialog. Even the japanese chinese and korean doesn’t do that. I wonder if it’s gotta do with the voice directing?

      • grande on 8 August 2021 at 1:52 am
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      definitely the voice directing. similar with how people, mainly CN dub players are not liking how Xiao sounds like (aggressive af in the english dub hence why people label him eDgELOrd), when he is really a calm person with passive aggressive attitude, but he mainly just chills while being badass.

      often times in Eng dub, the voice actors/actresses have a good voice for the character, but the directing is what failed them.

        • B on 11 August 2021 at 9:17 am
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        The fandom really needs to stop hating on the vas and attack the director directly

          • DannyC on 12 August 2021 at 3:22 am
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          Yeah I mean the director’s credibility should have came into question all the way back when he casted Klee’s VA which was before the game even came out.

      • Hal on 11 August 2021 at 5:34 am
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      Personally, only a handful of FEW characters are good in English. Many, if not the majority, have something that makes them annoying to listen to.
      Keqing with her idle “let’s GO you bum!”, Barbara is now depressing, Xinyan is a cowboy for some reason, HuTao is just inferior to her JP version, etc etc etc.. and now Sayu. What a shame I can’t play the game in ENG or I would go mad.

    • Nubslayer on 5 August 2021 at 6:39 pm
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    basicly the better jean

      • Ghperson on 6 August 2021 at 11:03 am
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      Jean can heal with normal attacks, has a heal field that does damage to enemies, acts like a buffer through constellations, and gives energy back after her burst. Both Sayu and Jean are good, but saying “one is better than other” is wrong.

        • Chesh on 6 August 2021 at 7:41 pm
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        Jean normal attack has a 50% chance to heal 15% of jeans atk. 2k atk is 300 heal, 3k is 450. again 50% chance,
        Sayu however heals 300 at base, and 1.2 for every point of em 100% of the time when she swirls, basically pop her e a roll on an enemy for constant swirls. assuming lvl80 and base em she’d be healing 386 100% every time she swirls.

        & you say “acts like a buffer through constellations” lololol. who is it easier to get cons on jean or sayu?
        That being said sayu has a con that gives her 1.2 energy every 2sec when she swirls (again which she’ll be doing all the time)
        I know jeans has higher multis but as far as ease of access, + having a useful passive that isnt a cooking boost, say is clearly the better option

          • Ghperson on 7 August 2021 at 11:11 am
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          Sayu is only better if you don’t have Jean

          • Sayuisgay on 7 August 2021 at 11:14 am
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          C6 Sayu is C1 Jean, but without Jean’s damage.

          • yoa on 7 August 2021 at 4:49 pm
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          staying on a healer in combat is a dps loss and never really beneficial. its much better to be able to instant swap jean for full heal to your entire team + cleanse, and swap back to dps, compared to swapping sayu and healing one character to full over time instead of instantly, provided you stay near the daruma. on top of this, jean will almost always be able to burst more often, with less ER investment. also sayu doesnt cleanse.

          if you prefer having to stay in one place for heals over time, instead of instantly full healing, then fair enough. but its generally less efficient if you are trying to play optimally. if youre on 10% hp and your entire team goes to 100%, youre very unlikely to die any time soon. but if youre on 10% hp and you go to 50 or 60%, youre still very much in danger

          sayu is still very good, especially considering shes a 4*, but jean is still a better option for ease of use and general effectiveness.

          (realistically though both suck bc you can just take zhongli and healers are irrelevant because youre literally immortal)

          • GaleEU on 10 August 2021 at 1:45 am
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          Can Sayu immobilize and take 30% of an healthbar of Fatui agents, the new Hydro fatui or even Cicin mages or like 50% of the whole ennemy cast by holding her E and releasing it?
          Can Sayu insta-heal for 50% of ALL of your team ‘s health bar ?
          Can Sayu be as versatile in Abyss at C0 compared to C0 Jean ?

          No. Jean wins by far as a DPS / utility / healer component for most teams already. You only need to build ATK and energy recharge to make Jean more than self-sufficient with how her E works and how her Q scales with ATK. Sayu on the other hand demands Elemental Mastery : one of the worst RNG-based main or sub-stat.

          Sayu asks for more ressources for a lesser result compared to Jean. She might be more fun to play with. though, i’m not gonna lie : this might be her only appeal compared to Jean.

            • Whap on 10 August 2021 at 9:57 am

            Sayu does more damage. At least if the % values tell the whole story. Sayu also has better base stats.

            Sayu can’t yeet. You win there.

            Instant heal isn’t really that important. Sayu has sustained healing and I’d consider that much better than over-healing and getting low on hp again because your healer is down for 20 seconds.

            I don’t know why you’re comparing a 4* C0 to a 5* C0. C6 4* has about the same rarity as a C0 5*.

            Sayu is also only built with ATK% and ER%. She only builds EM if she’s C6. However she barely loses out on ATK% and gains powerful swirls if she’s C6.

            I believe Sayu’s the better pick so long as cleanse isn’t necessary for the activity.

            • They hatin' on 11 August 2021 at 3:47 am

            Can Jean roll out like Sonic? Can she roadkill Timmie’s friends?

            Checkmate, min-maxers

            • Ghperson on 11 August 2021 at 9:51 am

            Whap, you do reliaz Jean doesn’t focus on damage right? And her healing insta-heals your entire part and drops a healing field, unlike Sayu’s healing which only heals the character you’re playing as currently. And Jean’s burst gives back energy too, Sayu is nowhere near as good as Jean.

            • Bubu on 13 August 2021 at 7:24 pm

            insta-heal for 50% HP? Jean can easily insta-heal for even more than that and her energy cost is alleviated by her ascension, she’s a great support and offers a good dmg indeed

            not that Sayu is bad, Sayu seems pretty good, I just wouldn’t go around saying X is better than Y unless they have basically equal kits and work the exact same way and that’s not the case here

      1. Exactly, Sayu is just “Jean for those who don’t have Jean”. Also, Jean has the best cleanse in the game with her Ult, will work better as a DPS/sub-DPS than Sayu.

        • Aetherald on 7 August 2021 at 11:23 pm
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        Reason qiqi sucks is because she has to auto attack to heal. Sayu looks like she’ll do less healing but she wont be a bother to dps. So in terms of flexibility shes further ahead than jean is when it comes to team compositions.

          • Specific on 11 August 2021 at 1:52 am
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          Bro what are you talking about, qiqi doesnt need to auto attack to heal, and thats not why she sucks either. Qiqi isnt good because she generates absolutely no energy and doesnt have any utility to her kit beyond some damage and healing

            • Bubu on 13 August 2021 at 7:18 pm

            Exactly this, her main thing is healing for triple the amount of health your team needs, building her for dmg is not very rewarding, she provides no energy and the worst imo is that she’s awful at applying cryo to enemies

            imagine if she applied cryo as well as Xingqiu applies hydro, I’m sure she’d be considered the best cryo support in the game lmao

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